The Technomancer
This combination delivers exceptional performance with an average of 126 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 48 | 61 | 71 | 93 |
| 1440p QHD | 87 | 111 | 130 | 169 |
| 1080p Full HD | 133 | 170 | 199 | 236 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
The Technomancer with AMD Ryzen 7 5700G + NVIDIA GeForce RTX 4070 SUPER, In-Depth Analysis
The AMD Ryzen 7 5700G paired with the NVIDIA GeForce RTX 4070 SUPER delivers a versatile frame-rate profile across The Technomancer’s four quality presets and three tested resolutions. In measured runs, the combination produced an average of 61 FPS at 3840×2160 High and 170 FPS at 1920×1080 High, with the overall benchmark ranking placing this bundle 641st out of 3,696 tested CPU-GPU combinations in the game’s database. The CPU and GPU each sit in the upper quartile of their respective performance distributions — the processor at the 79th percentile and the graphics card at the 83rd — suggesting a balanced pairing that handles both compute-heavy scenes and modern visual effects without any obvious choke point.
How This Combo Ranks
Ranking 641st out of 3,696 combos tested in The Technomancer puts this configuration in a competitive position — better than roughly 83% of the alternatives, though the data does not specify a percentile figure. The combination’s placement reflects what the measured FPS table shows: strong playability at 1440p and high refresh potential at 1080p, with 4K requiring the right settings chunk. The CPU and GPU themselves are not maxing out the rankings — the Ryzen 7 5700G stands at the 79th percentile among all CPUs, and the RTX 4070 SUPER at the 83rd among GPUs — but when matched, they perform in line with their aggregate benchmark scores. That synchronicity is directly visible in The Technomancer’s frame rates, which scale predictably as resolution and quality are dropped.
This rank is not an outlier. A combo that ranks 641st out of 3,696 is typically placed in the same league as mid-to-high-end rigs from the same era. The CPU’s average benchmark score of 27,051 is just 0.2% below that of the Intel Core i9-9900K and 0.4% above the AMD Ryzen AI 7 445, meaning this chip is within the same performance envelope as those rivals. The GPU, with an average score of 43,223, trails the NVIDIA GeForce RTX 4090 Mobile by 1% and the Quadro M6000 24 GB by a hair, so the RTX 4070 SUPER competes at the mainstream-high tier of shipped cards. Those relative positions match the observed FPS at 4K, where the combo still cracks 60 FPS on High, but requires Low settings to reach the 90-FPS mark.
The frame-variable data that constructs the combo rank comes from the measured FPS rows, not from speculation. Since The Technomancer is built on a 2016 engine, the combination’s raw power is one thing, but the game’s own optimization is limited. Even so, the measured results show that 1440p can be played at Very High settings with 129 FPS average, which is a threshold that many gamers consider ideal. The full list — 1080p, 1440p, and 4K, each with four quality settings — illustrates that the combination never falls below 48 FPS at any test point, indicating a strong floor for a game that was not designed with modern high-refresh monitors in mind.
CPU Role
The Ryzen 7 5700G is a 7nm desktop chip based on the Zen 3 architecture (Cezanne family) with a dual-channel DDR4 memory bus and a peak PCIe Gen 3 interface. It packs eight cores and sixteen threads, runs at a 3.80 GHz base up to 4.60 GHz boost, and contains a 16 MB L3 cache. The processor supports the AMD Socket AM4 platform and has a 65 W TDP, making it an efficient option for mid-range systems. It also includes an integrated Radeon Vega 8 GPU, but with the discrete RTX 4070 SUPER present, that integrated unit becomes a diagnostic tool only — not a contributor to the measured frame rates.
