AMD Radeon HD 7470M
AMD graphics card specifications and benchmark scores
At a Glance
AMDAMD Radeon HD 7470M Specifications
Radeon HD 7470M GPU Core
Shader units and compute resources
The AMD Radeon HD 7470M GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.
HD 7470M Clock Speeds
GPU and memory frequencies
Clock speeds directly impact the Radeon HD 7470M's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Radeon HD 7470M by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.
AMD's Radeon HD 7470M Memory
VRAM capacity and bandwidth
VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Radeon HD 7470M's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.
Radeon HD 7470M by AMD Cache
On-chip cache hierarchy
On-chip cache provides ultra-fast data access for the HD 7470M, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.
HD 7470M Theoretical Performance
Compute and fill rates
Theoretical performance metrics provide a baseline for comparing the AMD Radeon HD 7470M against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.
TeraScale 2 Architecture & Process
Manufacturing and design details
The AMD Radeon HD 7470M is built on AMD's TeraScale 2 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the HD 7470M will perform in GPU benchmarks compared to previous generations.
AMD's Radeon HD 7470M Power & Thermal
TDP and power requirements
Power specifications for the AMD Radeon HD 7470M determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Radeon HD 7470M to maintain boost clocks without throttling.
Radeon HD 7470M by AMD Physical & Connectivity
Dimensions and outputs
Physical dimensions of the AMD Radeon HD 7470M are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.
AMD API Support
Graphics and compute APIs
API support determines which games and applications can fully utilize the AMD Radeon HD 7470M. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.
Radeon HD 7470M Product Information
Release and pricing details
The AMD Radeon HD 7470M is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Radeon HD 7470M by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.
Radeon HD 7470M Benchmark Scores
No benchmark data available for this GPU.
About AMD Radeon HD 7470M
The AMD Radeon HD 7470M is a mobile GPU built around the Seymour chip and the TeraScale 2 architecture. It belongs to the London (HD 7400M) generation, is manufactured by TSMC on a 40 nm process, and contains 370 million transistors on a 67 mm² die with a transistor density of 5.5M / mm². The database record lists a 25 W TDP, a 1024 MB DDR3 memory configuration on a 64-bit bus, and a PCIe 2.0 x16 interface. Its production status is end-of-life, the release date is 2012-01-06, the predecessor is Vancouver, and the successor is Solar System.
Benchmark Performance
The benchmarks array in the fact pack is empty. The average benchmark score is 0, and the percentileVsAllGpus field is 50. The nearestRivals array is also empty, so no deltaPct values can be reported against named competing GPUs. This means the usual benchmark-based competitive analysis is unavailable for this part; there are no measured scores from which to calculate exact percentage differences.
A 50th percentile placement among all GPUs in the database would normally indicate a median position, but the 0 average benchmark score suggests that no measured entries were used to produce this placement. The percentile should therefore be read as a database-level marker rather than as a validated performance result. With no rival entries, any statement such as “ahead of” or “behind” a specific product cannot be supported by the fact pack.
In the absence of benchmark records, the specification-derived figures provide the only numerical performance context. The GPU has 160 shading units, 8 texture mapping units, and 4 ROPs. The base clock is 750 MHz and the boost clock is 800 MHz. At those clock figures, the record lists FP32 throughput of 256.0 GFLOPS, a texture rate of 6.400 GTexel/s, and a pixel rate of 3.200 GPixel/s. These are low absolute figures compared to the wider GPU landscape, but the product is clearly positioned as a compact mobile part with a 25 W TDP.
The memory subsystem is a significant constraint. The GPU uses 1024 MB of DDR3 memory on a 64-bit bus. The memory clock is 900 MHz with an 1800 Mbps effective data rate, yielding 14.40 GB/s of memory bandwidth. A 64-bit bus is narrow, and 14.40 GB/s is a limited bandwidth figure. Combined with the 1024 MB capacity, this configuration restricts large frame buffers and high-bandwidth workloads. The compute rates and memory throughput together describe a low-end mobile GPU rather than a performance-oriented product.
Because the nearestRivals array is empty, no percentage deltas to competitor GPUs can be provided in this analysis. The data simply does not contain the fields needed for relative scoring. The benchmark section of this record is effectively a placeholder: the average score is 0, the benchmark list is empty, and the rival comparison list is empty.
Power and Cooling
The power characteristics of the AMD Radeon HD 7470M are defined by a single confirmed figure: TDP is 25 W. The fact pack does not list a power connector requirement, a suggested PSU, or a slot width. With the powerConnectors field set to null and the suggestedPsu field set to null, no power supply recommendation can be derived from this record.
