The Medium
This combination provides smooth gameplay with an average of 73 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 36 | 41 | 57 | 93 |
| 1440p QHD | 42 | 57 | 77 | 121 |
| 1080p Full HD | 52 | 64 | 89 | 144 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
The Medium with AMD Ryzen 7 5800X + NVIDIA GeForce RTX 3080, In-Depth Analysis
The AMD Ryzen 7 5800X paired with the NVIDIA GeForce RTX 3080 delivers a playable but demanding experience in The Medium, with the GPU almost always acting as the limiting factor. The data shows a clear hierarchy: performance scales sharply with resolution, and the gap between Low and Ultra settings is massive, indicating that visual fidelity comes at a steep cost. This combo ranks 500th out of 1689 tested combinations, placing it in the upper third of systems, a strong position for a horror title that prioritizes atmosphere over raw competitive frame rates.
Resolution Scaling
The frame rate drop from 1080p to 4K is steep across all settings, confirming that the RTX 3080’s rendering load is the primary constraint. At Low settings, the average FPS falls from 144.2 at 1920x1080 to 120.9 at 2560x1440, a decline of 23.3 frames, and then further to 92.5 at 3840x2160. This represents a 35.8% reduction from 1080p to 4K, showing that even at the lowest quality preset, the GPU struggles to maintain high frame rates at higher resolutions.
The scaling is even more pronounced at Ultra settings. The 1920x1080 Ultra result is 51.6 FPS, which drops to 41.9 FPS at 2560x1440 and bottoms out at 36.3 FPS at 3840x2160. That is a 29.7% performance loss from 1080p to 4K, but the absolute numbers are already low enough that the game becomes increasingly unplayable at higher resolutions. The pattern here is consistent: The Medium is heavily GPU-bound, and the CPU has enough headroom to keep up even at 1080p, where the Low preset nearly hits 144 FPS.
Interestingly, the gap between Medium and High is relatively small at each resolution. At 4K, Medium yields 57.2 FPS while High yields 40.8 FPS, a difference of 16.4 frames. At 1440p, the gap is 20.2 frames (76.9 vs 56.7), and at 1080p it is 25.9 frames (89.4 vs 63.5). This suggests that the High preset introduces a significant computational burden, likely from additional lighting or shadow effects, which disproportionately impacts the GPU. The Ultra preset then adds another layer of cost, pushing the 4K result down to 36.3 FPS, which is below the 40 FPS threshold typically considered smooth for a slow-paced horror game.
GPU Role
The NVIDIA GeForce RTX 3080 is the defining component in this combo, and its specifications explain the measured results. It features 10 GB of GDDR6X memory on a 320-bit bus, delivering a bandwidth of 760.3 GB/s. This memory configuration is sufficient for The Medium’s high-resolution textures, but the data suggests that VRAM capacity is not the bottleneck; instead, the raw compute throughput is. The GPU’s boost clock of 1710 MHz, combined with 8704 shading units, produces 29.77 TFLOPS of FP32 performance, which is substantial but not infinite.
The benchmark scores for the GPU corroborate its position. It achieves a Passmark G3D score of 25086 and a Geekbench OpenCL score of 167014, placing it in the 80th percentile of all GPUs. Its nearest rival, the AMD Radeon RX 7900 GRE, has an average score of 36101, which is 0.9% higher, indicating the RTX 3080 is slightly behind that card but still competitive. The RTX 3080’s average benchmark score of 35787 is 0.2% lower than the AMD Radeon Pro Duo, showing that this is a mature, well-established part with predictable performance.
In The Medium, the GPU’s role is clear from the resolution scaling: the 4K Ultra result of 36.3 FPS is 74.8% lower than the 1080p Low result of 144.2 FPS. This is not a memory issue; it is a shader and pixel processing bottleneck. The RTX 3080’s 96 ROPs and 272 TMUs handle the game’s fixed-function work, but the sheer number of pixels at 4K overwhelms them. The GPU’s 68 RT cores are present, but the game’s use of ray tracing is not specified in the data, so the performance impact cannot be isolated.
