AMD Radeon R5 A230
AMD graphics card specifications and benchmark scores
At a Glance
AMDAMD Radeon R5 A230 Specifications
Radeon R5 A230 GPU Core
Shader units and compute resources
The AMD Radeon R5 A230 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.
R5 A230 Clock Speeds
GPU and memory frequencies
Clock speeds directly impact the Radeon R5 A230's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Radeon R5 A230 by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.
AMD's Radeon R5 A230 Memory
VRAM capacity and bandwidth
VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Radeon R5 A230's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.
Radeon R5 A230 by AMD Cache
On-chip cache hierarchy
On-chip cache provides ultra-fast data access for the R5 A230, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.
R5 A230 Theoretical Performance
Compute and fill rates
Theoretical performance metrics provide a baseline for comparing the AMD Radeon R5 A230 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.
GCN 1.0 Architecture & Process
Manufacturing and design details
The AMD Radeon R5 A230 is built on AMD's GCN 1.0 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the R5 A230 will perform in GPU benchmarks compared to previous generations.
AMD's Radeon R5 A230 Power & Thermal
TDP and power requirements
Power specifications for the AMD Radeon R5 A230 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Radeon R5 A230 to maintain boost clocks without throttling.
Radeon R5 A230 by AMD Physical & Connectivity
Dimensions and outputs
Physical dimensions of the AMD Radeon R5 A230 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.
AMD API Support
Graphics and compute APIs
API support determines which games and applications can fully utilize the AMD Radeon R5 A230. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.
Radeon R5 A230 Product Information
Release and pricing details
The AMD Radeon R5 A230 is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Radeon R5 A230 by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.
Radeon R5 A230 Benchmark Scores
No benchmark data available for this GPU.
About AMD Radeon R5 A230
The AMD Radeon R5 A230 is a mobile-class integrated graphics processor built on the 28 nm process at TSMC. It utilizes the GCN 1.0 architecture with the Jet chip, containing 690 million transistors on a 56 mm² die. The data indicates a production status of end-of-life, with a release date of January 6, 2014, placing it in the All-In-One (Rx 200) generation. This part is designed for portable devices, with its display outputs being portable device dependent, and it occupies a slot width classified as IGP (Integrated Graphics Processor).
Who Should Consider It
Given its specifications, the Radeon R5 A230 is suited for basic computing tasks rather than demanding gaming or professional workloads. The benchmark data shows an average benchmark score of 0, placing it at the 50th percentile among all GPUs, which indicates it sits squarely in the middle of the performance distribution—but that median position is based on a dataset where its raw score is zero, suggesting it is not a performance-oriented part. With a pixel rate of 6.840 GPixel/s and a texture rate of 17.10 GTexel/s, the card can handle simple 2D interfaces and light media playback, but it will struggle with modern 3D games even at low resolutions.
For resolution and settings, the memory bandwidth of 16.00 GB/s is a severe limiting factor. At 1080p, the card would only be viable for very old or esports titles at the lowest settings, and even then, frame rates would likely be inconsistent. At 720p, the situation improves marginally, but the 64-bit memory bus and DDR3 memory type constrain data throughput. Benchmark results indicate that users should consider this GPU only for office productivity, web browsing, and video streaming on an all-in-one system where space and power are at a premium. It is not intended for gaming at any modern resolution, and the absence of any benchmark scores in the data reinforces that this is a low-tier component.
The 4 GB VRAM is generous for the class, but it is paired with slow DDR3 memory, so the capacity does not translate into high-resolution capability. For users who need a system for light, everyday tasks, the R5 A230 provides enough graphical output. For anyone expecting to run GPU-accelerated applications or contemporary games, the data suggests looking elsewhere, as the computing power of 547.2 GFLOPS FP32 is minimal by current standards.
Power and Cooling
The fact pack does not list a TDP (Thermal Design Power) for the AMD Radeon R5 A230. As an integrated graphics processor, it relies on the host system's cooling solution and does not have a dedicated power connector. The slot width is listed as IGP, which confirms it is not a discrete card that would require installation in a PCIe slot with auxiliary power. Consequently, there is no suggested PSU (Power Supply Unit) recommendation provided in the data.
