The Medium

The Medium

AVERAGE FPS
25
limited

This combination may struggle with this title, averaging 25 FPS. Consider upgrading hardware or significantly lowering settings.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 13 14 18 35
1440p QHD 15 18 27 44
1080p Full HD 18 22 29 47

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 35
3840x2160 Medium 18
3840x2160 High 14
3840x2160 Ultra 13
2560x1440 Low 44
2560x1440 Medium 27
2560x1440 High 18
2560x1440 Ultra 15
1920x1080 Low 47
1920x1080 Medium 29
1920x1080 High 22
1920x1080 Ultra 18

The Medium with Intel Core i9-14900K + AMD Radeon RX 580, In-Depth Analysis

The Medium, a fixed-camera horror title built on Unreal Engine 4, presents a unique challenge to the Intel Core i9-14900K and AMD Radeon RX 580 combination. The data shows a system that is heavily constrained by its graphics card, with the CPU's substantial headroom unable to compensate for the GPU's age. This analysis examines the measured frame rates across resolutions and settings, placing the results in context against other tested hardware combinations.

Resolution Scaling

The performance trajectory from 1080p to 4K reveals a classic GPU-bound scenario. At 1920x1080 with Low settings, the combo achieves an average of 47.1 FPS. Moving to 2560x1440 at the same settings drops the average to 44.1 FPS, a modest decline of roughly 6%. However, the leap to 3840x2160 is punishing, with the average falling to 34.8 FPS. This steep drop-off between 1440p and 4K, compared to the gentler slope between 1080p and 1440p, indicates that the RX 580's memory bandwidth and pixel throughput are being saturated at higher resolutions.

The pattern intensifies with more demanding presets. At High settings, the transition from 1080p (22.4 FPS) to 1440p (17.6 FPS) represents a 21% reduction, while the move from 1440p to 4K (14.2 FPS) is a 19% drop. The fact that 4K High only delivers 14.2 FPS—barely a playable slideshow—suggests the GPU is operating at its absolute limits. Notably, the gap between 1080p and 1440p results at High settings is proportionally larger than at Low settings, which points to the increasing shader and texture workload overwhelming the Polaris 20 chip's 6.175 TFLOPS of FP32 compute.

The limiting component is unequivocally the GPU. The Intel Core i9-14900K, with its 24 cores and 32 threads, is not the bottleneck; its benchmark scores place it in the 97th percentile of all CPUs, and its nearest rivals—the AMD EPYC 7413, Intel Core i9-14900KF, and Intel Core Ultra 7 265KF—all score within 0.9% of it. In contrast, the RX 580 sits in the 53rd percentile of all GPUs, with its average benchmark score of 13559 placing it alongside the NVIDIA GeForce GTX 570 and GTX 950. The data shows that even at 1080p Low, where the CPU could theoretically push higher frame rates, the GPU caps performance at 47.1 FPS.

FAQ

Q: Is the Intel Core i9-14900K bottlenecking the AMD Radeon RX 580 in The Medium?

A: No. The CPU's benchmark scores are exceptionally high—its Cinebench R23 multi-core score is 49872 and single-core is 7040—placing it in the 97th percentile. The GPU, in the 53rd percentile, is the limiting factor across all measured resolutions and settings.

Q: What is the best performance the combo can achieve at 1080p?

A: The highest average frame rate measured is 47.1 FPS at 1920x1080 with Low settings. This is the only configuration in the data that approaches a playable 60 FPS target, though it still falls short.

Q: How does the RX 580 compare to its closest rivals in general compute performance?

A: The GPU's average benchmark score of 13559 is nearly identical to the NVIDIA GeForce GTX 570 (13564, 0% delta) and the NVIDIA GeForce GTX 950 (13549, 0.1% delta). The AMD Radeon Pro 455 trails slightly at 13416 (1.1% slower), while the NVIDIA P106-090 leads at 13716 (1.1% faster).

