Undisputed
This combination delivers exceptional performance with an average of 216 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 77 | 121 | 142 | 203 |
| 1440p QHD | 125 | 189 | 230 | 316 |
| 1080p Full HD | 166 | 265 | 317 | 441 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Undisputed with AMD Ryzen 7 5700 + NVIDIA GeForce RTX 4070 Ti, In-Depth Analysis
The AMD Ryzen 7 5700 paired with the NVIDIA GeForce RTX 4070 Ti delivers a dominant performance profile in Undisputed, with measured frame rates that saturate even high-refresh-rate displays across all tested resolutions. The data set, comprising 12 measured configurations, shows that this combo ranks in the 86th percentile of all tested system combinations for this title. The benchmark results indicate a configuration that is heavily GPU-bound at higher settings, but with surprising headroom at lower presets that suggests a robust balance for the game’s physics-based boxing simulation.
Settings Recommendations
The measured FPS rows provide a clear hierarchy of experience across the four available presets. At 1080p, the Ultra preset delivers an average of 166.1 FPS, which is more than sufficient for any high-refresh-rate monitor. However, the jump to High at the same resolution yields 264.7 FPS, a 59% improvement over Ultra, while the Medium preset reaches 316.8 FPS. The Low preset at 1080p produces 440.7 FPS, which is beyond the refresh rate of virtually all consumer displays, making it a less practical choice for visual fidelity.
At 1440p, the pattern shifts slightly. Ultra maintains a playable 124.6 FPS, while High rises to 188.5 FPS. Medium hits 230.2 FPS, and Low reaches 316.2 FPS. For 4K, the Ultra preset drops to 76.8 FPS, which is still above the 60 FPS threshold but begins to show the GPU’s limits under maximum load. High at 4K produces 120.5 FPS, a substantial 57% uplift over Ultra, while Medium achieves 142.4 FPS and Low reaches 203.3 FPS.
The optimal experience per the measured data is the High preset across all resolutions. This setting consistently provides frame rates that are 55-60% higher than Ultra while retaining a level of graphical quality that is clearly distinct from the Medium and Low presets. At 1080p, High’s 264.7 FPS leaves ample headroom for streaming or recording overhead, and at 1440p, the 188.5 FPS figure comfortably exceeds the 144 Hz class of monitors. For 4K, High’s 120.5 FPS is the best balance of visual fidelity and smoothness, because Ultra’s 76.8 FPS, while playable, approaches the lower bound of what is considered high-performance for competitive play. The data suggests that Ultra is a showcase preset, not a competitive one, given the substantial FPS cost it incurs.
GPU Role
The NVIDIA GeForce RTX 4070 Ti is the clear performance driver in this configuration, particularly as resolution and settings scale upward. The GPU’s 12 GB of GDDR6X memory on a 192-bit bus, with a bandwidth of 504.2 GB/s, provides ample capacity and throughput for the game’s textures and geometry at 4K. This memory configuration is sufficient even at the Ultra preset, where the 76.8 FPS result is more likely a compute limitation than a memory capacity issue.
The GPU’s clock behavior is characterized by a base clock of 2310 MHz and a boost clock of 2610 MHz. The Ada Lovelace architecture, built on a 5 nm process, delivers a raw FP32 throughput of 40.09 TFLOPS. This computational ceiling is what governs the Ultra preset performance. The measured data shows a clear scaling pattern: moving from 1080p Ultra (166.1 FPS) to 1440p Ultra (124.6 FPS) represents a 25% reduction, and then to 4K Ultra (76.8 FPS) another 38% reduction. This non-linear scaling indicates that the GPU’s shading units and ROPs (80 ROPs) become progressively more saturated as pixel count increases.
The GPU’s 60 RT cores and 240 tensor cores are present, but Undisputed is not a ray-tracing-heavy title based on the available data. The measured results are all rasterized performance, and the GPU’s 208.8 GPixel/s pixel rate and 626.4 GTexel/s texture rate are the relevant metrics for this workload. The 285 W TDP and suggested 600 W PSU indicate a power-hungry part, but the performance per frame is exceptional, as evidenced by the 440.7 FPS result at 1080p Low. This suggests that even at the lowest settings, the rendering pipeline is not bottlenecked by CPU-side draw calls, allowing the GPU to fully express its raw fill rate.
FAQ
Q: What is the best resolution to use if I want to stay above 100 FPS at all times?
A: Based on the measured data, 1440p High delivers 188.5 FPS, and 4K High delivers 120.5 FPS. If you insist on 4K, High is the only preset that exceeds 100 FPS, as Ultra drops to 76.8 FPS.
Q: How much performance do I lose by using Ultra instead of High at 1080p?
A: The measured data shows a drop from 264.7 FPS (High) to 166.1 FPS (Ultra), which is a 37% reduction. This is a significant trade-off for increased visual detail.
Q: Is the RTX 4070 Ti the limiting component at 4K?
A: The data suggests yes. At 4K, the FPS scales from 203.3 (Low) to 76.8 (Ultra), showing a 62% performance spread across settings. This wide variation indicates the GPU is the primary bottleneck, as the CPU (AMD Ryzen 7 5700) has sufficient headroom at lower settings.
Q: Can this system handle a 240 Hz monitor at 1080p?
A: Yes, but only on the Low and Medium presets. The measured 1080p results are 440.7 FPS (Low) and 316.8 FPS (Medium). The High preset at 264.7 FPS also exceeds 240 Hz, but Ultra falls short at 166.1 FPS.
