RADEON

AMD Radeon R5 235X OEM

AMD graphics card specifications and benchmark scores

1 GB
VRAM
MHz Boost
18W
TDP
64
Bus Width

At a Glance

AMD
VRAM 1 GB
Shaders 160
Bus Width 64-bit
TDP 18W
Memory Type DDR3
Architecture TeraScale 2
nm
Process 40 nm
Released Dec 2013

AMD Radeon R5 235X OEM Specifications

Radeon R5 235X OEM GPU Core

Shader units and compute resources

The AMD Radeon R5 235X OEM GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
160
Shaders
160
TMUs
8
ROPs
4
Compute Units
2

R5 235X OEM Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the Radeon R5 235X OEM's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Radeon R5 235X OEM by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
875 MHz
Memory Clock
900 MHz 1800 Mbps effective
GDDR GDDR 6X 6X

AMD's Radeon R5 235X OEM Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Radeon R5 235X OEM's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
1024 MB
VRAM
1,024 MB
Memory Type
DDR3
VRAM Type
DDR3
Memory Bus
64 bit
Bus Width
64-bit
Bandwidth
14.40 GB/s

Radeon R5 235X OEM by AMD Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the R5 235X OEM, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
8 KB (per CU)
L2 Cache
128 KB

R5 235X OEM Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the AMD Radeon R5 235X OEM against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
280.0 GFLOPS
Pixel Rate
3.500 GPixel/s
Texture Rate
7.000 GTexel/s

TeraScale 2 Architecture & Process

Manufacturing and design details

The AMD Radeon R5 235X OEM is built on AMD's TeraScale 2 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the R5 235X OEM will perform in GPU benchmarks compared to previous generations.

Architecture
TeraScale 2
GPU Name
Caicos
Process Node
40 nm
Foundry
TSMC
Transistors
370 million
Die Size
67 mm²
Density
5.5M / mm²

AMD's Radeon R5 235X OEM Power & Thermal

TDP and power requirements

Power specifications for the AMD Radeon R5 235X OEM determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Radeon R5 235X OEM to maintain boost clocks without throttling.

TDP
18 W
TDP
18W
Power Connectors
None
Suggested PSU
200 W

Radeon R5 235X OEM by AMD Physical & Connectivity

Dimensions and outputs

Physical dimensions of the AMD Radeon R5 235X OEM are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Single-slot
Length
168 mm 6.6 inches
Bus Interface
PCIe 2.0 x16
Display Outputs
1x DVI1x HDMI 1.3a
Display Outputs
1x DVI1x HDMI 1.3a

AMD API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the AMD Radeon R5 235X OEM. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
11.2 (11_0)
DirectX
11.2 (11_0)
OpenGL
4.4
OpenGL
4.4
OpenCL
1.2
Shader Model
5.0

Radeon R5 235X OEM Product Information

Release and pricing details

The AMD Radeon R5 235X OEM is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Radeon R5 235X OEM by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
AMD
Release Date
Dec 2013
Production
End-of-life
Predecessor
Sea Islands
Successor
Pirate Islands

Radeon R5 235X OEM Benchmark Scores

No benchmark data available for this GPU.

About AMD Radeon R5 235X OEM

Memory Subsystem — VRAM size/type, bus width, bandwidth and what it means for high resolutions

The AMD Radeon R5 235X OEM ships with 1024 MB of DDR3 memory on a 64-bit bus, yielding a peak bandwidth of 14.40 GB/s. The memory clock runs at 900 MHz, translating to 1800 Mbps effective. This configuration is modest even by the standards of its 2013 release window, and the data suggests it is primarily suited for low-resolution gaming or basic desktop workloads rather than high-resolution rendering.

At 1080p, the 1 GB frame buffer can hold typical textures for lighter titles, but the 64-bit interface severely limits how quickly data can be fed to the 160 shading units. The 14.40 GB/s bandwidth is a bottleneck for any scene with high-resolution textures or anti-aliasing, as the GPU must constantly wait for texture and geometry data to arrive from system memory. For 1440p or 4K, the combination of 1 GB VRAM and this narrow bus becomes impractical — frame buffers will overflow, causing texture pop-in and severe stutter.

The pixel rate of 3.500 GPixel/s and texture rate of 7.000 GTexel/s further reinforce the card's positioning. These figures indicate that even if memory were plentiful, the rasterization and texturing throughput would cap performance well below what modern titles demand. The R5 235X OEM is not designed for high-resolution gaming; it is a legacy OEM part aimed at basic display output and light 3D acceleration.

Ray Tracing and Feature Set — RT/ tensor cores, API support from facts

The R5 235X OEM contains no ray tracing cores and no tensor cores — the fact pack lists both as null. This places it firmly in the pre-DXR era, and the API support confirms its age. It supports DirectX 11.2 (feature level 11_0), OpenGL 4.4, and no Vulkan implementation is listed. This means the card cannot run modern ray-traced effects, DLSS-style upscaling, or any Vulkan-based titles.

DirectX 11.2 support is the key differentiator. While many games from the early-to-mid 2010s were built around DX11, the absence of Vulkan support excludes a growing library of titles that rely on it for performance and compatibility. OpenGL 4.4 covers older titles and some emulation scenarios, but it is not sufficient for contemporary gaming.

The architecture is TeraScale 2, built on a 40 nm TSMC process, with 370 million transistors on a 67 mm² die. This is a legacy design with no hardware-accelerated ray tracing or AI-driven features. For any workload requiring these modern capabilities, the card is functionally obsolete. The absence of tensor cores also eliminates any possibility of machine-learning-based image reconstruction, which is standard in current GPUs.

