RADEON

AMD Radeon HD 6450A

AMD graphics card specifications and benchmark scores

512 MB
VRAM
MHz Boost
25W
TDP
64
Bus Width

At a Glance

AMD
VRAM 512 MB
Shaders 160
Bus Width 64-bit
TDP 25W
Memory Type DDR3
Architecture TeraScale 2
nm
Process 40 nm
Released Apr 2011

AMD Radeon HD 6450A Specifications

Radeon HD 6450A GPU Core

Shader units and compute resources

The AMD Radeon HD 6450A GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
160
Shaders
160
TMUs
8
ROPs
4
Compute Units
2

HD 6450A Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the Radeon HD 6450A's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Radeon HD 6450A by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
625 MHz
Memory Clock
533 MHz 1066 Mbps effective
GDDR GDDR 6X 6X

AMD's Radeon HD 6450A Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Radeon HD 6450A's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
512 MB
VRAM
512 MB
Memory Type
DDR3
VRAM Type
DDR3
Memory Bus
64 bit
Bus Width
64-bit
Bandwidth
8.528 GB/s

Radeon HD 6450A by AMD Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the HD 6450A, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
8 KB (per CU)
L2 Cache
128 KB

HD 6450A Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the AMD Radeon HD 6450A against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
200.0 GFLOPS
Pixel Rate
2.500 GPixel/s
Texture Rate
5.000 GTexel/s

TeraScale 2 Architecture & Process

Manufacturing and design details

The AMD Radeon HD 6450A is built on AMD's TeraScale 2 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the HD 6450A will perform in GPU benchmarks compared to previous generations.

Architecture
TeraScale 2
GPU Name
Caicos
Process Node
40 nm
Foundry
TSMC
Transistors
370 million
Die Size
67 mm²
Density
5.5M / mm²

AMD's Radeon HD 6450A Power & Thermal

TDP and power requirements

Power specifications for the AMD Radeon HD 6450A determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Radeon HD 6450A to maintain boost clocks without throttling.

TDP
25 W
TDP
25W

Radeon HD 6450A by AMD Physical & Connectivity

Dimensions and outputs

Physical dimensions of the AMD Radeon HD 6450A are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
MXM Module
Bus Interface
MXM-A (3.0)
Display Outputs
Portable Device Dependent
Display Outputs
Portable Device Dependent

AMD API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the AMD Radeon HD 6450A. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
11.2 (11_0)
DirectX
11.2 (11_0)
OpenGL
4.4
OpenGL
4.4
OpenCL
1.2
Shader Model
5.0

Radeon HD 6450A Product Information

Release and pricing details

The AMD Radeon HD 6450A is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Radeon HD 6450A by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
AMD
Release Date
Apr 2011
Production
End-of-life

Radeon HD 6450A Benchmark Scores

No benchmark data available for this GPU.

About AMD Radeon HD 6450A

The AMD Radeon HD 6450A is an end-of-life graphics module built on the Caicos chip with TeraScale 2 architecture, fabricated by TSMC on a 40 nm process. It integrates 370 million transistors into a 67 mm² die, yielding a transistor density of 5.5M per mm². Released on 2011-04-06, it targets all-in-one systems via an MXM-A (3.0) bus interface. With a 25 W TDP and no recorded benchmark scores, its database percentile stands at 50, a median position among all tracked GPUs, though the average benchmark score of 0 indicates no measured performance data exists.

Benchmark Performance

The fact pack lists no individual benchmark scores; the average benchmark score is 0, and the percentile vs all GPUs is 50. This places the HD 6450A at the exact midpoint of the database's GPU population, yet the zero average reveals that this percentile is not backed by any logged performance measurements. The compute specifications provide the only quantitative grounding: FP32 throughput is 200.0 GFLOPS, pixel fill rate is 2.500 GPixel/s, and texture fill rate is 5.000 GTexel/s. These figures, derived from the 160 shading units, 8 TMUs, and 4 ROPs, describe a part engineered for minimal graphical workloads rather than sustained compute. The 200.0 GFLOPS ceiling means that any shader-heavy task will quickly saturate the pipeline, while the 2.500 GPixel/s fill rate limits resolution and anti-aliasing capabilities. Because the nearestRivals field is empty, no percentage deltas against competing products can be computed; the 50th percentile is the sole relative indicator, and its validity is compromised by the absence of measured scores. In effect, the HD 6450A's benchmark profile is defined entirely by its architectural limits, not by empirical results.

