AMD Radeon HD 8470D IGP
AMD graphics card specifications and benchmark scores
At a Glance
AMDAMD Radeon HD 8470D IGP Specifications
Radeon HD 8470D IGP GPU Core
Shader units and compute resources
The AMD Radeon HD 8470D IGP GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.
HD 8470D IGP Clock Speeds
GPU and memory frequencies
Clock speeds directly impact the Radeon HD 8470D IGP's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Radeon HD 8470D IGP by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.
AMD's Radeon HD 8470D IGP Memory
VRAM capacity and bandwidth
VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Radeon HD 8470D IGP's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.
HD 8470D IGP Theoretical Performance
Compute and fill rates
Theoretical performance metrics provide a baseline for comparing the AMD Radeon HD 8470D IGP against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.
TeraScale 3 Architecture & Process
Manufacturing and design details
The AMD Radeon HD 8470D IGP is built on AMD's TeraScale 3 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the HD 8470D IGP will perform in GPU benchmarks compared to previous generations.
AMD's Radeon HD 8470D IGP Power & Thermal
TDP and power requirements
Power specifications for the AMD Radeon HD 8470D IGP determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Radeon HD 8470D IGP to maintain boost clocks without throttling.
Radeon HD 8470D IGP by AMD Physical & Connectivity
Dimensions and outputs
Physical dimensions of the AMD Radeon HD 8470D IGP are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.
AMD API Support
Graphics and compute APIs
API support determines which games and applications can fully utilize the AMD Radeon HD 8470D IGP. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.
Radeon HD 8470D IGP Product Information
Release and pricing details
The AMD Radeon HD 8470D IGP is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Radeon HD 8470D IGP by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.
Radeon HD 8470D IGP Benchmark Scores
No benchmark data available for this GPU.
About AMD Radeon HD 8470D IGP
Power and Cooling — TDP, PSU recommendation, connector requirements
The AMD Radeon HD 8470D IGP is an integrated graphics processor, not a discrete add-in board. Its thermal design power is rated at 65 W, which covers the entire APU package (CPU + GPU) rather than the graphics portion alone. This low power envelope means the IGP draws its power from the motherboard's standard power delivery system, and no dedicated power connectors are required — the field for power connectors is explicitly null, indicating the absence of any supplementary PCIe power inputs.
Because the graphics cores share the system's power infrastructure, there is no suggested PSU rating provided in the data. For an integrated solution of this class, the platform's overall power supply is determined by the CPU and other components, not the GPU. The slot width is listed as "IGP," confirming that this part does not occupy an expansion slot — it is soldered onto the CPU die and uses the motherboard's display outputs, which are described as "Motherboard Dependent." This means the physical integration eliminates any aftermarket cooler or power cabling concerns; the 65 W TDP is the total thermal budget for the entire APU, and cooling solutions designed for 65 W-class processors will suffice.
The 32 nm process node from GlobalFoundries is a mature manufacturing technology, and the die size of 246 mm² houses 1,303 million transistors, yielding a transistor density of 5.3M per mm². This older process node contributes to the modest power draw, but also explains why the performance ceiling is limited compared to later architectures. The production status is "End-of-life," meaning this part is no longer manufactured, but its power characteristics remain relevant for systems still in service.
Ray Tracing and Feature Set — RT/tensor cores, API support from facts
The HD 8470D IGP is built on the TeraScale 3 architecture, which is part of the Richland generation of integrated graphics. This architecture predates dedicated ray tracing hardware — the fact pack lists rtCores as null, and tensorCores as null. Consequently, there is no hardware-accelerated ray tracing support, no dedicated AI tensor cores, and no Vulkan API support (the vulkan field is null). The feature set is firmly rooted in the DirectX 11 era.
