Valorant
This combination delivers exceptional performance with an average of 511 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 448 | 455 | 463 | 542 |
| 1440p QHD | 482 | 490 | 498 | 585 |
| 1080p Full HD | 509 | 517 | 526 | 616 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Valorant with AMD Ryzen 7 7700 + NVIDIA GeForce RTX 4070 Ti, In-Depth Analysis
The AMD Ryzen 7 7700 and NVIDIA GeForce RTX 4070 Ti pairing is a desktop combination built for high-refresh shooters, and Valorant’s measured results reflect that. This exact combo is ranked 492nd out of 3,708 tested combinations in this game, a position that sits far above the database median, with the CPU rated in the 87th percentile of all CPUs and the GPU in the 92nd percentile of all GPUs. In frame-rate terms, every measured preset stays above 448 FPS even at 3840×2160 with Ultra settings, so the data indicates a system that never struggles to feed a 240 Hz or 360 Hz monitor. The CPU carried a launch MSRP of $329 and the GPU a launch MSRP of 799 USD; both were measured directly rather than estimated, making these numbers suitable for load-out planning.
How This Combo Ranks
The combo’s rank of 492 out of 3,708 in the database is a strong showing for any desktop pair, but not a top-class result. It means roughly two thirds of the tested combat environment is less capable, while only about 9 percent of the other setups place ahead. The CPU alone holds the 87th percentile against all CPUs, and the GPU holds the 92nd percentile against all GPUs, so the pairing does not reveal the weaker part usually seen in lopsided rigs. Instead, the ranking reflects that the performance is limited less by the hardware than by the game’s frame cap and the test methodology.
A quick look at the nearest CPU rivals confirms the processor is grouped tightly around its closet peers. The AMD Ryzen AI 9 365 sits at 40,048 average benchmark, 0.1 percent behind the Ryzen 7 7700’s 40,081 average score. The Intel Core 5 221E is a 40,144 score, just 0.2 percent above, while the AMD Ryzen 9 270 is 0.4 percent higher at 40,246, and the Intel Core i9-13905H is 0.6 percent higher at 40,313. Those margins are tiny in synthetic multi-threaded tests, but in Valorant the actual FPS differences shrink further because the game does not saturate eight cores. The GPU sits in a similar pocket: the RTX 4070 Ti scores 44,795 on average, with the RTX 5090 Mobile ahead by 357 points and the RTX A6000 behind by about 720 points. A 0.8–1.6 percent difference is far smaller than the frame count differences seen across resolution and settings.
GPU Role
The RTX 4070 Ti has a base clock of 2,310 MHz and a boost clock of 2,610 MHz, with 12 GB of GDDR6X memory on a 192-bit bus, producing 504.2 GB/s of memory bandwidth. Its 7,680 shading units, 240 texture mapping units, and 80 ROPs feed a pixel rate of 208.8 GPixel/s and a texture rate of 626.4 GTexel/s. In Valorant, these hardware resources are substantial overkill, something the measured FPS makes extremely clear. Even at 4K Ultra, the rounded-up average of 448 FPS means the GPU is never waiting on memory or pixel fill, and the minimum frame only appears at 393 FPS in the Medium preset.
The GDDR6X memory bandwidth of 504.2 GB/s is well above what this engine needs for its small maps and lightweight geometry. The additional 12 GB of VRAM never becomes a limiting factor; the game's requirements are far below that capacity, and the 192-bit interface still carries enough bandwidth to handle the scene complexity at 4K. The GPU’s DirectX 12 Ultimate and Vulkan 1.4 support (along with OpenGL 4.6) also cover the engine’s requirements, so the adapter is not stressed in any way.
Perhaps the most useful GPU-side numbers are the 208.8 GPixel/s pixel fill rate and 626.4 GTexel/s texture rate. At 3840×2160, or roughly 8.3 million pixels per frame, the fill rate is 25 times higher than the pixel load at 4K even at the 542 FPS Low preset, leaving headroom. No measured setting produces an FPS that comes close to the visual pipeline’s theoretical limits, which means the GPU is a comfortable partner rather than the source of a breakdown.
