RADEON

AMD FirePro R5000

AMD graphics card specifications and benchmark scores

2 GB
VRAM
MHz Boost
150W
TDP
256
Bus Width

At a Glance

AMD
VRAM 2 GB
Shaders 768
Bus Width 256-bit
TDP 150W
Memory Type GDDR5
Architecture GCN 1.0
nm
Process 28 nm
Released Feb 2013

AMD FirePro R5000 Specifications

GPU Core

Shader units and compute resources

The AMD FirePro R5000 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
768
Shaders
768
TMUs
48
ROPs
32
Compute Units
12

FirePro R5000 Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the FirePro R5000's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The FirePro R5000 by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
825 MHz
Memory Clock
800 MHz 3.2 Gbps effective
GDDR GDDR 6X 6X

AMD's FirePro R5000 Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The FirePro R5000's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
2 GB
VRAM
2,048 MB
Memory Type
GDDR5
VRAM Type
GDDR5
Memory Bus
256 bit
Bus Width
256-bit
Bandwidth
102.4 GB/s

FirePro R5000 by AMD Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the FirePro R5000, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
16 KB (per CU)
L2 Cache
512 KB

FirePro R5000 Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the AMD FirePro R5000 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
1,267.2 GFLOPS
FP64 (Double)
79.20 GFLOPS (1:16)
Pixel Rate
26.40 GPixel/s
Texture Rate
39.60 GTexel/s

GCN 1.0 Architecture & Process

Manufacturing and design details

The AMD FirePro R5000 is built on AMD's GCN 1.0 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the FirePro R5000 will perform in GPU benchmarks compared to previous generations.

Architecture
GCN 1.0
GPU Name
Pitcairn
Process Node
28 nm
Foundry
TSMC
Transistors
2,800 million
Die Size
212 mm²
Density
13.2M / mm²

Power & Thermal

TDP and power requirements

Power specifications for the AMD FirePro R5000 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the FirePro R5000 to maintain boost clocks without throttling.

TDP
150 W
TDP
150W
Power Connectors
1x 6-pin
Suggested PSU
450 W

FirePro R5000 by AMD Physical & Connectivity

Dimensions and outputs

Physical dimensions of the AMD FirePro R5000 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Single-slot
Length
279 mm 11 inches
Height
111 mm 4.4 inches
Bus Interface
PCIe 3.0 x16
Display Outputs
2x mini-DisplayPort 1.2
Display Outputs
2x mini-DisplayPort 1.2

AMD API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the AMD FirePro R5000. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 (11_1)
DirectX
12 (11_1)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.2.170
Vulkan
1.2.170
OpenCL
2.1 (1.2)
Shader Model
6.5 (5.1)

FirePro R5000 Product Information

Release and pricing details

The AMD FirePro R5000 is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the FirePro R5000 by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
AMD
Release Date
Feb 2013
Launch Price
1,099 USD
Production
End-of-life
Successor
Radeon Sky

About AMD FirePro R5000

AMD FirePro R5000 is a graphics card built around the Pitcairn chip using GCN 1.0 architecture on TSMC's 28 nm process. It belongs to the FirePro Remote generation, contains 2,800 million transistors on a 212 mm² die, and launched on 2013-02-24 at a launch MSRP of 1,099 USD. The card is now End-of-life, with Radeon Sky listed as its successor. In the database it sits at the 50th percentile against all GPUs, although the recorded average benchmark score is 0 and the nearestRivals list is empty.

Benchmark Performance

The fact pack's benchmarks array contains no entries, and the nearestRivals array is also empty. As a result, there are no measured benchmark scores, no rival names, and no deltaPct values to quote. The only numerical position field is percentileVsAllGpus, which is 50; that places the FirePro R5000 in the middle of the database's all-GPU distribution. The avgBenchmarkScore field is 0. Without sampled runs, that 0 should be read as an empty field rather than a performance result. No FP16 throughput is listed, so half-precision compute cannot be quantified.

The raw fixed-function rates are the only quantitative performance indicators in the record. The GPU contains 768 shading units, 48 texture mapping units, and 32 ROPs. These produce a pixel fill rate of 26.40 GPixel/s, a texture fill rate of 39.60 GTexel/s, and 1,267.2 GFLOPS of FP32 compute. Base and boost clocks are not recorded in the fact pack, so these rates are based on the listed configuration rather than observed frequencies. The memory clock is 800 MHz, or 3.2 Gbps effective. From a database standpoint, the lack of benchmark scores limits any relative statement; the card cannot be described as faster or slower than a named rival using the provided data.

The percentile field supplies a rough bracket: the 50th percentile places the card in the center of the database's GPU ranking. That said, percentileVsAllGpus is a global database rank, not a per-game result. The throughput totals are moderate for a 28 nm design, but the absence of comparison points prevents a definitive performance verdict. The transistor density of 13.2M per mm² is the only manufacturing-derived performance context beyond the raw throughput numbers.

Who Should Consider It

The FirePro R5000 is a single-slot card with a 150 W TDP, one 6-pin power connector, and a suggested 450 W power supply. It occupies a 279 mm length, listed as 11 inches, and a 111 mm height, listed as 4.4 inches. System builders constrained to one expansion slot and a modest power envelope can fit the card. The 2 GB GDDR5 frame buffer and 102.4 GB/s bandwidth are the main limits for workload selection.

