The Technomancer

The Technomancer

AVERAGE FPS
64
good

This combination provides smooth gameplay with an average of 64 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 24 31 36 47
1440p QHD 43 56 65 85
1080p Full HD 66 85 100 130

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 47
3840x2160 Medium 36
3840x2160 High 31
3840x2160 Ultra 24
2560x1440 Low 85
2560x1440 Medium 65
2560x1440 High 56
2560x1440 Ultra 43
1920x1080 Low 130
1920x1080 Medium 100
1920x1080 High 85
1920x1080 Ultra 66

The Technomancer with Intel Core i3-12100F + NVIDIA GeForce RTX 2060, In-Depth Analysis

The Technomancer pairs a 2016 action RPG with Intel's four-core Alder Lake i3 and NVIDIA's Turing-based midrange. The measured data covers the i3-12100F plus RTX 2060 across three resolutions and four quality presets, placing the combination at rank 2911 out of 3696 tested combos in this title. The following analysis draws only from the given benchmark scores, measured FPS, and the components' published specifications.

FAQ

Q: How does the Core i3-12100F stack up against its nearest rivals in raw benchmark results?

A: The CPU's average benchmark score is 13494, which sits exactly on par with the Intel Core 3 N355 (delta 0%), 0.3% above the Core i5-9500 (avg 13452), and 1.1% ahead of the Core i7-1250U (avg 13351). The Core 5 120UL beats it by 0.7% with a 13594 average score.

Q: What is the RTX 2068's benchmark position among DGUs?

A: The GPU's average benchmark score is 15290, placing it at the 58th percentile of all GPUs. It effectively ties the GeForce GTX 580 (avg 15283, delta 0%) and the Radeon 680M (avg 15270, delta 0.1%), while trailing the RTX 3050 OEM by 0.6% and the RX 7600 by 0.8%.

Q: What compute and memory does the RTX 2060 bring to this game?

A: It has 6 GB of GDDR6 on a 192-bit bus, offering 336.0 GB/s of bandwidth. The chip pumps out 6.451 TFLOP FP32 and 12.90 TFLOPS FP16 (2:1), with 1920 shading units, 120 TMUs, and 48 ROPs.

Q: Is the Core i3-12100F a heavily threaded processor for 2016's The Technomancer?

A: No, it has 4 cores and 8 threads. Its Cinebench R23 score is 11860 multi-core and 1674 single-core. Thread-scaling data shows a 3DMark score of 4051 with 16 threads, 4026 with 8 threads, and 4023 with max threads, suggesting the title won't push past 8 working threads.

Q: Which preset and resolution yields the highest average frame rate in the dataset?

A: 1920x1080 Low hits an average of 130 FPS, the top number recorded. At the same resolution, Medium averages 100 FPS, High averages 85, and Ultra averages 66.

Q: how does the RTX 2060 compare to the Radeon RX 7600 in aggregate GPU benchmark?

A: The RTX 2060's 15290 average benchmark score is 0.8% lower than the RX 7600's 15171, but the gap is statistically minimal.

CPU Role

The Core i3-12100F is Alder Lake desktop silicon with 4 physical cores and 8 threads, base clock 3.30 GHz, boost clock up to 4.30 GHz, and a 58 W TDP. That modest thread count pairs nicely with a title that rarely exceeds 8 active threads; the 3DMark 8-thread and max-thread scores are essentially identical at 4026 and 4023 in these tests. The single-thread 3DMark score of 893 and a Passmark single-thread score of 3444 point to rapid per-core work, which keeps the CPU responsive when a lower preset removes some raster load.

In the CPU percentile ranking, this chip sits at the 68th percentile. Its closest rivals in the given data are Core i3-family peers and older 10th and 11th generation parts. For example, the Core i5-9500 (a 6-core star from 2019) averages 13452, a margin of 0.3% in the CPU benchmark. That means your 4-core 8-thread chip effectively trades blows with 6 cores from previous generations when the entire CPU package is considered. Within The Technomancer, the limiting factor tends to be the GPU rather than CPU, but at a 1080p Low preset hitting 130 FPS, the i3-12100F proves it can feed the geometry pipeline cleanly.

The 12 MB of shared L3 cache is a modest allocation on paper, but the Alder Lake architecture combined with a boost range that covers most of the game's runtime. In practice, the CPU never appears to create a harsh cap: the lowest resolution still yields more than enough headroom, while at 1080p Ultra the frame rate drops to 66, which the RTX 2060 handles without impacting the CPU in a significant way.

GPU Role

The RTX 2060 is a Turing part built for 2019, seated on the 12 nm process with 10,800 million transistors on a 445 mm² die. It offers 1920 shading units, 120 texture units, 48 ROPs, and 30 ray-tracing cores. Its capped 6 GB of GDDR5 at 1650 MHz (11.4 Gbps effective) through a 192-bit bus yields 434.4 GB/s of bandwidth. That memory config explains why 4K breaks down: at 4K High the 3 GB buffer is tight per view, and you get an average of 31 FPS.

The GPU np90 benchmark average is 15290, at the 58th percentile for all GPUs. It stands nearly deadbound against the GTX 580 (15283, delta 0%) and the Radeon 680M (15270, delta 0.1%), meaning the RTX 2060 retains a small margin over those integrated solutions. In Passmark, it scores 14111 in G3D, while the DirectX 11 test hits 110, and D3D12 gets 98. That pattern shows a reasonable if aging implementation of the low-level API.

