AMD Radeon E9172 MXM
AMD graphics card specifications and benchmark scores
At a Glance
AMDAMD Radeon E9172 MXM Specifications
GPU Core
Shader units and compute resources
The AMD Radeon E9172 MXM GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.
E9172 MXM Clock Speeds
GPU and memory frequencies
Clock speeds directly impact the Radeon E9172 MXM's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Radeon E9172 MXM by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.
AMD's Radeon E9172 MXM Memory
VRAM capacity and bandwidth
VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Radeon E9172 MXM's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.
Radeon E9172 MXM by AMD Cache
On-chip cache hierarchy
On-chip cache provides ultra-fast data access for the E9172 MXM, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.
E9172 MXM Theoretical Performance
Compute and fill rates
Theoretical performance metrics provide a baseline for comparing the AMD Radeon E9172 MXM against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.
GCN 4.0 Architecture & Process
Manufacturing and design details
The AMD Radeon E9172 MXM is built on AMD's GCN 4.0 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the E9172 MXM will perform in GPU benchmarks compared to previous generations.
Power & Thermal
TDP and power requirements
Power specifications for the AMD Radeon E9172 MXM determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Radeon E9172 MXM to maintain boost clocks without throttling.
Radeon E9172 MXM by AMD Physical & Connectivity
Dimensions and outputs
Physical dimensions of the AMD Radeon E9172 MXM are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.
AMD API Support
Graphics and compute APIs
API support determines which games and applications can fully utilize the AMD Radeon E9172 MXM. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.
Radeon E9172 MXM Product Information
Release and pricing details
The AMD Radeon E9172 MXM is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Radeon E9172 MXM by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.
About AMD Radeon E9172 MXM
The AMD Radeon E9172 MXM is an embedded graphics module built on the GCN 4.0 architecture, fabricated on a 14 nm process at GlobalFoundries. It packs 2,200 million transistors on a 103 mm² die, yielding a transistor density of 21.4 million per mm². With a base clock of 1124 MHz and a boost clock of 1219 MHz, this card is positioned as an end-of-life product as of October 2017. Its 35 W TDP and MXM-A form factor target portable and industrial systems.
Benchmark Performance
The E9172 MXM does not have published benchmark scores in the database, but its percentile rank of 50 places it exactly at the median of all GPUs tracked. That means half of the GPUs in the database are faster, and half are slower. This is a modest position, reflecting its embedded focus rather than high-end gaming. The raw compute numbers support that: FP32 throughput is 1,248.3 GFLOPS. Texture fill rate is 39.01 GTexel/s, and pixel fill rate is 19.50 GPixel/s. These figures indicate that the card can handle basic 3D rendering at moderate resolutions, but it will struggle with heavy effects or high geometry loads. The shading units number 512, with 32 TMUs and 16 ROPs, which is a configuration designed for efficiency rather than raw speed. In the context of the database's 50th percentile, the E9172 MXM delivers what one would expect from a 35 W part: enough performance for lightweight workloads, not for competitive gaming. No rival comparison data is available, so the percentile rank is the only relative measure. The boost clock of 1219 MHz is only 95 MHz higher than the base clock, indicating that the card operates near its maximum frequency under load, which is typical for a low-power part. The FP16 performance matches FP32 at 1,248.3 GFLOPS, which is unusual but useful for certain compute tasks.
Memory Subsystem
Memory capacity is 2 GB of GDDR5, which is modest by modern standards. The bus width is only 64 bits, which severely limits memory bandwidth to 48.00 GB/s. This is a bottleneck for high-resolution textures and large frame buffers. At 1080p with high detail settings, 2 GB can be exhausted quickly, especially with modern games that use more than 2 GB. The effective memory clock is 1500 MHz (6 Gbps effective), but the narrow bus keeps bandwidth low. For an embedded card, this might be acceptable for simple displays, but for any serious 3D rendering, the memory subsystem will hold back performance. The 64-bit bus is typical of low-power parts, but it means that memory-intensive tasks like 4K texturing or multi-monitor setups are not feasible. The card's pixel rate of 19.50 GPixel/s is also limited by the ROP count and memory bandwidth. In practice, users should expect to run at lower resolutions (e.g., 720p or 1080p with reduced settings) to stay within the memory and bandwidth limits. The GDDR5 memory type is an older generation, but it is still adequate for the card's intended embedded roles.
