RADEON

AMD Radeon HD 6370D IGP

AMD graphics card specifications and benchmark scores

VRAM
MHz Boost
65W
TDP
Bus Width

At a Glance

AMD
VRAM System Shared
Shaders 160
TDP 65W
Memory Type System Shared
Architecture TeraScale 2
nm
Process 32 nm
Released Nov 2011

AMD Radeon HD 6370D IGP Specifications

Radeon HD 6370D IGP GPU Core

Shader units and compute resources

The AMD Radeon HD 6370D IGP GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
160
Shaders
160
TMUs
8
ROPs
4
Compute Units
2

HD 6370D IGP Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the Radeon HD 6370D IGP's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Radeon HD 6370D IGP by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
444 MHz
Memory Clock
System Shared
GDDR GDDR 6X 6X

AMD's Radeon HD 6370D IGP Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Radeon HD 6370D IGP's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
System Shared
Memory Type
System Shared
VRAM Type
System Shared
Memory Bus
System Shared
Bandwidth
System Dependent

HD 6370D IGP Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the AMD Radeon HD 6370D IGP against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
142.1 GFLOPS
Pixel Rate
1.776 GPixel/s
Texture Rate
3.552 GTexel/s

TeraScale 2 Architecture & Process

Manufacturing and design details

The AMD Radeon HD 6370D IGP is built on AMD's TeraScale 2 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the HD 6370D IGP will perform in GPU benchmarks compared to previous generations.

Architecture
TeraScale 2
GPU Name
SuperSumo
Process Node
32 nm
Foundry
TSMC
Transistors
1,178 million
Die Size
227 mm²
Density
5.2M / mm²

AMD's Radeon HD 6370D IGP Power & Thermal

TDP and power requirements

Power specifications for the AMD Radeon HD 6370D IGP determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Radeon HD 6370D IGP to maintain boost clocks without throttling.

TDP
65 W
TDP
65W

Radeon HD 6370D IGP by AMD Physical & Connectivity

Dimensions and outputs

Physical dimensions of the AMD Radeon HD 6370D IGP are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
IGP
Bus Interface
IGP
Display Outputs
Motherboard Dependent
Display Outputs
Motherboard Dependent

AMD API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the AMD Radeon HD 6370D IGP. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
11.2 (11_0)
DirectX
11.2 (11_0)
OpenGL
4.4
OpenGL
4.4
OpenCL
1.2
Shader Model
5.0

Radeon HD 6370D IGP Product Information

Release and pricing details

The AMD Radeon HD 6370D IGP is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Radeon HD 6370D IGP by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
AMD
Release Date
Nov 2011
Production
End-of-life
Predecessor
TeraScale IGP
Successor
TeraScale 3 IGP

Radeon HD 6370D IGP Benchmark Scores

No benchmark data available for this GPU.

About AMD Radeon HD 6370D IGP

How It Compares

The AMD Radeon HD 6370D IGP occupies a distinctive position in the benchmark database: it sits at the 50th percentile among all GPUs, meaning half of all recorded graphics processors deliver lower performance and half deliver higher. This places it squarely in the middle of the field, though the context of that percentile is crucial—this is an integrated graphics processor, not a discrete card, so its standing reflects what is possible when the GPU shares system resources rather than having dedicated memory and bandwidth.

Without direct benchmark scores or nearest rivals listed in the data, the comparison must be drawn from architectural positioning. The HD 6370D is built on the TeraScale 2 architecture, a design that predates the TeraScale 3 IGP that succeeded it. Its predecessor, the TeraScale IGP, represents the earlier generation, meaning this chip sits in the middle of AMD’s integrated graphics evolution. The 32 nm process node from TSMC, combined with 1,178 million transistors on a 227 mm² die, gives a transistor density of 5.2 million per square millimeter—a figure that reflects the manufacturing technology of its era rather than any performance advantage.

The production status is listed as end-of-life, with a release date in late 2011. This is not a chip that competes with modern discrete GPUs; rather, it competes with other integrated solutions from its generation. The 50th percentile ranking suggests that, within the full historical database of GPUs, it performs exactly at the median—neither a standout nor a laggard, but a representative midpoint of what integrated graphics could achieve at the time.

Ray Tracing and Feature Set

The HD 6370D does not include dedicated ray tracing cores or tensor cores—these fields are null in the data. This is consistent with its TeraScale 2 architecture, which predates the hardware-accelerated ray tracing and AI tensor operations that appear in later GPU generations. The feature set is instead defined by its API support: DirectX 11.2 (specifically the 11_0 feature level) and OpenGL 4.4. Vulkan support is not listed, meaning the chip relies on earlier graphics APIs for all rendering workloads.

The shading architecture consists of 160 shading units, 8 texture mapping units, and 4 render output units. This configuration yields a pixel rate of 1.776 GPixel/s and a texture rate of 3.552 GTexel/s. The FP32 compute performance is 142.1 GFLOPS, a figure that places this chip firmly in the entry-level integrated segment. There is no FP16 performance listed, indicating that half-precision compute was not a focus for this architecture.

