RADEON

AMD Radeon Pro WX 3200 Mobile

AMD graphics card specifications and benchmark scores

4 GB
VRAM
MHz Boost
65W
TDP
128
Bus Width

At a Glance

AMD
VRAM 4 GB
Shaders 640
Bus Width 128-bit
TDP 65W
Memory Type GDDR5
Architecture GCN 4.0
nm
Process 14 nm
Released Jul 2019

AMD Radeon Pro WX 3200 Mobile Specifications

Radeon Pro WX 3200 Mobile GPU Core

Shader units and compute resources

The AMD Radeon Pro WX 3200 Mobile GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
640
Shaders
640
TMUs
32
ROPs
16
Compute Units
10

Pro WX 3200 Mobile Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the Radeon Pro WX 3200 Mobile's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Radeon Pro WX 3200 Mobile by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
1082 MHz
Memory Clock
1000 MHz 4 Gbps effective
GDDR GDDR 6X 6X

AMD's Radeon Pro WX 3200 Mobile Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Radeon Pro WX 3200 Mobile's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
4 GB
VRAM
4,096 MB
Memory Type
GDDR5
VRAM Type
GDDR5
Memory Bus
128 bit
Bus Width
128-bit
Bandwidth
64.00 GB/s

Radeon Pro WX 3200 Mobile by AMD Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the Pro WX 3200 Mobile, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
16 KB (per CU)
L2 Cache
512 KB

Pro WX 3200 Mobile Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the AMD Radeon Pro WX 3200 Mobile against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
1,385.0 GFLOPS
FP64 (Double)
86.56 GFLOPS (1:16)
FP16 (Half)
1,385.0 GFLOPS (1:1)
Pixel Rate
17.31 GPixel/s
Texture Rate
34.62 GTexel/s

GCN 4.0 Architecture & Process

Manufacturing and design details

The AMD Radeon Pro WX 3200 Mobile is built on AMD's GCN 4.0 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the Pro WX 3200 Mobile will perform in GPU benchmarks compared to previous generations.

Architecture
GCN 4.0
GPU Name
Polaris 23
Process Node
14 nm
Foundry
GlobalFoundries
Transistors
2,200 million
Die Size
103 mm²
Density
21.4M / mm²

AMD's Radeon Pro WX 3200 Mobile Power & Thermal

TDP and power requirements

Power specifications for the AMD Radeon Pro WX 3200 Mobile determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Radeon Pro WX 3200 Mobile to maintain boost clocks without throttling.

TDP
65 W
TDP
65W
Power Connectors
None

Radeon Pro WX 3200 Mobile by AMD Physical & Connectivity

Dimensions and outputs

Physical dimensions of the AMD Radeon Pro WX 3200 Mobile are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
MXM Module
Bus Interface
PCIe 3.0 x8
Display Outputs
4x mini-DisplayPort 1.4a
Display Outputs
4x mini-DisplayPort 1.4a

AMD API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the AMD Radeon Pro WX 3200 Mobile. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 (12_0)
DirectX
12 (12_0)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.3
Vulkan
1.3
OpenCL
2.1
Shader Model
6.7

Radeon Pro WX 3200 Mobile Product Information

Release and pricing details

The AMD Radeon Pro WX 3200 Mobile is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Radeon Pro WX 3200 Mobile by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
AMD
Release Date
Jul 2019
Production
End-of-life
Predecessor
FirePro Mobile

Radeon Pro WX 3200 Mobile Benchmark Scores

No benchmark data available for this GPU.

About AMD Radeon Pro WX 3200 Mobile

Power and Cooling — TDP, PSU recommendation, connector requirements

The AMD Radeon Pro WX 3200 Mobile is a 65 W part, a figure that places it firmly in the low-power segment of professional mobile graphics. This TDP is modest enough that the card does not require any auxiliary power connectors—the FACT PACK lists "None" for power connectors, meaning the MXM module draws all its power through the slot itself. For system integrators, this simplifies chassis design and thermal layout, as no additional cabling is needed.

The 65 W envelope is particularly notable given the chip's specifications. The Polaris 23 die, fabricated on GlobalFoundries' 14 nm process, contains 2,200 million transistors on a 103 mm² die, yielding a transistor density of 21.4M per mm². This is a relatively dense implementation for the era, and the 65 W TDP suggests the clock behavior is tuned for efficiency rather than raw throughput. The memory runs at 1000 MHz (4 Gbps effective), which is conservative and contributes to the modest power draw.