FAQ
*Q: What is the best resolution for this combo in The Medium?*
A: Based on the measured data, 1920x1080 is the only resolution where the combo consistently exceeds 60 FPS on Medium and High settings, with 89.4 and 63.5 FPS respectively. At 2560x1440, Medium drops to 76.9 FPS, which is still smooth, but High falls to 56.7 FPS.
Q: How much performance is lost when moving from High to Ultra settings?
A: The Ultra preset is significantly more demanding. At 1920x1080, Ultra yields 51.6 FPS versus High’s 63.5 FPS, a reduction of 11.9 frames. At 2560x1440, the drop is 14.8 frames (41.9 vs 56.7), and at 3840x2160, the drop is 4.5 frames (36.3 vs 40.8).
Q: Is the AMD Ryzen 7 5800X holding back the RTX 3080 in this game?
A: The data does not indicate a CPU bottleneck. The CPU’s Cinebench R23 multicore score is 23571, and it ranks in the 84th percentile of all CPUs. The frame rates scale consistently with resolution, which points to the GPU being the limiting component, not the processor.
*Q: Can this combo achieve 4K 60 FPS in The Medium?*
A: No. The highest 4K result is 92.5 FPS at Low settings, but that drops to 57.2 FPS at Medium, 40.8 FPS at High, and 36.3 FPS at Ultra. None of the High or Ultra presets reach 60 FPS at 4K.
Q: How does the RTX 3080 compare to its closest rival in raw benchmarks?
A: The RTX 3080’s average benchmark score is 35787, which is 0.4% higher than the AMD Radeon 880M’s 35646. However, it is 0.9% lower than the AMD Radeon RX 7900 GRE’s 36101, indicating a near-tie in synthetic tests.
Q: What is the frame rate difference between Low and Medium settings?
A: The jump from Low to Medium is substantial. At 1920x1080, Low is 144.2 FPS and Medium is 89.4 FPS, a drop of 54.8 frames. At 2560x1440, the difference is 44 frames (120.9 vs 76.9), and at 3840x2160, it is 35.3 frames (92.5 vs 57.2).
Measured FPS Breakdown
The measured FPS data provides a complete picture of performance across resolutions and settings. At 1920x1080, the Low preset delivers 144.2 FPS, which is the highest result in the entire dataset. Medium drops to 89.4 FPS, High to 63.5 FPS, and Ultra to 51.6 FPS. This shows a clear progression where each settings tier costs roughly 25-30 frames at 1080p.
At 2560x1440, the results are expectedly lower. Low yields 120.9 FPS, Medium 76.9 FPS, High 56.7 FPS, and Ultra 41.9 FPS. The 1440p Medium result is still above 60 FPS, but High and Ultra fall below that threshold, making 1440p a viable option only for those willing to accept sub-60 frame rates or drop to Medium settings.
At 3840x2160, the data shows the GPU’s limits. Low produces 92.5 FPS, which is surprisingly high for 4K, but Medium drops to 57.2 FPS, High to 40.8 FPS, and Ultra to 36.3 FPS. The 4K Low result is faster than the 1440p Ultra result (41.9 FPS), indicating that lowering settings has a greater impact on performance than lowering resolution. This is a key insight for users prioritizing frame rate over visual quality.
Settings Recommendations
For a balanced experience, the Medium preset at 1920x1080 is the best choice, offering 89.4 FPS with a significant visual upgrade over Low. This resolution and settings combination provides a smooth, responsive frame rate that suits the game’s deliberate pacing. If the user is on a 1440p monitor, the Medium preset at 76.9 FPS is still highly playable, though High at 56.7 FPS is acceptable for a slower-paced title where 60 FPS is not strictly necessary.
The Ultra preset is not recommended for any resolution. At 1080p, it only achieves 51.6 FPS, which is a marginal improvement over High in visual fidelity but a 18.7% drop in frame rate. At 4K, Ultra is effectively unplayable at 36.3 FPS. The data suggests that High settings at 1080p (63.5 FPS) is a better trade-off than Ultra at 1080p, and for 4K users, the Low preset at 92.5 FPS is the only way to achieve a high frame rate, though it sacrifices the game’s atmospheric lighting.
