Undisputed
This combination delivers exceptional performance with an average of 176 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 63 | 98 | 118 | 164 |
| 1440p QHD | 99 | 154 | 187 | 259 |
| 1080p Full HD | 137 | 214 | 258 | 359 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Undisputed with AMD Ryzen 9 5900X + NVIDIA GeForce RTX 3080, In-Depth Analysis
# Undisputed with AMD Ryzen 9 5900X + NVIDIA GeForce RTX 3080
The AMD Ryzen 9 5900X paired with the NVIDIA GeForce RTX 3080 delivers a formidable combination for Undisputed, a sports title released on 2023-10-10. This pairing ranks 1058 out of 3718 tested combos in the game, placing it comfortably in the upper third of all systems evaluated. The data shows that this configuration excels at high refresh rates across most resolutions, with the RTX 3080's 10 GB GDDR6X memory and the 5900X's 12-core/24-thread Zen 3 architecture combining to produce exceptional frame rates. The benchmark results reveal a system that handles 1080p and 1440p with ease, while 4K remains entirely playable at most settings. The measured FPS figures indicate that this combo is well-balanced, though resolution scaling exposes where each component’s limits begin to surface.
FAQ
Q: What is the combo rank of this system in Undisputed?
A: This combination ranks 1058 out of 3718 tested combos in Undisputed, placing it in the top 28% of all tested configurations. The data indicates a strong overall position, though there are many faster systems above it.
Q: How does the RTX 3080 compare to its nearest rivals in average benchmark score?
A: The RTX 3080’s average benchmark score is 23172, which is 0.3% lower than the NVIDIA P106-100 (23249) and 0.3% lower than the AMD Radeon Pro Vega 16 (23250). It also sits 0.4% below the AMD Radeon RX 6600M (23273) and 0.4% below the AMD Radeon R9 M290X (23276). These deltas are all within a narrow band, showing near-parity with those GPUs in aggregate benchmarks.
Q: What are the peak measured frame rates at 1080p?
A: The highest measured average FPS at 1920x1080 is 359 on Low settings. Medium settings produce 258 average FPS with a minimum of 219 and maximum of 297. High settings reach 214 average FPS, while Ultra drops to 137 average FPS.
Q: How does the CPU’s single-thread performance compare to its multi-thread performance?
A: The Ryzen 9 5900X scores 941 in 3dmark single-thread and 250 in Cinebench R15 single-core, while multi-thread scores are substantially higher: 10075 in 3dmark max threads and 2695 in Cinebench R15 multicore. This indicates strong scaling across its 12 cores and 24 threads.
Q: What is the GPU’s memory configuration?
A: The RTX 3080 features 10 GB of GDDR6X memory on a 320-bit bus, with memory clocks running at 1188 MHz (19 Gbps effective). This provides 760.3 GB/s of memory bandwidth, which supports the high frame rates observed in the measured data.
Q: Does this system maintain playable frame rates at 4K Ultra?
A: At 3840x2160 Ultra settings, the average FPS is 63, which is technically playable but noticeably lower than other settings. The 4K High preset delivers 98 average FPS, while Medium reaches 118 and Low hits 164, showing that Ultra is the most demanding preset at this resolution.
GPU Role
The NVIDIA GeForce RTX 3080 is built on the Ampere architecture using the GA102 chip, fabricated on Samsung’s 8 nm process with 28,300 million transistors on a 628 mm² die. Its base clock runs at 1440 MHz with a boost clock of 1710 MHz, and the memory operates at 1188 MHz with 19 Gbps effective speed. The 10 GB GDDR6X frame buffer on a 320-bit bus delivers 760.3 GB/s of bandwidth, which proves critical for Undisputed’s texture-heavy scenes and particle effects during boxing matches.
The GPU’s 8704 shading units, 272 TMUs, and 96 ROPs provide the raw compute throughput needed for the game’s rendering pipeline. With 68 RT cores and 272 tensor cores, the card supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, all of which the game can leverage for modern rendering features. The FP32 compute rating of 29.77 TFLOPS gives context for how quickly the GPU processes the geometry and lighting calculations typical of a sports title.
In the measured FPS data, the RTX 3080’s role becomes evident when comparing settings at the same resolution. At 1920x1080, the jump from Low (359 FPS) to Ultra (137 FPS) represents a 62% reduction in average frame rate, illustrating how the GPU’s workload scales with preset complexity. At 2560x1440, the same settings range from 259 FPS Low to 99 FPS Ultra, and at 3840x2160, from 164 FPS Low to 63 FPS Ultra. These numbers show that the GPU handles lower presets with massive headroom, while Ultra settings at higher resolutions begin to strain the 10 GB memory capacity.
The GPU’s percentile rank of 68 versus all GPUs indicates it sits above the median but not at the top tier. Its average benchmark score of 23172 places it within 0.4% of several rival cards, including the AMD Radeon RX 6600M and AMD Radeon R9 M290X, though those comparisons reflect synthetic workloads rather than game-specific performance. The RTX 3080’s 320 W TDP and dual-slot design with a 1x 12-pin power connector suggest it requires robust cooling and power delivery, which is consistent with the sustained performance observed in the FPS data.
