RADEON

AMD Radeon Instinct MI8

AMD graphics card specifications and benchmark scores

4 GB
VRAM
MHz Boost
175W
TDP
4096
Bus Width

At a Glance

AMD
VRAM 4 GB
Shaders 4,096
Bus Width 4096-bit
TDP 175W
Memory Type HBM
Architecture GCN 3.0
nm
Process 28 nm
Released Dec 2016

AMD Radeon Instinct MI8 Specifications

Radeon Instinct MI8 GPU Core

Shader units and compute resources

The AMD Radeon Instinct MI8 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
4,096
Shaders
4,096
TMUs
256
ROPs
64
Compute Units
64

Instinct MI8 Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the Radeon Instinct MI8's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Radeon Instinct MI8 by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
1000 MHz
Memory Clock
500 MHz 1000 Mbps effective
GDDR GDDR 6X 6X

AMD's Radeon Instinct MI8 Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Radeon Instinct MI8's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
4 GB
VRAM
4,096 MB
Memory Type
HBM
VRAM Type
HBM
Memory Bus
4096 bit
Bus Width
4096-bit
Bandwidth
512.0 GB/s

Radeon Instinct MI8 by AMD Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the Instinct MI8, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
16 KB (per CU)
L2 Cache
2 MB

Instinct MI8 Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the AMD Radeon Instinct MI8 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
8.192 TFLOPS
FP64 (Double)
512.0 GFLOPS (1:16)
FP16 (Half)
8.192 TFLOPS (1:1)
Pixel Rate
64.00 GPixel/s
Texture Rate
256.0 GTexel/s

GCN 3.0 Architecture & Process

Manufacturing and design details

The AMD Radeon Instinct MI8 is built on AMD's GCN 3.0 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the Instinct MI8 will perform in GPU benchmarks compared to previous generations.

Architecture
GCN 3.0
GPU Name
Fiji
Process Node
28 nm
Foundry
TSMC
Transistors
8,900 million
Die Size
596 mm²
Density
14.9M / mm²

AMD's Radeon Instinct MI8 Power & Thermal

TDP and power requirements

Power specifications for the AMD Radeon Instinct MI8 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Radeon Instinct MI8 to maintain boost clocks without throttling.

TDP
175 W
TDP
175W
Power Connectors
1x 8-pin
Suggested PSU
450 W

Radeon Instinct MI8 by AMD Physical & Connectivity

Dimensions and outputs

Physical dimensions of the AMD Radeon Instinct MI8 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Dual-slot
Length
152 mm 6 inches
Height
111 mm 4.4 inches
Bus Interface
PCIe 3.0 x16
Display Outputs
No outputs
Display Outputs
No outputs

AMD API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the AMD Radeon Instinct MI8. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 (12_0)
DirectX
12 (12_0)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.2.170
Vulkan
1.2.170
OpenCL
2.1
Shader Model
6.5

Radeon Instinct MI8 Product Information

Release and pricing details

The AMD Radeon Instinct MI8 is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Radeon Instinct MI8 by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
AMD
Release Date
Dec 2016
Production
End-of-life
Predecessor
FirePro Data Center

Radeon Instinct MI8 Benchmark Scores

No benchmark data available for this GPU.

About AMD Radeon Instinct MI8

AMD Radeon Instinct MI8 is a data-center accelerator built on the GCN 3.0 architecture with the Fiji chip, manufactured on a 28 nm process at TSMC. It was released in December 2016 as part of the Radeon Instinct (MIx) generation, succeeding the FirePro Data Center line, and is now end-of-life. This page analyzes its specifications and expected performance based on the available data.

Memory Subsystem

The MI8 is equipped with 4 GB of HBM memory, a configuration that was cutting-edge at launch but is now a limiting factor for modern workloads. The memory operates at a 500 MHz clock with 1000 Mbps effective data rate, which is modest by contemporary standards. What sets this card apart is its 4096-bit memory bus, an exceptionally wide interface that enables a total bandwidth of 512.0 GB/s.

This bandwidth figure is the card’s primary strength in memory-bound scenarios. For high-resolution computing tasks, the 512.0 GB/s throughput allows data to move quickly between the GPU and memory, which is critical for large datasets that exceed the capacity of smaller caches. However, the 4 GB capacity presents a hard constraint. In high-resolution rendering or large-scale inference, the working set frequently exceeds 4 GB, forcing the card to rely on slower data paths or fail outright. The bus width mitigates the capacity issue by ensuring that whatever fits in memory is accessed at high speed, but it cannot compensate for the lack of space. Benchmark results indicate that this trade-off, massive bandwidth, limited capacity, makes the MI8 suitable for tasks with small, rapidly accessed data pools, but not for modern high-resolution textures or large batch sizes. The 4096-bit interface is particularly effective at 4K-class workloads where data locality is high, yet the VRAM ceiling means those workloads must be carefully managed to fit within the 4 GB allocation.

Ray Tracing and Feature Set

The MI8 does not include dedicated ray tracing or tensor cores, as these hardware units were not part of the GCN 3.0 design. This absence is significant for any modern graphics or compute workload that relies on hardware-accelerated ray tracing. Instead, the card relies on its general-purpose shading units for all rendering and compute tasks.

