AMD Radeon HD 8450G IGP
AMD graphics card specifications and benchmark scores
At a Glance
AMDAMD Radeon HD 8450G IGP Specifications
Radeon HD 8450G IGP GPU Core
Shader units and compute resources
The AMD Radeon HD 8450G IGP GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.
HD 8450G IGP Clock Speeds
GPU and memory frequencies
Clock speeds directly impact the Radeon HD 8450G IGP's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Radeon HD 8450G IGP by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.
AMD's Radeon HD 8450G IGP Memory
VRAM capacity and bandwidth
VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Radeon HD 8450G IGP's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.
HD 8450G IGP Theoretical Performance
Compute and fill rates
Theoretical performance metrics provide a baseline for comparing the AMD Radeon HD 8450G IGP against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.
TeraScale 3 Architecture & Process
Manufacturing and design details
The AMD Radeon HD 8450G IGP is built on AMD's TeraScale 3 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the HD 8450G IGP will perform in GPU benchmarks compared to previous generations.
AMD's Radeon HD 8450G IGP Power & Thermal
TDP and power requirements
Power specifications for the AMD Radeon HD 8450G IGP determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Radeon HD 8450G IGP to maintain boost clocks without throttling.
Radeon HD 8450G IGP by AMD Physical & Connectivity
Dimensions and outputs
Physical dimensions of the AMD Radeon HD 8450G IGP are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.
AMD API Support
Graphics and compute APIs
API support determines which games and applications can fully utilize the AMD Radeon HD 8450G IGP. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.
Radeon HD 8450G IGP Product Information
Release and pricing details
The AMD Radeon HD 8450G IGP is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Radeon HD 8450G IGP by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.
Radeon HD 8450G IGP Benchmark Scores
No benchmark data available for this GPU.
About AMD Radeon HD 8450G IGP
The AMD Radeon HD 8450G IGP is an integrated graphics processor built on the TeraScale 3 architecture, fabricated by GlobalFoundries on a 32 nm process node. The chip, codenamed Scrapper, integrates 1,303 million transistors on a 246 mm² die, yielding a transistor density of 5.3M per square millimeter. It belongs to the Richland Mobile generation of TeraScale 3 IGPs and carries a 35 W TDP, with a slot width of IGP and a bus interface of IGP confirming its fully integrated nature. Released on May 22, 2013, the part is now listed as end-of-life, with the TeraScale 2 IGP as its predecessor and the GCN 2.0 IGP as its successor.
Benchmark Performance
The Radeon HD 8450G IGP operates with a base clock of 533 MHz and a boost clock of 720 MHz. The device delivers 276.5 GFLOPS of FP32 compute throughput from its 192 shading units. The pixel fill rate is 2.880 GPixel/s, produced by 4 ROPs, while the texture fill rate is 8.640 GTexel/s, produced by 12 texture mapping units. These figures define the raw execution capacity of the silicon, independent of any system-level bottlenecks.
The benchmark database places this GPU at the 50th percentile among all GPUs tracked. This median position indicates that the HD 8450G sits exactly at the midpoint of the performance distribution, outperforming half of all GPUs in the database while trailing the other half. Its average benchmark score is 0, reflecting the absence of standardized benchmark submissions for this integrated part rather than a literal zero-performance result.
The compute characteristics reveal a design oriented toward texture throughput rather than pixel output. The 12 TMUs deliver 8.640 GTexel/s of texture fill, while the 4 ROPs produce 2.880 GPixel/s of pixel fill. This allocation is typical for an integrated GPU, where texture sampling workloads are more common than heavy pixel shading. For a 35 W integrated solution, the 276.5 GFLOPS figure positions it as a modest performer, adequate for basic rendering workloads and older game titles.
The boost clock of 720 MHz represents a substantial increase over the base clock of 533 MHz, providing additional performance headroom when thermal and power conditions permit. This dynamic clocking behavior is a common trait in mobile-oriented parts, where power budgets fluctuate with system load. The gap between base and boost clocks suggests that the GPU can sustain higher performance in short bursts but will settle at the lower clock under sustained load. The 192 shading units, 12 TMUs, and 4 ROPs define a fixed execution pipeline that cannot be upgraded or modified; this is a fixed-function configuration determined by the silicon design.
How It Compares
The nearestRivals data for this product is empty, meaning no direct competitor comparisons with specific scores or delta percentages are available in the database. However, the product's lineage provides context for its positioning. It succeeds the TeraScale 2 IGP and is succeeded by the GCN 2.0 IGP. This places the HD 8450G in the transition period between two distinct graphics architectures, representing the mature refinement of the TeraScale design before AMD's pivot to Graphics Core Next.
The 50th percentile ranking is notable for an integrated part from the 2013 era. Many IGPs from that period fall below the median, so the HD 8450G's median position suggests it was a capable integrated solution relative to the broader GPU landscape at the time of its release. The percentile figure of 50 places it exactly at the midpoint of all GPUs tracked in the database, a respectable position for a part with no dedicated memory and a shared power budget.
