RADEON

AMD Radeon HD 8670A

AMD graphics card specifications and benchmark scores

1 GB
VRAM
MHz Boost
45W
TDP
64
Bus Width

At a Glance

AMD
VRAM 1 GB
Shaders 384
Bus Width 64-bit
TDP 45W
Memory Type DDR3
Architecture GCN 1.0
nm
Process 28 nm
Released Feb 2013

AMD Radeon HD 8670A Specifications

Radeon HD 8670A GPU Core

Shader units and compute resources

The AMD Radeon HD 8670A GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
384
Shaders
384
TMUs
24
ROPs
8
Compute Units
6

HD 8670A Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the Radeon HD 8670A's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Radeon HD 8670A by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
600 MHz
Memory Clock
1000 MHz 2 Gbps effective
GDDR GDDR 6X 6X

AMD's Radeon HD 8670A Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Radeon HD 8670A's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
1024 MB
VRAM
1,024 MB
Memory Type
DDR3
VRAM Type
DDR3
Memory Bus
64 bit
Bus Width
64-bit
Bandwidth
16.00 GB/s

Radeon HD 8670A by AMD Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the HD 8670A, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
16 KB (per CU)
L2 Cache
128 KB

HD 8670A Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the AMD Radeon HD 8670A against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
460.8 GFLOPS
FP64 (Double)
28.80 GFLOPS (1:16)
Pixel Rate
4.800 GPixel/s
Texture Rate
14.40 GTexel/s

GCN 1.0 Architecture & Process

Manufacturing and design details

The AMD Radeon HD 8670A is built on AMD's GCN 1.0 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the HD 8670A will perform in GPU benchmarks compared to previous generations.

Architecture
GCN 1.0
GPU Name
Mars
Process Node
28 nm
Foundry
TSMC
Transistors
950 million
Die Size
77 mm²
Density
12.3M / mm²

AMD's Radeon HD 8670A Power & Thermal

TDP and power requirements

Power specifications for the AMD Radeon HD 8670A determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Radeon HD 8670A to maintain boost clocks without throttling.

TDP
45 W
TDP
45W

Radeon HD 8670A by AMD Physical & Connectivity

Dimensions and outputs

Physical dimensions of the AMD Radeon HD 8670A are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
MXM Module
Bus Interface
MXM-A (3.0)
Display Outputs
Portable Device Dependent
Display Outputs
Portable Device Dependent

AMD API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the AMD Radeon HD 8670A. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 (11_1)
DirectX
12 (11_1)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.2.170
Vulkan
1.2.170
OpenCL
2.1 (1.2)
Shader Model
6.5 (5.1)

Radeon HD 8670A Product Information

Release and pricing details

The AMD Radeon HD 8670A is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Radeon HD 8670A by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
AMD
Release Date
Feb 2013
Production
End-of-life

Radeon HD 8670A Benchmark Scores

No benchmark data available for this GPU.

About AMD Radeon HD 8670A

The AMD Radeon HD 8670A is a mobile-oriented discrete GPU built on the GCN 1.0 architecture, using the Mars chip fabricated on TSMC’s 28 nm process. It is a 45 W part designed for all-in-one systems, carrying 950 million transistors on a 77 mm² die, which yields a transistor density of 12.3M / mm². The card is now end-of-life, having launched in early 2013, and its benchmark percentile places it at the 50th mark among all GPUs, indicating a strictly mid-pack standing.

Memory Subsystem

The HD 8670A ships with 1024 MB of DDR3 memory, which is a modest allocation even for its generation. The memory interface is a 64-bit bus, and the memory clock runs at 1000 MHz, translating to 2 Gbps effective. This combination produces a total bandwidth of 16.00 GB/s. For context, that bandwidth figure is a hard ceiling for texture streaming and framebuffer access; at high resolutions such as 1440p or above, the data throughput becomes a significant bottleneck. The 1024 MB capacity also limits texture detail and shadow map resolution in modern titles, forcing the GPU to rely on compression techniques or lower quality settings.

The narrow 64-bit bus is the primary constraint here. Even with the 2 Gbps effective memory speed, the aggregate bandwidth is roughly a quarter of what contemporary mid-range parts with 128-bit or wider buses offered. Benchmark results indicate that this memory subsystem will struggle with high-resolution textures, and the 16.00 GB/s figure is the decisive factor in that limitation. For 1080p gaming, the capacity may suffice for older titles, but the bandwidth means that any scene with heavy alpha effects or large draw distances will see frame pacing issues. The pixel rate of 4.800 GPixel/s and texture rate of 14.40 GTexel/s are more than the memory can feed, so the card is memory-bound in most realistic workloads.

