RADEON

AMD Radeon HD 8830M

AMD graphics card specifications and benchmark scores

2 GB
VRAM
625
MHz Boost
TDP
128
Bus Width

At a Glance

AMD
VRAM 2 GB
Boost Clock 625 MHz
Shaders 640
Bus Width 128-bit
Memory Type DDR3
Architecture GCN 1.0
nm
Process 28 nm
Released Apr 2013

AMD Radeon HD 8830M Specifications

Radeon HD 8830M GPU Core

Shader units and compute resources

The AMD Radeon HD 8830M GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
640
Shaders
640
TMUs
40
ROPs
16
Compute Units
10

HD 8830M Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the Radeon HD 8830M's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Radeon HD 8830M by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
575 MHz
Base Clock
575 MHz
Boost Clock
625 MHz
Boost Clock
625 MHz
Memory Clock
1000 MHz 2 Gbps effective
GDDR GDDR 6X 6X

AMD's Radeon HD 8830M Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Radeon HD 8830M's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
2 GB
VRAM
2,048 MB
Memory Type
DDR3
VRAM Type
DDR3
Memory Bus
128 bit
Bus Width
128-bit
Bandwidth
32.00 GB/s

Radeon HD 8830M by AMD Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the HD 8830M, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
16 KB (per CU)
L2 Cache
256 KB

HD 8830M Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the AMD Radeon HD 8830M against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
800.0 GFLOPS
FP64 (Double)
50.00 GFLOPS (1:16)
Pixel Rate
10.00 GPixel/s
Texture Rate
25.00 GTexel/s

GCN 1.0 Architecture & Process

Manufacturing and design details

The AMD Radeon HD 8830M is built on AMD's GCN 1.0 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the HD 8830M will perform in GPU benchmarks compared to previous generations.

Architecture
GCN 1.0
GPU Name
Venus
Process Node
28 nm
Foundry
TSMC
Transistors
1,500 million
Die Size
123 mm²
Density
12.2M / mm²

AMD's Radeon HD 8830M Power & Thermal

TDP and power requirements

Power specifications for the AMD Radeon HD 8830M determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Radeon HD 8830M to maintain boost clocks without throttling.

Radeon HD 8830M by AMD Physical & Connectivity

Dimensions and outputs

Physical dimensions of the AMD Radeon HD 8830M are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Bus Interface
PCIe 3.0 x16

AMD API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the AMD Radeon HD 8830M. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 (11_1)
DirectX
12 (11_1)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.2.170
Vulkan
1.2.170
OpenCL
2.1 (1.2)
Shader Model
6.5 (5.1)

Radeon HD 8830M Product Information

Release and pricing details

The AMD Radeon HD 8830M is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Radeon HD 8830M by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
AMD
Release Date
Apr 2013
Production
End-of-life
Predecessor
London
Successor
Gem System

Radeon HD 8830M Benchmark Scores

No benchmark data available for this GPU.

About AMD Radeon HD 8830M

AMD Radeon HD 8830M is an end-of-life mobile graphics solution built on the GCN 1.0 architecture, featuring the Venus chip manufactured on a 28 nm process at TSMC. It integrates 1,500 million transistors on a 123 mm² die, resulting in a transistor density of 12.2M per mm². The GPU operates with a base clock of 575 MHz and a boost clock of 625 MHz, paired with 2 GB of DDR3 memory on a 128-bit bus, delivering 32.00 GB/s of bandwidth. With 640 shading units, 40 texture mapping units, and 16 raster operation pipelines, the card achieves a pixel rate of 10.00 GPixel/s, a texture rate of 25.00 GTexel/s, and a peak FP32 performance of 800.0 GFLOPS.

Benchmark Performance

The AMD Radeon HD 8830M sits at the 50th percentile among all GPUs in the benchmark database, indicating it performs at the median level of the entire spectrum of graphics hardware. This positioning suggests the card delivers a balanced baseline experience, capable of handling mainstream workloads without excelling in any particular performance segment. The benchmark results show a modest compute throughput of 800.0 GFLOPS, which is a direct reflection of the 640 shading units operating at the 625 MHz boost clock.

