RADEON

AMD Radeon E8950

AMD graphics card specifications and benchmark scores

8 GB
VRAM
1000
MHz Boost
95W
TDP
256
Bus Width

At a Glance

AMD
VRAM 8 GB
Boost Clock 1,000 MHz
Shaders 2,048
Bus Width 256-bit
TDP 95W
Memory Type GDDR5
Architecture GCN 3.0
nm
Process 28 nm
Released Sep 2015

AMD Radeon E8950 Specifications

GPU Core

Shader units and compute resources

The AMD Radeon E8950 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
2,048
Shaders
2,048
TMUs
128
ROPs
32
Compute Units
32

E8950 Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the Radeon E8950's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Radeon E8950 by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
735 MHz
Base Clock
735 MHz
Boost Clock
1000 MHz
Boost Clock
1,000 MHz
Memory Clock
1500 MHz 6 Gbps effective
GDDR GDDR 6X 6X

AMD's Radeon E8950 Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Radeon E8950's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
8 GB
VRAM
8,192 MB
Memory Type
GDDR5
VRAM Type
GDDR5
Memory Bus
256 bit
Bus Width
256-bit
Bandwidth
192.0 GB/s

Radeon E8950 by AMD Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the E8950, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
16 KB (per CU)
L2 Cache
512 KB

E8950 Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the AMD Radeon E8950 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
4.096 TFLOPS
FP64 (Double)
256.0 GFLOPS (1:16)
FP16 (Half)
4.096 TFLOPS (1:1)
Pixel Rate
32.00 GPixel/s
Texture Rate
128.0 GTexel/s

GCN 3.0 Architecture & Process

Manufacturing and design details

The AMD Radeon E8950 is built on AMD's GCN 3.0 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the E8950 will perform in GPU benchmarks compared to previous generations.

Architecture
GCN 3.0
GPU Name
Amethyst
Process Node
28 nm
Foundry
TSMC
Transistors
5,000 million
Die Size
366 mm²
Density
13.7M / mm²

Power & Thermal

TDP and power requirements

Power specifications for the AMD Radeon E8950 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Radeon E8950 to maintain boost clocks without throttling.

TDP
95 W
TDP
95W
Power Connectors
None

Radeon E8950 by AMD Physical & Connectivity

Dimensions and outputs

Physical dimensions of the AMD Radeon E8950 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
MXM Module
Bus Interface
MXM-B (3.0)
Display Outputs
Portable Device Dependent
Display Outputs
Portable Device Dependent

AMD API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the AMD Radeon E8950. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 (12_0)
DirectX
12 (12_0)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.2.170
Vulkan
1.2.170
OpenCL
2.1
Shader Model
6.5

Radeon E8950 Product Information

Release and pricing details

The AMD Radeon E8950 is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Radeon E8950 by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
AMD
Release Date
Sep 2015
Production
End-of-life

About AMD Radeon E8950

The AMD Radeon E8950 is an embedded graphics processor built on the GCN 3.0 architecture, fabricated on a 28 nm process at TSMC with 5,000 million transistors on a 366 mm² die. It features 2048 shading units, 128 texture units, and 32 ROPs, with a boost clock of 1000 MHz. The GPU holds a 50th percentile rank in the database, placing it exactly at the median of all tracked GPUs. This end-of-life product was released on September 28, 2015, and is designed for the MXM module form factor, typically found in portable and embedded systems.

