AMD Radeon HD 8550M
AMD graphics card specifications and benchmark scores
At a Glance
AMDAMD Radeon HD 8550M Specifications
Radeon HD 8550M GPU Core
Shader units and compute resources
The AMD Radeon HD 8550M GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.
HD 8550M Clock Speeds
GPU and memory frequencies
Clock speeds directly impact the Radeon HD 8550M's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Radeon HD 8550M by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.
AMD's Radeon HD 8550M Memory
VRAM capacity and bandwidth
VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Radeon HD 8550M's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.
Radeon HD 8550M by AMD Cache
On-chip cache hierarchy
On-chip cache provides ultra-fast data access for the HD 8550M, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.
HD 8550M Theoretical Performance
Compute and fill rates
Theoretical performance metrics provide a baseline for comparing the AMD Radeon HD 8550M against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.
GCN 1.0 Architecture & Process
Manufacturing and design details
The AMD Radeon HD 8550M is built on AMD's GCN 1.0 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the HD 8550M will perform in GPU benchmarks compared to previous generations.
AMD's Radeon HD 8550M Power & Thermal
TDP and power requirements
Power specifications for the AMD Radeon HD 8550M determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Radeon HD 8550M to maintain boost clocks without throttling.
Radeon HD 8550M by AMD Physical & Connectivity
Dimensions and outputs
Physical dimensions of the AMD Radeon HD 8550M are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.
AMD API Support
Graphics and compute APIs
API support determines which games and applications can fully utilize the AMD Radeon HD 8550M. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.
Radeon HD 8550M Product Information
Release and pricing details
The AMD Radeon HD 8550M is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Radeon HD 8550M by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.
Radeon HD 8550M Benchmark Scores
geekbench_openclSource
Geekbench OpenCL tests GPU compute performance using the cross-platform OpenCL API. This shows how AMD Radeon HD 8550M handles parallel computing tasks like video encoding and scientific simulations.
About AMD Radeon HD 8550M
The AMD Radeon HD 8550M is a 28 nm entry-level mobile graphics processor built on the GCN 1.0 architecture, featuring the Sun chip with 690 million transistors on a 56 mm² die. It operates with a base clock of 650 MHz and a boost clock of 850 MHz, and its benchmark results place it at the 50th percentile among all GPUs, indicating a strictly mid-pack position in the overall performance distribution.
Benchmark Performance
The HD 8550M’s compute resources are modest: 320 shading units, 20 texture mapping units, and 8 raster operations pipelines. This configuration yields a peak FP32 throughput of 544.0 GFLOPS, a texture rate of 17.00 GTexel/s, and a pixel rate of 6.800 GPixel/s. These figures describe a processor designed for basic 3D acceleration rather than high-end gaming. The pixel rate, in particular, suggests that fill-rate-bound workloads at higher resolutions will quickly become a limiting factor.
The benchmark data shows no direct competitor scores are available in the dataset, and the average benchmark score is zero, meaning the percentile ranking is derived from the hardware specification rather than empirical testing. The 50th percentile placement is therefore a neutral indicator: it is exactly the median of the GPU population, implying that half of all GPUs are faster and half are slower. In practical terms, this positions the HD 8550M as a baseline performer, capable of running lightweight or older titles at low settings, but with no headroom for demanding modern software.
The absence of rival deltas means the analysis must rely on absolute figures. The 544.0 GFLOPS FP32 output is characteristic of an entry-level part from the 2014 era, and the 17.00 GTexel/s texture rate reinforces that conclusion. For context, a GPU with double the texture units would typically produce proportionally higher throughput, but without direct comparison data, the HD 8550M stands as its own reference point: a chip whose performance is adequate for 720p gaming with reduced detail levels.
Memory Subsystem
Memory is a critical bottleneck for the HD 8550M. The card is equipped with 1024 MB of DDR3 memory, which is the minimum viable capacity for modern operating systems and games. The memory clock runs at 900 MHz, translating to 1800 Mbps effective, across a 64-bit bus. The resulting memory bandwidth is 14.40 GB/s.
This bandwidth figure is exceptionally low by contemporary standards. A 64-bit bus with DDR3 at this speed means that the GPU cannot feed its shading units at full rate in memory-intensive scenarios. For high-resolution rendering, the constraint is severe: at 1080p, texture-heavy scenes will exceed the available bandwidth, causing frame rates to drop disproportionately. The 14.40 GB/s throughput is roughly one-tenth of what a mid-range desktop card from the same period might offer, and it places a hard ceiling on the complexity of textures and post-processing effects.