The display outputs are listed as “Portable Device Dependent.” This is consistent with a GPU designed for integration into a portable host rather than a standalone expansion card. In that kind of design, the host laptop provides power delivery and thermal management. Because slot width is not specified, no expansion-card cooling assumptions can be made.
The absence of a suggested PSU and power connector data means that any statement about auxiliary power requirements would be unsupported. The only power figure in the pack is 25 W TDP. The fact pack also does not list dimensions for length, height, or width, so physical cooler compatibility cannot be evaluated from this data. Cooling is therefore best described as host-dependent: the record indicates a portable-device product, and no separate cooler specifications are present.
Ray Tracing and Feature Set
The feature set of the HD 7470M is defined by the TeraScale 2 architecture and the API support recorded in the fact pack. The RT core field is null, and the tensor core field is null. As a result, no hardware ray tracing capability or tensor acceleration is represented in the data. Vulkan support is also null, so the record does not confirm Vulkan compatibility.
The API support that is explicitly listed includes DirectX 11.2 (11_0) and OpenGL 4.4. These are the only graphics API entries in the fact pack. The bus interface is PCIe 2.0 x16. Display outputs are listed as “Portable Device Dependent,” meaning the physical display connectors are determined by the host portable device rather than by a fixed GPU board layout.
The FP16 field is also null, so no half-precision compute rate is recorded. The GPU’s feature set is therefore limited to the DX11.2 and OpenGL 4.4 feature levels, with no tensor or RT core data and no Vulkan entry. For ray tracing, the database contains no support indication; the RT core count is absent, and no ray tracing performance figures are present.
FAQ
Q: What chip is used in the AMD Radeon HD 7470M?
A: The chip is Seymour, built on the TeraScale 2 architecture using TSMC’s 40 nm process. It contains 370 million transistors on a 67 mm² die, with a transistor density of 5.5M / mm².
Q: What are the clock speeds and memory configuration?
A: The base clock is 750 MHz and the boost clock is 800 MHz. The memory clock is 900 MHz with an 1800 Mbps effective data rate. The GPU has 1024 MB of DDR3 memory on a 64-bit bus, giving 14.40 GB/s of bandwidth.
Q: What is the TDP and what PSU is recommended?
A: The TDP is 25 W. The fact pack does not list a power connector requirement or a suggested PSU. Slot width is not specified either.
Q: Does the HD 7470M support Vulkan or hardware ray tracing?
A: Vulkan support is null in the record. The RT core and tensor core fields are also null. The listed APIs are DirectX 11.2 (11_0) and OpenGL 4.4.
Q: What are the fill rates and compute throughput?
A: The pixel rate is 3.200 GPixel/s, the texture rate is 6.400 GTexel/s, and FP32 throughput is 256.0 GFLOPS. The GPU has 160 shading units, 8 TMUs, and 4 ROPs.
Q: When was it released and what is its production status?
A: The release date is 2012-01-06 and the production status is end-of-life. Its predecessor is Vancouver and its successor is Solar System.
Who Should Consider It
The AMD Radeon HD 7470M record contains no benchmark entries, so precise resolution and settings recommendations cannot be validated from measured data. The average benchmark score is 0, and the nearestRivals array is empty. The only numerical anchors are the 50th percentile among all GPUs, the 256.0 GFLOPS FP32 rate, the 3.200 GPixel/s and 6.400 GTexel/s fill rates, and the 14.40 GB/s memory bandwidth.
Those figures describe a GPU with a narrow 64-bit memory path, a relatively small 1024 MB frame buffer, and modest compute throughput. The realistic use case is light graphical work at modest settings; the record does not provide enough measured performance data to support high-resolution or high-detail settings. The 50th percentile placement in the database indicates a mid-pack position, but the 0 benchmark average means that position is not backed by actual test scores.
For a user evaluating this part, the facts point to a legacy mobile GPU suitable for basic display tasks and undemanding workloads. The 25 W TDP reinforces the mobile, low-power orientation. Anyone expecting high-fidelity gaming or compute-heavy work would find no support for that expectation in the recorded specifications. The end-of-life production status and the absence of benchmark data further limit the case for considering this GPU in a performance-oriented context.
The NVIDIA Equivalent of Radeon HD 7470M
Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce RTX 2080 offers comparable performance and features in the NVIDIA lineup.
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