RADEON

AMD Radeon Pro W5500M

AMD graphics card specifications and benchmark scores

4 GB
VRAM
1645
MHz Boost
85W
TDP
128
Bus Width

At a Glance

AMD
VRAM 4 GB
Boost Clock 1,645 MHz
Shaders 1,408
Bus Width 128-bit
TDP 85W
Memory Type GDDR6
Architecture RDNA 1.0
nm
Process 7 nm
Released Feb 2020

AMD Radeon Pro W5500M Specifications

Radeon Pro W5500M GPU Core

Shader units and compute resources

The AMD Radeon Pro W5500M GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
1,408
Shaders
1,408
TMUs
88
ROPs
32
Compute Units
22

Pro W5500M Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the Radeon Pro W5500M's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Radeon Pro W5500M by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
1448 MHz
Base Clock
1,448 MHz
Boost Clock
1645 MHz
Boost Clock
1,645 MHz
Memory Clock
1750 MHz 14 Gbps effective
GDDR GDDR 6X 6X

AMD's Radeon Pro W5500M Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Radeon Pro W5500M's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
4 GB
VRAM
4,096 MB
Memory Type
GDDR6
VRAM Type
GDDR6
Memory Bus
128 bit
Bus Width
128-bit
Bandwidth
224.0 GB/s

Radeon Pro W5500M by AMD Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the Pro W5500M, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L2 Cache
2 MB

Pro W5500M Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the AMD Radeon Pro W5500M against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
4.632 TFLOPS
FP64 (Double)
289.5 GFLOPS (1:16)
FP16 (Half)
9.265 TFLOPS (2:1)
Pixel Rate
52.64 GPixel/s
Texture Rate
144.8 GTexel/s

RDNA 1.0 Architecture & Process

Manufacturing and design details

The AMD Radeon Pro W5500M is built on AMD's RDNA 1.0 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the Pro W5500M will perform in GPU benchmarks compared to previous generations.

Architecture
RDNA 1.0
GPU Name
Navi 14
Process Node
7 nm
Foundry
TSMC
Transistors
6,400 million
Die Size
158 mm²
Density
40.5M / mm²

AMD's Radeon Pro W5500M Power & Thermal

TDP and power requirements

Power specifications for the AMD Radeon Pro W5500M determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Radeon Pro W5500M to maintain boost clocks without throttling.

TDP
85 W
TDP
85W
Power Connectors
None

Radeon Pro W5500M by AMD Physical & Connectivity

Dimensions and outputs

Physical dimensions of the AMD Radeon Pro W5500M are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Bus Interface
PCIe 4.0 x8
Display Outputs
Portable Device Dependent
Display Outputs
Portable Device Dependent

AMD API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the AMD Radeon Pro W5500M. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 (12_1)
DirectX
12 (12_1)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.4
Vulkan
1.4
OpenCL
2.1
Shader Model
6.8

Radeon Pro W5500M Product Information

Release and pricing details

The AMD Radeon Pro W5500M is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Radeon Pro W5500M by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
AMD
Release Date
Feb 2020
Production
End-of-life
Predecessor
FirePro Mobile

Radeon Pro W5500M Benchmark Scores

No benchmark data available for this GPU.

About AMD Radeon Pro W5500M

The AMD Radeon Pro W5500M is a mobile GPU built on the Navi 14 chip, using the RDNA 1.0 architecture on TSMC's 7 nm process. The fact pack records 6,400 million transistors on a 158 mm² die, 4 GB of GDDR6 memory on a 128-bit bus, and a TDP of 85 W. Notably, the database contains no benchmark entries, an average benchmark score of 0, and an empty nearestRivals array, so positional analysis rests primarily on specifications and the single 50th percentile ranking.

Benchmark Performance

The most direct performance figure in the fact pack is the 50th percentile placement against all GPUs in the database. That rank implies a median position, but the accompanying avgBenchmarkScore of 0 and empty benchmarks array mean this percentile is not tied to any measured score. In other words, the data set records no actual benchmark runs for the AMD Radeon Pro W5500M, so any performance interpretation must rely on peak specification values rather than application results.

Those peak values do provide a measurable compute ceiling. The GPU is rated for 4.632 TFLOPS of FP32 throughput and 9.265 TFLOPS for FP16 with a 2:1 ratio. Pixel fill rate is listed at 52.64 GPixel/s, while texture fill rate is 144.8 GTexel/s. The base clock is 1448 MHz, with a boost clock of 1645 MHz. These numbers describe what the silicon is capable of at its maximum rates, but they do not indicate how sustained workloads behave under varying thermals, driver settings, or professional application loads.

Because the nearestRivals array is empty, there are no deltaPct values and no named competitors to compare against. No percentage deltas can be computed from the fact pack, and there is no way to say whether the W5500M leads or trails any other GPU in the database. The 50th percentile is the only rank available, and even that is difficult to evaluate without benchmark scores behind it. The data asks more questions than it answers: is the 50th percentile a real measurement artifact, or does it simply reflect the absence of entries? The fact pack does not resolve that ambiguity.

Ray Tracing and Feature Set

The fact pack lists no RT cores and no tensor cores for the AMD Radeon Pro W5500M. This absence is significant because it means the database provides no evidence of dedicated hardware for ray tracing or tensor-style AI workloads. The chip is based on RDNA 1.0, an architecture that predates the dedicated ray accelerator blocks seen in later RDNA generations, and the null fields for rtCores and tensorCores reinforce that the W5500M does not expose those hardware units in the recorded data.