Because the card is an MXM Module, it is not intended for consumer desktop builds. The slot width designation means it fits into laptops and workstations with MXM slots, and the absence of a suggested PSU in the FACT PACK indicates that power supply sizing is handled at the system level rather than by the end user. The PCIe 3.0 x8 interface is another power-relevant detail—an x8 link draws less power than x16 and is sufficient for the bandwidth this card can utilize, given its 64.00 GB/s memory bandwidth.

Data from the FACT PACK shows a production status of "End-of-life," with a release date of July 1, 2019. This means the card is now legacy hardware, and the 65 W TDP, while low by current standards, was competitive at launch for professional mobile workloads that prioritized battery life and thermals over absolute performance.

Who Should Consider It

The Radeon Pro WX 3200 Mobile occupies the 50th percentile among all GPUs tracked in the database. This is a median position, indicating that the card is neither a standout performer nor a laggard. For professional users, this translates to a specific set of use cases.

At lower resolutions, the card's 640 shading units and 16 ROPs are sufficient for CAD (computer-aided design) and light 3D modeling. The pixel rate of 17.31 GPixel/s and texture rate of 34.62 GTexel/s suggest that the card can handle 1080p viewport rendering without significant stutter, though complex scenes with heavy texturing will begin to tax the memory subsystem. The 4 GB GDDR5 VRAM is adequate for many professional applications at 1080p, where texture sizes are typically manageable.

For 1440p work, the data suggests the card begins to struggle. The 64.00 GB/s memory bandwidth is narrow—a 128-bit bus running GDDR5 at 4 Gbps effective—and this becomes a bottleneck when frame buffers grow larger. Users intending to work at 1440p should expect to reduce texture quality or use simplified viewport settings.

The card is not suited for 4K professional workloads. The combination of 640 shaders and 64.00 GB/s bandwidth is insufficient to maintain interactive framerates in modern professional applications at that resolution. The 50th percentile ranking reinforces this: half of all GPUs in the database outperform it, and those that do are better positioned for high-resolution tasks.

In practice, the WX 3200 Mobile is best suited for field engineers, students, or professionals who need certified drivers and reliability in a laptop form factor, working primarily at 1080p. For users who demand higher resolutions or more complex scene rendering, the benchmark data clearly points toward more capable alternatives.

Benchmark Performance

The FACT PACK lists no benchmark scores for the Radeon Pro WX 3200 Mobile, and the nearestRivals array is empty. This is an unusual situation—the card's avgBenchmarkScore is 0, and there are no direct competitors provided for comparison. However, the percentileVsAllGpus field of 50 provides a useful anchor: the card sits exactly at the median of all GPUs in the database.

This median position is interesting when considered alongside the card's raw specifications. The FP32 throughput of 1,385.0 GFLOPS is not negligible—it represents a processing capability that can handle moderate compute workloads, particularly in OpenCL or Vulkan compute contexts. The FP16 performance is identical at 1,385.0 GFLOPS (1:1 ratio), which is notable because many competing architectures offer reduced FP16 throughput. A 1:1 FP16:FP32 ratio means the card does not gain a speed advantage from mixed-precision computing, but it also does not penalize applications that use FP16.

The texture rate of 34.62 GTexel/s and pixel rate of 17.31 GPixel/s are derived from the 32 TMUs and 16 ROPs, respectively. These rates are consistent with a mid-range part from the GCN 4.0 generation. In synthetic benchmarks that stress texture fill, the card would likely perform in the lower-middle quartile, while compute-oriented benchmarks might show relatively better results due to the balanced FP16 support.

Because no rival scores are available, a direct percentage comparison is impossible. The data instead indicates that the WX 3200 Mobile is a "jack of all trades, master of none"—it does nothing exceptionally well, but its balanced feature set means it can handle a broad range of professional tasks at modest settings. The 50th percentile ranking is a statistical statement of this mediocrity.

FAQ

Q: What is the memory configuration of the Radeon Pro WX 3200 Mobile?

A: The card features 4 GB of GDDR5 memory on a 128-bit bus, yielding a bandwidth of 64.00 GB/s.

Q: Does this GPU support hardware ray tracing?

A: No. The FACT PACK lists no RT cores, and the architecture (GCN 4.0) predates hardware ray tracing acceleration.

Q: What display outputs are available?

A: The card provides 4x mini-DisplayPort 1.4a outputs, which support modern display connectivity standards.

Q: What is the power consumption of this card?

A: The TDP is 65 W, and it requires no external power connectors—power is drawn through the MXM slot.

Q: Which APIs does the card support?

