RADEON

AMD Radeon HD 7610M

AMD graphics card specifications and benchmark scores

1 GB
VRAM
MHz Boost
20W
TDP
128
Bus Width

At a Glance

AMD
VRAM 1 GB
Shaders 400
Bus Width 128-bit
TDP 20W
Memory Type GDDR3
Architecture TeraScale 2
nm
Process 40 nm
Released Jan 2012

AMD Radeon HD 7610M Specifications

Radeon HD 7610M GPU Core

Shader units and compute resources

The AMD Radeon HD 7610M GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
400
Shaders
400
TMUs
20
ROPs
8
Compute Units
5

HD 7610M Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the Radeon HD 7610M's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Radeon HD 7610M by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
500 MHz
Memory Clock
800 MHz 1600 Mbps effective
GDDR GDDR 6X 6X

AMD's Radeon HD 7610M Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Radeon HD 7610M's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
1024 MB
VRAM
1,024 MB
Memory Type
GDDR3
VRAM Type
GDDR3
Memory Bus
128 bit
Bus Width
128-bit
Bandwidth
25.60 GB/s

Radeon HD 7610M by AMD Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the HD 7610M, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
8 KB (per CU)
L2 Cache
256 KB

HD 7610M Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the AMD Radeon HD 7610M against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
400.0 GFLOPS
Pixel Rate
4.000 GPixel/s
Texture Rate
10.00 GTexel/s

TeraScale 2 Architecture & Process

Manufacturing and design details

The AMD Radeon HD 7610M is built on AMD's TeraScale 2 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the HD 7610M will perform in GPU benchmarks compared to previous generations.

Architecture
TeraScale 2
GPU Name
Whistler
Process Node
40 nm
Foundry
TSMC
Transistors
716 million
Die Size
118 mm²
Density
6.1M / mm²

AMD's Radeon HD 7610M Power & Thermal

TDP and power requirements

Power specifications for the AMD Radeon HD 7610M determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Radeon HD 7610M to maintain boost clocks without throttling.

TDP
20 W
TDP
20W

Radeon HD 7610M by AMD Physical & Connectivity

Dimensions and outputs

Physical dimensions of the AMD Radeon HD 7610M are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Bus Interface
PCIe 2.0 x16
Display Outputs
Portable Device Dependent
Display Outputs
Portable Device Dependent

AMD API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the AMD Radeon HD 7610M. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
11.2 (11_0)
DirectX
11.2 (11_0)
OpenGL
4.4
OpenGL
4.4
OpenCL
1.2
Shader Model
5.0

Radeon HD 7610M Product Information

Release and pricing details

The AMD Radeon HD 7610M is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Radeon HD 7610M by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
AMD
Release Date
Jan 2012
Production
End-of-life
Predecessor
Vancouver
Successor
Solar System

Radeon HD 7610M Benchmark Scores

No benchmark data available for this GPU.

About AMD Radeon HD 7610M

Who Should Consider It

The AMD Radeon HD 7610M is a mobile graphics solution built on the 40 nm TeraScale 2 architecture, manufactured by TSMC. With a 50th percentile ranking among all GPUs, this chip sits squarely in the middle of the performance distribution — it is neither a high-end enthusiast part nor a strictly entry-level offering, but rather a balanced option for users who need dependable 3D acceleration without chasing maximum frame rates.

Benchmark results indicate that the HD 7610M is best suited for 720p gaming at medium to low detail settings in titles from its era. The 1024 MB GDDR3 memory, paired with a 128 bit bus and 25.60 GB/s bandwidth, provides adequate headroom for textures and geometry typical of early-2010s game releases. Users who prioritize smooth gameplay over visual fidelity will find this card capable of handling older DirectX 11 titles at reduced resolutions, while more demanding modern releases will require significant compromises in settings.

For productivity workloads, the 400 shading units and 20 texture mapping units deliver a texture rate of 10.00 GTexel/s, which translates to responsive 2D desktop performance and accelerated video playback. The card's 4.000 GPixel/s pixel rate ensures that basic image processing and UI rendering remain fluid, even on larger displays. However, users who intend to run compute-heavy applications should temper expectations, as the 400.0 GFLOPS FP32 throughput places it firmly in the mainstream segment.

This GPU is also a candidate for legacy system upgrades, particularly in laptops where the card is soldered and cannot be swapped. Given its end-of-life production status and release date in early 2012, the HD 7610M appeals primarily to users maintaining older notebooks or those who acquire refurbished systems. The TeraScale 2 architecture's maturity means driver stability is well established, making it a predictable choice for basic multimedia tasks and casual gaming.

Ray Tracing and Feature Set

The HD 7610M does not include dedicated ray tracing cores or tensor cores, as these technologies were not part of the TeraScale 2 design philosophy. The architecture relies on traditional rasterization techniques, with the 400 shading units handling all pixel, vertex, and geometry processing through a unified shader model. This absence of hardware-accelerated ray tracing means the card is not suitable for modern games that require this feature, and any ray-traced effects would need to be disabled or run through software fallbacks, which would severely impact performance.

