The Medium

The Medium

AVERAGE FPS
47
playable

This combination offers playable performance with an average of 47 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 21 27 39 62
1440p QHD 30 36 49 80
1080p Full HD 35 41 55 93

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 62
3840x2160 Medium 39
3840x2160 High 27
3840x2160 Ultra 21
2560x1440 Low 80
2560x1440 Medium 49
2560x1440 High 36
2560x1440 Ultra 30
1920x1080 Low 93
1920x1080 Medium 55
1920x1080 High 41
1920x1080 Ultra 35

The Medium with AMD Ryzen 7 5800X + NVIDIA GeForce RTX 3060 Ti, In-Depth Analysis

The AMD Ryzen 7 5800X and NVIDIA GeForce RTX 3060 Ti pairing delivers playable performance in The Medium only at lower settings, with the benchmark data showing a hard ceiling at 4K Ultra. This combination ranks in the 33rd percentile of all tested combos, indicating that while it is not a top-tier configuration for this title, it handles the game’s core demands adequately when settings are managed.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 7 5800X is a Zen 3 (Vermeer) processor with 8 cores and 16 threads, running at a base clock of 3.80 GHz and a boost clock of 4.70 GHz. This architecture provides strong single-threaded performance, as evidenced by its 3DMark single-thread score of 943 and Geekbench single-core score of 2194. In The Medium, a horror title that relies heavily on fixed camera angles and pre-rendered backgrounds, the CPU’s single-core strength is more relevant than its multi-threaded capabilities. The game’s rendering style does not typically scale with high core counts, so the 5800X’s octa-core layout ensures no bottleneck from background tasks or system overhead.

The CPU’s multi-threaded scores, such as 23,571 in Cinebench R23 multicore, indicate ample headroom for any background processes, but the benchmark data for this game shows that the GPU becomes the limiting factor. At 1080p Low, the combo achieves 93.4 FPS, while at 1080p Ultra, it drops to 35.1 FPS, a delta of 58.3 FPS that is almost entirely attributable to graphics load. The CPU’s 32 MB of L3 cache and dual-channel DDR4 memory support at 51.2 GB/s bandwidth are sufficient for the game’s data streaming requirements. In the 3DMark 16-thread test, the 5800X scores 7,586, which is 0.3% above the AMD Ryzen 7 5800 and 0.4% above the Intel Core i7-13700H, showing it sits at parity with its closest rivals. The data suggests that in The Medium, the CPU maintains a stable frame delivery even at higher resolutions, where the GPU’s workload increases.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 3060 Ti is built on the Ampere architecture with 8 GB of GDDR6 memory on a 256-bit bus, providing 448.0 GB/s of bandwidth. Its boost clock of 1665 MHz and 4864 shading units deliver a FP32 performance of 16.20 TFLOPS. The 8 GB VRAM capacity is a critical factor in The Medium, a game known for rendering two simultaneous worlds via a split-screen mechanic. At 4K Ultra, the combo falls to 21.1 FPS, which indicates that the VRAM and memory bandwidth are overwhelmed by the dual-scene rendering load. The GPU’s 38 RT cores are present but do not appear to provide a significant advantage in this title, as the performance drop from High to Ultra at 1440p (35.9 to 30.0 FPS) suggests a fill-rate or shader-bound scenario rather than a ray-tracing constraint.

The RTX 3060 Ti’s PassMark G3D score of 20,349 places it 0.2% below the AMD Radeon RX 6700M and 0.5% below the AMD Radeon RX 6600, indicating it is a mid-tier performer. In The Medium, the GPU’s 8 GB VRAM is sufficient for 1080p Medium (54.8 FPS) but becomes a liability at 4K, where the Low preset yields 61.8 FPS versus 39.4 FPS on Medium. The memory clock of 1750 MHz, effective 14 Gbps, provides the bandwidth needed for 1080p but is insufficient for the texture-heavy highest settings. The data shows that the GPU’s performance scales predictably with resolution, but the VRAM limit is the primary reason Ultra settings become unplayable.

FAQ

Q: Is the AMD Ryzen 7 5800X a bottleneck for the RTX 3060 Ti in The Medium?

