Valorant
This combination delivers exceptional performance with an average of 175 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 117 | 123 | 129 | 195 |
| 1440p QHD | 146 | 153 | 161 | 244 |
| 1080p Full HD | 171 | 180 | 189 | 286 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Valorant with AMD Ryzen 9 5950X + AMD Radeon RX 570, In-Depth Analysis
The AMD Ryzen 9 5950X with an AMD Radeon RX 570 paring in Valorant places this combination at rank 3,510 out of 3,708 tested setups, a bottom-10% finish that is more a product of the GPU's age than the CPU's considerable strength. The measured data, taken directly from in-game tests, shows that even at 4K Ultra the system maintains 117 fps, and at 1080p Low it reaches 286 fps—though high-refresh monitors will want the Low preset. This guide breaks down the measured results, interprets the component-level scores, and explains what each piece contributes to the frame counts.
FAQ
Q: Which preset gives the highest average frame rate at 1080p?
A: Low preset achieves the top measured average of 286 fps at 1920x1080. Medium follows at 189 fps, High at 180 fps, and Ultra drops to 171 fps.
Q: What is the lowest 1% low frame time in the measured set?
A: The only rows with reported minimum FPS are the Medium presets. At 1920x1080 the minimum is 160 fps, at 2560x1440 it is 137 fps, and at 3840x2160 it is 109 fps. No other preset includes min/max values.
Q: How does the GPU rank among all graphics cards in the database?
A: The Radeon RX 570 sits in the 74th percentile of all GPUs, with an average benchmark score of 28,766. Its nearest competitor is the RX 6800M (averaging 28,874, a 0.4% difference) and the R9 M295X (28,580, 0.7% difference).
Q: What is the CPU's score in Cinebench R23 multi-core?
A: The Ryzen 9 5950X scores 26,017 in the multi-threaded Cinebench R23 test. The single-core result is 1,614. In Geekbench 6 the multi‑core score is 15,233 and the single‑core 3,083.
Q: At which resolution does the system cross the 200 fps average threshold?
A: Only the Low preset at 1920x1080 exceeds 200 fps with an average of 286. The Low preset at 2560x1440 hits 244 fps, which also breaks 200. No other combination reaches 200 fps.
Q: Does the CPU’s percentile indicate it is near the top of the database?
A: Yes. The Ryzen 9 5950X falls in the 91st percentile among all CPUs, with an average benchmark score of 51,947. Its closest rivals, the Intel Core Ultra 5 235HX and the AMD EPYC 8124P, post scores that differ by only 0.2–0.3%.
GPU Role
The Radeon RX 570, built on the Polaris 20 chip, operates at base 1168 MHz and boost 1244 MHz, flanked by 4 GB of GDDR5 memory running at 1750 MHz (7 Gbps effective) across a 256-bit bus. The memory subsystem delivers 224.0 GB/s of bandwidth, which proves ample for Valorant given the game's modest geometric and texture loads. The GPU's computational output includes 2048 shading units, 128 TMUs, and 32 ROPs, yielding a texture throughput of 159.2 GTexel/s and a pixel rate of 39.81 GPixel/s—numbers that align with an average‑pressure title.
The 74th percentile ranking and an average benchmark score of 28,766 shows the RX 570 sits squarely in the mid‑range tier. Its closest competitors are the RX 6800M and the R9 M295X, with differences of −0.4% and +0.7% respectively — a negligible performance gap for the cache this GPU carries. When push to 1080p Low, the card delivers 288 fps at 1920x1080, indicating that the GPU is still far from a hard limit. At 4K Low the average drops to 195 fps, and at 4K Ultra it hits 117 fps. The 4 GB VRAM is sufficient for the preset range tested, as none of the settings expose texture pressure; the observed difference between Low and Ultra at each resolution is at most 115 fps.
Settings Recommendations
If maximizing frame rate and esports fluidity is the priority, the Low preset is the clear winner at all three resolutions. At 1080p it renders 286 fps, at 1440p it delivers 244 fps, and at 4K it still 189 fps — all well above typical 144–165 Hz monitors. However, Low does not include post‑processing or shadow detail, which may reduce visibility in certain maps.
For a balanced experience—where you keep the look that helps spot enemies while not sacrificing responsiveness—the Medium preset is the best compromise. The recorded averages of 189 fps (1080p), 161 fps (1440p), and 129 fps (4K) all exceed the requirements of high‑refresh displays. Critically, the minimum fps on Medium are 160, 137, and 109 respectively, ensuring that even the most intense gunfights remain fluid and above the commitment of most fixed‑refresh monitors.
High and Ultra presets show a falling curve, but both keep averages above 117 fps at 4K and above 170 fps at 1080p. However, given that the Medium preset provides a 16–17 fps advantage over High, and the Low preset over 50 fps over Middle, the sweet spot in terms of efficiency versus FPS is clearly the Medium setting.
Measured FPS Breakdown
At 1920x1080 the measured averages are: Low 286, Medium 189, High 180, and Ultra 171. For Medium, the minimum recorded fps is 160 and could reach 217; the min/max numbers reproduced from the data.
Moving to 2560x1440: Low 244, Medium 161, High 153, and Ultra 146. The Medium preset shows a clear drop in other settings, with a minimum of 137 and maximum of 185.
At 3840x2160: Low 195, Medium 129, High 123, and Ultra 120. The Medium row's envelope was 109 fps to 138 fps. The gap between low and ultra narrows from 115 fps at 1080p to 72 fps at 4K, indicating that the GPU becomes more of a bottleneck as the resolution climbs.
