3dfx Voodoo4 4500 PCI
Unknown graphics card specifications and benchmark scores
At a Glance
Unknown3dfx Voodoo4 4500 PCI Specifications
3dfx Voodoo4 4500 PCI GPU Core
Shader units and compute resources
The 3dfx Voodoo4 4500 PCI GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.
3dfx Voodoo4 4500 PCI Clock Speeds
GPU and memory frequencies
Clock speeds directly impact the 3dfx Voodoo4 4500 PCI's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The 3dfx Voodoo4 4500 PCI by Unknown dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.
Unknown's 3dfx Voodoo4 4500 PCI Memory
VRAM capacity and bandwidth
VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The 3dfx Voodoo4 4500 PCI's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.
3dfx Voodoo4 4500 PCI Theoretical Performance
Compute and fill rates
Theoretical performance metrics provide a baseline for comparing the 3dfx Voodoo4 4500 PCI against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.
Voodoo Scalable Architecture & Process
Manufacturing and design details
The 3dfx Voodoo4 4500 PCI is built on Unknown's Voodoo Scalable architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the 3dfx Voodoo4 4500 PCI will perform in GPU benchmarks compared to previous generations.
Unknown's 3dfx Voodoo4 4500 PCI Power & Thermal
TDP and power requirements
Power specifications for the 3dfx Voodoo4 4500 PCI determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the 3dfx Voodoo4 4500 PCI to maintain boost clocks without throttling.
3dfx Voodoo4 4500 PCI by Unknown Physical & Connectivity
Dimensions and outputs
Physical dimensions of the 3dfx Voodoo4 4500 PCI are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.
Unknown API Support
Graphics and compute APIs
API support determines which games and applications can fully utilize the 3dfx Voodoo4 4500 PCI. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.
3dfx Voodoo4 4500 PCI Product Information
Release and pricing details
The 3dfx Voodoo4 4500 PCI is manufactured by Unknown as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the 3dfx Voodoo4 4500 PCI by Unknown represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.
3dfx Voodoo4 4500 PCI Benchmark Scores
No benchmark data available for this GPU.
About 3dfx Voodoo4 4500 PCI
Database entry for the 3dfx Voodoo4 4500 PCI. The manufacturer field is listed as Unknown, the chip is VSA-100, the architecture is Voodoo Scalable, and the generation is Voodoo4. The series and codename fields are null. Manufacturing data places it on TSMC's 250 nm process with 14 million transistors across a 112 mm² die, for a transistor density of 125.0K / mm². The card carries 32 MB of SDR memory on a 128-bit bus, with a 166 MHz memory clock and 2.656 GB/s of bandwidth. It has 2 TMUs, 2 ROPs, a pixel rate of 332.0 MPixel/s, and a texture rate of 332.0 MTexel/s. The database record includes no benchmark entries, no nearestRivals data, and an avgBenchmarkScore of 0; the only global rank is percentileVsAllGpus = 50.
Power and Cooling
The TDP is 15 W. The suggested PSU is 200 W. No power connectors are listed, and the slot width is Single-slot. The bus interface is PCI, so the card's connector requirements are defined entirely by the PCI slot and the absence of auxiliary power lines. The manufacturing node is TSMC 250 nm. The die contains 14 million transistors and measures 112 mm², producing the listed transistor density of 125.0K / mm².
The clock data is incomplete: base, boost, and game clocks are all null, and the only memory clock listed is 166 MHz. No length, height, or width dimensions are recorded, so physical fit in a case or chassis cannot be assessed from the FACT PACK. The electrical envelope is straightforward: 15 W of board power, a 200 W system-level PSU recommendation, and no connector requirement beyond what the slot provides.
Who Should Consider It
There are no benchmark scores tied to a resolution or settings list, so no tested quality profile can be recommended from a score-based comparison. The relevant data points are the memory and fill-rate values: 32 MB of SDR memory, a 128-bit bus, a 166 MHz memory clock, 2.656 GB/s of bandwidth, 2 TMUs, 2 ROPs, 332.0 MPixel/s, and 332.0 MTexel/s.
At high resolutions, the 32 MB storage ceiling and the 2.656 GB/s movement ceiling are the clearest limits. A higher-resolution frame requires more memory for the image itself, and the same bandwidth must carry more data per frame. The 50th-percentile database rank places the card in the middle of the all-GPU distribution, but avgBenchmarkScore of 0 means that percentile is not backed by a measured average score. The supported software surface is defined by the API fields: DirectX 6.0, OpenGL 1.1, and no Vulkan entry. The display output is 1x VGA.