Resolution Scaling
The average FPS drop from 1920×1080 to 3840×2160 is small for every preset, indicating that the limiting component is elsewhere. For the Low preset, the average goes from 616 FPS at 1080p to 585 FPS at 1440p and then 542 FPS at 4K, a fall of about 74 FPS. For High, the numbers are 517 FPS at 1080p, 490 FPS at 1440p, and 455 FPS at 4K, a drop of 62 FPS. Medium falls from 526 FPS at 1080p to 498 FPS at 1440p and 463 FPS at 4K, a 63-frame delta. Ultra is essentially identical to High with 509 FPS at 1080p, 482 FPS at 1440p, and 448 FPS at 4K, a 61-frame delta.
These are tiny steps for a resolution change from 1080p to 4K, which would normally represent a much larger pixel workload. The fact that the FPS drop is almost the same for Low and Ultra, about 74 vs 61 frames, tells us the GPU render load is not the reason for falling below the 4K threshold; and suddenly many hundreds of frames still come out of the CPU side. The greatest FPS happens at 1080p Low where the CPU, with its high single-thread boost of 5.30 GHz, reaches 616 FPS. So the scaling data points to a CPU/memory-limited system rather than a graphics-limited one, even at the largest 4K test.
Measured FPS Breakdown
Below is the full set of measured results in Valorant for this combo.
| Resolution | Settings | Avg FPS | Min FPS | Max FPS |
|---|---|---|---|---|
| 3840×2160 | High | 455 | – | – |
| 3840×2160 | Low | 542 | – | – |
| 3840×2160 | Medium | 463 | 393 | 532 |
| 3840×2160 | Ultra | 448 | – | – |
| 2560×1440 | High | 490 | – | – |
| 2560×1440 | Low | 585 | – | – |
| 2560×1440 | Medium | 498 | 424 | 573 |
| 2560×1440 | Ultra | 482 | – | – |
| 1920×1080 | High | 517 | – | – |
| 1920×1080 | Low | 616 | – | – |
| 1920×1080 | Medium | 526 | 447 | 604 |
| 1920×1080 | Ultra | 509 | – | – |
The Medium preset is the only one—out of the four quality tiers—with reported minimum and maximum frame times, so we can see the actual range for that setting. At 4K Medium, the frame rate moves between 393 and 532 FPS, creating a span of 139 FPS. This range grows at 1440p Medium where the min is 424 and the max 573, a 149-FPS window. At 1080p Medium the range is 447 to 604, about 157 FPS. Large frame-time swings like this are typical in a game with an eventual few-thread engine, but not necessarily disruptive at high refresh rates, since the minimums still remain above 90% of most monitors’ refresh rate. High and Ultra generally fall a bit behind Medium in average FPS, but the listed misses vary because those min/max values are not provided.
FAQ
Q: What is the overall rank of this CPU+GPU combination in Valorant?
A: It measures 492nd out of 3,708 tested combinations, which places it in the upper decile of all tested systems.
Q: What is the fastest average FPS recorded for this combo?
A: The highest average is 616 FPS, found at 1920×1080 with the Low preset. The next best is 585 FPS at 2560×1440 Low.
Q: How much does the FPS drop from 1080p to 4K in High settings?
A: Average FPS at 1920×1080 High is 517, while at 2560×1440 High it is 490, and at 3840×2160 High it is 455. That is 62 FPS lower between 1080p and 4K.
Q: Which CPU benchmark scores are available for this Ryzen 7 7700?
A: It scores 1,930 in Cinebench R23 single-core and 18,760 in Cinebench R23 multi-core, plus 2,525 in Geekbench single-core and 15,371 in Geekbench multi-core.
Q: What is the VRAM capacity and type of the RTX 4070 Ti?
A: The GPU has 12 GB of GDDR6X memory, a memory bus 192 bits, and a bandwidth of 504.2 GB/s.
Q: Does the Medium preset show any FPS minimums in the data?
A: Yes. At 3840×2160 Medium, FPS bottoms out at 393; at 2560×1440 Medium it is 424; and at 1920×1080 Medium the minimum is 447.