Q: How does the 4K Ultra result compare to the 1440p Ultra result?
A: The 4K Ultra result is 76.8 FPS, while 1440p Ultra is 124.6 FPS. This represents a 38% drop in frame rate when moving from 1440p to 4K at the same preset, highlighting the exponential cost of pixel rendering.
Q: Is there any scenario where the CPU becomes the bottleneck in this game?
A: The data does not indicate a CPU bottleneck. At 1080p Low, the system reaches 440.7 FPS, which is an extremely high frame rate. Even at this level, the AMD Ryzen 7 5700’s 8 cores and 16 threads are sufficient to keep the GPU fed, as the 3DMark max-thread score of 6617 suggests strong multi-threaded capability.
Measured FPS Breakdown
The measured FPS data provides a comprehensive view of the system’s performance envelope across nine distinct configurations (three resolutions × four settings, with one duplicate resolution/settings pair omitted for clarity).
1080p (1920x1080):
- Low: 440.7 FPS
- Medium: 316.8 FPS
- High: 264.7 FPS
- Ultra: 166.1 FPS
At 1080p, the system is clearly GPU-limited only at the Ultra preset. The jump from Low to Medium costs 124 FPS (28%), while Medium to High costs 52 FPS (16%). The High to Ultra transition is the steepest, costing 98.6 FPS (37%). This pattern suggests that the Ultra preset introduces rendering features that disproportionately tax the GPU’s shading units.
1440p (2560x1440):
- Low: 316.2 FPS
- Medium: 230.2 FPS
- High: 188.5 FPS
- Ultra: 124.6 FPS
At 1440p, the scaling is more linear. Each preset step reduces FPS by approximately 27-34%, with the smallest relative drop between Medium and High (18%). The Ultra preset at 124.6 FPS is still highly playable, but it is 34% slower than High, making High the more sensible choice for competitive integrity.
4K (3840x2160):
- Low: 203.3 FPS
- Medium: 142.4 FPS
- High: 120.5 FPS
- Ultra: 76.8 FPS
At 4K, the system’s performance drops become more pronounced. The Low to Medium transition costs 60.9 FPS (30%), and Medium to High costs 21.9 FPS (15%). The High to Ultra transition is the most severe, costing 43.7 FPS (36%). The Ultra preset’s 76.8 FPS is the only measured result below 100 FPS, confirming that this configuration is best suited for High settings at 4K.
Resolution Scaling
The resolution scaling behavior of this system reveals a predictable pattern of GPU-bound performance. Moving from 1080p to 1440p at the same settings yields the following FPS reductions: Low (440.7 → 316.2, -28%), Medium (316.8 → 230.2, -27%), High (264.7 → 188.5, -29%), and Ultra (166.1 → 124.6, -25%). These reductions are nearly uniform, averaging around 27%, which corresponds closely to the pixel count increase from 2.07 million pixels to 3.69 million pixels (a 78% increase in pixel load). The fact that FPS drops by only 27% while pixel count rises by 78% indicates that the GPU is not purely pixel-bound at these resolutions; memory bandwidth and cache efficiency are mitigating factors.
The transition from 1440p to 4K shows a different pattern. The FPS reductions are: Low (316.2 → 203.3, -36%), Medium (230.2 → 142.4, -38%), High (188.5 → 120.5, -36%), and Ultra (124.6 → 76.8, -38%). Here, the average reduction is 37%, while the pixel count increase from 3.69 million to 8.29 million is a 125% increase. The FPS drop is still less than the pixel count increase, but the gap narrows. This suggests that at 4K, the GPU’s 504.2 GB/s memory bandwidth and the 192-bit bus begin to become more significant limiting factors, as the rendering pipeline must fetch and process larger texture sets.
The limiting component analysis is clear: the GPU is the primary constraint at all settings and resolutions above 1080p Low. The CPU’s role is minimal, as evidenced by the 1080p Low result of 440.7 FPS, which is an extreme frame rate that would expose any CPU bottleneck. The AMD Ryzen 7 5700’s 3DMark single-thread score of 901 and multi-thread score of 6617 are more than adequate for this game’s requirements. The data indicates that Undisputed is a well-optimized title for modern hardware, and this specific combination of CPU and GPU offers a balanced experience where users can prioritize either visual fidelity (High/Ultra) or raw frame rate (Low/Medium) without encountering a hard system limitation.
Hardware Specifications
AMD Ryzen 7 5700
NVIDIA GeForce RTX 4070 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5700 + NVIDIA GeForce RTX 4070 Ti in Undisputed
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 203.3 |
| 3840x2160 | Medium | 142.4 |
| 3840x2160 | High | 120.5 |
| 3840x2160 | Ultra | 76.8 |
| 2560x1440 | Low | 316.2 |
| 2560x1440 | Medium | 230.2 |
| 2560x1440 | High | 188.5 |
| 2560x1440 | Ultra | 124.6 |
| 1920x1080 | Low | 440.7 |
| 1920x1080 | Medium | 316.8 |
| 1920x1080 | High | 264.7 |
| 1920x1080 | Ultra | 166.1 |
Undisputed with Ryzen 7 5700 + Other GPUs
See how Undisputed performs with the same CPU but different graphics cards.
Undisputed with RTX 4070 Ti + Other CPUs
See how Undisputed performs with the same GPU but different processors.
Other Games with Ryzen 7 5700 + RTX 4070 Ti
Explore FPS benchmarks for other games using this same hardware combination.