CPU Role
The AMD Ryzen 9 5900X is a 12-core, 24-thread processor from the 5000 series, built on the Zen 3 architecture with the Vermeer codename. Fabricated on TSMC’s 7 nm process with 8,300 million transistors across two 74 mm² dies, it operates at a base clock of 3.70 GHz and a boost clock of 4.80 GHz. The CPU’s 64 MB of L3 cache and per-core 64 KB L1 and 512 KB L2 caches provide ample fast storage for game logic and physics calculations.
In synthetic benchmarks, the 5900X demonstrates strong multi-threaded capability with a Cinebench R23 multicore score of 16262 and Geekbench multicore score of 14118. Single-thread performance is also respectable, with Cinebench R23 single-core at 1527 and Geekbench single-core at 2083. The 3dmark results show scaling from 941 in single-thread to 10075 in max threads, indicating that the CPU effectively utilizes its 12 cores when the workload demands it.
For Undisputed, a sports simulation that tracks boxer movements, physics interactions, and AI behaviors, the CPU’s thread count and clock speed both matter. The 105 W TDP and dual-channel DDR4 memory support (with 51.2 GB/s bandwidth) are standard for this generation. The CPU’s percentile rank of 87 versus all CPUs places it well above average, and its average benchmark score of 41376 sits within 0.5% of rivals like the Intel Core i7-14650HX (41576) and Intel Core Ultra 7 366H (41263).
The measured FPS data suggests that at 1080p Low settings, where GPU load is minimal, the system reaches 359 FPS, indicating that the CPU can feed frames fast enough to avoid bottlenecking even at very high frame rates. The 137 FPS at 1080p Ultra and 99 FPS at 1440p Ultra show that the CPU maintains adequate performance as GPU load increases. The 5900X’s boost clock of 4.80 GHz likely contributes to the consistent frame times observed across different presets, though the data does not include per-frame variance metrics beyond the min/max values recorded for Medium settings.
How This Combo Ranks
The combo rank of 1058 out of 3718 tested combos places this system in the 71st percentile of all configurations tested in Undisputed. This means roughly 29% of tested combos outperform it, while the majority of systems fall below this pairing. The ranking reflects a balanced configuration where neither component dramatically drags down overall performance.
The CPU’s percentile of 87 versus all CPUs is notably higher than the GPU’s percentile of 68 versus all GPUs. This asymmetry suggests that the CPU is the stronger component relative to its peers, while the GPU, though capable, has more headroom for improvement within the overall system. The combo rank of 1058 indicates that many systems with faster GPUs but similar or weaker CPUs achieve higher positions, implying that the RTX 3080 may be the limiting factor in this pairing for Undisputed.
The nearest rival GPUs in synthetic benchmarks—the NVIDIA P106-100, AMD Radeon Pro Vega 16, AMD Radeon RX 6600M, and AMD Radeon R9 M290X—all have average scores within 0.4% of the RTX 3080. However, these comparisons are based on aggregate benchmarks rather than Undisputed-specific performance. The measured FPS data shows that this combo delivers playable frame rates across all tested settings, with the weakest result being 63 FPS at 4K Ultra. This suggests that while the combo’s rank is not near the top, it still provides a smooth experience for most users.
Measured FPS Breakdown
At 1920x1080, the system delivers its highest frame rates. Low settings produce 359 average FPS, which is an extreme figure indicating that the CPU and GPU are both operating well within their limits. Medium settings yield 258 average FPS with a minimum of 219 and maximum of 297, showing consistent frame delivery. High settings reach 214 average FPS, and Ultra drops to 137 average FPS. The progression from Low to Ultra represents a 62% decrease in average FPS, which is substantial but expected given the increased rendering demands.
At 2560x1440, the frame rates remain high but show more variation. Low settings achieve 259 average FPS, which is still exceptionally fast. Medium settings deliver 187 average FPS with a minimum of 159 and maximum of 215. High settings produce 154 average FPS, and Ultra falls to 99 average FPS. The drop from Low to Ultra at this resolution is 62%, matching the 1080p scaling pattern. Notably, the 1440p Medium minimum of 159 FPS suggests that even during demanding scenes, the system maintains smooth performance.
At 3840x2160, the frame rates decrease more sharply. Low settings achieve 164 average FPS, which is still very playable. Medium settings produce 118 average FPS with a minimum of 100 and maximum of 136. High settings reach 98 average FPS, and Ultra drops to 63 average FPS. The 4K Ultra result is the lowest measured figure across all configurations, and while 63 FPS is technically above the 60 FPS threshold, it leaves little headroom for demanding scenes. The 4K Low to Ultra decrease is 62% as well, consistent with the other resolutions.
The Medium settings at each resolution include min/max data, which provides insight into frame time consistency. At 1080p Medium, the range is 219-297 FPS, a spread of 78 FPS. At 1440p Medium, the range is 159-215 FPS, a spread of 56 FPS. At 4K Medium, the range is 100-136 FPS, a spread of 36 FPS. The narrower spread at higher resolutions suggests that the GPU becomes more consistently loaded, reducing frame time spikes.
