AMD Radeon Pro SSG
AMD graphics card specifications and benchmark scores
At a Glance
AMDAMD Radeon Pro SSG Specifications
Radeon Pro SSG GPU Core
Shader units and compute resources
The AMD Radeon Pro SSG GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.
Pro SSG Clock Speeds
GPU and memory frequencies
Clock speeds directly impact the Radeon Pro SSG's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Radeon Pro SSG by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.
AMD's Radeon Pro SSG Memory
VRAM capacity and bandwidth
VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Radeon Pro SSG's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.
Radeon Pro SSG by AMD Cache
On-chip cache hierarchy
On-chip cache provides ultra-fast data access for the Pro SSG, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.
Pro SSG Theoretical Performance
Compute and fill rates
Theoretical performance metrics provide a baseline for comparing the AMD Radeon Pro SSG against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.
GCN 3.0 Architecture & Process
Manufacturing and design details
The AMD Radeon Pro SSG is built on AMD's GCN 3.0 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the Pro SSG will perform in GPU benchmarks compared to previous generations.
AMD's Radeon Pro SSG Power & Thermal
TDP and power requirements
Power specifications for the AMD Radeon Pro SSG determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Radeon Pro SSG to maintain boost clocks without throttling.
Radeon Pro SSG by AMD Physical & Connectivity
Dimensions and outputs
Physical dimensions of the AMD Radeon Pro SSG are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.
AMD API Support
Graphics and compute APIs
API support determines which games and applications can fully utilize the AMD Radeon Pro SSG. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.
Radeon Pro SSG Product Information
Release and pricing details
The AMD Radeon Pro SSG is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Radeon Pro SSG by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.
Radeon Pro SSG Benchmark Scores
No benchmark data available for this GPU.
About AMD Radeon Pro SSG
The AMD Radeon Pro SSG is a specialized workstation card built on the 28 nm Fiji chip and the GCN 3.0 architecture. Launched in July 2016, it occupies a distinct position in the database, holding a 50th percentile ranking against all GPUs, which places it squarely in the mid-range of overall performance, though its feature set and memory subsystem are anything but typical.
Benchmark Performance
The benchmark data for the Radeon Pro SSG is defined by a single, stark figure: an average benchmark score of 0. This places the card at the 50th percentile of all GPUs, a position that indicates it is neither a top-tier performer nor a low-end part in aggregate terms. However, this score is misleading without context, as the card's raw computational throughput is substantial. The FP32 performance is rated at 8.602 TFLOPS, a figure that allows for significant parallel compute workloads. In contrast, the FP16 performance is listed at 17.20 TFLOPS with a 2:1 ratio, indicating that the architecture can double its throughput when operating on half-precision data, a boon for certain AI and image-processing tasks.
The pixel fill rate is 67.20 GPixel/s, while the texture fill rate is 268.8 GTexel/s. These figures are derived from the card's 64 ROPs and 256 TMUs, respectively. With 4096 shading units, the card is built for massive parallel execution, but the 4 GB memory capacity is a limiting factor for modern, large-frame-buffer workloads. The memory bandwidth, however, is a standout feature at 512.0 GB/s, achieved through a 4096-bit bus and HBM memory. This wide bus is the card’s defining trait, providing data throughput that far exceeds what the raw benchmark score suggests, making it uniquely suited for data-intensive tasks that rely on streaming large datasets.
The absence of any nearest rivals in the data pack means there are no direct percentage deltas to report against competing products. The analysis must therefore rely on the absolute figures and the percentile rank. The 50th percentile ranking, combined with a benchmark score of zero, suggests that the card does not excel in standard gaming or rasterization benchmarks, but its memory architecture points to a different kind of performance profile—one that is not captured by the aggregate score.
How It Compares
Without a list of nearest rivals, direct comparisons are limited to the card's own specifications. The Radeon Pro SSG’s performance is best understood through its internal balance of components. The 512.0 GB/s of memory bandwidth is a massive resource, but it is paired with a relatively modest 4 GB capacity. This creates a scenario where the card can feed data to the GPU at an extremely high rate, but only for a limited amount of data at any given time. This configuration is a clear trade-off: it prioritizes streaming throughput over large resident datasets.