API support is nonetheless present. The GPU supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4. These interfaces give software paths for modern graphics features, including those that could be implemented in compute shaders rather than fixed-function hardware. The distinction matters: API compatibility does not automatically imply hardware-accelerated ray tracing. A DirectX 12 (12_1) feature level is not the same as a full DirectX 12 Ultimate feature set. The fact pack's null RT core count should therefore be read as a clear limitation for any workload specifically requiring dedicated ray tracing silicon.

Who Should Consider It

The product naming and generation field place the W5500M in the Radeon Pro Mobile W5x00M lineup, and its display outputs are listed as portable device dependent. That points toward mobile professional systems rather than desktop cards. With 4.632 TFLOPS of FP32 compute and 224.0 GB/s of memory bandwidth, the W5500M appears oriented toward workloads that need moderate compute throughput without extreme memory capacity.

The 4 GB GDDR6 frame buffer is a meaningful boundary. Users running scenes or datasets that fit within 4 GB may find the memory subsystem adequate, but larger textures, multi-application workloads, or high-resolution rendering scenes could exceed that capacity. The lack of benchmark data means no resolution-specific or settings-specific guarantees can be made. The conservative reading is that the W5500M is best suited to professional mobile tasks where the software stack is aligned with the supported APIs — DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4 — and where the workload's memory footprint stays within the recorded VRAM capacity.

Power and Cooling

The TDP is listed as 85 W, which is a fixed thermal design point in the fact pack. Power connectors are listed as “None,” and no suggested PSU is provided. This combination suggests the GPU is intended to draw power through the system integration rather than through external PCIe power leads. The bus interface is PCIe 4.0 x8, which supplies both data connectivity and, in a typical slot-based implementation, power delivery, though the fact pack does not specify the electrical path.

No slot width, length, height, or width dimensions are recorded, which makes physical cooling analysis impossible from the supplied data. No cooler specifications appear in the fact pack either. The absence of a suggested PSU recommendation is notable; the database simply has no value for that field. For a mobile part, cooling is likely handled by the host system's own thermal solution, but that detail is not encoded in the fact pack. The 85 W TDP is the only power-related number available, and it serves as the anchor for any thermal expectation.

How It Compares

The nearestRivals array is empty. There are no rival names, no rival scores, and no deltaPct values in the fact pack, so no direct GPU-to-GPU comparisons can be made. The only positional data point is the 50th percentile rank against all GPUs, but without benchmark entries or rival records, this rank cannot be converted into a specific lead or deficit over any other product. This section therefore cannot fulfill the usual comparative role; the data does not supply the necessary comparison set.

FAQ

Q: What architecture does the AMD Radeon Pro W5500M use?

A: It uses the RDNA 1.0 architecture with the Navi 14 chip, manufactured on TSMC's 7 nm process with 6,400 million transistors.

Q: How much memory does the W5500M have, and what is its bandwidth?

A: It has 4 GB of GDDR6 memory on a 128-bit bus, with a memory clock of 1750 MHz, an effective data rate of 14 Gbps, and a bandwidth of 224.0 GB/s.

Q: Does the fact pack list ray tracing or tensor cores?

A: No. The rtCores and tensorCores fields are null. The API list includes DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4, but no dedicated ray tracing or tensor hardware is recorded.

Q: What is the TDP of the W5500M?

A: The TDP is 85 W, and the power connectors field is “None,” with no suggested PSU listed.

Q: What are the clock speeds?

A: The base clock is 1448 MHz, the boost clock is 1645 MHz, and the memory clock is 1750 MHz, or 14 Gbps effective.

Q: What is the production status of the GPU?

A: The production status is end-of-life, with a release date of 2020-02-09, and its predecessor in the fact pack is FirePro Mobile.

Memory Subsystem

The memory subsystem is defined by three key figures: 4 GB of GDDR6, a 128-bit bus width, and 224.0 GB/s of bandwidth. The effective memory transfer rate of 14 Gbps, derived from the 1750 MHz memory clock, is paired with a relatively narrow bus. In practical terms, 224.0 GB/s is a fixed ceiling for data movement between the GPU and its frame buffer, and the 4 GB capacity is the absolute working set limit regardless of how efficiently bandwidth is used.

For high-resolution work, both capacity and bandwidth matter. Large framebuffers, high-resolution textures, and multi-sample data can pressure the 4 GB limit quickly, forcing the driver to manage memory more selectively. The 128-bit bus means the GPU cannot rely on enormous raw width to offset capacity constraints; instead, it depends on the 14 Gbps effective speed to sustain throughput. The fact pack does not include memory benchmarks, so the exact impact of this subsystem on real applications cannot be quantified here. What the data does show is a compact memory design: 4 GB, GDDR6, 128 bits, and 224.0 GB/s form the complete memory picture.

The NVIDIA Equivalent of Radeon Pro W5500M

Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce RTX 2060 Max-Q offers comparable performance and features in the NVIDIA lineup.

NVIDIA GeForce RTX 2060 Max-Q

NVIDIA • 6 GB VRAM

View Specs Compare

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