To The Core

To The Core

AVERAGE FPS
339
excellent

This combination delivers exceptional performance with an average of 339 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 142 176 203 240
1440p QHD 248 308 355 420
1080p Full HD 369 458 528 625

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 240
3840x2160 Medium 203
3840x2160 High 176
3840x2160 Ultra 142
2560x1440 Low 420
2560x1440 Medium 355
2560x1440 High 308
2560x1440 Ultra 248
1920x1080 Low 625
1920x1080 Medium 528
1920x1080 High 458
1920x1080 Ultra 369

To The Core with Intel Core Ultra 5 225 + NVIDIA GeForce RTX 5090, In-Depth Analysis

The pairing of the Intel Core Ultra 5 225 with the NVIDIA GeForce RTX 5090 produces a fascinating dataset in To The Core, an idle game that clearly scales aggressively with raw frame throughput. The measured results reveal a system that is overwhelmingly GPU-bound at lower resolutions, with the CPU becoming a more relevant factor only as the resolution and settings climb. This analysis breaks down the specific roles of each component, how they interact across the three tested resolutions, and what the final frame rates indicate about the overall system balance.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core Ultra 5 225 is a 10-core, 10-thread processor based on the Arrow Lake-S architecture, built on a 3 nm process node. Its base clock is 3.30 GHz, boosting up to 4.90 GHz, and it carries a 20 MB shared L3 cache. The processor’s benchmark results place it in the 85th percentile of all CPUs, with an average benchmark score of 36938. In a game like To The Core, which is an idle title, the workload often depends on consistent single-threaded responsiveness alongside the ability to manage background simulation logic.

The data suggests the CPU is not the primary bottleneck in most configurations. At 1080p with Low settings, the system achieves 625 FPS, a figure so high that it likely strains the CPU's ability to feed the GPU. The Ultra 5 225’s single-core performance, as evidenced by a Cinebench R23 single-core score of 3655, provides a strong foundation for this. However, the CPU’s multi-threaded capability, shown by a Cinebench R23 multi-core score of 25891, also plays a part in ensuring the game's background processes do not introduce stutter.

When compared to its nearest rivals, the processor's average score of 36938 is nearly identical to the AMD Ryzen 5 5600F, which scores 36945 (a 0% delta). It is also very close to the AMD Ryzen 5 5500X3D (37018, -0.2% delta) and the AMD Ryzen AI 7 PRO 450 (37093, -0.4% delta). This indicates that in raw processing power, the Ultra 5 225 is on par with these alternatives, meaning any performance differences in To The Core would likely stem from other system components or platform features rather than a decisive CPU advantage.

The core count is notable for a desktop part, with 10 physical cores and 10 threads. This configuration is interesting for an idle game, as the genre often benefits from having dedicated cores for various game systems (e.g., one for UI, one for logic, one for rendering). The absence of hyper-threading might seem like a limitation, but the high boost clock of 4.90 GHz helps mitigate that in single-thread-heavy scenarios. The PassMark single-thread score of 4412 reinforces the processor's strength in tasks that cannot be easily parallelized, which is crucial for maintaining high minimum frame rates in simulation-heavy titles.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 5090 is a monolithic powerhouse, equipped with 32 GB of GDDR7 memory on a 512-bit bus, providing 1.79 TB/s of bandwidth. The GPU’s architecture is Blackwell 2.0, fabricated on a 5 nm process, and it features 21760 shading units. Its clock speeds are a base of 2017 MHz and a boost of 2407 MHz. This hardware configuration places the GPU in the 92nd percentile of all GPUs, with a formidable average benchmark score of 79842.

In To The Core, the GPU’s role is paramount. The data shows that the RTX 5090 is capable of producing enormous frame rates, even at 4K. At 3840x2160 with Low settings, the system hits 240 FPS, which reflects the raw fill rate and compute power of the Blackwell architecture. The 32 GB VRAM buffer is unlikely to be a limiting factor in this title; the game's textures and assets can easily be stored locally, and the 1.79 TB/s bandwidth ensures that data can be streamed to the GPU cores without delay.