Benchmark scores for the CPU align closely with its rivals. In Cinebench R23, the chip returns 12,830.5 points multi-core and 1,494 points single-core; those are the values used to weigh its overall average of 27,051 against other processors. That average score places the Ryzen 7 5700G just 0.2% behind the Intel Core i9-9900K (which scores an average of 27,097) and 0.4% above the AMD Ryzen AI 7 445 (which averages 26,936). It also sits within a finger-width of the Intel Core i5-14400T (a 27,166 average) and the Intel Core i7-1370P (27,166), all four of them within a 1% margin. This clustering shows that the 5700G is not a decreasing dinosaur in a higher‑end context, but a legitimate competitor in the 8-core, 16-thread space that The Technics is likely to fully harness.
For The Technomancer specifically, the CPU’s role is to feed the GPU with instruction streams. The coded game, being an action RPG from 2016, relies on simultaneous physics, AI, and world streaming, and its thread design can scale across multiple cores. The data shows that the R5 5700G’s multi-core capability is what sustains frame averages in the low 4K run, because at 3840×2160 with High settings the rig holds 61 FPS — a number that would be impossible if the CPU were bottleneck-bound. At 1440p and 1080p, the CPU often allows the GPU to push higher frame counts than the GPU itself, as seen by the 236 FPS at 1080p Low, where the graphics card is likely far from saturation.
The processor’s memory subsystem, a 51.2 GB/s dual-channel, doesn’t appear to be a limiting quotient when used with the 504 GB/s of the GPU, as the R5’s totals for the frames at all resolutions indicate. The 16 MB L3 cache is another indicator that the die is built for sustained workloads, and the 64 KB L1 and 512 KB L2 per-core ensure that the game’s code that shuffles a lot of data stays close to the cores. These specifics align with the CPU’s overall percentile at 79, which is the most important single metric in this section: it tells the reader that this chip sits above 78% of all tested CPUs, a be the only processor that can handle the demands of The Technomancer at the measured heights.
GPU Role
The GeForce RTX 4070 SUPER is based on the AD104 chip and the Ada Lovelace architecture, manufactured on TSMC’s 5 nm process. It carries 12 GB of GDDR6 memory on a 192-bit bus, for a combined bandwidth of 504.2 GB/s, and its base and boost clocks are rated at 1,980 MHz and 2,475 MHz, respectively. The card includes 7,168 shading units, 56 RT cores, and 224 tensor cores, underpinning DirectX 12 Ultimate and Vulkan 1.4 support. Its TDP is rated at 220 W, and it connects through PCIe 4.0. The GPU also has a peak pixel rate of 198.0 GPixel/s and a texture rate of 554.4 GTexel/s, giving a raw compute of 35.48 TFLOPS—figures that match its high frame throughput.
In benchmark averages, this GPU earns an overall score of 43,223, which places it at the 83rd percentile of all tested graphics cards, and its closest rivals in the SQL data are the NVIDIA Quadro M6000 24 GB (42,062 average, 0.1% lower) and the GeForce RTX 5050 Mobile (43,268, 0.1% lower). The deltaPct of ‑0.1 means the 4070 SUPER is effectively at the same level as those two boards. That parity is interesting because the M6000 is a workstation card, while the 5050 is a laptop part, but all three sit within 1% of each other. In practical FPS, this means the 4070 SUPER has a comfortable amount of raw power relative to what The Technomancer can use.
For the game, GPU behavior is the strongest factor. The measured data show that the GPU scales almost linearly as the resolution drops: at 4K Low the average is 93 FPS, while at 1440p Low it rises to 169 FPS, and 1080p Low goes to 236 FPS. These are all typical (if not slightly aggressive) scaling for a card of this power class. The 12 GB frame buffer is more than enough for the game’s textures, and none of the recordings hit a memory limit that would cause a stall; this is why the 4K High setting can still hold 61 FPS average without dipping. The GPU’s TDP of 220 W and dual-slot form mean that the card is a standard volume for its performance tier.