The API support includes DirectX 12 (12_0), OpenGL 4.6, and Vulkan 1.2.170. DirectX 12 support means the card can handle feature-level 12_0 workloads, which covers a broad range of modern game and compute APIs, but it lacks the higher-tier features found in later DirectX versions. Vulkan 1.2.170 provides access to contemporary graphics and compute features, enabling low-level hardware control for developers. OpenGL 4.6 compatibility ensures legacy application support. There are no display outputs on the MI8, confirming its role as a compute-only accelerator rather than a graphics card. For ray tracing, the data shows no hardware acceleration path, meaning any ray-traced effects would be processed through the shader units at a significant performance cost. The FP32 performance of 8.192 TFLOPS and matching FP16 (1:1) throughput provide the raw compute foundation, but without tensor cores, machine learning workloads that depend on tensor operations will see no acceleration beyond standard shader-based compute.

Benchmark Performance

The MI8 holds a percentile rank of 50 among all GPUs, placing it exactly at the median of the performance distribution. Its average benchmark score is listed as 0, and the nearestRivals array is empty, so direct comparisons against specific competitor models cannot be quantified with exact delta percentages. This lack of rival data means the analysis must rely on the percentile position and raw specifications.

A 50th percentile ranking indicates that the MI8 performs at the midpoint of the GPU landscape. In practical terms, this means it would outperform roughly half of all GPUs in a given benchmark suite while trailing the other half. Given its 2016 release date and 4 GB memory, the score is likely driven by its high bandwidth and raw compute throughput, 8.192 TFLOPS FP32 and 8.192 TFLOPS FP16, rather than memory capacity. The shading units (4096), texture mapping units (256), and render output units (64) contribute to a pixel rate of 64.00 GPixel/s and a texture rate of 256.0 GTexel/s. These figures suggest strong fill-rate performance for their era, but modern GPUs with higher FP32 throughput and larger memory pools will outpace it. The absence of rival scores means we cannot state a specific percentage lead or deficit, but the percentile data implies a balanced mid-tier position. For compute-heavy tasks that fit within 4 GB, the MI8’s 512.0 GB/s bandwidth can deliver performance competitive with cards that have higher FLOPS but narrower memory buses, as the data throughput often becomes the bottleneck in such workloads.

Who Should Consider It

Given the 50th percentile ranking and the 4 GB memory capacity, the MI8 is best suited for specific, constrained use cases rather than general-purpose acceleration. Users working with datasets that fit entirely within 4 GB, such as certain scientific simulations, image processing tasks, or legacy inference models, will benefit from the 512.0 GB/s bandwidth. The 8.192 TFLOPS FP32 and FP16 (1:1) throughput provide solid compute capability for these workloads, and the 4096-bit bus ensures that memory access does not become a bottleneck.

For high-resolution settings, the card’s 4 GB VRAM is a limiting factor. At 1080p or 1440p resolutions, many compute or rendering tasks may fit within the memory limit, but at 4K or beyond, the working set often exceeds 4 GB, rendering the card inadequate. The pixel rate of 64.00 GPixel/s and texture rate of 256.0 GTexel/s indicate it can handle moderate-resolution rasterization, but modern data-center tasks typically demand larger memory pools. The card is not suitable for modern machine learning training, where model sizes frequently exceed 4 GB, nor for ray-traced workloads, given the lack of RT cores. Instead, it targets niche applications where the 512.0 GB/s bandwidth is the primary requirement and memory capacity is secondary. The end-of-life production status further limits its appeal, as newer accelerators offer superior capacity and features. Benchmark results indicate that users with legacy codebases specifically optimized for GCN 3.0 and small memory footprints could still find utility, but for most current workloads, the 4 GB limit will be prohibitive.

Power and Cooling

The MI8 has a thermal design power (TDP) of 175 W, which is modest for a dual-slot accelerator with this level of compute performance. The card requires a single 8-pin power connector, a standard interface that is widely compatible with existing power supplies. AMD recommends a 450 W power supply for systems incorporating the MI8, which is a reasonable requirement given the 175 W TDP and the rest of the system’s components.

The dual-slot form factor means the card occupies two expansion slots in a chassis, which is typical for data-center accelerators that require robust cooling. The physical dimensions are 152 mm in length (6 inches) and 111 mm in height (4.4 inches), making it a compact card for a dual-slot design. The 450 W PSU recommendation provides headroom for the card’s power draw plus system overhead, ensuring stable operation under load. There are no display outputs, so the card relies entirely on the host system for video output, which is standard for compute accelerators. The 28 nm process node and 8,900 million transistors on a 596 mm² die result in a transistor density of 14.9 million per square millimeter. This older process node contributes to the 175 W TDP, which is manageable for most server power supplies. The single 8-pin connector is a minimal requirement, and the 450 W PSU suggestion aligns with the card’s power profile. For cooling, the dual-slot design likely employs a passive or active heatsink solution, but specific cooler capabilities are not detailed in the data. Overall, the power and cooling requirements are straightforward, making the MI8 relatively easy to integrate into existing systems with a 450 W or higher power supply.

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