The GPU's benchmark scores in synthetic tests like Passmark G3D (39650) and Geekbench Vulkan (376728) indicate strong DirectX 12 and Vulkan performance, which aligns with the game's likely rendering API. The RTX 5090’s nearest rivals in the benchmark database include the NVIDIA Tesla P100 PCIe 16 GB (deltaPct 0.3) and the AMD Radeon RX 6850M XT (deltaPct 1.1), but these are professional or mobile parts; the RTX 5090's consumer-focused feature set still allows it to dominate in gaming workloads. The GPU’s high pixel rate of 423.6 GPixel/s and texture rate of 1,636.8 GTexel/s are the raw metrics that explain why even at 4K Ultra, the system maintains 142 FPS.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data across resolutions reveals a classic scaling pattern, but with an interesting twist at the top end. Moving from 1920x1080 to 2560x1440, and then to 3840x2160, shows a clear decline in average frame rates across all settings, but the magnitude of the drop suggests the system is shifting from a CPU-limited state to a GPU-limited one.

At 1080p Low, the system achieves 625 FPS. When we move to 1440p Low, the FPS drops to 420, a reduction of 32.8%. This is a substantial drop, but it indicates that the CPU was the primary limiter at 1080p, as the GPU had ample headroom. However, the transition from 1440p Low (420 FPS) to 4K Low (240 FPS) is a 42.9% drop, which is more significant and suggests the GPU is now becoming the bottleneck. The RTX 5090 is being saturated by the increased pixel count.

The same trend holds for High settings. At 1080p High, the system produces 458 FPS. At 1440p High, it drops to 308 FPS (-32.8%), and at 4K High, it falls to 176 FPS (-42.9%). This consistent pattern across settings indicates that the scaling factor is primarily resolution-driven. The CPU is capable of maintaining high frame rates, but as the resolution increases, the GPU's workload grows proportionally, making the graphics card the limiting component.

The most telling data point is the 4K Ultra result of 142 FPS. While this is still a very high frame rate, it represents a 61.6% drop from the 1080p Low result of 625 FPS. This significant reduction underscores that even with a top-tier GPU, the demands of 4K rendering cannot be fully offset by a strong CPU. The system is well-balanced, but the GPU is unequivocally the component that determines the final FPS ceiling at higher resolutions. The benchmark results indicate that to achieve the highest possible frame rates, users should prioritize lowering resolution over lowering settings.

How This Combo Ranks — use comboRankInGame vs other tested combos

Within the database of tested combinations for To The Core, the Intel Core Ultra 5 225 and NVIDIA GeForce RTX 5090 pairing ranks 67th out of 3725 combinations. This places it in the top 1.8% of all tested systems, which is an exceptional result. The rank reflects the combined ability of this CPU and GPU to push frame rates in this specific title.

The rank of 67 is interesting because it is not the absolute top, despite the RTX 5090 being the flagship consumer GPU. This suggests that other CPU combinations, likely with higher-end processors like the Core Ultra 9 or Ryzen 9 series, are able to extract slightly more performance from the RTX 5090, particularly at lower resolutions where CPU capability is more critical. The data shows that this combo is not bottlenecked at 4K, but at 1080p, the CPU's limits are more apparent.

For context, the CPU's nearest rivals have average scores within 0.5% of the Ultra 5 225. If paired with the RTX 5090, these rivals would likely achieve a very similar combo rank, potentially differing by only a few positions. This indicates that the CPU choice among these mid-to-high-end options has a minimal impact on the overall ranking in To The Core, as the GPU is the dominant factor. The 67th rank out of 3725 is a strong performance, and it validates the pairing as a high-end solution for this game, even if it does not claim the top spot.

FAQ

Q: What is the highest average frame rate recorded for this combination?

A: The highest average FPS is 625, achieved at 1920x1080 resolution with Low settings.

Q: Does the CPU or GPU become the bottleneck at 4K resolution?

A: The data shows that the GPU becomes the bottleneck at 4K. For example, at 4K Ultra, the system drops to 142 FPS, and the scaling from 1440p to 4K shows a larger percentage drop than from 1080p to 1440p, indicating the GPU is saturated.

Q: How does the Intel Core Ultra 5 225 compare to its nearest rival, the AMD Ryzen 5 5600F?

A: The average benchmark score for the Intel Core Ultra 5 225 is 36938, which is virtually identical to the AMD Ryzen 5 5600F's score of 36945, showing a 0% delta in performance.

Q: What is the minimum FPS recorded in the measured data?

A: The only minimum FPS values recorded are for Medium settings: 449 FPS at 1080p, 302 FPS at 1440p, and 173 FPS at 4K.