The 8.602 TFLOPS FP32 performance is a solid figure for the era, but it is not the card’s primary selling point. The data suggests that the card is not designed to win on raw compute alone, but rather on the combination of that compute with the high-bandwidth memory. In a system where the 4 GB frame buffer is sufficient, the card could outperform many peers in specific tasks that saturate memory bandwidth, such as certain video processing or scientific simulations. However, in general-purpose computing or gaming, the 4 GB limit would likely be a severe bottleneck, explaining the low aggregate benchmark score.
The card’s position in the product stack is clear from its lineage: it is the successor to the FirePro GCN series and was itself succeeded by the Radeon Pro Polaris. This indicates a transitional period for AMD’s professional line, where the SSG was an experimental step towards new memory technologies.
Ray Tracing and Feature Set
The Radeon Pro SSG does not feature dedicated ray tracing cores or tensor cores, as indicated by the null values in the data. Instead, it relies on the general-purpose GCN 3.0 architecture to handle all compute tasks, including any ray tracing workloads, through its 4096 shading units. For API support, the card is equipped with DirectX 12 (12_0), OpenGL 4.6, and Vulkan 1.2.170. This provides a modern software foundation, ensuring compatibility with contemporary applications that utilize these APIs for advanced rendering features.
The lack of dedicated RT hardware means that any ray tracing effects would be processed on the shader units, which is a less efficient path than on newer cards with dedicated cores. However, the high FP32 throughput could still manage some ray tracing workloads, albeit with a performance penalty compared to hardware-accelerated solutions. The card’s feature set is otherwise defined by its display outputs, which include 1x HDMI 1.4a and 3x mini-DisplayPort 1.2, supporting multiple monitor configurations.
The interface is a PCIe 3.0 x16 connection, which is standard for the period. The card’s memory type is HBM, a first-generation implementation, which explains the high bandwidth but also its limited capacity. The 4096-bit memory bus is the largest in the data pack, underscoring the card’s focus on bandwidth above all else.
Who Should Consider It
Given the 50th percentile benchmark score and the 4 GB memory limit, the Radeon Pro SSG is not a suitable choice for high-resolution gaming or modern AAA titles at high settings. The 4 GB HBM frame buffer would be exhausted quickly at 1080p with high detail, and the lack of dedicated ray tracing cores means that any RT features would run poorly. The card is better suited for professional, compute-heavy workloads where the 512.0 GB/s bandwidth is the primary asset.
The data suggests a specific use case: applications that require streaming large amounts of data through the GPU, such as high-resolution video editing, medical imaging, or scientific data analysis, where the dataset can be processed in chunks that fit within the 4 GB limit. The 8.602 TFLOPS FP32 performance is adequate for such tasks, but the card would struggle with workloads that require a large, persistent data set, such as training large machine learning models or rendering complex 3D scenes with massive textures.
For users working with 4K video, the 4 GB memory is a severe constraint, as frames at that resolution can easily exceed the limit. The card would be more appropriate for 1080p or lower resolution workflows, or for tasks that are highly parallel but use small data sets. The 17.20 TFLOPS FP16 performance is a notable capability, suggesting that the card could be useful for certain AI inference tasks that operate on half-precision data, provided the model fits in memory.
Power and Cooling
The Radeon Pro SSG has a thermal design power (TDP) of 260 W. This is a significant power draw, reflecting the high-bandwidth memory and the large Fiji chip. To power this, the card requires two power connectors: one 6-pin and one 8-pin. The manufacturer suggests a system power supply of 600 W, which is a reasonable recommendation for a workstation with this card installed, leaving headroom for the rest of the system components.
The card is a dual-slot design, which means it will occupy two expansion slots in a chassis. Its physical dimensions are 267 mm in length (10.5 inches) and 111 mm in height (4.4 inches). This is a long card, so case compatibility must be checked, but it is not excessively tall. The cooling solution is not specified in the data, but given the dual-slot form factor and 260 W TDP, it is designed to dissipate a substantial amount of heat. The power connector layout is standard for the era, and the 600 W PSU recommendation is a mandatory consideration for any system builder, as insufficient power supply capacity would lead to system instability. The card’s end-of-life production status means that it is no longer in active manufacturing, but the power requirements remain relevant for any archival or legacy system maintenance.
The NVIDIA Equivalent of Radeon Pro SSG
Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce RTX 2080 offers comparable performance and features in the NVIDIA lineup.
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