API support includes DirectX 11.2 (specifically the 11_0 feature level) and OpenGL 4.4. DirectX 11.2 with the 11_0 feature level indicates that the GPU supports the core DirectX 11 feature set, including tessellation, compute shaders, and multithreaded rendering, but lacks the DirectX 12 and Vulkan capabilities found in modern architectures. OpenGL 4.4 provides compatibility with a wide range of OpenGL applications, though it does not include the newer 4.5 or 4.6 extensions.
The shading units number 192, with 12 texture mapping units (TMUs) and 4 render output units (ROPs). This allocation of resources — a relatively high shader count but very low ROP count — suggests the architecture is optimized for compute-heavy workloads rather than pixel fill rate. The pixel rate is 3.200 GPixel/s, and the texture rate is 9.600 GTexel/s. The FP32 performance is 307.2 GFLOPS. These figures place the IGP firmly in the entry-level segment, with no ray tracing or tensor core capabilities whatsoever. For modern games that require DirectX 12 Ultimate or Vulkan ray tracing, this GPU will be incompatible.
How It Compares — position vs each nearest rival
The fact pack lists no nearest rivals for the AMD Radeon HD 8470D IGP. The nearestRivals array is empty, and the benchmark score is zero. This indicates that the database does not have comparable benchmark data for this particular integrated processor. The percentileVsAllGpus is 50, which suggests that, in the absence of direct rivals, the IGP sits at the median of all GPUs in the database — but this percentile is likely based on limited or imputed data rather than actual comparative benchmarking.
Without rival data, a direct numerical comparison against other GPUs cannot be made. However, the architecture's position in the product stack is clear from its specifications alone. The TeraScale 3 architecture is a predecessor to the GCN 2.0 IGP, which is listed as its successor. The predecessor is TeraScale 2 IGP. This places the HD 8470D IGP as a mid-point in the TeraScale IGP lineage, released on 2013-07-28. The 192 shading units and 4 ROPs are typical of an entry-level integrated solution of that era, designed for basic desktop tasks and light gaming at low resolutions and settings.
The lack of rivals in the database means that any head-to-head comparison must be qualitative. The 50th percentile ranking indicates that it outperforms roughly half of all GPUs ever benchmarked, but this is a broad statement that includes many obsolete and low-end parts. In practical terms, this IGP would be positioned below any discrete GPU from its era, and well below any modern integrated graphics solution. The 65 W TDP, shared with the CPU, means it competes in the same thermal class as other low-power IGPs, but without benchmark data, no specific percentage deltas can be cited.
FAQ
Q: Does the AMD Radeon HD 8470D IGP support ray tracing?
A: No. The rtCores field is null, indicating there is no hardware ray tracing support. The TeraScale 3 architecture predates the introduction of dedicated ray tracing cores.
Q: What DirectX version does this GPU support?
A: It supports DirectX 11.2 with the 11_0 feature level. This provides core DirectX 11 features like tessellation and compute shaders, but not DirectX 12.
Q: How much VRAM does the HD 8470D IGP have?
A: The memory size is "System Shared," meaning it uses a portion of the system's main RAM rather than dedicated VRAM. The memory type, bus width, and bandwidth are all system-dependent.
Q: What is the power consumption of this integrated GPU?
A: The TDP is 65 W for the entire APU package. No separate GPU-only power draw is specified, and no power connectors are required.
Q: Is the HD 8470D IGP still in production?
A: No. The production status is "End-of-life." It was released on 2013-07-28 and has since been discontinued.
Q: Does the IGP support Vulkan?
A: No. The vulkan field is null, indicating no Vulkan API support. The supported APIs are DirectX 11.2 and OpenGL 4.4.
Benchmark Performance
The benchmark data for the AMD Radeon HD 8470D IGP is notably sparse. The avgBenchmarkScore is 0, and the benchmarks array is empty. This means there are no recorded benchmark scores for this specific IGP in the database. The percentileVsAllGpus is 50, which would place it at the median of all GPUs, but this figure should be interpreted with caution given the absence of actual benchmark data.