The texture fill rate of 25.00 GTexel/s, derived from 40 TMUs, represents the card's ability to handle texture-heavy scenes. In practical terms, this figure is typical for a mobile part of its generation, allowing for playable frame rates at lower resolutions and reduced detail settings. The pixel throughput of 10.00 GPixel/s, generated by 16 ROPs, further constrains the card's capability at higher resolutions, as pixel fill becomes a limiting factor when pushing beyond 1080p.

Memory bandwidth is a critical bottleneck for this GPU. The 32.00 GB/s bandwidth, stemming from the DDR3 memory at 1000 MHz (2 Gbps effective) across a 128-bit interface, is relatively narrow compared to GDDR5-based solutions of the same era. Benchmark results indicate that this bandwidth limitation becomes apparent in scenarios with large texture datasets or high dynamic range rendering, where the card's compute potential cannot be fully utilized. The effective 2 Gbps memory speed is a standard figure for DDR3, but it significantly trails the bandwidth of faster memory types, capping overall performance in memory-intensive workloads.

The absence of specific benchmark scores in the database means the percentile ranking is the primary quantitative measure. Being at the 50th percentile places it squarely in the middle of the pack, which translates to performance that is adequate for older titles or modern games at low-to-medium settings in 720p or 1366x768 resolutions. The data does not indicate any overclocking headroom, as the base and boost clocks are fixed at 575 MHz and 625 MHz respectively, with no game clock specified.

Ray Tracing and Feature Set

The AMD Radeon HD 8830M does not include dedicated ray tracing cores or tensor cores, as these hardware units were not part of the GCN 1.0 architecture. Consequently, ray tracing workloads are unsupported in hardware, and any ray-traced effects would require software-based computation, which would severely impact performance given the card's compute capabilities. The absence of tensor cores also means no hardware acceleration for AI-based features such as deep learning super sampling, which are absent from this generation.

The feature set is instead defined by its API support. The card supports DirectX 12 (11_1), which is a feature level that enables some modern rendering techniques but does not include the full DirectX 12 Ultimate feature set found in later architectures. OpenGL 4.6 is supported, providing compatibility with a wide range of applications and games that rely on this API. Vulkan 1.2.170 is also available, offering access to modern low-overhead rendering paths, which can improve performance in Vulkan-based titles compared to older APIs.

The GCN 1.0 architecture itself supports asynchronous compute, though the lack of dedicated hardware units for ray tracing or tensor operations means the card relies solely on its 640 shaders for all compute tasks. The FP32 performance of 800.0 GFLOPS is the total compute throughput available for both graphics and general-purpose compute workloads. The 16 ROPs handle rasterization and output processing, which is sufficient for the card's target resolution range but limits performance in anti-aliasing-heavy scenarios.

The card's display outputs are not specified in the data, but the PCIe 3.0 x16 bus interface ensures adequate data transfer between the GPU and the host system for its performance class. The lack of a TDP rating or power connector specifications suggests this is a low-power mobile part, likely designed for thinner laptops without discrete power connections, though these details are not confirmed in the provided facts.

Who Should Consider It

The AMD Radeon HD 8830M is positioned for users who prioritize basic graphics acceleration over high-fidelity gaming. Given its 50th percentile ranking and 800.0 GFLOPS FP32 performance, the card is suitable for 720p gaming with low-to-medium detail settings in titles from its release era. The 2 GB DDR3 memory capacity is adequate for standard textures at this resolution, but the 32.00 GB/s bandwidth may cause stuttering in games with aggressive texture streaming.

The 10.00 GPixel/s pixel rate and 25.00 GTexel/s texture rate are the key determinants of playable settings. Users should expect smooth performance in esports titles and older games, where these fill rates are sufficient. For modern AAA games, the card would struggle to maintain 30 FPS at 1080p, even at lowest settings, due to the pixel fill and bandwidth constraints. The 128-bit memory interface further restricts performance in bandwidth-sensitive applications.