Benchmark Performance

The E8950’s theoretical compute throughput is 4.096 TFLOPS in FP32, achieved at a boost clock of 1000 MHz across 2048 shading units. Its pixel fill rate is 32 GPixel/s, and its texture fill rate is 128 GTexel/s. These figures are consistent with a mid-range GPU from the GCN 3.0 generation. The database assigns a percentile rank of 50, indicating that the E8950 sits at the midpoint of all GPUs in terms of overall performance. No individual benchmark scores are recorded, so this percentile is based on the aggregate distribution rather than specific workloads. The FP16 throughput is identical to FP32 at 4.096 TFLOPS (1:1), meaning there is no half-precision advantage for compute tasks that could otherwise double throughput. The memory bandwidth of 192.0 GB/s, delivered via a 256-bit bus and 6 Gbps effective GDDR5, is a potential bottleneck for texture-heavy scenes, especially at higher resolutions. However, the 8 GB frame buffer is ample for storing large textures and geometry. The boost clock of 1000 MHz exceeds the base clock of 735 MHz, providing a significant headroom for transient loads. The 28 nm process and 5,000 million transistor count result in a die size of 366 mm², a transistor density of 13.7 million per square millimeter. That density is typical for the era, balancing power efficiency with raw output. The E8950’s compute and fill rates place it in a performance class that is adequate for its intended embedded role, but the lack of benchmark scores means that real-world frame rates cannot be stated. The 50th percentile rank, however, suggests that in the aggregate, it delivers performance that is neither exceptional nor deficient when compared to the entire GPU landscape.

Ray Tracing and Feature Set

The E8950 does not include dedicated ray tracing cores or tensor cores. As a result, hardware-accelerated ray tracing is not available, and any ray tracing workloads would have to rely on compute shaders, which is inefficient. The GPU supports DirectX 12 with feature level 12_0, OpenGL 4.6, and Vulkan 1.2.170. This API set covers the essential graphics standards for its era. The absence of tensor cores means that AI-based features like DLSS are not supported, though the GPU can still run standard shader-based effects. The DirectX 12_0 feature level includes support for conservative rasterization, but not mesh shaders or variable rate shading, which require higher feature levels. The Vulkan 1.2.170 version provides access to modern Vulkan extensions, but again, without dedicated ray tracing support. The E8950 is an embedded product, so its feature set is tailored to longevity and compatibility rather than advanced effects. The display outputs are portable device dependent, meaning the exact connectors are determined by the host system. This flexibility is a hallmark of embedded GPUs, allowing system integrators to choose the appropriate outputs. The lack of RT and tensor cores is a clear limitation for modern workloads that depend on hardware acceleration for ray tracing or machine learning inference, but for traditional rasterization, the feature set is solid.

Who Should Consider It

Given its 95 W TDP and MXM module form factor, the E8950 is intended for embedded systems, laptops, and compact industrial PCs. Its 8 GB GDDR5 memory is sufficient for high-resolution textures, but the 192.0 GB/s bandwidth may limit performance at 4K resolutions, where large data transfers are required. The 4.096 TFLOPS compute throughput is adequate for 1080p gaming at medium to high settings, though without benchmark scores, exact frame rates cannot be quantified. The GPU’s 50th percentile rank suggests that it performs on par with the median GPU in the database, making it a reasonable choice for legacy embedded applications that require a known level of performance. The lack of dedicated ray tracing and tensor cores means it is not suitable for modern real-time ray tracing or AI-accelerated workloads. The end-of-life status indicates that it is no longer in production, so it is best suited for maintenance of existing systems rather than new designs. For developers working on embedded systems that need a stable, well-documented GPU with a moderate compute capability, the E8950 offers a predictable baseline. Its FP16 1:1 ratio could be useful for compute tasks that use half precision, but the absence of tensor cores limits its appeal for deep learning workloads. The MXM-B (3.0) interface ensures compatibility with a range of embedded motherboards, and the lack of auxiliary power connectors simplifies installation.

How It Compares

The dataset does not list any nearest rivals for the E8950. Its 50th percentile rank places it in the middle of the performance distribution, but without specific competitor scores, we cannot quantify its advantage or deficit against any particular GPU. In the context of its own generation, the GCN 3.0 architecture was competitive at its release, but the E8950’s embedded nature means it was never designed to compete with desktop gaming GPUs. The absence of benchmark scores further limits direct comparison. What the data does show is that the E8950 holds a median position, meaning it is neither a high-end nor a low-end performer. For applications that require a specific performance level, the theoretical compute and fill rates provide a baseline, but actual performance depends on the host system’s cooling and power delivery. Without a defined set of rivals, the E8950 must be evaluated on its own specifications. Its 8 GB VRAM and 192 GB/s bandwidth are competitive for its time, and its 4.096 TFLOPS FP32 throughput is respectable for a 95 W part. However, the lack of modern features such as ray tracing and tensor cores, combined with its end-of-life status, places it behind contemporary embedded GPUs that offer more advanced capabilities. The 50th percentile rank is a useful anchor: it tells us that half of all GPUs in the database are faster, and half are slower, but it does not reveal how close or far those neighbors are.