Without benchmark scores, performance analysis must rely on the architectural specifications. The FP32 performance of 307.2 GFLOPS is a theoretical peak, not a measured benchmark. The pixel rate of 3.200 GPixel/s and texture rate of 9.600 GTexel/s are derived from the clock speeds and unit counts. The 192 shading units operate at the system's memory clock, which is "System Shared" and therefore dependent on the installed RAM speed. This means actual performance can vary significantly depending on whether the system uses fast DDR3 or slower RAM.
The ROP count of 4 is particularly low, which will bottleneck performance at higher resolutions where pixel fill rate becomes critical. At 1080p, the IGP may struggle to maintain playable frame rates in modern 3D games, especially with anti-aliasing enabled. For older games or esports titles at low settings and 720p, the 307.2 GFLOPS of compute power could be sufficient. The lack of rival data prevents any percentage-based comparisons, but the theoretical numbers suggest this IGP is firmly in the entry-level category, roughly equivalent to the integrated graphics found in low-end laptops and budget desktops from the early 2010s.
Memory Subsystem
The memory subsystem of the HD 8470D IGP is entirely system-dependent. The memory size is "System Shared," meaning there is no dedicated VRAM on the GPU. The memory type is also "System Shared," and the bus width is "System Shared." The bandwidth is listed as "System Dependent." This architecture relies on the system's main memory for all graphics data, which has significant performance implications.
Because the GPU shares the system memory bus with the CPU, the effective bandwidth available to the graphics cores is limited by the system's RAM speed and the memory controller's efficiency. In a typical dual-channel DDR3-1600 configuration, the theoretical maximum bandwidth would be around 25.6 GB/s, but the GPU must contend with CPU memory requests, reducing the effective bandwidth available for graphics workloads. The "System Dependent" designation means that a system with faster RAM will yield better GPU performance, while a system with slower RAM will bottleneck the GPU.
This shared memory design also means that the amount of memory available to the GPU is dynamic, depending on the system's total RAM and the operating system's allocation policy. The lack of dedicated VRAM means that high-resolution textures and large framebuffers will consume system RAM, potentially causing performance degradation if the system has insufficient memory. For the 192 shading units and 4 ROPs, the memory bandwidth is unlikely to be the primary bottleneck in most workloads — the low compute and fill rates will limit performance first. However, at high resolutions with large framebuffers, the shared memory bandwidth could become a secondary constraint.
Who Should Consider It
The AMD Radeon HD 8470D IGP is an integrated graphics solution from the TeraScale 3 era, designed for basic computing tasks rather than demanding gaming. The 307.2 GFLOPS of FP32 performance and 3.200 GPixel/s pixel rate indicate that this IGP is suitable for 720p gaming at low settings in older titles, or for 1080p video playback and desktop productivity. The 50th percentile ranking among all GPUs suggests it outperforms the bottom half of all GPUs ever made, but this is a low bar given that the database includes many ancient and low-end parts.
Gamers considering this IGP should target 720p resolution with low-to-medium settings for games released before 2015. Esports titles like older versions of Counter-Strike or League of Legends could be playable at 1080p if settings are reduced to the minimum. For modern AAA games, the 4 ROPs will severely limit fill rate, and the lack of Vulkan and DirectX 12 support means many current titles will not run at all. Users who primarily need a system for web browsing, office applications, and video streaming will find this IGP more than adequate, as those workloads do not stress the GPU heavily.
The system-dependent memory bandwidth means that users should pair this IGP with dual-channel RAM at the highest speed supported by their motherboard to maximize performance. The 65 W TDP makes it suitable for small-form-factor and low-power builds, but the end-of-life status means it is only available in older used systems. Users requiring modern feature support — ray tracing, Vulkan, DirectX 12 — should look elsewhere, as this IGP lacks all of these capabilities. For retro gaming and legacy applications, the HD 8470D IGP remains a functional, if unremarkable, choice.
The NVIDIA Equivalent of Radeon HD 8470D IGP
Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce RTX 2080 offers comparable performance and features in the NVIDIA lineup.
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