Q: Is the RTX 5090's 32 GB VRAM a limiting factor in this game?

A: No. The game is not likely to exceed the 32 GB VRAM capacity, and the 1.79 TB/s memory bandwidth ensures the GPU can process data quickly, so VRAM is not a bottleneck.

Q: What is the frame rate difference between Low and Ultra settings at 1440p?

A: At 2560x1440, Low settings yield 420 FPS, while Ultra settings yield 248 FPS, representing a 172 FPS difference (or a 40.9% reduction in performance).

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS data provides a comprehensive view of the system's performance envelope. The following breakdown details the exact average frame rates for each tested configuration.

At 1920x1080, the system delivers its highest frame rates across all settings. With Low settings, it achieves 625 FPS. Moving to Medium settings, the average FPS drops to 528, with a minimum of 449 and a maximum of 608. High settings yield 458 FPS, and Ultra settings produce 369 FPS. This shows a clear progression, where the performance penalty for Ultra over Low is 256 FPS.

At 2560x1440, the frame rates scale down proportionally. Low settings produce 420 FPS. Medium settings average 355 FPS, with a minimum of 302 and a maximum of 409. High settings yield 308 FPS, and Ultra settings produce 248 FPS. The difference between Low and Ultra at this resolution is 172 FPS.

At 3840x2160, the system still maintains very high frame rates, though the impact of higher settings is more pronounced. Low settings yield 240 FPS. Medium settings average 203 FPS, with a minimum of 173 and a maximum of 234. High settings produce 176 FPS, and Ultra settings result in 142 FPS. The gap between Low and Ultra at 4K is 98 FPS, which shows that the GPU is working harder to maintain performance.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured data, the optimal settings depend on the user's display and performance goals. The data shows that the system is capable of high frame rates at all settings, but the choice of preset should be guided by the balance between visual fidelity and frame rate.

For users with a 1080p display, the High preset at 458 FPS is an excellent choice, as it provides a significant improvement in visual quality over Medium (528 FPS) while still delivering a frame rate that far exceeds any display's refresh rate. The jump to Ultra (369 FPS) offers diminishing returns in visual polish for a 19.4% reduction in FPS compared to High. The Low preset (625 FPS) is only useful for competitive scenarios where every single frame matters, but the visual sacrifice is substantial.

At 1440p, the High preset at 308 FPS is the recommended sweet spot. It provides enough headroom for high-refresh-rate monitors (240Hz+) while offering good visual quality. The Medium preset (355 FPS) is also viable if the user prefers maximum fluidity. Ultra settings (248 FPS) still clear the 240Hz threshold, but the extra load on the GPU is evident. The Low preset (420 FPS) is overkill for most displays and sacrifices too much visual quality.

For 4K displays, the Ultra preset at 142 FPS is surprisingly playable, especially for a game that doesn't require twitch reflexes. However, the High preset at 176 FPS offers a better balance, providing a 24% performance boost over Ultra with a minor visual downgrade. The Medium preset (203 FPS) is the best choice for users with high-refresh-rate 4K monitors (144Hz or higher), as it ensures the frame rate stays well above the refresh rate. The Low preset (240 FPS) is not recommended as it introduces a significant visual compromise for a marginal FPS gain over Medium.

Hardware Specifications

Intel Core Ultra 5 225

Cores / Threads 10 / 10
Base Clock 3300 MHz
Boost Clock 4900 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 5090

VRAM 32 GB GDDR7
Base Clock —
Boost Clock 2407 MHz MHz
TDP 575 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 225 + NVIDIA GeForce RTX 5090 in To The Core

Resolution Settings Avg FPS
3840x2160 Low 240.0
3840x2160 Medium 203.0
3840x2160 High 176.0
3840x2160 Ultra 142.0
2560x1440 Low 420.0
2560x1440 Medium 355.0
2560x1440 High 308.0
2560x1440 Ultra 248.0
1920x1080 Low 625.0
1920x1080 Medium 528.0
1920x1080 High 458.0
1920x1080 Ultra 369.0

To The Core with iUltra 5 225 + Other GPUs

See how To The Core performs with the same CPU but different graphics cards.

To The Core with RTX 5090 + Other CPUs

See how To The Core performs with the same GPU but different processors.

Other Games with iUltra 5 225 + RTX 5090

Explore FPS benchmarks for other games using this same hardware combination.