The absence of power connector information and a suggested PSU rating indicates that this component draws its power from the motherboard or laptop power delivery system. The bus interface is PCIe 3.0 x8, which is a lower lane count than the full x16 typically used for discrete GPUs, further underscoring its integrated nature. Since the TDP is not specified, users should rely on the system manufacturer's overall power budget for the all-in-one device. The 28 nm process node is relatively old, but the low clock speeds—780 MHz base and 855 MHz boost—help keep power draw modest. Cooling requirements are minimal, as the IGP classification means it shares a thermal solution with the CPU or is passively cooled in a compact chassis.
How It Compares
The FACT PACK lists no nearest rivals for the AMD Radeon R5 A230. The `nearestRivals` array is empty, and there are no benchmark scores to compare against. As such, there are no competing products or relative performance deltas to analyze. The percentile rank of 50 against all GPUs is the only positional data available, and without rival scores, it is impossible to state how it compares to specific alternatives like the Intel HD Graphics series or other AMD R-series parts. The data simply shows that it exists in the middle of the distribution, but this is a statistical artifact of the zero score. Without direct comparisons, any assessment of its standing relative to other GPUs must remain qualitative; it is clearly a low-end integrated solution given the memory bandwidth and compute figures.
FAQ
Q: What is the memory size and type of the AMD Radeon R5 A230?
A: The GPU comes with 4 GB of DDR3 memory on a 64-bit bus, providing a memory bandwidth of 16.00 GB/s.
Q: Does the Radeon R5 A230 support modern graphics APIs?
A: Yes, it supports DirectX 12 (11_1), OpenGL 4.6, and Vulkan 1.2.170.
Q: What is the clock speed of the GPU?
A: The base clock is 780 MHz, with a boost clock of 855 MHz.
Q: Is this a discrete graphics card?
A: No, it is classified as IGP (Integrated Graphics Processor) with a slot width of IGP, meaning it is built into the system.
Q: What is the production status of this GPU?
A: The production status is listed as end-of-life, with a release date of January 6, 2014.
Q: What is the bus interface for this GPU?
A: It uses a PCIe 3.0 x8 interface.
Ray Tracing and Feature Set
The AMD Radeon R5 A230 does not have any dedicated ray tracing cores or tensor cores, as these fields are null in the data. This is expected for a GPU from the GCN 1.0 architecture, which predates hardware-accelerated ray tracing. The feature set is therefore limited to traditional rasterization. The shading units total 320, with 20 texture mapping units (TMUs) and 8 render output units (ROPs). This configuration yields a pixel rate of 6.840 GPixel/s and a texture rate of 17.10 GTexel/s.
In terms of API support, the card is capable of running applications that use DirectX 12 (11_1), OpenGL 4.6, and Vulkan 1.2.170. While the Vulkan version is relatively recent, the underlying hardware is not powerful enough to take advantage of advanced features like mesh shaders or variable rate shading that modern APIs offer. The absence of tensor cores also means no AI-accelerated features such as DLSS, and no ray tracing support means that any game requiring RT effects will either fail to run or will run with software fallbacks, which would be prohibitively slow given the 547.2 GFLOPS FP32 performance. The GPU is strictly a legacy part for basic display output.
Memory Subsystem
The memory subsystem of the Radeon R5 A230 consists of 4 GB of DDR3 memory connected via a 64-bit bus. The memory clock is listed as 1000 MHz, translating to 2 Gbps effective, which results in a total bandwidth of 16.00 GB/s. This is a very low bandwidth figure, especially when compared to higher-end GPUs that feature GDDR5 or GDDR6 memory with wider buses. For high-resolution gaming, this bandwidth is a critical bottleneck. At 1080p or above, the GPU cannot feed the shading units quickly enough to maintain smooth frame rates, even with the 4 GB capacity.
The 4 GB VRAM size might suggest that the card can handle high-resolution textures, but the slow DDR3 memory and narrow 64-bit interface negate that advantage. The effective bandwidth of 16.00 GB/s is insufficient for modern game assets, which often require tens of gigabytes per second. Consequently, the memory subsystem limits the card to low resolutions and low-detail settings. The data shows a pixel rate of 6.840 GPixel/s, which is aligned with a 64-bit memory bus and 8 ROPs, meaning the card is designed for basic display tasks rather than heavy graphical workloads. For high-resolution use, the memory subsystem would saturate quickly, causing stuttering and low frame rates.
The NVIDIA Equivalent of Radeon R5 A230
Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce RTX 2080 offers comparable performance and features in the NVIDIA lineup.
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