Memory Subsystem

The HD 6450A is equipped with 512 MB of DDR3 memory on a 64-bit bus. The memory clock runs at 533 MHz, translating to 1066 Mbps effective, and the resulting bandwidth is 8.528 GB/s. This is an exceptionally narrow and low-capacity configuration. For high-resolution workloads, the 512 MB capacity is a primary constraint — framebuffers and texture data at 1080p or higher will exhaust the available memory rapidly, forcing the GPU to fall back to slower system memory or reduce detail levels. The 64-bit bus width compounds this limitation, as the 8.528 GB/s bandwidth is a fraction of what contemporary discrete GPUs offered even in 2011. The memory subsystem is balanced for low-resolution, low-detail scenarios typical of all-in-one systems, where the GPU outputs to portable device-dependent displays. The DDR3 type is standard for the era, but the small capacity and narrow bus mean that any attempt to scale resolution will degrade performance sharply; the data shows no headroom for high-detail textures or large render targets. The 533 MHz memory clock, while modest, is consistent with the low-power design ethos of the 25 W TDP.

Power and Cooling

The TDP is 25 W, a very low figure that reflects the small die size and conservative clock speeds. The card is an MXM Module with a slot width of "MXM Module" and bus interface MXM-A (3.0). No power connector is specified in the data, and no suggested PSU is listed; the 25 W TDP indicates that power draw is minimal, likely supplied entirely through the MXM slot's standard power rails. For cooling, the low TDP means a passive or small active cooler would suffice, though the fact pack does not specify cooler requirements. The MXM form factor is designed for all-in-one and portable systems, where space and thermal budgets are tight. The absence of a PSU recommendation in the data suggests that system integrators are expected to handle power delivery through the module interface, and the lack of a power connector field implies that no external power input is required. The 25 W figure is the only power metric available, and it places the HD 6450A in the lowest tier of GPU power consumption, making it suitable for thermally constrained chassis.

How It Compares

The fact pack's nearestRivals field is empty, so no direct rival comparisons with names, scores, or deltaPct values are available. The only comparative metric is the percentileVsAllGpus of 50, which places the HD 6450A exactly at the median of the database's GPU distribution. However, the average benchmark score of 0 indicates that this percentile is not derived from measured performance data; it is a positional placeholder rather than a performance verdict. Given its release date of 2011-04-06 and end-of-life status, the HD 6450A occupies a legacy position in the database. Without rival data, its standing can only be inferred from its own specifications: 160 shading units, 200.0 GFLOPS, and 8.528 GB/s bandwidth define a part aimed at basic graphics output rather than gaming or compute. The 50th percentile, taken at face value, would suggest a mid-pack GPU, but the zero benchmark score contradicts that interpretation — the percentile likely reflects the database's inclusion of many equally low-end parts rather than any measured superiority. In the absence of nearestRivals, no percentage deltas can be reported, and any attempt to position the HD 6450A against specific competitors would require data not present in the fact pack.

Ray Tracing and Feature Set

The HD 6450A has no ray tracing cores and no tensor cores listed in the fact pack; both fields are null. This is consistent with its TeraScale 2 architecture, which predates dedicated ray tracing hardware. API support includes DirectX 11.2 (11_0) and OpenGL 4.4, while Vulkan is not listed. The DirectX 11.2 (11_0) feature level means the GPU supports the DirectX 11 feature set but not later versions, limiting modern graphics API compatibility. OpenGL 4.4 support provides a baseline for cross-platform applications, though the absence of Vulkan in the data means no Vulkan driver support is documented. The 160 shading units and 4 ROPs handle the fixed-function and programmable pipeline, but without RT or tensor cores, any ray tracing or machine learning workloads would fall back to compute shaders — a scenario the 200.0 GFLOPS FP32 throughput is ill-suited for. The feature set is firmly rooted in the early-2010s era, with no modern acceleration blocks. The pixel rate of 2.500 GPixel/s and texture rate of 5.000 GTexel/s further underscore that this is a rasterization-focused part, with no dedicated hardware for the advanced features that would appear in later generations. The API list, comprising DirectX 11.2 (11_0) and OpenGL 4.4, represents the full extent of software compatibility; the lack of Vulkan support means that any Vulkan-based application will not run on this GPU.

The NVIDIA Equivalent of Radeon HD 6450A

Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce RTX 2080 offers comparable performance and features in the NVIDIA lineup.

NVIDIA GeForce RTX 2080

NVIDIA • 8 GB VRAM

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