Benchmark Performance
The benchmarks array is empty. avgBenchmarkScore is 0. nearestRivals is empty, so the FACT PACK contains no rival names, no rival scores, and no deltaPct values. Exact percentage differences cannot be computed.
The only ranking record is percentileVsAllGpus = 50, which places the card at the median of the database's GPU distribution. The only per-second throughput figures are pixelRate 332.0 MPixel/s and textureRate 332.0 MTexel/s, recorded alongside 2 TMUs and 2 ROPs. The fp32 and fp16 throughput fields are null, so no floating-point throughput is listed.
Because no benchmark scores exist, any comparative phrasing such as "faster than X" or "slower than Y" would be unsupported by the source data. The record's performance evidence is limited to the 50th-percentile rank and the 332.0/332.0 fill-rate pair. Those two figures indicate balanced pixel and texture output in the data, but they are not substitutes for measured scores.
FAQ
Q: What power supply is suggested for this card?
A: The suggested PSU is 200 W. The card's TDP is 15 W, and the power connector field is None.
Q: What memory configuration is listed?
A: The card has 32 MB of SDR memory on a 128-bit bus, a 166 MHz memory clock, and 2.656 GB/s of bandwidth.
Q: Which APIs are recorded in the FACT PACK?
A: The API list contains DirectX 6.0 and OpenGL 1.1. Vulkan is null, so no Vulkan version is recorded.
Q: Does the card have ray tracing or tensor cores?
A: rtCores is null and tensorCores is null, so no ray tracing core count or tensor core count appears in the data.
Q: What is the database rank?
A: percentileVsAllGpus is 50, and avgBenchmarkScore is 0.
Q: What display output and bus interface are listed?
A: The display output is 1x VGA, and the bus interface is PCI.
How It Compares
The nearestRivals field is empty. No rival-level paragraphs are possible because the source data names no rival GPU, lists no score, and provides no deltaPct value. The only relative anchor is percentileVsAllGpus = 50. This is a global rank, not a delta against a named product.
The predecessor and successor fields, Voodoo3 and Voodoo4-2, appear as names but carry no benchmark score or deltaPct in the FACT PACK. Therefore a generational comparison cannot be quantified. The card's position in the database is represented by its median percentile and by the absence of nearestRivals records.
Memory Subsystem
Memory is 32 MB of SDR, connected through a 128-bit bus and clocked at 166 MHz. The listed bandwidth is 2.656 GB/s. The 128-bit width and 166 MHz clock are the inputs to that bandwidth figure. The 32 MB capacity is the maximum local storage available to the card, and 2.656 GB/s is the maximum transfer rate.
For high-resolution workloads, these values are the relevant constraints. The card also lists 2 ROPs and 2 TMUs, with pixelRate and textureRate both at 332.0. Higher-resolution frames require more pixels to be processed and more texture work per frame, and the 332.0 MPixel/s and 332.0 MTexel/s figures cap those rates. No benchmark entries record how these limits map to specific resolution or settings choices.
Ray Tracing and Feature Set
rtCores is null, so no ray tracing core count is present. tensorCores is null, so no tensor core count is present. With those two fields empty, the data contains no dedicated ray tracing or tensor-core hardware count.
The chip is VSA-100 from the Voodoo Scalable architecture, in the Voodoo4 generation. The supported API list is DirectX 6.0 and OpenGL 1.1; Vulkan is null. The display output is 1x VGA. The 2 TMUs and 2 ROPs remain the only rendering-unit counts in the FACT PACK. Production status is end-of-life, and the feature set is defined by the listed APIs and core counts rather than by specialized compute blocks.
The NVIDIA Equivalent of 3dfx Voodoo4 4500 PCI
Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce GTX 260 offers comparable performance and features in the NVIDIA lineup.
Popular 3dfx Voodoo4 4500 PCI Comparisons
See how the 3dfx Voodoo4 4500 PCI stacks up against similar graphics cards from the same generation and competing brands.
Compare 3dfx Voodoo4 4500 PCI with Other GPUs
Select another GPU to compare specifications and benchmarks side-by-side.
Browse GPUs