The GeForce 20 series supports DirectX 12_2, OpenGL 4.6, and Vulkan 1.4, which is plenty codecover for a 2016 release. Because The Technomancer was built before resolution scaling and modern upscalers, the GPU must rely on sheer fill rate at high resolutions, and the 1820 SPUs at 14 Gbps lead to visible scaling penalties moving 1440p to 2160p.

Measured FPS Breakdown

Within the measured frames, the data separates cleanly by resolution and quality preset.

At 1920x1080:

  • Low: 130 average FPS
  • Medium: 100 average FPS (min 85, max 115)
  • High: 85 average FPS
  • Ultra: 66 average FPS

At 2560x1440 the FPS pool shrinks:

  • Low: 85 average
  • Medium: 65 average (min 55, max 75)
  • High: 56 average
  • Ultra: 43 average (min 43, max 43)

At 3840x2160 the frames drop sharply:

  • Low: 47 average
  • Medium: 36 average (min 30, max 41)
  • High: 31 average
  • Ultra: 24 average

Resolution Scaling

The clearest trend is the linear loss of performance as pixel count grows. At 1080p Low, you get 130 FPS; at 1440p Low, 85; at 4K Low, 47. That sequence shows the GPU becoming the primary bottleneck with each step, as the CPU workload stays nearly constant while the pixel vertical is 1440p (1.77x 1080p) and 4K (4x 1080p). Event with minimal Low preset overhead, the FPS halves from 1080p to 4K, exactly the kind of behavior you'd expect from a fixed shading budget of 6 GB VRAM and 47 GPs or 2040 GTexes of fill rate.

Medium settings across resolutions gives 10 FPS in 1080p, 650 at 1440p, and 40 at 4K. High mode yields 85, 56, and 31 across those same steps. Ultra is the most demanding: the step from 1080p to 1440p costs 23 FPS, and the step from 1440p to 4K costs 19 FPS. The slight non-uniformity in the gaps between quality presets comes from the game's shading thresholds, but the overall trajectory is stronger 4K: at the highest resolution, only the Low preset keeps the average above 30 FPS.

For a title aiming for a stable 60 FPS, the data points jump the wrist: at 1080p, only Low and Medium meet that target, with High averaging 85 (still over 6-0). On 1440p, only Low cracks 60, with Medium at 65 and High falling to 56. If you have a 4K display, none of the presets reaches 60; only the Low preset even remains playable at an average 47.

Scaling Improvements

The sweet spot for this hardware lies in 1080p Medium and 1440p Medium quality. At 1080p Medium, the game averages 100 FPS with a minimum in the occluded 85, so you have headroom for whatever the 2016 engine throws. The 30-second min/max (85–115) show fluctuating scenes too, but the 100 average keeps frame pacing tight on a normal 100 Hz monitor. If you want guest list appeasing, 1080p Ultra is still at 66 average, but dips are not charted; something to consider before forcing shadows to Ultra.

At 2560x1440, High's 56 FPS is only slightly below a strict 60-Hz target, but the average is 9 FPS lower than Medium. Medium offers 65 FPS, and the min/max spread (55–75) is acceptable. Given that the GPU measures near 0.8% worse than the RX 7600 in the provided benchmark, 1440p Medium is the responsible match for avoiding frame-compounding drops. Ultra at 1440p is playable but marginal (43 avg), so it is only if you want a cinematic frame rate.

For 4K users, the only viable preset in the dataset is Low (47 average), but even that number sits below the console-quality Playable 60 target. The corresponding Medium produces 36 average, High 32, and Ultra 24. This dataset shows that 4K gaming—strictly in The Technomancer payload—belongs to 1080p or a heavily secured use of 1440p for fast action.

A final word on the i3-12100F's role in settings: as resolution goes up, the full set of options has the same frame cost, pointing to a GPU-bound workload at 4K. The i3-12100F's 3DMark multi-thread score 4051 suggests it would transition into the bottleneck only at frame-rate levels far beyond what this game can push with the RTX 2060. So leave the CPU at stock and pick 1080p Medium or 1440p High according to your display's native resolution.

Hardware Specifications

Intel Core i3-12100F

Cores / Threads 4 / 8
Base Clock 3300 MHz
Boost Clock 4300 MHz
TDP 58W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 2060

VRAM 6 GB GDDR6
Base Clock
Boost Clock 1680 MHz MHz
TDP 160 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i3-12100F + NVIDIA GeForce RTX 2060 in The Technomancer

Resolution Settings Avg FPS
3840x2160 Low 47.0
3840x2160 Medium 36.0
3840x2160 High 31.0
3840x2160 Ultra 24.0
2560x1440 Low 85.0
2560x1440 Medium 65.0
2560x1440 High 56.0
2560x1440 Ultra 43.0
1920x1080 Low 130.0
1920x1080 Medium 100.0
1920x1080 High 85.0
1920x1080 Ultra 66.0

The Technomancer with ii3-12100F + Other GPUs

See how The Technomancer performs with the same CPU but different graphics cards.

The Technomancer with RTX 2060 + Other CPUs

See how The Technomancer performs with the same GPU but different processors.

Other Games with ii3-12100F + RTX 2060

Explore FPS benchmarks for other games using this same hardware combination.