A full table of the averages is summarized below.
| Resolution | Low | Medium | High | Ultra |
|------------|--------|--------|--------|--------|
| 1080p | | | | |
| | 286 | 189/117–180 | 180 | 171 |
| 1440p | 244 | 161/137–185 | 153 | 146 |
| 2160p | 195 | 123/117–148 | 109 | 117 |
(Formatting clarified: The “/” before mins show the Medium preset’s reported min/Max.)
The progression from Low to Ultra at each resolution is gradual, with Ultra only falling 17–21 fps beneath High.
CPU Role
The Ryzen 9 5950X is the CPU component in this build. It packs 16 cores and 32 threads, base clock 3.40 GHz and boost 4.90 GHz, on a 7nm TSMC process. The processor secures a 91st-percentile position in the database, with an average benchmark score of 51,947, placing it just 0.2%, 0.3%, and 0.7% behind the Intel Core Ultra 5 235HX, AMD EPYC 8124P, and Intel Core i7-14700, respectively, and 0.4% ahead of the Intel Core i9-13900F.
The listed scores reflect the CPU’s edge: Cinebench R23 multi-core 26,017 (single-core 1,614), Geekbench multi-core 15,233 (single-core 2,083), and a PassMark single-thread score of 3,470. In Valorant, the CPU is rarely the frame limiter—the game’s CPU demands are modest, and even at 1080px Low, where the GPU's capacity is at its least, the average frame doubles to 288. The 5950X's abc fourcores and boost clock keep the frame throughput in line with what the RX 570 can output.
Resolution Scaling
The FPS progression from 1080p to 1440p to 2160p shows the classic pattern of a GPU-limited scenario at higher resolutions. Using Low preset as an example, the average frames step from 286 (1080) to 244 (1440) to 195 (2160). The drop from 1080 to 1440 is 42 frames – a 14.7% reduction when measured numerically? The percentage is not in the fact pack, so we avoid it – but the trend is clear.
On Medium preset, the average goes 189 to 160 to 129 – with respect to 1080p, 1440p loses 29 frames and 2160p loses 60 frames. Ultra also demonstrates a steady degradation: 171, 146, and 117, respectively. The difference between the lowest setting and highest setting expands as resolution drops: at 1080p, the gap is 115 frames between Low and Ultra; at 1440p it is 98; at 4K it is 74. This indicates that at 4K, the GPU’s fill-rate and pixel struggles become the limiting factor, whereas the CPU still has plenty of margin to push the frame limits at lower resolutions.
The user-facing implication: if they are using a 1440p monitor, the CPU and GPU can handle the entire preset range without falling under 146 fps, which is above typical refresh rate. At 4K, the same pair drops to 120 fps on the maximum preset; still playable, but a 60 Hz bracket is line worth it. Thus the best experience for fast-paced play is at 1080p Low or Medium, which exploits the CPU’s strong single‑thread performance to keep the GPU free from a bottleneck.
CPU Role
The Ryzen 9 5950X’s role in this build is mainly to keep the minimum frame rates high and to avoid stuttering. Its 16 cores / 32 threads and boost up to 4.90 GHz guarantee that even if the GPU were pushed beyond its limits, the CPU would run in parallel. The single‑core score of 2,083 in Geekbench is the relevant number here, because Valorant favors high IPC and low latency over massive multi‑threading. The 16‑core architecture rarely saturates, as the game seldom uses more than 8 threads.
The CPU runs the 3.40–4.90 GHz frequency, and its Cinebench R17 single‑core result is 266.5, but only as a reference. With the neore front of the nearest rivals – the Intel Core i7‑14700 (-0.7%) and the Core i9-13900F (+0.4%) is just a whisper of difference in raw compute, yet all these processors far exceed the demands of Valorant.
In the measured FPS, the ceiling of the RX 570 stops the system from exceeding 288 fps at 1080p Low, which is a pure graphics bound. The CPU, with its 91st‑percentile ranking, is clearly not the choke point—the 59% difference in the FPS progression (from Low to Ultra) is the GPU's doing. The 16‑thread benchmark that yields a PassMark multi‑thread of 45,424 further indicates headroom is left for background tasks, rendering overlays, or recording while playing, without degrading the core game performance.
In summary, the Ryzen 9 5950X is a top-tier multi‑core bit when it's solo-heading Valorant, it coasts along, while the RX 570 is the single component that determines the maximum frame the system can sustain at any given resolution and preset. The result is a setup that outclasses many midrange builds in pure frame rates but still falls behind because of the GPU's relative age—the #3510 rank in this database reflects the GPU’s position in the percentile (74th) rather than the CPU's supremacy (91st).
Hardware Specifications
AMD Ryzen 9 5950X
AMD Radeon RX 570
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 9 5950X + AMD Radeon RX 570 in Valorant
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 195.0 |
| 3840x2160 | Medium | 129.0 |
| 3840x2160 | High | 123.0 |
| 3840x2160 | Ultra | 117.0 |
| 2560x1440 | Low | 244.0 |
| 2560x1440 | Medium | 161.0 |
| 2560x1440 | High | 153.0 |
| 2560x1440 | Ultra | 146.0 |
| 1920x1080 | Low | 286.0 |
| 1920x1080 | Medium | 189.0 |
| 1920x1080 | High | 180.0 |
| 1920x1080 | Ultra | 171.0 |
Valorant with Ryzen 9 5950X + Other GPUs
See how Valorant performs with the same CPU but different graphics cards.
Valorant with RX 570 + Other CPUs
See how Valorant performs with the same GPU but different processors.
Other Games with Ryzen 9 5950X + RX 570
Explore FPS benchmarks for other games using this same hardware combination.