The Technomancer
This combination delivers exceptional performance with an average of 121 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 45 | 58 | 67 | 88 |
| 1440p QHD | 82 | 105 | 123 | 160 |
| 1080p Full HD | 125 | 160 | 188 | 245 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
The Technomancer with Intel Core Ultra 9 275HX + NVIDIA GeForce RTX 5090 Mobile, In-Depth Analysis
# The Technomancer with Intel Core Ultra 9 275HX + NVIDIA GeForce RTX 5090 Mobile
This combination of the Intel Core Ultra 9 275HX and NVIDIA GeForce RTX 5090 Mobile delivers a benchmark performance profile that places it in the 79th percentile of tested combos for The Technomancer, ranking 779th out of 3,696 total configurations. The data indicates a system that excels at high-refresh 1080p and 1440p gaming, while 4K Ultra settings push the GPU to its limits, resulting in playable but not optimal frame rates. The measured FPS values across four settings presets and three resolutions reveal a component pairing where the GPU is the primary scaling factor, with the CPU's 24 cores and 5.40 GHz boost clock providing ample headroom even at lower resolutions.
How This Combo Ranks
The combo rank of 779 out of 3,696 tested configurations places this system in the top 21% of all pairings evaluated for The Technomancer. This percentile ranking reflects a hardware combination that handles the game's demands consistently well across most scenarios, though it does not reach the absolute top tier of performance.
The Intel Core Ultra 9 275HX itself holds a 94th percentile ranking among all CPUs in the benchmark database, with an average benchmark score of 67,469. Its nearest rivals in aggregate CPU performance include the Intel Xeon w5-3525 (average score 67,673, only 0.3% higher), the AMD EPYC 4484PX (67,822, 0.5% higher), and the AMD Ryzen Threadripper PRO 5955WX (67,868, 0.6% higher). The Intel Xeon 6515P trails by 0.7% with a score of 67,006. These tight margins — all within 0.7% — indicate the Core Ultra 9 275HX sits in a densely packed performance cluster where architectural differences yield negligible aggregate score separation.
For the GPU, the RTX 5090 Mobile achieves an 84th percentile ranking among all GPUs, with an average benchmark score of 45,152. Its nearest rivals are the AMD Radeon Pro 5500 XT (45,384, 0.5% higher), the NVIDIA GeForce RTX 4070 Ti (44,795, 0.8% lower), the Intel Arc A730M (45,592, 1.0% higher), and the NVIDIA RTX 5880 Ada Generation (45,972, 1.8% higher). The GPU's percentile placement is notably lower than the CPU's, suggesting the graphics card is the more limiting factor in this pairing for The Technomancer's specific workload.
The game's release in 2016 means it predates both the CPU (released January 2025) and GPU (released March 2025) by nearly a decade. This generational gap likely explains why the combo does not crack the top percentile — The Technomancer's engine may not fully utilize the modern hardware's capabilities, particularly the CPU's 24 threads or the GPU's advanced features like ray tracing cores and tensor cores.
FAQ
Q: What is the highest average FPS achieved by this combo in The Technomancer?
A: The maximum measured average FPS is 245, achieved at 1920x1080 resolution with Low settings. At the same resolution, Medium settings deliver 188 FPS, High delivers 160 FPS, and Ultra delivers 125 FPS.
Q: How does the combo rank against other tested configurations?
A: This combo ranks 779th out of 3,696 total tested combinations, placing it in the 79th percentile. The CPU ranks in the 94th percentile among all CPUs, while the GPU ranks in the 84th percentile among all GPUs.
Q: Is the RTX 5090 Mobile's 24 GB VRAM sufficient for 4K gaming in this title?
A: The 24 GB GDDR7 memory is more than adequate for The Technomancer. At 3840x2160 with Ultra settings, the combo still achieves 45 FPS average, and at High settings it reaches 58 FPS, indicating memory capacity is not a bottleneck even at the highest demands.
Q: What are the CPU's benchmark scores relative to its nearest rivals?
A: The Core Ultra 9 275HX scores 67,469 on average benchmark, which is within 0.7% of all four nearest rivals. The Intel Xeon w5-3525 is 0.3% higher, AMD EPYC 4484PX is 0.5% higher, AMD Ryzen Threadripper PRO 5955WX is 0.6% higher, and Intel Xeon 6515P is 0.7% lower.
Q: Does the GPU outperform its nearest rivals by a significant margin?
A: No. The RTX 5090 Mobile's average benchmark score of 45,152 is within 1.8% of all nearest rivals. The AMD Radeon Pro 5500 XT is 0.5% higher, NVIDIA GeForce RTX 4070 Ti is 0.8% lower, Intel Arc A730M is 1.0% higher, and NVIDIA RTX 5880 Ada Generation is 1.8% higher.
Q: What is the lowest FPS value recorded in the measured data?
A: The lowest minimum FPS recorded is 57, observed at 3840x2160 resolution with Medium settings. The corresponding average FPS at that configuration is 67, with a maximum of 78.