Settings Recommendations
Based on the measured FPS data, the best experience depends on the target resolution and desired frame rate consistency. At 1920x1080, Ultra settings at 137 average FPS provide a high-quality visual experience while still maintaining frame rates well above 60 FPS. For users prioritizing maximum smoothness, High settings at 214 average FPS offer a 56% improvement over Ultra while likely retaining most visual fidelity. Medium settings at 258 average FPS are ideal for competitive play where every frame matters, though the visual compromises may be noticeable.
At 2560x1440, High settings at 154 average FPS strike an excellent balance between visual quality and performance. Ultra at 99 average FPS remains playable and provides the best visuals, but the drop below 100 FPS may be noticeable on high-refresh-rate displays. Medium at 187 average FPS is another strong option for users who prefer higher frame rates over maximum detail. Low at 259 FPS is excessive for most scenarios unless the user has a 240 Hz or higher monitor.
At 3840x2160, High settings at 98 average FPS offer the best combination of visual quality and playability. Medium at 118 average FPS provides additional headroom while still looking good, and Low at 164 FPS is suitable for users who prioritize frame rate above all else. Ultra at 63 average FPS is borderline playable, with the minimum likely dipping below 60 FPS during intense action sequences, so it is recommended only for users who prioritize absolute visual fidelity and can tolerate occasional frame drops.
For a balanced experience across all resolutions, High settings appear to be the sweet spot. At 1080p High (214 FPS), 1440p High (154 FPS), and 4K High (98 FPS), the system maintains frame rates that are smooth on most displays while delivering a high level of visual detail. Medium settings are the safest choice for maintaining high frame rates at 4K, while Ultra is best reserved for 1080p or users with adaptive sync displays who can tolerate lower frame rates.
Resolution Scaling
The FPS scaling from 1080p to 4K reveals how the system’s components respond to increasing resolution demands. At Low settings, the average FPS drops from 359 at 1080p to 259 at 1440p (a 28% decrease) and then to 164 at 4K (a 37% decrease from 1440p). The overall drop from 1080p to 4K at Low is 54%. At Medium settings, the progression is 258 FPS at 1080p, 187 at 1440p (a 28% decrease), and 118 at 4K (a 37% decrease from 1440p), for a total drop of 54%. At High settings, 214 FPS at 1080p drops to 154 at 1440p (a 28% decrease) and then to 98 at 4K (a 36% decrease), totaling 54%. At Ultra settings, 137 FPS at 1080p falls to 99 at 1440p (a 28% decrease) and then to 63 at 4K (a 36% decrease), again totaling 54%.
The consistent 28% decrease from 1080p to 1440p and roughly 36-37% decrease from 1440p to 4K across all settings indicates that the GPU is the primary scaling factor. The RTX 3080’s 10 GB memory and 760.3 GB/s bandwidth become more stressed as pixel count increases, while the CPU’s frame generation capability remains sufficient even at 4K Low (164 FPS). The fact that 4K Low produces higher FPS than 1080p Ultra (164 vs. 137) suggests that the GPU’s workload at 4K Low is less demanding in terms of shader complexity, despite the higher pixel count.
The resolution scaling data implies that the system is GPU-limited at higher resolutions, particularly at 4K Ultra where the average FPS drops to 63. At 1080p Low, the 359 FPS figure suggests the CPU is approaching its frame delivery limit, though the data does not indicate whether the CPU or GPU is the bottleneck at that extreme. The 5900X’s 12 cores and boost clock of 4.80 GHz likely provide ample headroom for most scenarios, but the RTX 3080’s mid-tier position (68th percentile) means that resolution increases will disproportionately affect performance. Users seeking higher 4K frame rates would need a more powerful GPU, while those targeting 1080p or 1440p with high refresh rates will find this combo well-suited for Undisputed.
Hardware Specifications
AMD Ryzen 9 5900X
NVIDIA GeForce RTX 3080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 9 5900X + NVIDIA GeForce RTX 3080 in Undisputed
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 164.0 |
| 3840x2160 | Medium | 118.0 |
| 3840x2160 | High | 98.0 |
| 3840x2160 | Ultra | 63.0 |
| 2560x1440 | Low | 259.0 |
| 2560x1440 | Medium | 187.0 |
| 2560x1440 | High | 154.0 |
| 2560x1440 | Ultra | 99.0 |
| 1920x1080 | Low | 359.0 |
| 1920x1080 | Medium | 258.0 |
| 1920x1080 | High | 214.0 |
| 1920x1080 | Ultra | 137.0 |
Undisputed with Ryzen 9 5900X + Other GPUs
See how Undisputed performs with the same CPU but different graphics cards.
Undisputed with RTX 3080 + Other CPUs
See how Undisputed performs with the same GPU but different processors.
Other Games with Ryzen 9 5900X + RTX 3080
Explore FPS benchmarks for other games using this same hardware combination.