How It Compares — position vs each nearest rival

The fact pack lists no nearest rivals for the R5 235X OEM, and its benchmark array is empty. The average benchmark score is 0, and the percentile versus all GPUs is exactly 50. This indicates the card sits at the median of the database's tracked GPUs, but without specific rival comparisons, a direct head-to-head cannot be established.

Given the lack of rival data, the analysis must rely on internal specifications. The 50th percentile suggests that half of all GPUs in the database score at or below this card's level, and half score above. This is a remarkably low placement for a discrete GPU, but it is consistent with an OEM part that was never intended for enthusiast use. The absence of benchmark scores means there is no quantitative performance data to validate — the card is effectively a placeholder in the database.

The predecessor is listed as Sea Islands and the successor as Pirate Islands, indicating the card belongs to the Volcanic Islands generation (R5 200 series). This generational context places it among entry-level parts, but without rival names or scores, any comparative statement would be speculative. The data simply does not support a detailed positional analysis.

FAQ — 4-6 Q&A pairs, each answerable from FACT PACK data

Q: How much VRAM does the R5 235X OEM have, and what type is it?

A: It has 1024 MB of DDR3 memory.

Q: What is the memory bandwidth and bus width?

A: The bandwidth is 14.40 GB/s, and the bus width is 64-bit.

Q: Does the card support hardware ray tracing?

A: No, the fact pack lists no ray tracing cores or tensor cores.

Q: What is the TDP and recommended PSU?

A: The TDP is 18 W, and the suggested PSU is 200 W.

Q: What display outputs are available?

A: It has 1x DVI and 1x HDMI 1.3a.

Q: Which DirectX and OpenGL versions are supported?

A: It supports DirectX 11.2 (11_0) and OpenGL 4.4.

Benchmark Performance — analyze scores vs rivals with exact % deltas

The benchmark data for the R5 235X OEM is entirely absent — the benchmarks array is empty, and the average benchmark score is 0. The percentile versus all GPUs is 50, which is the only quantitative performance indicator available. This percentile means the card is exactly at the median of the database's GPU performance distribution. For context, a percentile of 50 implies that 50% of tracked GPUs perform worse and 50% perform better.

Without rival scores or delta percentages, no exact comparisons can be made. The nearest rivals list is empty, so there are no deltaPct values to report. This is an unusual situation for a benchmark database, as most cards have at least one comparable product. The lack of data suggests the card was either rarely tested or its performance was so unremarkable that it did not warrant inclusion in comparative benchmarks.

The FP32 performance is 280.0 GFLOPS, which is a raw compute figure. This translates to a theoretical peak that is far below any modern integrated GPU. The pixel rate of 3.500 GPixel/s and texture rate of 7.000 GTexel/s are similarly low. These numbers, combined with the 50th percentile placement, indicate that the card's real-world performance is marginal for anything beyond basic 2D workloads or very old, lightweight 3D applications.

Power and Cooling — TDP, PSU recommendation, connector requirements

The R5 235X OEM has a TDP of 18 W, which is exceptionally low. This places it in the same power envelope as a low-end laptop chip or a modest integrated GPU. The suggested PSU is 200 W, which is a very modest requirement — any standard desktop power supply from the era would exceed this. The card requires no power connectors, drawing all its power from the PCIe 2.0 x16 slot.

The slot width is single-slot, and the card length is 168 mm (6.6 inches). This compact form factor allows it to fit into small form factor cases and low-profile OEM systems. The absence of power connectors simplifies installation, but it also limits the card's ability to draw extra power for overclocking or sustained loads.

Cooling is not specified in the fact pack, but the 18 W TDP means a simple passive heatsink or a small active fan would suffice. The card's low power draw also means it generates minimal heat, which is beneficial for cramped cases with limited airflow. The 40 nm process node is not energy-efficient by modern standards, but the low transistor count (370 million) and modest clock speeds keep power consumption in check.

Who Should Consider It — resolution/settings-based recommendations grounded in the scores

The R5 235X OEM is not a gaming card by any modern definition. Its 50th percentile placement and 280.0 GFLOPS FP32 performance suggest it can handle 2D desktop environments, video playback, and very old games at low resolutions and settings. For 720p gaming with titles from the mid-2000s or earlier, it might provide playable frame rates, but the 14.40 GB/s bandwidth and 1 GB VRAM will cause stuttering in anything more demanding.

At 1080p, the card is effectively unusable for contemporary gaming. The 3.500 GPixel/s pixel rate means even a simple 3D scene will struggle to maintain acceptable frame rates. The lack of Vulkan support further limits its compatibility with modern titles, many of which require Vulkan or DirectX 12. The DirectX 11.2 support covers some older titles, but the hardware is too weak to leverage even those APIs effectively at high settings.

This card is best suited for office productivity, basic web browsing, and media playback. It can also serve as a display adapter for systems without integrated graphics. For anyone considering it for gaming, the data is clear: the R5 235X OEM is a legacy OEM part with no place in a modern gaming rig. The 50th percentile ranking, while technically median, is misleading because the database likely includes many obsolete and low-end GPUs. In practice, this card is at the bottom of the performance spectrum for discrete GPUs.

The NVIDIA Equivalent of Radeon R5 235X OEM

Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce RTX 2080 offers comparable performance and features in the NVIDIA lineup.

NVIDIA GeForce RTX 2080

NVIDIA • 8 GB VRAM

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