The sweet spot for this combo is 1080p Medium or High. Medium provides a large performance cushion, while High still stays above 60 FPS. For 1440p, Medium is the clear winner. The 4K results are only viable at Low settings, which undermines the purpose of the resolution, so users should stick to 1440p or lower for a consistent experience.
CPU Role
The AMD Ryzen 7 5800X is a high-end desktop processor with 8 cores and 16 threads, based on the Zen 3 architecture. Its base clock is 3.80 GHz, boosting up to 4.70 GHz, and it has a 32 MB L3 cache. In synthetic benchmarks, it scores 23571 in Cinebench R23 multicore and 3327 in single-core, placing it in the 84th percentile of all CPUs. Its nearest rival, the AMD Ryzen 7 5800, scores 27535, a mere 0.3% difference, showing that this CPU is well-matched to its competition.
In The Medium, the CPU’s role is secondary to the GPU. The game’s frame rates scale linearly with resolution, which would not happen if the CPU were the bottleneck. The 5800X’s 16 threads are more than sufficient for the game’s threading model, and its high single-core performance (Geekbench single-core score of 2194) ensures that any CPU-bound scenes are handled efficiently. The data shows no evidence of CPU limitation; even at 1080p Low, where the GPU is least stressed, the CPU still delivers 144.2 FPS, indicating it can feed the GPU adequately.
The CPU’s memory bandwidth of 51.2 GB/s and dual-channel DDR4 support are standard for the platform, and the PCIe Gen 4 interface (20 lanes) provides ample bandwidth for the RTX 3080. The 5800X’s 105W TDP is a modest power draw for the performance it offers, and its 7nm process node (TSMC) contributes to its efficiency. Overall, the CPU is a solid foundation that does not hinder the GPU’s performance in this title.
How This Combo Ranks
The combo of the AMD Ryzen 7 5800X and NVIDIA GeForce RTX 3080 ranks 500th out of 1689 tested combos in The Medium, placing it in the 70th percentile of all systems. This is a strong result, considering the game is demanding and the dataset includes many higher-end GPUs. The rank reflects the balance between the CPU and GPU: the 5800X is a top-tier processor, and the RTX 3080 is a high-end GPU, so the combo is well-above average.
The GPU’s individual percentile is 80, while the CPU’s is 84, indicating both components are in the upper quartile. The combo rank of 500 is slightly lower than the individual percentiles suggest, likely because the game’s GPU-bound nature means the CPU’s extra headroom is not fully utilized. Still, the position is respectable, and the measured FPS data confirms that the system can handle the game at 1080p and 1440p with high frame rates.
In comparison to other tested combos, this system is clearly capable, but it is not at the very top. The top 500 ranking means there are 1189 combos that perform worse, which reflects the 5800X and RTX 3080’s capabilities. For a horror game like The Medium, which does not require the highest frame rates for competitive play, this combo offers a smooth and immersive experience at reasonable settings. The data supports the conclusion that this is a well-matched pairing that delivers solid performance across the board.
Hardware Specifications
AMD Ryzen 7 5800X
NVIDIA GeForce RTX 3080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5800X + NVIDIA GeForce RTX 3080 in The Medium
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 92.5 |
| 3840x2160 | Medium | 57.2 |
| 3840x2160 | High | 40.8 |
| 3840x2160 | Ultra | 36.3 |
| 2560x1440 | Low | 120.9 |
| 2560x1440 | Medium | 76.9 |
| 2560x1440 | High | 56.7 |
| 2560x1440 | Ultra | 41.9 |
| 1920x1080 | Low | 144.2 |
| 1920x1080 | Medium | 89.4 |
| 1920x1080 | High | 63.5 |
| 1920x1080 | Ultra | 51.6 |
The Medium with Ryzen 7 5800X + Other GPUs
See how The Medium performs with the same CPU but different graphics cards.
The Medium with RTX 3080 + Other CPUs
See how The Medium performs with the same GPU but different processors.
Other Games with Ryzen 7 5800X + RTX 3080
Explore FPS benchmarks for other games using this same hardware combination.