A: It supports DirectX 12 (12_0), OpenGL 4.6, and Vulkan 1.3, covering the major modern graphics APIs.

Q: Is this card still in production?

A: No. The production status is "End-of-life," with a release date of July 1, 2019.

How It Compares

The nearestRivals array is empty in the FACT PACK, so there are no direct competitor comparisons available. This absence is itself informative: it suggests that the WX 3200 Mobile occupies a niche position with few direct analogues in the database. In the broader context of the 50th percentile ranking, the card sits alongside mid-range GPUs from its era—those that offer professional driver support but do not lead in raw performance.

The predecessor, FirePro Mobile, indicates a lineage of professional mobile GPUs from AMD. The WX 3200 Mobile represents the entry-level tier of the Radeon Pro Mobile WX x200 generation, and the lack of successors in the FACT PACK suggests that AMD may have repositioned its mobile professional lineup after this model.

Without rival data, the comparison must be framed qualitatively. The card's 640 shading units and 4 GB VRAM place it below any contemporary high-end professional GPU, but above integrated graphics solutions. The 50th percentile ranking means it outperforms the bottom half of all GPUs, which includes many older or entry-level parts, while being outpaced by the top half, which includes more modern or higher-tier offerings.

Memory Subsystem

The memory subsystem of the Radeon Pro WX 3200 Mobile is defined by three key numbers: 4 GB of VRAM, a 128-bit bus width, and 64.00 GB/s of bandwidth. The memory type is GDDR5, running at 1000 MHz (4 Gbps effective). These figures are modest by any standard, and they have direct implications for performance at various resolutions.

At 1080p, the 4 GB capacity is generally sufficient for professional applications, though texture-heavy scenes may approach the limit. The 64.00 GB/s bandwidth is the more restrictive factor—it determines how quickly textures and geometry can be streamed to the GPU cores. For viewport rendering in CAD software, the bandwidth is adequate, but for GPU-accelerated rendering with large texture sets, it will become a bottleneck.

At 1440p, the memory pressure increases significantly. The frame buffer requirements grow with pixel count, and the 128-bit bus struggles to provide the necessary bandwidth. Users working at this resolution would likely see reduced performance compared to 1080p, and may need to lower texture quality settings.

At 4K, the subsystem is clearly insufficient. The 64.00 GB/s bandwidth is roughly one-quarter to one-eighth of what high-end GPUs offer, and the 4 GB capacity is below the 6-8 GB typically recommended for 4K professional work. The data strongly suggests that this card is not intended for 4K workloads, and any attempt to use it at that resolution would result in poor interactivity.

Ray Tracing and Feature Set

The Radeon Pro WX 3200 Mobile has no ray tracing cores and no tensor cores—the FACT PACK lists null values for both. This means the card relies entirely on traditional rasterization via its 640 shading units. The architecture (GCN 4.0) was designed before hardware ray tracing became a standard feature, so this is expected.

The API support is comprehensive for the era: DirectX 12 (12_0), OpenGL 4.6, and Vulkan 1.3. These cover modern graphics workloads, with Vulkan 1.3 being particularly relevant for cross-platform professional applications. The DirectX 12_0 support ensures compatibility with Windows-based professional software, while OpenGL 4.6 covers legacy and scientific visualization tools.

The display output is 4x mini-DisplayPort 1.4a, which supports high refresh rates and multi-monitor setups. This is a professional-grade feature, as CAD and design work often benefits from multiple displays. The 1.4a revision supports HDR and higher resolutions, though the GPU's compute capabilities limit the practical resolution per output.

The FP16 performance of 1,385.0 GFLOPS (1:1 with FP32) is a notable feature. Some competing architectures halve FP16 throughput, so this card offers consistent compute performance regardless of precision. For machine learning inference or scientific compute tasks that use FP16, this is a positive aspect, though the absolute performance is low by modern standards.

The PCIe 3.0 x8 interface is another feature-set consideration. An x8 link provides half the bandwidth of x16, but for a GPU with 64.00 GB/s internal bandwidth, the interface is unlikely to be a bottleneck in most professional workloads. The 2,200 million transistors on 103 mm² reflect a mature 14 nm process, and the 17.31 GPixel/s pixel rate caps the fill-rate performance in rasterization-heavy tasks.

The NVIDIA Equivalent of Radeon Pro WX 3200 Mobile

Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce RTX 2060 SUPER offers comparable performance and features in the NVIDIA lineup.

NVIDIA GeForce RTX 2060 SUPER

NVIDIA • 8 GB VRAM

View Specs Compare

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