A: The benchmark data does not indicate a CPU bottleneck. At 1080p Low, the combo achieves 93.4 FPS, but at 1080p Ultra, it drops to 35.1 FPS, showing the GPU is the limiting factor. The CPU’s single-thread score of 943 in 3DMark is sufficient for the game’s demands.

Q: Can this combo run The Medium at 4K?

A: Yes, but only at Low settings, where it achieves 61.8 FPS. At Medium, 4K drops to 39.4 FPS, and at Ultra, it is 21.1 FPS, which is below playable thresholds. The 8 GB VRAM is the constraint.

Q: How does the RTX 3060 Ti compare to its nearest rivals in synthetic benchmarks?

A: The GPU’s average benchmark score of 25,120 is 0.2% below the AMD Radeon RX 6700M (25,180) and 0.5% below the AMD Radeon RX 6600 (25,235). This places it in a tight performance cluster.

Q: What is the best resolution for this combo in The Medium?

A: The data shows 1440p Low delivers 80.1 FPS, while 1080p Medium provides 54.8 FPS. For a balance of visual fidelity and smoothness, 1440p Low is optimal, as 1080p High (41.4 FPS) is less smooth.

Q: Does the CPU’s multi-threaded performance matter for this game?

A: Minimal. The CPU scores 23,571 in Cinebench R23 multicore, but the game’s performance delta from Low to Ultra settings at the same resolution is larger than any CPU-bound variation, indicating a GPU-limited workload.

Q: How does the combo rank among all tested systems?

A: It ranks 1127 out of 1689 combos, putting it in the 33rd percentile. This is a mid-to-low ranking, driven primarily by the GPU’s limitations at high settings.

How This Combo Ranks

The AMD Ryzen 7 5800X + NVIDIA GeForce RTX 3060 Ti combination ranks 1127 out of 1689 tested combos in The Medium, placing it in the 33rd percentile of all configurations. This ranking is reflective of the GPU’s mid-tier standing; the RTX 3060 Ti’s percentile versus all GPUs is 69, meaning it outperforms 69% of graphics cards, but the game’s demanding dual-scene rendering pushes it down. The CPU’s percentile versus all CPUs is 84, indicating the processor is a strong component relative to the GPU. The gap between these percentiles suggests that the system is imbalanced for this specific title, with the GPU unable to fully utilize the CPU’s capabilities at higher settings.

Compared to the nearest rival combos, the CPU’s average benchmark score of 27,606 is 0.3% above the AMD Ryzen 7 5800 and 0.8% below the Intel Core i5-12600KF. The GPU’s average score of 25,120 is nearly identical to the AMD Radeon RX 6700M, with a deltaPct of -0.2%. This means the combo is performing as expected for its components, but the in-game rank suffers due to the specific optimization of The Medium. The data shows that combos with higher-end GPUs would rank significantly better, as the CPU is not the primary constraint.

Measured FPS Breakdown

The measured FPS data provides a clear picture of the combo’s capabilities across resolutions and settings. At 1080p, the frame rates range from 93.4 FPS on Low to 35.1 FPS on Ultra, with High at 41.4 FPS and Medium at 54.8 FPS. This shows a steep drop-off as settings increase, with the gap between Low and Medium being 38.6 FPS and between Medium and High being 13.4 FPS. The Low preset is the only one that exceeds 60 FPS at 1080p, making it the sole option for high-refresh-rate displays.

At 1440p, the performance scales down proportionally. Low yields 80.1 FPS, Medium drops to 48.6 FPS, High to 35.9 FPS, and Ultra to exactly 30.0 FPS. The 1440p Low result is notable, as it is only 13.3 FPS lower than the 1080p Low, indicating that the GPU has headroom at lower settings. However, the 1440p Medium result of 48.6 FPS is 6.2 FPS lower than 1080p Medium, showing a consistent resolution penalty.