GPU Role
The NVIDIA GeForce RTX 5090 Mobile is built on the Blackwell 2.0 architecture using TSMC's 5 nm process, with a chip containing 45,600 million transistors on a 378 mm² die. The GPU operates at a base clock of 990 MHz and a boost clock of 1515 MHz, with memory clocked at 1750 MHz (28 Gbps effective). These clock speeds are relatively modest compared to desktop counterparts, reflecting the mobile form factor's thermal constraints, yet the 24 GB of GDDR7 memory on a 256-bit bus provides 896.0 GB/s of bandwidth — a substantial figure for sustained texture streaming in an open-world Action RPG like The Technomancer.
The GPU's shading resources include 10,496 shading units, 328 TMUs, and 112 ROPs, delivering a pixel rate of 169.7 GPixel/s and a texture rate of 496.9 GTexel/s. The FP32 performance of 31.80 TFLOPS (with FP16 at 31.80 TFLOPS at 1:1 ratio) provides the raw compute headroom needed for the game's physics and particle effects. With 82 ray tracing cores and 328 tensor cores, the GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, though The Technomancer's 2016 release means these advanced features likely see limited utilization.
The GPU's TDP is rated at 95 W, which is notably low for a 50-series flagship mobile part, suggesting power efficiency is prioritized over raw clock speeds. This power envelope, combined with the PCIe 5.0 x16 interface, positions the card as a high-bandwidth, power-conscious solution. The measured FPS data shows the GPU handles 1080p and 1440p with ease — at 1920x1080 even Ultra settings produce 125 FPS average — but at 3840x2160 Ultra the frame rate drops to 45 FPS, indicating the 24 GB VRAM and 896.0 GB/s bandwidth are sufficient but the shading throughput becomes the limiting factor at 4K.
The GPU's benchmark scores corroborate this: a 3DMark Steel Nomad DX12 score of 5,871, Geekbench OpenCL score of 201,834, and Vulkan score of 198,405. The PassMark G3D score of 30,034 places it in the 84th percentile, though its nearest rivals include the RTX 4070 Ti (0.8% lower) and Intel Arc A730M (1.0% higher), indicating the 5090 Mobile's performance is competitive but not dominant in synthetic benchmarks.
Measured FPS Breakdown
At 1920x1080 resolution, the combo demonstrates exceptional performance across all presets. Low settings produce an average of 245 FPS, Medium delivers 188 FPS with a minimum of 160 and maximum of 216, High achieves 160 FPS, and Ultra reaches 125 FPS. These figures indicate the GPU is not the bottleneck at this resolution; even the most demanding preset maintains frame rates well above 120 FPS, making high-refresh displays fully usable.
Moving to 2560x1440, the performance remains strong but shows the expected scaling. Low settings average 160 FPS, Medium averages 123 FPS (minimum 104, maximum 141), High averages 105 FPS, and Ultra averages 82 FPS. The gap between Low and Ultra at 1440p is 78 FPS, representing a 49% reduction from the Low preset. This widening spread suggests the GPU is beginning to feel the resolution increase, though all presets remain playable.
At 3840x2160, the performance drops significantly. Low settings average 88 FPS, Medium averages 67 FPS (minimum 57, maximum 78), High averages 58 FPS, and Ultra averages 45 FPS. The Ultra preset's 45 FPS average falls below the 60 FPS threshold commonly considered smooth, while High at 58 FPS is marginal. Low and Medium remain viable for 4K gaming, but the data clearly shows the GPU's limits.
The Medium preset is the only one with complete min/max data across all three resolutions, providing insight into frame pacing. At 1080p, Medium ranges from 160 to 216 FPS (average 188), at 1440p it ranges from 104 to 141 FPS (average 123), and at 4K it ranges from 57 to 78 FPS (average 67). The frame time consistency degrades with resolution, with the 4K range of 21 FPS representing a 31% variance from the average, versus a 30% variance at 1440p and 30% at 1080p.
Resolution Scaling
The FPS drop from 1080p to 4K is substantial and reveals the scaling characteristics of this combo. At Low settings, the average FPS decreases from 245 at 1080p to 160 at 1440p (a 35% reduction) and then to 88 at 4K (a 45% reduction from 1440p). The total decrease from 1080p to 4K at Low is 157 FPS, or 64%.
For Medium settings, the progression is 188 FPS at 1080p, 123 FPS at 1440p (35% lower), and 67 FPS at 4K (46% lower from 1440p). The total reduction from 1080p to 4K is 121 FPS, or 64%. High settings follow a similar pattern: 160 FPS at 1080p, 105 FPS at 1440p (34% lower), and 58 FPS at 4K (45% lower from 1440p), totaling 102 FPS or 64% reduction.
Ultra settings show the steepest absolute decline but a similar relative pattern: 125 FPS at 1080p, 82 FPS at 1440p (34% lower), and 45 FPS at 4K (45% lower from 1440p), totaling 80 FPS or 64% reduction. The consistency of the percentage drops — all settings showing roughly 34-35% reduction from 1080p to 1440p and 45-46% further reduction to 4K — indicates a uniform scaling behavior governed primarily by pixel count.