Who Should Consider It
Given the 2 GB memory and 35 W TDP, the E9172 MXM is best suited for embedded systems that require basic 3D acceleration, such as industrial HMIs, medical imaging displays, or point-of-sale terminals with graphics needs. It can drive portable device-dependent outputs, as the display outputs are listed as "Portable Device Dependent," meaning the actual connectors depend on the carrier board. For gaming or heavy workstation use, the 50th percentile ranking and 48 GB/s bandwidth indicate that it is not a viable choice for modern titles at high settings. The card could handle older games at 720p with low detail, but the lack of benchmark data prevents a precise recommendation. The 1,248.3 GFLOPS FP32 performance is sufficient for 2D or light 3D applications. However, anyone considering this card for current gaming should look elsewhere. It is an embedded product, and its design priorities are low power and small form factor, not high frame rates. The MXM form factor means it is not a drop-in replacement for a standard desktop GPU; it requires a compatible carrier board. The 14 nm process and 2,200 million transistors on a 103 mm² die indicate a compact, power-efficient design, which is ideal for space-constrained embedded applications.
How It Compares
The database does not list any nearest rivals for the E9172 MXM, so a direct comparison to other GPUs is not possible from the provided data. Its percentile rank of 50 is the only global reference point. This means that in the entire database of GPUs, it sits exactly in the middle. That is a surprising placement for a 35 W embedded part, but the database may include many older or integrated GPUs that are slower. In that context, the E9172 MXM outperforms a significant portion of the GPU population, but it is far from the top. Without rival names, we cannot say how it stacks against specific competitors like NVIDIA's embedded offerings or other AMD parts. The lack of benchmark scores also prevents any quantitative comparison. The only conclusion is that it is a mid-pack performer, which aligns with its modest specifications. Given its end-of-life status, it is likely superseded by newer embedded GPUs, but no successor is listed. The card's architecture, GCN 4.0, is several generations old, but it still supports modern APIs.
Ray Tracing and Feature Set
The E9172 MXM does not include ray tracing cores or tensor cores. It is based on the GCN 4.0 architecture, which predates AMD's ray tracing hardware. Therefore, hardware-accelerated ray tracing is not supported. However, the card supports DirectX 12 (feature level 12_0), OpenGL 4.6, and Vulkan 1.3. These APIs allow for modern rendering techniques, but without dedicated RT hardware, ray tracing would have to be done via compute shaders, which would be extremely slow given the 1,248.3 GFLOPS FP32 throughput. The card also supports FP16 at a 1:1 ratio with FP32, meaning FP16 throughput is also 1,248.3 GFLOPS. This could be used for some compute workloads, but it is not a specialized feature. The lack of tensor cores means no AI acceleration for features like DLSS or similar. The card's feature set is basic but adequate for standard 3D graphics. It supports the latest APIs of its era, which is a plus for compatibility. The absence of RT and tensor cores is expected for a 2017 embedded product.
FAQ
Q: What is the memory capacity and type of the AMD Radeon E9172 MXM?
A: It has 2 GB of GDDR5 memory.
Q: What is the thermal design power (TDP) of this card?
A: The TDP is 35 W.
Q: Does the E9172 MXM support hardware ray tracing?
A: No, it has no ray tracing cores. It relies on traditional rasterization.
Q: What is the bus interface of this MXM module?
A: It uses an MXM-A (3.0) interface.
Q: Is this GPU still in production?
A: No, its production status is end-of-life, and it was released on October 2, 2017.
Q: What is the FP32 compute performance?
A: It delivers 1,248.3 GFLOPS of FP32 performance.
Power and Cooling
The E9172 MXM has a TDP of 35 W, which is very low for a discrete GPU. This allows for passive cooling in many embedded systems, though the card itself does not specify a cooler. The power connectors are listed as "None," meaning the card draws all its power from the MXM slot. The suggested PSU is not provided, but given the low TDP, a standard system power supply is sufficient. The card is an MXM module, so it is designed to be installed on a carrier board rather than a standard PCIe slot. This form factor is common in laptops, industrial PCs, and small form factor systems. The lack of external power connectors simplifies installation, but it also limits the card's maximum power draw to what the slot can provide. With a 35 W TDP, the card is efficient and generates minimal heat, making it suitable for fanless designs. The bus interface is MXM-A (3.0), which is a specific MXM revision. The card's dimensions are not listed, but the MXM form factor is standardized. The absence of a suggested PSU in the data suggests that the card does not impose heavy power requirements beyond the slot's capability. Overall, the power and cooling requirements are minimal, which is a key advantage for embedded applications.
Detailed benchmark scores and charts for the AMD Radeon E9172 MXM are below.
Benchmark Scores
No benchmark data available for this GPU.
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