RADEON

AMD Radeon HD 7530M

AMD graphics card specifications and benchmark scores

1 GB
VRAM
MHz Boost
11W
TDP
64
Bus Width

At a Glance

AMD
VRAM 1 GB
Shaders 400
Bus Width 64-bit
TDP 11W
Memory Type DDR3
Architecture TeraScale 2
nm
Process 40 nm
Released Jan 2012

AMD Radeon HD 7530M Specifications

Radeon HD 7530M GPU Core

Shader units and compute resources

The AMD Radeon HD 7530M GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
400
Shaders
400
TMUs
20
ROPs
8
Compute Units
5

HD 7530M Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the Radeon HD 7530M's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Radeon HD 7530M by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
450 MHz
Memory Clock
900 MHz 1800 Mbps effective
GDDR GDDR 6X 6X

AMD's Radeon HD 7530M Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Radeon HD 7530M's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
1024 MB
VRAM
1,024 MB
Memory Type
DDR3
VRAM Type
DDR3
Memory Bus
64 bit
Bus Width
64-bit
Bandwidth
14.40 GB/s

HD 7530M Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the AMD Radeon HD 7530M against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
360.0 GFLOPS
Pixel Rate
3.600 GPixel/s
Texture Rate
9.000 GTexel/s

TeraScale 2 Architecture & Process

Manufacturing and design details

The AMD Radeon HD 7530M is built on AMD's TeraScale 2 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the HD 7530M will perform in GPU benchmarks compared to previous generations.

Architecture
TeraScale 2
GPU Name
Thames
Process Node
40 nm
Foundry
TSMC
Transistors
716 million
Die Size
118 mm²
Density
6.1M / mm²

AMD's Radeon HD 7530M Power & Thermal

TDP and power requirements

Power specifications for the AMD Radeon HD 7530M determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Radeon HD 7530M to maintain boost clocks without throttling.

TDP
11 W
TDP
11W

Radeon HD 7530M by AMD Physical & Connectivity

Dimensions and outputs

Physical dimensions of the AMD Radeon HD 7530M are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Bus Interface
PCIe 2.0 x16
Display Outputs
Portable Device Dependent
Display Outputs
Portable Device Dependent

AMD API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the AMD Radeon HD 7530M. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
11.2 (11_0)
DirectX
11.2 (11_0)
OpenGL
4.4
OpenGL
4.4
OpenCL
1.2
Shader Model
5.0

Radeon HD 7530M Product Information

Release and pricing details

The AMD Radeon HD 7530M is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Radeon HD 7530M by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
AMD
Release Date
Jan 2012
Production
End-of-life
Predecessor
Vancouver
Successor
Solar System

Radeon HD 7530M Benchmark Scores

No benchmark data available for this GPU.

About AMD Radeon HD 7530M

The AMD Radeon HD 7530M is an end-of-life mobile GPU from the London (HD 7500M) generation, built around the Thames chip on TSMC's 40 nm process. The database records 716 million transistors on a 118 mm² die, giving a transistor density of 6.1M per square millimeter. Its release date is 2012-01-06. The lineage fields list Vancouver as the predecessor and Solar System as the successor. The GPU sits at the 50th percentile against all GPUs, although the benchmarks array is empty and the average benchmark score is recorded as 0.

Benchmark Performance

The benchmark record for this Radeon is empty. The benchmarks array contains no entries, the average benchmark score is 0, and the nearestRivals list has no entries. There are no application scores, no synthetic test results, and no deltaPct values to analyze. The only aggregate comparison available is the percentileVsAllGpus value of 50, placing the GPU at the midpoint of the database's all-GPU ranking. Because the benchmarks array is empty, that percentile should be interpreted as a database position rather than as a measured performance figure.

What the database does include are raw throughput specifications. The GPU has 400 shading units, 20 texture mapping units, and 8 ROPs. FP32 throughput is rated at 360.0 GFLOPS. Texture fill is listed at 9.000 GTexel/s, and pixel fill is listed at 3.600 GPixel/s. These are peak theoretical rates, describing what the shader and fill pipelines can achieve before memory bandwidth or workload overhead is considered. No base, boost, or game clock is populated for the core, so these rates are the only compute-speed figures in the record. FP16 throughput is not listed. Without benchmark scores, the database does not show how 360.0 GFLOPS and the fill rates convert into real-world frame rates. The lack of entries is the defining feature of the performance data: the theoretical pipeline values exist, but measured results do not.