Within the Richland Mobile generation, the HD 8450G occupies a specific tier defined by its 192 shading units, 12 TMUs, and 4 ROPs. These execution resources, combined with the 35 W TDP, define a power-conscious design intended for portable devices. The 32 nm process node from GlobalFoundries, with 1,303 million transistors on a 246 mm² die, represents the manufacturing technology of its era. The transistor density of 5.3M per square millimeter reflects the design rules of that process generation.
Memory Subsystem
The Radeon HD 8450G IGP uses System Shared memory for all graphics operations. The memory size, type, and bus width are all marked as System Shared, meaning the GPU has no dedicated VRAM of its own and instead borrows from the host system's main memory. The bandwidth is listed as System Dependent, indicating that performance scales with the host platform's memory configuration. The System Shared memory type means that there is no dedicated graphics memory allocation, and the system firmware determines how much memory is reserved for graphics operations.
This architectural choice has significant implications for high-resolution workloads. With no dedicated frame buffer, the GPU must compete with the CPU for memory bandwidth. The effective bandwidth available to the graphics engine depends entirely on the system's memory channels and clock speeds. A single-channel configuration would reduce available bandwidth compared to dual-channel, directly impacting fill-rate-limited scenarios.
The pixel rate of 2.880 GPixel/s and texture rate of 8.640 GTexel/s are theoretical maximums that assume sufficient memory bandwidth. In practice, the System Dependent bandwidth may become a bottleneck, particularly at higher resolutions where frame buffer traffic increases. For an integrated part, this is a common trade-off: reduced power consumption in exchange for lower memory performance compared to discrete solutions with dedicated VRAM.
The combination of 4 ROPs and shared memory bandwidth will likely limit performance at higher resolutions. The 2.880 GPixel/s pixel rate is sufficient for modest resolutions but will struggle with heavy overdraw or large render targets. The System Dependent nature of the bandwidth means that users with faster system memory will see better graphics performance, while those with slower memory will experience more pronounced bottlenecks.
FAQ
Q: What architecture does the AMD Radeon HD 8450G IGP use?
A: It uses the TeraScale 3 architecture, specifically the Richland Mobile generation, with the Scrapper chip.
Q: What is the FP32 compute performance of this GPU?
A: The FP32 performance is 276.5 GFLOPS, derived from 192 shading units operating at clocks up to 720 MHz boost.
Q: Does the Radeon HD 8450G support hardware ray tracing?
A: No. The FACT PACK lists no RT cores for this device, and the architecture predates hardware ray tracing support.
Q: What API levels does this GPU support?
A: It supports DirectX 11.2 (11_0) and OpenGL 4.4. It does not support Vulkan.
Q: What is the power consumption of this integrated GPU?
A: The TDP is 35 W, which covers the integrated graphics portion of the APU.
Q: What is the manufacturing process for this chip?
A: It is fabricated by GlobalFoundries on a 32 nm process node, with 1,303 million transistors on a 246 mm² die.
Ray Tracing and Feature Set
The Radeon HD 8450G IGP has no ray tracing cores and no tensor cores. The TeraScale 3 architecture predates both hardware ray tracing and AI-accelerated tensor operations, placing the device firmly in the rasterization-only era of graphics processing. The absence of RT and tensor cores means that any ray tracing or AI workloads would need to be handled through compute shaders on the 192 shading units, which would be inefficient given the 276.5 GFLOPS FP32 throughput.
The API support includes DirectX 11.2 (11_0) and OpenGL 4.4. Vulkan is not supported, which means modern Vulkan-based titles and engines that rely on Vulkan for low-overhead rendering will not run on this hardware. The lack of Vulkan support is particularly significant because it rules out modern cross-platform game engines that default to Vulkan on non-Windows platforms. The DirectX 11.2 support, while adequate for its era, limits the GPU to older or less demanding titles.
The display outputs are listed as Portable Device Dependent, meaning the available connectors and output capabilities depend entirely on the laptop or portable device in which the IGP is integrated. This is typical for integrated graphics, where the system board determines the physical display interfaces.
The 12 TMUs and 4 ROPs define the texture and pixel processing capacity. The texture rate of 8.640 GTexel/s allows for reasonable texture sampling in older games, while the 4 ROPs cap pixel throughput at 2.880 GPixel/s. For the era, this was a modest but functional configuration for entry-level mobile gaming and general desktop use.
The transistor count of 1,303 million on a 246 mm² die with a density of 5.3M per square millimeter reflects the 32 nm manufacturing technology. The feature set as a whole — no RT cores, no tensor cores, no Vulkan — defines a GPU that is firmly anchored to its 2013 release context, with capabilities that match the DirectX 11.2 and OpenGL 4.4 API levels it supports.
The NVIDIA Equivalent of Radeon HD 8450G IGP
Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce RTX 2080 offers comparable performance and features in the NVIDIA lineup.
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