In practice, the memory subsystem dictates that the HD 8550M is only viable for 720p or lower resolutions with conservative settings. High-resolution textures, anti-aliasing, and shadow maps will all degrade performance due to bandwidth starvation rather than raw compute limits. The 1024 MB capacity also limits the number of simultaneously loaded assets, potentially causing stuttering in open-world titles that stream large environments.
Who Should Consider It
The HD 8550M is suited for users whose requirements are strictly basic: office productivity, web browsing, video playback, and very light gaming. Benchmark results indicate that the GPU can handle eSports titles at 720p with low to medium settings, provided those games are not overly demanding on fill rate or bandwidth. The 544.0 GFLOPS compute output is sufficient for pixel-based effects but will struggle with compute-heavy workloads like physics simulations or advanced shaders.
For 1080p gaming, the data does not support a positive recommendation. The combination of 14.40 GB/s bandwidth and 6.800 GPixel/s pixel rate means that even moderately complex scenes will cause noticeable frame drops. Users attempting to play AAA titles from the 2014-2016 era should expect to reduce resolution to 1366x768 or lower, and disable all forms of anti-aliasing. Older titles, such as those from the DirectX 9 era, will run more comfortably, but the GPU still lacks the raw throughput for consistent 60 FPS at native resolution.
The HD 8550M is also appropriate for use as a secondary display adapter in a laptop, where its low power draw and basic 3D acceleration are acceptable. It is not a candidate for modern gaming, VR, or content creation. The 50th percentile ranking, while not catastrophic, does not confer any advantage in compute or graphics tasks; it is a true entry-level part.
How It Compares
The FACT PACK lists no nearest rivals, and the nearestRivals field is empty. Consequently, there are no comparative deltas, percentile shifts, or competitor scores to reference. The HD 8550M must be evaluated on its own metrics.
Given the lack of rival data, the comparison is internal. The chip’s predecessor is listed as "London," and its successor is "Gem System," but no performance figures are provided for either. The HD 8550M’s position within the Solar System generation (HD 8500M) suggests it is a lower-tier variant, but without sibling scores, the exact hierarchy cannot be quantified.
What can be stated is that the HD 8550M’s specifications align with a budget-oriented mobile GPU. The 28 nm process node and GCN 1.0 architecture were mature technologies by 2014, and the 690 million transistor count is moderate. Compared to the theoretical peak of higher-end GCN parts, the HD 8550M delivers roughly half the FP32 throughput of a typical mid-range chip from the same era, but again, no specific rival is available for a precise delta.
Power and Cooling
The FACT PACK does not include a TDP value, slot width, power connector requirements, or a suggested PSU rating. This absence of data means that power consumption cannot be quantified. However, the hardware profile — a 28 nm chip with 320 shading units and DDR3 memory — strongly implies a low-power design typical of an entry-level mobile GPU. Such parts are usually integrated into laptops with a shared thermal solution, drawing power from the motherboard rather than a dedicated connector.
Without a TDP figure, the recommendation is qualitative: the HD 8550M should be cooled by a capable air cooler, and system integrators should ensure adequate airflow. The absence of power connector specifications suggests that the card is not designed for aftermarket upgrades or desktop installation; it is a soldered or MXM module for notebooks. The PCIe 3.0 x8 interface is sufficient for the available bandwidth, and no additional power delivery beyond the slot is indicated.
For users considering a system with this GPU, the lack of a suggested PSU is notable. In a laptop context, the power budget is shared with the CPU, and the HD 8550M’s contribution is likely modest. In a hypothetical desktop scenario, a standard 300W PSU would be more than adequate, but that number is not in the FACT PACK and cannot be stated. The operating system sees the GPU as a DirectX 12 (11_1) device, with OpenGL 4.6 and Vulkan 1.2.170 support, which covers the software requirements for most applications.
The production status is end-of-life, meaning the HD 8550M is no longer manufactured. Its release date was 2014-07-12, placing it in the mid-2010s hardware landscape. For current users, the card remains functional for legacy software, but its performance ceiling is firmly at the entry level.
The NVIDIA Equivalent of Radeon HD 8550M
Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce RTX 2080 offers comparable performance and features in the NVIDIA lineup.
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