This scaling profile suggests the GPU is the limiting component across all resolutions. The 4K pixel count (8.29 million) is 2.25 times that of 1440p (3.69 million), and the observed FPS drops of roughly 45% align with this pixel load increase. Similarly, 1440p has 1.78 times the pixels of 1080p, and the observed 34-35% FPS reduction matches this scaling. The CPU's role appears minimal — if the CPU were the bottleneck, the FPS would plateau at lower resolutions rather than scale linearly with pixel count.
Settings Recommendations
For the best measured experience, the Medium preset at 2560x1440 offers the optimal balance of visual quality and performance. At this configuration, the combo achieves 123 FPS average with a minimum of 104 FPS, ensuring consistent frame delivery without dipping below 100 FPS. The 104 FPS minimum indicates the system rarely stutters, making this ideal for fast-paced combat in an Action RPG.
At 1920x1080, the Ultra preset at 125 FPS average is fully playable and provides the highest visual fidelity without sacrificing smoothness. The 125 FPS average leaves headroom above the 120 Hz refresh threshold, and since no minimum FPS data is recorded, the experience is likely consistent. For players prioritizing maximum frame rates, the Low preset at 245 FPS is available, though the visual trade-offs are substantial.
For 4K gaming, the Low preset at 88 FPS average is the only configuration that maintains high smoothness. The Medium preset at 67 FPS average with a 57 FPS minimum is acceptable for slower exploration but may feel less responsive during combat. The High preset at 58 FPS and Ultra at 45 FPS are below the 60 FPS threshold and are not recommended for action sequences.
The data suggests the GPU's 24 GB VRAM is not the limiting factor at any resolution — even at 4K Ultra with 45 FPS, the frame rate is constrained by shading throughput rather than memory capacity. The Medium preset at 1440p emerges as the sweet spot, delivering 123 FPS average with a 104 FPS minimum, which is 47% faster than the 4K Medium configuration and 50% faster than the 1440p Ultra setup. This configuration provides high visual quality with substantial performance margin.
CPU Role
The Intel Core Ultra 9 275HX is a 24-core, 24-thread processor based on the Arrow Lake architecture, manufactured on TSMC's 3 nm process with 17,800 million transistors on a 243 mm² die. It operates at a base clock of 2.70 GHz and boosts to 5.40 GHz, with a TDP of 55 W. The cache hierarchy includes 192 KB L1 per core, 3 MB L2 per core, and 36 MB of shared L3 cache. Memory support is dual-channel DDR5 with 102.4 GB/s bandwidth, and the CPU connects via PCIe Gen 5 with 20 lanes.
For The Technomancer, a 2016 title, the CPU's 24 threads are likely underutilized, as games of that era typically scale to 4-8 threads. However, the high boost clock of 5.40 GHz ensures strong single-thread performance, which is critical for game logic and physics. The CPU's benchmark scores reflect this: Cinebench R23 multi-core score of 35,589 and single-core score of 2,204, Geekbench multi-core of 20,795 and single-core of 2,458. PassMark single-thread score of 4,713 indicates robust per-core performance.
The CPU's aggregate benchmark score of 67,469 places it in the 94th percentile, and its nearest rivals are all within 0.7%, suggesting the Core Ultra 9 275HX is competitive with workstation-class processors. However, the measured FPS data for The Technomancer shows no CPU bottleneck — at 1080p Low with 245 FPS, the CPU maintains frame delivery, and the consistent scaling across resolutions indicates the GPU is the primary constraint.
The 36 MB L3 cache and 102.4 GB/s memory bandwidth provide ample data throughput for game assets, while the 24 threads handle background tasks without contention. The CPU's 55 W TDP is modest, enabling sustained performance in mobile chassis without thermal throttling. In this combination, the CPU provides a stable foundation that never limits the GPU's output, even at 1080p High where the 160 FPS average requires rapid draw call processing. The data shows the CPU is more than sufficient for this game, with the GPU's 24 GB VRAM and 10496 shading units determining the final frame rates.
Hardware Specifications
Intel Core Ultra 9 275HX
NVIDIA GeForce RTX 5090 Mobile
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 9 275HX + NVIDIA GeForce RTX 5090 Mobile in The Technomancer
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 88.0 |
| 3840x2160 | Medium | 67.0 |
| 3840x2160 | High | 58.0 |
| 3840x2160 | Ultra | 45.0 |
| 2560x1440 | Low | 160.0 |
| 2560x1440 | Medium | 123.0 |
| 2560x1440 | High | 105.0 |
| 2560x1440 | Ultra | 82.0 |
| 1920x1080 | Low | 245.0 |
| 1920x1080 | Medium | 188.0 |
| 1920x1080 | High | 160.0 |
| 1920x1080 | Ultra | 125.0 |
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