RADEON

AMD Radeon HD 6830M

AMD graphics card specifications and benchmark scores

1 GB
VRAM
MHz Boost
39W
TDP
128
Bus Width

At a Glance

AMD
VRAM 1 GB
Shaders 800
Bus Width 128-bit
TDP 39W
Memory Type DDR3
Architecture TeraScale 2
nm
Process 40 nm
Released Jan 2011

AMD Radeon HD 6830M Specifications

Radeon HD 6830M GPU Core

Shader units and compute resources

The AMD Radeon HD 6830M GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
800
Shaders
800
TMUs
40
ROPs
16
Compute Units
10

HD 6830M Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the Radeon HD 6830M's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Radeon HD 6830M by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
575 MHz
Memory Clock
800 MHz 1600 Mbps effective
GDDR GDDR 6X 6X

AMD's Radeon HD 6830M Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Radeon HD 6830M's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
1024 MB
VRAM
1,024 MB
Memory Type
DDR3
VRAM Type
DDR3
Memory Bus
128 bit
Bus Width
128-bit
Bandwidth
25.60 GB/s

Radeon HD 6830M by AMD Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the HD 6830M, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
8 KB (per CU)
L2 Cache
256 KB

HD 6830M Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the AMD Radeon HD 6830M against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
920.0 GFLOPS
Pixel Rate
9.200 GPixel/s
Texture Rate
23.00 GTexel/s

TeraScale 2 Architecture & Process

Manufacturing and design details

The AMD Radeon HD 6830M is built on AMD's TeraScale 2 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the HD 6830M will perform in GPU benchmarks compared to previous generations.

Architecture
TeraScale 2
GPU Name
Granville
Process Node
40 nm
Foundry
TSMC
Transistors
1,040 million
Die Size
166 mm²
Density
6.3M / mm²

AMD's Radeon HD 6830M Power & Thermal

TDP and power requirements

Power specifications for the AMD Radeon HD 6830M determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Radeon HD 6830M to maintain boost clocks without throttling.

TDP
39 W
TDP
39W

Radeon HD 6830M by AMD Physical & Connectivity

Dimensions and outputs

Physical dimensions of the AMD Radeon HD 6830M are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Bus Interface
PCIe 2.0 x16
Display Outputs
Portable Device Dependent
Display Outputs
Portable Device Dependent

AMD API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the AMD Radeon HD 6830M. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
11.2 (11_0)
DirectX
11.2 (11_0)
OpenGL
4.4
OpenGL
4.4
OpenCL
1.2
Shader Model
5.0

Radeon HD 6830M Product Information

Release and pricing details

The AMD Radeon HD 6830M is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Radeon HD 6830M by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
AMD
Release Date
Jan 2011
Production
End-of-life
Predecessor
Manhattan
Successor
London

Radeon HD 6830M Benchmark Scores

No benchmark data available for this GPU.

About AMD Radeon HD 6830M

The AMD Radeon HD 6830M is a mobile graphics processor built on the TeraScale 2 architecture and manufactured on TSMC's 40 nm process. It integrates 1,040 million transistors into a 166 mm² die, yielding a transistor density of 6.3M per mm². Released on January 3, 2011, as part of the Vancouver generation (HD 6800M), it is now end-of-life. The GPU contains 800 shading units, 40 texture mapping units, and 16 raster output units, delivering a peak FP32 performance of 920.0 GFLOPS. Its performance percentile relative to all GPUs in the database is 50, placing it exactly at the median of the distribution.

Memory Subsystem

The HD 6830M ships with 1024 MB of DDR3 memory on a 128-bit bus. The memory clock runs at 800 MHz, which translates to an effective data rate of 1600 Mbps. This configuration produces a memory bandwidth of 25.60 GB/s. For a mobile GPU of its era, this is a modest figure. The 128-bit interface limits the amount of data that can be transferred per clock cycle, and the 25.60 GB/s bandwidth becomes a bottleneck at higher resolutions. At 1080p, the 1 GB VRAM capacity may restrict texture detail in modern titles, though for games released around 2011 it was adequate. At 1440p or above, the bandwidth and capacity would be severely stressed, causing frame drops and texture pop-in. Users should plan for 720p gaming or lower settings at 1080p. The memory clock of 800 MHz is typical for DDR3 of that period, and the effective 1600 Mbps rate is consistent with the architecture's expectations.