Power and Cooling

The power data is minimal but specific. The TDP is 11 W, the only power figure in the database. The suggested PSU field is not populated, and no power connector is listed. There is also no slot width or dimension data, which fits the GPU's mobile positioning. The display outputs field reads "Portable Device Dependent," meaning the physical display connectivity is defined by the host portable device rather than by a fixed set of GPU ports. The bus interface is PCIe 2.0 x16, providing the data link between the GPU and the rest of the system.

An 11 W TDP is a low thermal load, though the database does not specify the actual cooler or thermal solution. The manufacturing data shows a 40 nm TSMC chip with 716 million transistors and a die size of 118 mm². The 11 W figure is the only thermal constraint a platform must satisfy according to this record. No other power or cooling numbers are present, so the power section is essentially a single number: 11 W, with no PSU or connector requirements listed.

Ray Tracing and Feature Set

The Ray Tracing and Feature Set data is shaped by the architecture. The GPU is built on AMD's TeraScale 2 architecture, under the chip name Thames, and belongs to the London (HD 7500M) generation. Supported APIs in the database are DirectX 11.2 with the 11_0 feature level and OpenGL 4.4. Vulkan is not listed. The bus interface is PCIe 2.0 x16, and the display outputs are portable-device dependent, so no fixed display connector set is recorded.

The fields for RT cores and tensor cores are both null, meaning the database contains no dedicated ray tracing or tensor hardware data for this GPU. The feature emphasis, based on the record, is the TeraScale 2 programmable pipeline alongside DirectX 11.2 support. With a 2012 release date, the API list reflects the software environment recorded for this part. The absence of a Vulkan entry means there is no Vulkan capability data in the database. The feature set is therefore defined by the 400 shading units, 20 TMUs, 8 ROPs, and the listed APIs rather than by dedicated ray tracing hardware.

How It Compares

The nearestRivals array is empty. There are no rival names, no rival scores, and no deltaPct values in the fact pack, so no percentage comparisons against competing GPUs can be written. There is no measurable comparison to any specific product in the current record. The only comparative data points are the 50th percentile against all GPUs and the lineage fields.

In the database lineage, Vancouver is listed as the predecessor and Solar System as the successor. Those are product labels, not benchmark scores, so they establish chronology rather than performance. The generation label London (HD 7500M) is the family grouping. With no nearestRivals entries, the database position rests entirely on the 50th percentile: the GPU sits at the median of the all-GPU ranking, although the empty benchmarks array leaves that rank without a supporting score. A direct performance comparison is not possible from the current data.

Memory Subsystem

The memory subsystem is fully specified. The GPU uses 1024 MB of DDR3 VRAM on a 64-bit bus. The memory clock is 900 MHz, with an effective data rate of 1800 Mbps. That configuration produces a bandwidth of 14.40 GB/s. For high-resolution workloads, 14.40 GB/s is the key limiting number: it sets the rate at which texture data, geometry data, and framebuffer operations can move between memory and the GPU's 400 shading units.

The 1024 MB framebuffer is a fixed capacity in the record. It limits how much data can remain resident while a frame is being rendered. The 64-bit bus is the path that generates the 14.40 GB/s figure. The database does not list any alternative memory configuration, so 1024 MB, DDR3, 64 bit, 900 MHz, 1800 Mbps effective, and 14.40 GB/s are the only memory options on file. The 900 MHz memory clock is the only frequency listed anywhere in the clock fields, since core clock values are absent. In practical terms, the memory data indicates that bandwidth and capacity are likely to be tighter constraints than the GPU's raw compute rates when resolution increases. With a pixel rate of 3.600 GPixel/s and a texture rate of 9.000 GTexel/s, the GPU can generate work quickly, but the 14.40 GB/s memory path is what feeds that work and carries the results.

The NVIDIA Equivalent of Radeon HD 7530M

Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce RTX 2080 offers comparable performance and features in the NVIDIA lineup.

NVIDIA GeForce RTX 2080

NVIDIA • 8 GB VRAM

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