Users should consider this card for tasks that do not require more than 2 GB of memory per frame or dataset. The 256-bit bus is reasonably wide, and the 102.4 GB/s transfer rate is suitable for moderate texture sizes and standard display workloads. At high resolutions, capacity rather than raw throughput will become the deciding factor. The card provides two mini-DisplayPort 1.2 outputs, so multi-display setups with two screens are supported directly. The FirePro Remote generation label points toward the FirePro product line's expected usage, not a consumer gaming lineup. The PCIe 3.0 x16 bus interface is consistent with that role.

With 32 ROPs and a pixel rate of 26.40 GPixel/s, fill-limited workloads will be constrained, but the product class is defined by its FirePro Remote generation and display outputs. The lack of measured benchmark scores means no per-game settings recommendations can be made from this fact pack; instead, settings should be derived from the frame buffer size, bandwidth, and fill rates. For workloads that fit within 2 GB, the 1,267.2 GFLOPS FP32 rate and 39.60 GTexel/s texturing provide a balanced mid-range profile, matching the 50th percentile placement in the database.

How It Compares

The fact pack's nearestRivals array is empty, so no rival names, scores, or deltaPct values are available for a per-rival comparison. The only successor listed is Radeon Sky, but no benchmark scores are provided for that card, and it is not classified as a nearest rival in the record. The absence of comparative data means the FirePro R5000 cannot be positioned against specific competing GPUs, only against the all-GPU database percentile of 50. Because no rivals are listed, no paragraphs can be written for individual competitors. The production status is End-of-life, and the release date is 2013-02-24, so any competitive context is historical. The database's percentile field remains the only positional anchor.

FAQ

Q: What architecture and process node does the FirePro R5000 use?

A: It uses AMD's GCN 1.0 architecture on the Pitcairn chip, fabricated by TSMC on a 28 nm process. The die contains 2,800 million transistors over 212 mm², giving a transistor density of 13.2M per mm².

Q: What memory configuration is listed?

A: The card has 2 GB of GDDR5 on a 256-bit bus, with a memory clock of 800 MHz, listed as 3.2 Gbps effective, and bandwidth of 102.4 GB/s.

Q: What power and physical requirements are listed?

A: It has a 150 W TDP, uses one 6-pin power connector, and the suggested power supply is 450 W. It is a single-slot card, 279 mm long, which is 11 inches, and 111 mm tall, which is 4.4 inches.

Q: What display outputs and bus interface are provided?

A: It provides two mini-DisplayPort 1.2 outputs and connects through a PCIe 3.0 x16 bus interface.

Q: What API support is recorded?

A: The fact pack lists DirectX 12 (11_1), OpenGL 4.6, and Vulkan 1.2.170. RT cores and tensor cores are not listed.

Q: What is the production status and successor?

A: The FirePro R5000 is End-of-life, released on 2013-02-24, and its listed successor is Radeon Sky.

Ray Tracing and Feature Set

The fact pack lists rtCores and tensorCores as null. There is therefore no dedicated ray tracing hardware or tensor core count to analyze. The feature set is defined by the GCN 1.0 architecture and the API table. API support includes DirectX 12 (11_1), OpenGL 4.6, and Vulkan 1.2.170. For any ray tracing workload, the card would rely on general-purpose compute through those APIs, but the fact pack does not provide a ray tracing performance number.

The GPU has 768 shading units, 48 TMUs, and 32 ROPs, which determines how compute is distributed. FP32 throughput is 1,267.2 GFLOPS; FP16 throughput is not listed. The display output section lists two mini-DisplayPort 1.2 connectors, so the feature set is oriented toward FirePro Remote-class display connectivity. Because there are no benchmark entries, no feature-specific test scores exist in the database. The absence of RT and tensor core counts means the card's feature set relies on the traditional GCN 1.0 pipeline rather than dedicated acceleration blocks.

Memory Subsystem

The memory subsystem is built from 2 GB of GDDR5 on a 256-bit bus. The memory clock is 800 MHz, or 3.2 Gbps effective, and total bandwidth is 102.4 GB/s. The 256-bit bus width is the key structural feature: it allows the 2 GB of GDDR5 to be accessed with a 102.4 GB/s path. For high resolutions, this configuration matters in two ways. First, the 2 GB capacity caps how much geometry, texture, and render-target data can reside on the GPU. Second, the 102.4 GB/s bandwidth sets a ceiling on how quickly that data can move.

The pixel rate of 26.40 GPixel/s and texture rate of 39.60 GTexel/s are both consistent with a 256-bit memory design of this class. The card also has 32 ROPs, so fill-heavy operations are paired with the memory interface. The memory type is GDDR5. No FP16 throughput is listed, and the memory clock is the only clock speed recorded in the fact pack; base and boost clocks are absent. Overall, the 2 GB capacity and 102.4 GB/s bandwidth define the practical ceiling for high-resolution workloads more directly than the raw FP32 compute figure does.

Detailed benchmark scores and charts for the AMD FirePro R5000 are below.

Benchmark Scores

No benchmark data available for this GPU.

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