Ray Tracing and Feature Set

The HD 6830M does not include dedicated ray tracing or tensor cores. Its TeraScale 2 architecture predates hardware-accelerated ray tracing, so any ray-traced effect would rely on compute shaders, which lack the efficiency of dedicated hardware. The GPU supports DirectX 11.2 (feature level 11_0) and OpenGL 4.4, but no Vulkan support is listed. This means the card cannot run modern ray-traced games or applications that require Vulkan. The feature set is limited to the rasterization pipeline of its time, which is sufficient for traditional rendering but not for contemporary effects. The 800 shading units and 40 TMUs provide a baseline of compute throughput that aligns with its 50th percentile standing. For users interested in ray tracing or advanced lighting, this GPU is not a viable option. However, for older DirectX 11 titles and OpenGL applications, it can deliver acceptable performance within its memory constraints.

Power and Cooling

The HD 6830M has a thermal design power of 39 W. This is a relatively low TDP for a discrete mobile GPU, allowing for thinner and lighter laptop designs. The fact pack does not list a suggested PSU rating or power connector requirements, which is typical for mobile parts that draw power from the motherboard. Display outputs are described as "Portable Device Dependent," meaning the connectors vary by laptop implementation. Cooling is likewise dependent on the chassis; the low TDP suggests that a modest heat pipe and fan arrangement would suffice. No slot width is given, as this is an integrated-on-board solution rather than a removable card. The 40 nm process helps keep power consumption in check, contributing to the 39 W figure. The lack of a separate power connector implies that the GPU is powered entirely through the PCIe 2.0 x16 interface, which is standard for low-power mobile parts.

How It Compares

Without direct rival data in the benchmark database, the HD 6830M's position can be inferred from its 50th percentile rank among all GPUs. This places it exactly at the median of the performance distribution, meaning half of all GPUs are faster and half are slower. Its predecessor, the Manhattan, and successor, the London, are listed but no scores are provided, so a quantitative comparison is impossible. The 50th percentile suggests that for its generation, the HD 6830M was a mainstream solution, not a high-end part. It would have been outperformed by higher-tier mobile GPUs of the same era, but it also outclassed integrated graphics. The lack of nearest rivals in the data means we cannot name specific competitors, but the percentile alone indicates a mid-range positioning. The GPU's 920.0 GFLOPS of FP32 compute and 25.60 GB/s memory bandwidth are consistent with a median performer. In a field where many GPUs exceed 1000 GFLOPS, the HD 6830M sits comfortably in the middle.

Who Should Consider It

Given its 1 GB DDR3 memory, 128-bit bus, and 25.60 GB/s bandwidth, the HD 6830M is best suited for 720p gaming at medium to low settings, or for 1080p playback of video content. Its 920.0 GFLOPS of FP32 compute is adequate for older titles and esports games that are not graphically demanding. The 50th percentile rank reinforces that it delivers average performance for the database. Users who require high refresh rates at 1080p or any form of ray tracing should look elsewhere. Because the GPU is end-of-life and was released in early 2011, it is not a candidate for new purchases. However, for a legacy laptop that already has this GPU, it can handle casual gaming and productivity tasks. The 39 W TDP makes it efficient for battery life, but the overall performance is limited by the memory subsystem and lack of modern features. In summary, the HD 6830M is a capable entry-level mobile GPU for its time, but it is not suited for modern high-resolution or ray-traced workloads. Its 50th percentile standing confirms that it is neither a standout nor a laggard, but a dependable middle-of-the-road component for laptops from its era.

The NVIDIA Equivalent of Radeon HD 6830M

Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce RTX 2080 offers comparable performance and features in the NVIDIA lineup.

NVIDIA GeForce RTX 2080

NVIDIA • 8 GB VRAM

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