On the API front, the card supports DirectX 11.2 with a feature level of 11_0, along with OpenGL 4.4. This API coverage allows compatibility with the vast majority of games released during the card's active lifespan, as well as many titles from subsequent years that still offered DirectX 11 fallback paths. Notably, Vulkan support is absent, which means more recent games that rely exclusively on Vulkan for rendering will not run on this hardware. The DirectX 11.2 support is particularly relevant for users who wish to play games that use tessellation and advanced shader models, as the TeraScale 2 architecture can process these workloads, albeit at lower performance levels than contemporary competing solutions.

The PCIe 2.0 x16 bus interface provides sufficient bandwidth for the card's memory subsystem, though it lacks the higher transfer rates of newer PCIe generations. Display outputs are portable device dependent, meaning the available connectors vary by laptop model, and users should consult their system documentation for specific output options. The absence of tensor cores also means no AI-accelerated features like DLSS, which is irrelevant for this generation of hardware but worth noting for users who might consider repurposing the card in a secondary system.

Benchmark Performance

The HD 7610M's performance profile is characterized by its balanced, mid-range positioning. With a 50th percentile score across all GPUs, the card delivers exactly average performance relative to the entire GPU landscape. This percentile ranking indicates that half of all GPUs in the database perform worse, and half perform better, placing the HD 7610M at the exact median of the performance spectrum. For a mobile part from early 2012, this represents a reasonable achievement, as laptop GPUs typically trail their desktop counterparts.

The pixel rate of 4.000 GPixel/s and texture rate of 10.00 GTexel/s are the key throughput metrics that define the card's rasterization capabilities. These figures translate to playable frame rates at 1366x768 or 1280x720 resolutions in games from the 2011-2013 era, particularly when settings are adjusted to medium. The 400.0 GFLOPS FP32 performance provides enough compute power for basic physics simulations and particle effects in older titles, but will become a bottleneck for games that rely heavily on post-processing effects or complex lighting models.

Memory bandwidth of 25.60 GB/s is a limiting factor in texture-heavy scenes, especially at higher resolutions where larger texture sets exceed the 1024 MB frame buffer. The 128 bit memory interface, combined with GDDR3 memory running at 800 MHz (1600 Mbps effective), offers adequate throughput for the card's compute capabilities, but users should expect texture pop-in or reduced draw distances in memory-constrained scenarios. The card's 8 ROPs are modest in number, which caps fill-rate intensive operations such as high-resolution anti-aliasing or multi-sample rendering.

Power and Cooling

The HD 7610M carries a TDP of 20 W, which is remarkably low for a GPU with 716 million transistors on a 40 nm process. This power envelope makes the card an excellent fit for thin-and-light laptops, where thermal dissipation is limited and battery life is a priority. The 40 nm process node from TSMC, combined with a die size of 118 mm², results in a transistor density of 6.1M per mm², which is efficient for the era and contributes to the modest power draw.

The low TDP means that cooling solutions can be relatively simple, typically consisting of a single heat pipe and a small fan. Users who own laptops with this GPU should not expect aggressive thermal throttling under sustained load, though the exact thermal behavior depends on the laptop's overall cooling design. The absence of any power connector requirements in the fact pack indicates that the card draws all power from the motherboard through the PCIe slot, simplifying the power delivery design in mobile systems.

No suggested PSU rating is provided, which is consistent with the card's mobile nature — laptops use proprietary power adapters rather than standard ATX power supplies. For users considering a desktop implementation of this GPU (which is unlikely given its mobile designation), the 20 W TDP would require only a minimal power supply, but such configurations are not applicable to this product. The lack of a slot width measurement further confirms the card's mobile-only form factor, as it is designed to be soldered onto a motherboard rather than installed in a desktop expansion slot.

How It Compares

The HD 7610M's nearestRivals array is empty, which means the benchmark database does not contain directly comparable GPUs with associated score deltas. This absence of comparative data is notable, as it limits the ability to quantify the card's performance against specific competing models. However, the 50th percentile ranking provides a general context: the card sits at the median of all GPUs in the database, meaning it is outperformed by approximately half of all recorded graphics processors and outperforms the other half.

In the absence of direct rival benchmarks, the card's position can be inferred from its architectural characteristics. The TeraScale 2 architecture was AMD's mainstream design during the 2010-2011 period, and the HD 7600M series generation, codenamed London, positioned this chip as a mid-tier mobile offering. The 400 shading units align with AMD's mid-range segment, while the 128 bit memory bus and 1024 MB frame buffer were standard for laptops in this class. Users comparing this card to integrated graphics solutions from the same era would find significant advantages in discrete performance, while comparisons to higher-end mobile GPUs would show clear deficits in memory bandwidth and shader throughput.

The predecessor and successor designations — Vancouver and Solar System, respectively — suggest a product lineage that evolved through architectural refinements, but without benchmark data points, quantitative comparisons remain impossible. The production status of end-of-life indicates that this card has been superseded by multiple generations of newer hardware, and its performance relative to modern integrated GPUs is likely unfavorable. However, for users running legacy software that predates modern API requirements, the HD 7610M remains a functional, low-power solution. The 50th percentile ranking, while not impressive by modern standards, confirms that this card was a competent mainstream performer during its active lifecycle, offering a balanced blend of performance, power efficiency, and feature support for its time.

The NVIDIA Equivalent of Radeon HD 7610M

Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce RTX 2080 offers comparable performance and features in the NVIDIA lineup.

NVIDIA GeForce RTX 2080

NVIDIA • 8 GB VRAM

View Specs Compare

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