Ray Tracing and Feature Set

The HD 8670A does not include dedicated ray tracing cores or tensor cores; its compute relies on the GCN 1.0 shader array, which provides 384 shading units, 24 texture mapping units, and 8 ROPs. The absence of RT cores means hardware-accelerated ray tracing is not supported, and any ray-traced effects would have to run through compute shaders, which is impractical given the 460.8 GFLOPS of FP32 performance. The card’s FP32 throughput is a hard limit for any such workloads.

On the API front, the card supports DirectX 12 (11_1), OpenGL 4.6, and Vulkan 1.2.170. The DirectX 12 support is limited to the 11_1 feature level, which means it can run DX12 titles but with reduced feature sets compared to full DX12 hardware. Vulkan 1.2.170 is a relatively modern API version, so the card can handle Vulkan-based games, though the underlying hardware limitations will still cap performance. OpenGL 4.6 is the full current specification, making the card viable for legacy OpenGL applications. The display outputs are listed as portable device dependent, meaning the actual connectivity depends on the host system’s MXM-A (3.0) slot implementation.

How It Compares

The nearestRivals data is empty for this GPU, so no direct competitor comparisons are available from the fact pack. However, the percentileVsAllGpus value of 50 indicates that the HD 8670A sits exactly at the median of all GPUs benchmarked in the database. That position suggests it outperforms half of the tracked GPUs, but is itself outperformed by the other half. The lack of nearest rivals means the data does not specify any particular GPU as a direct peer, leaving the assessment to the percentile ranking alone. The 0 average benchmark score further complicates any relative positioning, as there is no quantified performance baseline to compare against. Given the 45 W TDP and MXM form factor, the card is clearly aimed at low-power all-in-one systems rather than gaming laptops, which explains its mid-pack percentile and modest memory configuration.

FAQ

Q: What is the memory size and type of the AMD Radeon HD 8670A?

A: It has 1024 MB of DDR3 memory.

Q: What is the memory bus width and resulting bandwidth?

A: The memory bus is 64-bit, and the total bandwidth is 16.00 GB/s.

Q: Does the HD 8670A support hardware ray tracing?

A: No, it has no ray tracing cores; it only has 384 shading units.

Q: What is the TDP of this GPU?

A: The TDP is rated at 45 W.

Q: Which API versions are supported?

A: It supports DirectX 12 (11_1), OpenGL 4.6, and Vulkan 1.2.170.

Q: What is the transistor count and die size?

A: It contains 950 million transistors on a 77 mm² die.

Q: What is the FP32 performance in GFLOPS?

A: The FP32 performance is 460.8 GFLOPS.

Benchmark Performance

The fact pack lists no benchmark scores for this GPU, and the average benchmark score is explicitly 0. This makes a direct numeric performance analysis impossible from the given data. The percentileVsAllGpus field is set to 50, which places the HD 8670A at the exact midpoint of the database’s GPU population. That means, in a hypothetical ranking, half of all tracked GPUs score higher and half score lower. The absence of nearestRivals data means no specific percentage deltas can be cited; the only comparative metric is the percentile itself.

Given the hardware specifications, the 460.8 GFLOPS FP32 rate and 14.40 GTexel/s texture fill are consistent with an entry-level product. The 8 ROPs and 4.800 GPixel/s pixel rate further reinforce that classification. The memory bandwidth of 16.00 GB/s is the most limiting factor, as it caps the rate at which the 384 shading units can receive data. In compute-oriented workloads, the FP32 figure would be the primary determinant, but for gaming, the memory subsystem will dominate. The 45 W TDP suggests the card is thermally constrained, which aligns with its MXM module form factor and portable device dependent display outputs. The 28 nm process node and 12.3M / mm² transistor density indicate a mature manufacturing process, but the 950 million transistor count is low by modern standards, reflecting the card’s age and positioning.

Without benchmark scores, the percentile of 50 is the sole quantitative performance indicator. This implies that while the HD 8670A is not a complete outlier on the low end, it also does not excel in any category. The lack of a launch MSRP or any rival deltas further limits the analysis to the raw specifications. The pixel rate of 4.800 GPixel/s and texture rate of 14.40 GTexel/s are derived from the 8 ROPs and 24 TMUs, respectively, and these figures would be reasonable for 720p gaming in older titles but will fall short at higher resolutions. The 2 Gbps effective memory speed is the only clock figure provided, and it directly determines the 16.00 GB/s bandwidth, which remains the critical weakness. The card’s end-of-life production status and 2013 release date place it firmly in the legacy category, and the 50th percentile reflects that it was a middle-of-the-road option at launch, not a high-end performer or a budget outlier.

The NVIDIA Equivalent of Radeon HD 8670A

Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce RTX 2080 offers comparable performance and features in the NVIDIA lineup.

NVIDIA GeForce RTX 2080

NVIDIA • 8 GB VRAM

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