The memory bus width of 192-bit combined with the 12 GB capacity is a configuration that many games accept, and The Technomancer’s numbers indicate the GPU uses almost all of it at 4K Ultra, where the average falls to 48 FPS – a value that hints at a memory bandwidth or fill-rate boundary, not a memory capacity limit. The 504.2 GB/s of bandwidth yields a theoretical geometry rate that is more than what the game needs at 1080p; but at 4K Ultra the frame average drops to below 60, marking the point where pure rasterization bottlenecks appear. This card’s robust specs do not guarantee 4K Ultra in every title, but for a 2016 game like The Technomancer, the test shows that 4K High and Medium are playable, while Ultra is the only preset on that resolution that forces a sub-60 FPS average.
Measured FPS Breakdown
The 12 measured runs cover four quality presets (Low, Medium, High, Ultra) at three resolutions (1920×1080, 2560×1440, 3840×2160). The 1080 Low row delivers an average of 236 FPS, the fastest, while 4K Ultra averages 48 FPS, the slowest. In between, the FPS staircase is regular, as the following list illustrates.
1920×1080:
- Low: 236 FPS
- Medium: 199 FPS (min 169, max 229)
- High: 170 FPS
- Ultra: 133 FPS
2560×1440:
- Low: 169 FPS
- Medium: 130 FPS (min 111, max 150)
- High: 111 FPS
- Ultra: 87 FPS
3840×2160:
- Low: 93 FPS
- Medium: 71 FPS (min 61, max 82)
- High: 61 FPS
- Ultra: 48 FPS
The table reveals that at 1080p even the Ultra preset, which pulses 133 FPS average, is far past the 100-FPS threshold that many monitors with 144 Hz panels need. For users with 1080p displays that cap at 60 Hz, this combo would be overkill, but the FPS headroom allows variable refresh or unlimited frame rate without any loss. At 1440p, the Medium preset averages 130 FPS, and even Ultra stays above 85 FPS, which is a fine build for a 1440p high their refresh panel. At 4K, the majority of presets are far below the ideal 144 Hz target; High and Medium provide above 60, while Low reaches 48, which still remains viewable but not competitive. The only sub-60 result is that 48 FPS at 4K Ultra, indicating that the GPU reaches a hard limit at that extreme combination.
When the settings are stepped down from Ultra to High, the average FPS increases by roughly 14% at 1080p (170 vs 133), 16% at 1440p (111 vs 87), and 27% at 4K (61 vs 48). Moving from High to Medium yields further gains of 17% (1080p), 17% (1440p), and are 15% (4K). The transition from Medium to Low gives the largest leap at each resolution: 24% at 1080p (236–199), 30% at 1440p (169–130), and 31% at 4K (93–71). Therefore, the engine’s internal quality settings scale the workload primarily through effects and post-processing, and every level at 4K Low and Higher achieves a solid playable frame rate.
Min and max FPS values are only provided for the Medium preset at each resolution. At 1080p, the range is 169 to 229; at 1440p, it is 111 to 150; and at 4K, 61 to 82. The slope of these ranges is wide, with typical fluctuations of 60 to 70 frames between the min and max. Because the averages are 199, 130, and 71, the raw is smooth enough that the frame range does not interrupt continuous play. The data does not record min/max for other presets, but the measured averages across the others show that the engine is well behaved and does not experience any extreme stalls in the frame times.
FAQ
Q: What is the average frame rate at 3840×2160 on High?
A: The registered average is 61 FPS. At the same resolution on Medium, the average is 71 FPS with a measured minimum of 61 and maximum of 82; on Low, 93 FPS; on Ultra, 48 FPS.
Q: Is this combo capable of 1440p at a refresh rate above 100 FPS?
A: Yes. At 2560×1440, the High preset yields an average of 111 FPS, Medium reaches 130 FPS with a max of 150, and Low gives 169 FPS. The Ultra preset is 87 FPS, which remains above 60 FPS.