Q: Can this combo handle 4K gaming in The Medium?

A: Barely. At 3840x2160, even Low settings yield only 34.8 FPS, while Medium drops to 17.5 FPS, High to 14.2 FPS, and Ultra to 13.2 FPS. These results are below playable thresholds for most users.

Q: What does the combo's rank of 1564 out of 1689 combos indicate?

A: It shows that this pairing performs in the bottom 7% of all tested combinations for this game. The data suggests the GPU's age and performance tier are dragging down what is otherwise a top-tier processor.

Q: Does the CPU's integrated graphics offer any benefit?

A: No. The Intel UHD Graphics 770 is present, but the measured FPS data comes exclusively from the discrete RX 580. The integrated graphics are not a factor in these results.

How This Combo Ranks

The combination of the Intel Core i9-14900K and AMD Radeon RX 580 ranks 1564th out of 1689 tested combos in The Medium. This places it in the bottom 8% of all configurations, a surprisingly poor showing given the CPU's pedigree. The ranking reflects the GPU's severe limitation: the RX 580's 8 GB of GDDR5 memory and 256.0 GB/s bandwidth are insufficient for the game's high-resolution textures and post-processing effects.

Contextualizing the rank, the CPU's nearest rivals—the AMD EPYC 7413 and Intel Core i9-14900KF—would likely achieve similar positions when paired with the same GPU, since the bottleneck is not the processor. The GPU's nearest rivals, including the GTX 570 and GTX 950, would also produce comparable frame rates. The rank of 1564 is a function of the GPU's 53rd percentile standing, not the CPU's 97th percentile performance. This mismatch between CPU and GPU tiers is the defining characteristic of this combo's results.

The data shows that the combo's rank is not an indictment of the CPU, but rather a clear signal that the RX 580 is outclassed by the game's demands. For a horror title that relies on atmospheric lighting and detailed environments, the GPU's 6.175 TFLOPS of compute and 42.88 GPixel/s pixel rate are simply not enough to maintain fluid motion at higher settings.

Measured FPS Breakdown

At 1920x1080, the frame rates range from 47.1 FPS at Low to 17.6 FPS at Ultra. The Medium preset delivers 28.9 FPS, while High achieves 22.4 FPS. The drop from Low to Medium is 18.2 FPS (a 39% reduction), and from Medium to High is another 6.5 FPS (a 22% reduction). The jump from High to Ultra costs 4.8 FPS, a 21% decline. This progression shows that the game's Low preset is the most forgiving, while Ultra nearly halves the performance of Medium.

At 2560x1440, the results scale predictably. Low settings produce 44.1 FPS, which is the only playable result at this resolution. Medium falls to 26.9 FPS, High to 17.6 FPS, and Ultra to 14.8 FPS. The gap between Low and Medium is 17.2 FPS, a 39% drop that mirrors the 1080p pattern. Notably, 1440p High and 1080p Ultra both hit exactly 17.6 FPS, suggesting that the GPU's rendering limits are being reached regardless of resolution when shader complexity is high.

At 3840x2160, performance collapses. Low settings deliver 34.8 FPS, but Medium drops to 17.5 FPS, High to 14.2 FPS, and Ultra to 13.2 FPS. The delta between Low and Medium is 17.3 FPS, consistent with the other resolutions, but the absolute numbers are far too low for comfortable gameplay. The 4K results show that the GPU's 256-bit memory bus and 256.0 GB/s bandwidth are insufficient for the 8.3 million pixels, causing the frame rate to plummet even at Low settings.

GPU Role

The AMD Radeon RX 580's role in these results is defined by its 8 GB of GDDR5 memory, 2000 MHz memory clock (8 Gbps effective), and 256.0 GB/s bandwidth. The game's high-resolution textures at 4K would require more than 8 GB of VRAM at Ultra settings, and the data supports this: 4K Ultra produces 13.2 FPS, the lowest measured result. The GPU's 1340 MHz boost clock and 2304 shading units are also insufficient for the game's compute-heavy effects, as evidenced by the steep performance drop when transitioning from Low to Medium settings.