Power and Cooling

The E8950 has a TDP of 95 W, which is modest for a GPU with 2048 shading units. It requires no auxiliary power connectors, drawing all power through the MXM-B (3.0) slot. This simplifies integration into embedded systems, as the host motherboard provides the necessary power. The slot width is listed as “MXM Module,” meaning it is a removable module designed for easy serviceability. The suggested PSU is not specified, so the host system’s power supply must be capable of delivering the 95 W TDP plus other components. Cooling is typically handled by the host device, as the MXM form factor does not include a reference cooler. The 28 nm process and 5,000 million transistors generate heat that must be dissipated within the chassis. The end-of-life status means that replacement units may be scarce, so thermal management is critical for longevity. The lack of a dedicated power connector reduces cable clutter and allows for more compact designs, which is a key advantage in embedded applications where space is at a premium. The 95 W TDP also means that the host system’s thermal solution must be sized accordingly, but it is well within the capabilities of most laptop and industrial cooling solutions.

FAQ

Q: Does the AMD Radeon E8950 support hardware ray tracing?

A: No. The E8950 does not have any dedicated ray tracing cores, so hardware-accelerated ray tracing is not available.

Q: What is the memory configuration of the E8950?

A: It has 8 GB of GDDR5 memory on a 256-bit bus, with a bandwidth of 192.0 GB/s and an effective memory clock of 6 Gbps.

Q: What is the TDP of the E8950?

A: The thermal design power is 95 W, and it does not require any auxiliary power connectors.

Q: Which APIs does the E8950 support?

A: It supports DirectX 12 with feature level 12_0, OpenGL 4.6, and Vulkan 1.2.170.

Q: What is the form factor of the E8950?

A: It uses an MXM-B (3.0) module interface, designed for portable and embedded systems.

Q: Is the E8950 still in production?

A: No, its production status is end-of-life. It was released on September 28, 2015.

Memory Subsystem

The E8950 is equipped with 8 GB of GDDR5 memory, interfaced via a 256-bit bus. The memory clock is 1500 MHz, which translates to an effective data rate of 6 Gbps, yielding a total bandwidth of 192.0 GB/s. This bandwidth is a critical factor for high-resolution rendering, as textures and framebuffers must be read and written at high speeds. For 1080p gaming, 192 GB/s is generally sufficient, but at 4K, the demand for memory bandwidth increases substantially, and the E8950 may become bandwidth-limited. The 8 GB capacity, however, allows for large texture packs and high-resolution assets without exceeding the frame buffer. The 256-bit bus is a standard width for mid-range GPUs, and the GDDR5 type is appropriate for the 2015 era. The FP16 and FP32 compute rates are identical at 4.096 TFLOPS, meaning that the memory bandwidth is shared equally for both precision modes. The combination of 8 GB VRAM and 192 GB/s bandwidth positions the E8950 as a capable performer for 1080p and moderate 1440p workloads, but not for extreme resolutions or heavy compute tasks. The effective memory clock of 6 Gbps is a direct result of the 1500 MHz base clock, and the 256-bit bus width ensures that the memory subsystem does not become a severe bottleneck in most scenarios. For embedded applications that prioritize predictable memory behavior, the E8950’s fixed configuration is a known quantity, and its 8 GB capacity is generous for its time. However, the bandwidth is modest by modern standards, and users targeting 4K output should expect to lower texture quality or rely on the GPU’s compute capabilities to compensate.

Detailed benchmark scores and charts for the AMD Radeon E8950 are below.

Benchmark Scores

No benchmark data available for this GPU.

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