**Q: How does the CPU compare to the Intel Core i9-9900K in overall benchmark score?
A: The AMD Ryzeon 7 5700G has an average benchmark score of 27,051, which is 0.2% lower than the Intel Core i9-9900K’s 27,097. This places the two chips statistically equivalent within a tiny margin.
**Q: What graphics memory does the RTX 4070 SUPER use in this combination?
A: The GPU has 12 GB of GDDR6X memory on a 192‑bit bus, with a total bandwidth of 504.2 GB/s. It is rated at a base clock of 1,980 MHz and boost of 2,475 MHz.
**Q: What is the percentile rank of the GPU among all graphics processors?
A: The NVIDIA GeForce RTX 4070 SUPER sits at the 83rd percentile, meaning it is above 83% of all GPUs in the database according to the average benchmark score.
Q: Does this combo ever drop below 60 FPS at 1920×1080?
A: No. The collected data show an average of 133 FPS at Ultra (the lowest preset at that resolution), far above 60. At 1080p Low, the average jumps to 236 FPS, and no min/max reading for the other preset indicate any drop to 60.
Settings Recommendations
The ideal preset depends on the desired resolution and whether the user prioritizes a maximum steady 60+ FPS or a higher frame ceiling. The measured FPS rows give a clear hierarchy.
For 3840×2160 the only setting that holds 60 FPS or more is High, with 61 FPS average. Medium also fits about it (with an average of 71 FPS), but the extra performance from Medium is 10 FPS higher than High, and it includes a quantified min of 61 and max of 82. For the smoothest 4K experience, set the game to High or Medium; Ultra averages 48 FPS and is not fluid enough, and Low, while averaging 93 FPS, reduces visual quality unnecessarily for only slight returns in frame rate.
At 2560×1440, Ultra is entirely reasonable (87 FPS average), but if the monitor is a 144 Hz device, High (111 FPS) or Medium (130 FPS) yield frame rates closer to refresh. Low pushes it further to 169 FPS, which is advantageous for competitive play. The data indicates that Medium on a 1440p display provides the best balance of behaviour and image quality, because it stays well above 100 FPS while retaining most of the high‑detail features.
At 1920×1080 even the Ultra preset achieves 133 FPS, which is high enough for most anyone; players with 240 Hz panels would benefit from High (170 FPS) or Low (236 FPS) but do not need to sacrifice quality unless there is a measured need for the maximum rate. Given that the game supports a smooth medium, 1080p with Ultra is the default recommendation because it stays above 120 FPS and does not incur any perceptible frame of fidelity loss. In short, pick Medium at 1080p if high‑refresh, use Medium at 1440p for 120–200 FPS, and pick High or Medium at 4K for the 60–70 FPS average. Ultra at 4K is not advisable due to the 48 FPS average, though users who prioritize that compromise may still find it plausible.
Hardware Specifications
AMD Ryzen 7 5700G
NVIDIA GeForce RTX 4070 SUPER
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5700G + NVIDIA GeForce RTX 4070 SUPER in The Technomancer
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 93.0 |
| 3840x2160 | Medium | 71.0 |
| 3840x2160 | High | 61.0 |
| 3840x2160 | Ultra | 48.0 |
| 2560x1440 | Low | 169.0 |
| 2560x1440 | Medium | 130.0 |
| 2560x1440 | High | 111.0 |
| 2560x1440 | Ultra | 87.0 |
| 1920x1080 | Low | 236.0 |
| 1920x1080 | Medium | 199.0 |
| 1920x1080 | High | 170.0 |
| 1920x1080 | Ultra | 133.0 |
The Technomancer with Ryzen 7 5700G + Other GPUs
See how The Technomancer performs with the same CPU but different graphics cards.
The Technomancer with RTX 4070 SUPER + Other CPUs
See how The Technomancer performs with the same GPU but different processors.
Other Games with Ryzen 7 5700G + RTX 4070 SUPER
Explore FPS benchmarks for other games using this same hardware combination.