The GPU's architecture, GCN 4.0 on a 14 nm process, is from 2017 and has been end-of-life for some time. Its 6.175 TFLOPS of FP32 performance is dwarfed by modern GPUs, and its DirectX 12 support is limited to feature level 12_0. The game's use of DirectX 12 likely exposes the GPU's age, as the measured FPS at 1080p Ultra (17.6 FPS) is identical to 1440p High, indicating that the GPU is not scaling with resolution but rather hitting a hard compute wall.

The memory bus width of 256 bits and the 8 GB capacity are the GPU's most competitive specs, but they are undermined by the slow 8 Gbps effective memory speed. In a game like The Medium, which streams environments and uses fixed-camera angles to pre-render complex scenes, the memory bandwidth becomes critical. The data shows that the GPU's bandwidth is the primary constraint at 4K, where the 34.8 FPS at Low settings is the best possible outcome.

Settings Recommendations

Based on the measured FPS, the only viable configuration for this combo is 1080p with Low settings, which yields 47.1 FPS. This is the closest to a smooth 60 FPS experience, though it falls short. At 1080p Medium, the frame rate drops to 28.9 FPS, which is borderline playable but may cause noticeable stutter in a horror game that relies on tension. For users prioritizing frame rate over visual fidelity, 1080p Low is the recommended preset.

At 1440p, only Low settings (44.1 FPS) are playable, but the visual quality trade-off may not justify the resolution increase over 1080p. The 1440p Medium result of 26.9 FPS is a significant drop and would likely result in a suboptimal experience. For this combo, 1440p Low is an acceptable compromise if the user has a 1440p monitor, but 1080p Low offers a higher frame rate for the same settings.

4K is not recommended for this combination. Even at Low settings, the 34.8 FPS average is below the playable threshold for most users, and the Medium-to-Ultra presets all fall below 18 FPS. The data suggests that the RX 580 is not equipped to handle the pixel count of 4K in The Medium, regardless of settings. Users with 4K displays should either lower the resolution to 1080p or consider a GPU upgrade, as the CPU is not the limiting factor.

The Medium and Ultra presets are uniformly poor across all resolutions. At 1080p, Ultra delivers 17.6 FPS, which is identical to 1440p High, indicating that the GPU is saturated. The game's Ultra preset likely enables additional post-processing and shadow quality that the GCN 4.0 architecture cannot handle. For this combo, the Low preset is the only setting that provides a minimum level of playability, and even then, the 47.1 FPS at 1080p is the ceiling. The data is clear: this pairing is best suited for 1080p Low, with all other configurations resulting in sub-30 FPS averages.

Hardware Specifications

Intel Core i9-14900K

Cores / Threads 24 / 32
Base Clock 3200 MHz
Boost Clock 6000 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 580

VRAM 8 GB GDDR5
Base Clock —
Boost Clock 1340 MHz MHz
TDP 185 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i9-14900K + AMD Radeon RX 580 in The Medium

Resolution Settings Avg FPS
3840x2160 Low 34.8
3840x2160 Medium 17.5
3840x2160 High 14.2
3840x2160 Ultra 13.2
2560x1440 Low 44.1
2560x1440 Medium 26.9
2560x1440 High 17.6
2560x1440 Ultra 14.8
1920x1080 Low 47.1
1920x1080 Medium 28.9
1920x1080 High 22.4
1920x1080 Ultra 17.6

The Medium with ii9-14900K + Other GPUs

See how The Medium performs with the same CPU but different graphics cards.

The Medium with RX 580 + Other CPUs

See how The Medium performs with the same GPU but different processors.

Other Games with ii9-14900K + RX 580

Explore FPS benchmarks for other games using this same hardware combination.