At 4K, the combo struggles. Low provides 61.8 FPS, which is playable, but Medium falls to 39.4 FPS, High to 27.4 FPS, and Ultra to 21.1 FPS. The 4K Low result is 31.6 FPS higher than 4K Medium, demonstrating that the VRAM and bandwidth limitations are exacerbated at this resolution. The data shows that 4K is only viable on the Low preset, and even then, the margin above 60 FPS is slim (1.8 FPS). Across all resolutions, the Ultra preset is consistently the worst performer, with the 1080p Ultra (35.1 FPS) being only 4.7 FPS higher than the 1440p Ultra (30.0 FPS), indicating a memory bandwidth wall.

Settings Recommendations

Based on the measured rows, the optimal setting for this combo is the Low preset at 1440p, which delivers 80.1 FPS. This provides a smooth experience while retaining a higher resolution than 1080p. The Low preset at 1080p (93.4 FPS) is the only configuration that achieves near-100 FPS, making it suitable for competitive play, but the visual quality is significantly reduced. For players prioritizing visual fidelity over frame rate, the Medium preset at 1080p (54.8 FPS) is the highest setting that maintains a playable frame rate, though it is below the 60 FPS threshold. The High preset at 1080p (41.4 FPS) and Ultra at 1080p (35.1 FPS) are not recommended, as they dip into stutter-prone territory. At 1440p, the Medium preset (48.6 FPS) is borderline, but the Low preset is clearly the best balance of image clarity and smoothness. The 4K Low preset (61.8 FPS) is technically playable, but the resolution scaling section shows that the GPU is over-stretched, so 1440p Low is the superior choice for consistent performance.

Resolution Scaling

The FPS drop from 1080p to 4K reveals the limiting component of this combo. At Low settings, the frame rate goes from 93.4 FPS at 1080p to 80.1 FPS at 1440p (a 14.2% drop) and then to 61.8 FPS at 4K (a 33.8% drop from 1080p). This scaling is relatively linear, suggesting that the GPU’s shading units and memory bandwidth are the primary constraints, as the CPU’s workload does not increase significantly with resolution. At Medium settings, the drop is more pronounced: 54.8 FPS at 1080p, 48.6 FPS at 1440p, and 39.4 FPS at 4K, representing a 28.1% reduction from 1080p to 4K. This steeper decline indicates that the 8 GB VRAM becomes a bottleneck at higher resolutions, as the texture data exceeds the available memory. At High settings, the drop from 1080p (41.4 FPS) to 1440p (35.9 FPS) is 13.3%, and to 4K (27.4 FPS) is 33.8%, again showing a consistent pattern. The Ultra preset shows the most severe scaling, with 1080p at 35.1 FPS, 1440p at 30.0 FPS (a 14.5% drop), and 4K at 21.1 FPS (a 39.9% drop from 1080p). This data confirms that the RTX 3060 Ti’s 256-bit memory bus and 448.0 GB/s bandwidth are insufficient for the game’s highest settings at 4K. The CPU’s performance remains stable across resolutions, as indicated by its high percentile ranking, so the GPU is unequivocally the limiting factor. The scaling behavior suggests that lowering settings has a greater impact on performance than lowering resolution, meaning users should prioritize settings over resolution to maintain frame rates.

Hardware Specifications

AMD Ryzen 7 5800X

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4700 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 3060 Ti

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1665 MHz MHz
TDP 200 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800X + NVIDIA GeForce RTX 3060 Ti in The Medium

Resolution Settings Avg FPS
3840x2160 Low 61.8
3840x2160 Medium 39.4
3840x2160 High 27.4
3840x2160 Ultra 21.1
2560x1440 Low 80.1
2560x1440 Medium 48.6
2560x1440 High 35.9
2560x1440 Ultra 30.0
1920x1080 Low 93.4
1920x1080 Medium 54.8
1920x1080 High 41.4
1920x1080 Ultra 35.1

The Medium with Ryzen 7 5800X + Other GPUs

See how The Medium performs with the same CPU but different graphics cards.

The Medium with RTX 3060 Ti + Other CPUs

See how The Medium performs with the same GPU but different processors.

Other Games with Ryzen 7 5800X + RTX 3060 Ti

Explore FPS benchmarks for other games using this same hardware combination.