For gaming and graphics workloads, the DirectX 11.2 support means the chip can run titles designed for that API generation, but it lacks the hardware features that newer APIs and games leverage. The absence of Vulkan support further limits its compatibility with modern titles that rely on that API for lower overhead and better multi-threaded performance. The TeraScale 2 architecture was designed for a specific era of graphics software, and the feature set reflects that boundary.

Who Should Consider It

The HD 6370D is not a GPU for high-resolution or high-settings gaming. Its 142.1 GFLOPS of FP32 compute and 1.776 GPixel/s pixel rate indicate that it is suited for basic desktop tasks, light 2D workloads, and older or less demanding 3D applications. The 50th percentile ranking among all GPUs means it outperforms half of the historical database, but the database includes many very old and very weak GPUs, so this is not a strong endorsement of modern gaming capability.

For resolution and settings guidance, the data does not provide specific frame rates or quality presets. The absence of benchmark scores means any recommendation must be inferred from the raw specifications. The 4 ROPs and 8 TMUs are extremely low by modern standards, which will bottleneck fill-rate-intensive workloads. The shared system memory means bandwidth is system-dependent, so performance will vary significantly based on the host platform’s RAM speed and configuration.

This chip is appropriate for users who need basic graphics output—office productivity, web browsing, video playback, and legacy 2D applications. It is not appropriate for modern 3D gaming at any resolution above minimal settings, and even then, only for very old titles. The DirectX 11.2 support means some games from that era may run at low settings and reduced resolutions, but the pixel and texture rates will limit playability. Users considering this GPU for gaming should look to discrete options or newer integrated solutions with higher compute and fill-rate capabilities.

FAQ

Q: What is the DirectX version supported by the HD 6370D?

A: The GPU supports DirectX 11.2, specifically the 11_0 feature level, along with OpenGL 4.4. Vulkan is not supported.

Q: How much VRAM does the HD 6370D have?

A: The memory size is system shared, meaning it uses a portion of the host system’s RAM rather than having dedicated video memory.

Q: What is the pixel fill rate of this GPU?

A: The pixel rate is 1.776 GPixel/s, derived from 4 render output units operating at the chip’s clock.

Q: Does the HD 6370D support hardware ray tracing?

A: No, the data lists no ray tracing cores. The TeraScale 2 architecture does not include dedicated RT hardware.

Q: What is the transistor count and die size?

A: The chip contains 1,178 million transistors on a 227 mm² die, fabricated on a 32 nm process by TSMC.

Q: Is the HD 6370D still in production?

A: No, the production status is end-of-life, with a release date in late 2011.

Memory Subsystem

The HD 6370D uses system shared memory, meaning there is no dedicated VRAM. The memory size, type, and bus width are all listed as system shared, and the bandwidth is system dependent. This is a fundamental characteristic of integrated GPUs: they rely on the host system’s RAM for all graphics data, which introduces latency and bandwidth contention with the CPU.

The practical implication is that performance scales with the host platform’s memory configuration. A system with faster RAM and a dual-channel memory controller will provide better bandwidth than a single-channel or slower configuration. The system-dependent bandwidth means there is no fixed figure for memory throughput; it varies from one system to another based on RAM speed, channel count, and memory controller efficiency.

For high resolutions, this is a significant limitation. Dedicated VRAM on discrete GPUs provides consistent, high-bandwidth access to frame buffers and textures. Shared memory must compete with CPU workloads for the same memory bus, and the absence of a dedicated bus width figure means the HD 6370D cannot guarantee the bandwidth needed for high-resolution textures or large frame buffers. The 4 ROPs further restrict fill-rate performance, so even if memory bandwidth were sufficient, the pixel throughput would become the bottleneck. Users should expect severe performance degradation at resolutions above 1080p, and even at 1080p, only older or very lightweight titles would be playable at minimal settings.

Power and Cooling

The HD 6370D has a TDP of 65 W, which is the maximum thermal design power the chip is expected to dissipate under load. This is a moderate figure for an integrated GPU, but it is important to note that the TDP covers the GPU portion only—the host CPU and other system components contribute additional heat and power draw.

The slot width is listed as IGP, meaning the GPU is integrated into the motherboard or CPU package rather than occupying a PCIe slot. There are no power connectors listed, which is expected for an integrated solution—it draws power from the motherboard’s power delivery system rather than requiring a dedicated PCIe power cable. The suggested PSU field is null, so the data does not provide a specific power supply recommendation.

Cooling is also motherboard dependent, as there is no dedicated cooler for the GPU. The display outputs are motherboard dependent as well, meaning the actual video connectors are determined by the motherboard’s design rather than the GPU itself. The 65 W TDP is modest enough that a standard system cooler, such as a CPU heatsink or case airflow, should handle the thermal load, but the absence of a dedicated cooler means the chip’s temperature is tied to the overall system cooling solution. For users building a system with this IGP, ensuring adequate case airflow and a reasonable CPU cooler is sufficient, as the 65 W figure is well within the range of standard integrated solutions.

The NVIDIA Equivalent of Radeon HD 6370D IGP

Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce RTX 2080 offers comparable performance and features in the NVIDIA lineup.

NVIDIA GeForce RTX 2080

NVIDIA • 8 GB VRAM

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