RADEON

AMD Radeon HD 8730 OEM

AMD graphics card specifications and benchmark scores

1 GB
VRAM
MHz Boost
47W
TDP
128
Bus Width

At a Glance

AMD
VRAM 1 GB
Shaders 384
Bus Width 128-bit
TDP 47W
Memory Type GDDR5
Architecture GCN 1.0
nm
Process 28 nm
Released Sep 2013

AMD Radeon HD 8730 OEM Specifications

Radeon HD 8730 OEM GPU Core

Shader units and compute resources

The AMD Radeon HD 8730 OEM GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
384
Shaders
384
TMUs
24
ROPs
8
Compute Units
6

HD 8730 OEM Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the Radeon HD 8730 OEM's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Radeon HD 8730 OEM by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
800 MHz
Memory Clock
1125 MHz 4.5 Gbps effective
GDDR GDDR 6X 6X

AMD's Radeon HD 8730 OEM Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Radeon HD 8730 OEM's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
1024 MB
VRAM
1,024 MB
Memory Type
GDDR5
VRAM Type
GDDR5
Memory Bus
128 bit
Bus Width
128-bit
Bandwidth
72.00 GB/s

Radeon HD 8730 OEM by AMD Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the HD 8730 OEM, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
16 KB (per CU)
L2 Cache
256 KB

HD 8730 OEM Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the AMD Radeon HD 8730 OEM against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
614.4 GFLOPS
FP64 (Double)
38.40 GFLOPS (1:16)
Pixel Rate
6.400 GPixel/s
Texture Rate
19.20 GTexel/s

GCN 1.0 Architecture & Process

Manufacturing and design details

The AMD Radeon HD 8730 OEM is built on AMD's GCN 1.0 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the HD 8730 OEM will perform in GPU benchmarks compared to previous generations.

Architecture
GCN 1.0
GPU Name
Cape Verde
Process Node
28 nm
Foundry
TSMC
Transistors
1,500 million
Die Size
123 mm²
Density
12.2M / mm²

AMD's Radeon HD 8730 OEM Power & Thermal

TDP and power requirements

Power specifications for the AMD Radeon HD 8730 OEM determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Radeon HD 8730 OEM to maintain boost clocks without throttling.

TDP
47 W
TDP
47W
Power Connectors
None
Suggested PSU
200 W

Radeon HD 8730 OEM by AMD Physical & Connectivity

Dimensions and outputs

Physical dimensions of the AMD Radeon HD 8730 OEM are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Single-slot
Bus Interface
PCIe 3.0 x16
Display Outputs
1x DVI1x HDMI 1.4a1x DisplayPort 1.2
Display Outputs
1x DVI1x HDMI 1.4a1x DisplayPort 1.2

AMD API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the AMD Radeon HD 8730 OEM. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 (11_1)
DirectX
12 (11_1)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.2.170
Vulkan
1.2.170
OpenCL
2.1 (1.2)
Shader Model
6.5 (5.1)

Radeon HD 8730 OEM Product Information

Release and pricing details

The AMD Radeon HD 8730 OEM is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Radeon HD 8730 OEM by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
AMD
Release Date
Sep 2013
Production
End-of-life
Predecessor
Southern Islands
Successor
Volcanic Islands

Radeon HD 8730 OEM Benchmark Scores

No benchmark data available for this GPU.

About AMD Radeon HD 8730 OEM

Memory Subsystem

The AMD Radeon HD 8730 OEM is equipped with 1024 MB of GDDR5 memory, which was the standard capacity for its class at the time of release. The memory operates across a 128-bit bus interface, a configuration that directly limits the theoretical peak bandwidth to 72.00 GB/s. This figure is derived from a memory clock of 1125 MHz, translating to an effective data rate of 4.5 Gbps per pin.

For high-resolution workloads, this memory subsystem presents a clear bottleneck. At 1080p, the 72.00 GB/s bandwidth is adequate for moderate texture loads and standard detail settings, but the card's 8 ROPs and 384 shading units will saturate the memory bus well before the GPU's compute potential is reached. The effective 4.5 Gbps data rate was competitive in the entry-level segment circa 2013, yet modern titles with large texture caches will exceed the 1 GB frame buffer quickly, causing texture swapping and stuttering. The 128-bit bus width, while modest, is appropriately matched to the card's pixel rate of 6.400 GPixel/s; increasing bandwidth without more ROPs would not yield proportional gains. In essence, the memory architecture is balanced for 720p and light 1080p gaming, but it lacks the headroom for 1440p or high-detail 4K textures, where the 72.00 GB/s figure becomes a hard ceiling.

Ray Tracing and Feature Set

The HD 8730 OEM does not include dedicated ray tracing or tensor cores, as its GCN 1.0 architecture predates those hardware blocks. Instead, the card relies on 384 shading units to handle all compute and graphics workloads, including any software-based ray tracing effects. The absence of RT cores means that real-time ray tracing is not a practical feature; any such workload would fall entirely on the shader array, resulting in performance far below playable thresholds.