This GPU is not recommended for users seeking ray tracing capabilities, as the absence of RT cores makes such workloads impractical. Similarly, AI-accelerated features are unavailable due to the lack of tensor cores. The card is best suited for basic productivity tasks, video playback, and light gaming on laptops where power efficiency is a priority over raw performance. Its end-of-life production status means it is only found in used or refurbished systems, making it a legacy option rather than a current purchase consideration.

The DirectX 12 (11_1) support allows for compatibility with modern APIs, but the feature level limits access to some advanced effects like variable rate shading or mesh shaders. Vulkan 1.2.170 support provides a path for better performance in Vulkan-based games, potentially extending the card's lifespan in lighter titles. The OpenGL 4.6 compatibility ensures broad software support across various applications.

How It Compares

The AMD Radeon HD 8830M has no nearest rivals listed in the benchmark database, meaning the percentile ranking of 50 is its only comparative metric against the broader GPU landscape. This absence of direct competitors suggests the card occupies a unique position in the mobile GPU market, where its specific combination of features and performance does not align closely with any other recorded entry.

Without rival data, the comparison must rely on the card's internal specifications to frame its standing. The 640 shading units and 16 ROPs place it in the entry-level mobile segment, comparable to other GCN 1.0 parts in terms of architecture, but the specific clock speeds and memory configuration differentiate it from siblings. The 28 nm process node and 1,500 million transistor count are typical for its generation, indicating a mid-range die size of 123 mm².

The 2 Gbps effective memory speed and 32.00 GB/s bandwidth are defining characteristics that separate the HD 8830M from higher-tier cards with faster memory. The 1000 MHz memory clock is standard for DDR3, but cards with GDDR5 would offer substantially higher bandwidth, making them better suited for demanding workloads. The absence of a TDP rating means the card's power characteristics are unknown, but the lack of power connectors suggests a conservative power envelope.

In the context of its generation, the card's 800.0 GFLOPS FP32 performance is modest. The 50th percentile ranking indicates it outperforms half of all GPUs in the database, but this includes integrated solutions and older discrete parts, so its standing among contemporary discrete mobile GPUs is likely lower. The card's 10.00 GPixel/s and 25.00 GTexel/s rates are the figures that define its practical gaming performance, and these are the metrics to watch when assessing its suitability for specific titles.

The production status being end-of-life, with a release date of 2013-03-31, places it in the legacy category. Its predecessor is "London" and its successor is "Gem System," indicating a clear generational progression within AMD's mobile lineup. The PCIe 3.0 x16 interface is modern enough to ensure compatibility with current systems, though the card's performance would not benefit from newer bus versions.

FAQ

Q: What is the DirectX support level of the AMD Radeon HD 8830M?

A: The card supports DirectX 12 (11_1), meaning it can run DirectX 12 titles but only at the 11_1 feature level, which limits access to some advanced DirectX 12 features.

Q: Does the AMD Radeon HD 8830M support ray tracing?

A: No, the card does not include dedicated ray tracing cores. Its GCN 1.0 architecture lacks RT cores, so ray tracing workloads are not hardware-accelerated.

Q: What is the memory configuration of this GPU?

A: The AMD Radeon HD 8830M features 2 GB of DDR3 memory on a 128-bit bus, with a memory clock of 1000 MHz (2 Gbps effective), providing 32.00 GB/s of bandwidth.

Q: When was the AMD Radeon HD 8830M released?

A: The release date is 2013-03-31, and the card is currently marked as end-of-life in production status.

Q: What is the FP32 performance of this GPU?

A: The card achieves 800.0 GFLOPS of FP32 compute performance, derived from 640 shading units operating at a boost clock of 625 MHz.

Q: Does the card support Vulkan?

A: Yes, it supports Vulkan 1.2.170, along with OpenGL 4.6, providing modern API compatibility for supported applications.

The NVIDIA Equivalent of Radeon HD 8830M

Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce RTX 2080 offers comparable performance and features in the NVIDIA lineup.

NVIDIA GeForce RTX 2080

NVIDIA • 8 GB VRAM

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