Settings Recommendations
If you want to preserve visual fidelity while getting the highest average frame rate of the three quality presets, the Medium setting is the logical recommendation from the measured rows. At every resolution, Medium gives at least 14 FPS more than High or Ultra: at 108PR90, 526 vs 517 (High) or 509 (Ultra); at 1440p, 498 vs 490 or 482; and at 4K, 463 vs 455 or 448. The only preset that beats it is Low, which adds 34 FPS at 1080p, 87 FPS at 1440p, and 79 FPS at 4K, but Low also removes visual details that improve target visibility and shadow readability.
The Medium rows are also the only ones with reported minimums, which matter for smoothness. At 1440p Medium, the minimum is 424 FPS, meaning even worst-case frame times stay above 4.26 ms (implied by 424 FPS). At 1080p Medium, the minimum is 447 FPS; at 4K Medium, it is 393 FPS. No other preset shows a minimum, so the available evidence gives you a transferable picture of how the system behaves under pressure. Given that High and Ultra average only 15–19 FPS lower than Medium, yet do not also display their 1% low numbers, the Medium preset is the safer match: it preserves a large FPS lead and gives you the actual frame-time floor that critical aiming mechanics rely on.
CPU Role
The AMD Ryzen 7 7700 is an 8-core, 16-thread processor with a base clock of 3.80 GHz and a boost clock of 5.30 GHz, a TDP of 65 W, sitting in the AMD AM5 socket. It belongs to the Zen 4 architecture on TSMC’s 5 nm process and has a 32 MB shared L3 cache plus 1 MB L2 per core. In the context of Valorant’s thread mix, this is a near-ideal processor: the game rarely needs more than a few cores, and the 5.30 GHz boost directly drives the FPS number. The CPU’s Cinebench R23 single-core score of 1,930 and the 1,049 in 3DMark’s single-thread test underscore that a given instruction works on only one or two threads, which is exactly the pattern that FPS engines favor.
The rest of the CPU beating curve supports this. (Range) multi-core Cinebench R23 results of 18,760 and Geekbench multi-core of 15,371 show the 7700 can handle background threads and recording software alongside the game while still feeding the GPU. The 83.2 GB/s memory bandwidth from dual-channel DDR5 is another part of the CPU’s frame-supply chain. With the boost rising to 5.30 GHz and L3 cache count, the game data naturally sits close to the cores. The benchmark percentile is 86.7, so the combination rank at 492 out of 3,708 is largely defined by the CPU’s single-core and memory latency, not by the GPU, which is heavily underutilized.
The key from CPU leverage is in the resolution drop: the frame rate falls by only about 74 FPS when the render load goes from 1080p to 4K leaving the GPU with headroom. A CPU like the 7700, with 8 physical cores and a 5.30 GHz boost, is the component that converts Valorant’s constant logic and netcoding into those 600-FPS average counters. The series does not improve on this by adding more cores, because the game’s thread count will be satisfied by the 16 threads already they need. The data also show the CPU near its processor rivals, all within 0.3 to 0.6 percent of each other in average benchmark score, confirming that the stepping is correct hardware choice for the game.
Hardware Specifications
AMD Ryzen 7 7700
NVIDIA GeForce RTX 4070 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 7700 + NVIDIA GeForce RTX 4070 Ti in Valorant
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 542.0 |
| 3840x2160 | Medium | 463.0 |
| 3840x2160 | High | 455.0 |
| 3840x2160 | Ultra | 448.0 |
| 2560x1440 | Low | 585.0 |
| 2560x1440 | Medium | 498.0 |
| 2560x1440 | High | 490.0 |
| 2560x1440 | Ultra | 482.0 |
| 1920x1080 | Low | 616.0 |
| 1920x1080 | Medium | 526.0 |
| 1920x1080 | High | 517.0 |
| 1920x1080 | Ultra | 509.0 |
Valorant with Ryzen 7 7700 + Other GPUs
See how Valorant performs with the same CPU but different graphics cards.
Valorant with RTX 4070 Ti + Other CPUs
See how Valorant performs with the same GPU but different processors.
Other Games with Ryzen 7 7700 + RTX 4070 Ti
Explore FPS benchmarks for other games using this same hardware combination.