The feature set is defined by its API support rather than dedicated accelerators. The card supports DirectX 12 (11_1), OpenGL 4.6, and Vulkan 1.2.170. This API trio is notable because it allows the GPU to run modern titles that mandate DX12 or Vulkan, even if the underlying hardware lacks the specialized units found in newer generations. The DirectX 12 (11_1) feature level is significant—it means the card can execute DX12 workloads at the 11_1 feature tier, which includes bindless resources and conservative rasterization, but not the higher-tier features like mesh shaders. Vulkan 1.2.170 support similarly opens the door to recent engines, though performance will be constrained by the 614.4 GFLOPS FP32 throughput. For display connectivity, the card offers 1x DVI, 1x HDMI 1.4a, and 1x DisplayPort 1.2, enabling multi-monitor setups at standard refresh rates. The lack of tensor cores also means no AI-accelerated features like DLSS; any upscaling must be done through the shader units, which further taxes the 19.20 GTexel/s texture rate.

Benchmark Performance

The benchmark data for the HD 8730 OEM is sparse, with an average benchmark score of 0 and a percentile rank of 50 among all GPUs. This percentile placement is instructive: it places the card exactly at the median of the database, meaning half of all GPUs tested perform better and half perform worse. However, the average score of 0 is a null value, indicating that no standardized benchmarks were completed successfully or that the card was not subjected to the full testing suite. This makes direct numerical comparisons difficult, but the percentile rank of 50 provides a relative anchor.

Without nearest rival data, we must interpret the card's performance from its silicon characteristics. The 384 shading units at a 28 nm process node yield 614.4 GFLOPS of FP32 compute, which is roughly half the throughput of a mid-range card from the same generation. The texture rate of 19.20 GTexel/s and pixel rate of 6.400 GPixel/s are consistent with an entry-level part designed for 720p gaming at medium settings. In synthetic benchmarks, the card would likely score below the 50th percentile in compute-heavy tests like FurMark but could approach the 50th percentile in memory-bandwidth-bound tests, given the 72.00 GB/s figure is not egregiously low for a 128-bit bus. The 1,500 million transistors on a 123 mm² die, produced by TSMC, indicate a power-efficient design, which is reflected in the 47 W TDP.

The stark reality is that the HD 8730 OEM has no recorded benchmark scores to analyze. The percentile of 50 is a default placeholder, not a measured result. Therefore, any performance claims must be extrapolated from the clock and shader specifications, which point to a card that was entry-level in 2013 and is now severely outdated for modern gaming. The FP32 throughput of 614.4 GFLOPS is less than 10% of what a contemporary mid-range GPU offers, and the 8 ROPs will limit fill-rate-bound scenarios even at low resolutions.

How It Compares

The nearestRivals array is empty, meaning no direct comparative data is available in the fact pack. Consequently, we cannot provide specific percentage deltas against named competitors. The card's position must be inferred from its percentile rank of 50, which is a neutral placement in the database. This absence of rival data is itself informative: it suggests the card was not a popular benchmark subject, likely due to its OEM-only distribution and end-of-life status.

In the absence of direct rivals, we can contextualize the HD 8730 OEM against its own family. It is part of the Sea Islands generation (HD 8700), succeeding Southern Islands and preceding Volcanic Islands. This places it as a transitional product using the GCN 1.0 architecture, which was first introduced in the Southern Islands generation. The 28 nm process and 1,500 million transistors are identical to the Cape Verde chip used in other HD 8700 variants, but the OEM designation implies a stripped-down configuration with lower clocks or disabled units. The 384 shading units and 24 TMUs are the full Cape Verde complement, suggesting no disabled shader blocks, but the 8 ROPs are notably low for a 128-bit memory bus—many cards with a 128-bit bus feature 16 ROPs. This reduction likely explains the modest 6.400 GPixel/s pixel rate. Compared to its predecessor generation, the HD 8730 OEM offers GCN 1.0 features like improved compute and async compute, but the successor Volcanic Islands generation would bring higher clock speeds and better power efficiency. Without rival scores, the card's 50th percentile rank places it in a vast middle ground, but the lack of measured benchmarks means this rank is not validated by actual test data.

FAQ

Q: What is the memory bandwidth of the AMD Radeon HD 8730 OEM?

A: The memory bandwidth is 72.00 GB/s, calculated from a 128-bit bus width and 1125 MHz memory clock (4.5 Gbps effective on GDDR5).

Q: Does the HD 8730 OEM support hardware ray tracing?

A: No, the card does not have dedicated RT cores. It uses 384 shading units for all graphics workloads, and ray tracing would run in software with severely limited performance.

Q: What is the maximum API level supported by this GPU?

A: The card supports DirectX 12 (11_1), OpenGL 4.6, and Vulkan 1.2.170. The DX12 support is at the 11_1 feature level, not the highest tier.

Q: How much VRAM does the card have, and is it sufficient for modern games?

A: The card has 1024 MB (1 GB) of GDDR5 memory. This is insufficient for modern AAA titles at 1080p with high textures, which typically require 4 GB or more.

Q: What is the power consumption of the HD 8730 OEM?

A: The TDP is 47 W, requiring no power connectors and only a 200 W suggested PSU. It is a single-slot card.

Q: When was this GPU released, and what is its production status?

A: The card was released on September 4, 2013, and its production status is end-of-life. It is part of the Sea Islands generation, preceding the Volcanic Islands generation.

The NVIDIA Equivalent of Radeon HD 8730 OEM

Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce RTX 2080 offers comparable performance and features in the NVIDIA lineup.

NVIDIA GeForce RTX 2080

NVIDIA • 8 GB VRAM

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