Steamworld Build

Steamworld Build

AVERAGE FPS
43
playable

This combination offers playable performance with an average of 43 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 12 18 25 32
1440p QHD 23 35 46 61
1080p Full HD 37 55 73 95

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 32
3840x2160 Medium 25
3840x2160 High 18
3840x2160 Ultra 12
2560x1440 Low 61
2560x1440 Medium 46
2560x1440 High 35
2560x1440 Ultra 23
1920x1080 Low 95
1920x1080 Medium 73
1920x1080 High 55
1920x1080 Ultra 37

Steamworld Build with Intel Core Ultra 5 225 + Intel Arc B370, In-Depth Analysis

# Steamworld Build with Intel Core Ultra 5 225 + Intel Arc B370

The Intel Core Ultra 5 225 paired with the Intel Arc B370 delivers a playable but constrained experience in Steamworld Build, with the data showing a clear pattern: this combo ranks near the bottom of all tested configurations (2683rd out of 2924 combos), and the Arc B370's integrated-class performance becomes the dominant limiting factor as resolution increases. The CPU is a solid mid-range desktop part — 10 cores, 10 threads, boosting to 4.90 GHz — but the GPU's 5th percentile standing among all tested GPUs means frame rates collapse at 4K, while 1080p remains the only resolution where this pairing approaches smooth gameplay.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core Ultra 5 225 is a 10-core, 10-thread desktop processor based on the Arrow Lake architecture, built on a 3 nm process at TSMC. It runs at a 3.30 GHz base clock and boosts up to 4.90 GHz, with 20 MB of shared L3 cache and 3 MB of L2 per core. This is a modern mid-range CPU that sits in the 85th percentile of all CPUs tested on this benchmark database, with an average benchmark score of 36938. Its nearest rivals in raw compute are the AMD Ryzen 5 5600F (scoring 36945, a 0% delta), the AMD Ryzen 5 5500X3D (37018, -0.2%), the AMD Ryzen AI 7 PRO 450 (37093, -0.4%), and the Intel Core i9-12900T (37112, -0.5%). In other words, the Ultra 5 225 is essentially tied with these four competitors — all within half a percent of each other — making it a predictable, well-understood compute performer.

In Steamworld Build, a city builder where simulation logic, pathfinding, and resource management drive the workload, the CPU's single-thread and multi-thread capabilities matter. The Ultra 5 225 scores 3655 in Cinebench R23 single-core and 25891 in multi-core, which places it comfortably ahead of older mainstream parts but not at the top tier. The 10-core/10-thread configuration (no hyperthreading) is sufficient for the game's simulation ticks, but the data suggests that the CPU is not the bottleneck in most scenarios. At 1080p Low, the combo hits 95 FPS average, which is a strong indicator that the CPU can feed the GPU adequately at lower settings. The fact that 1080p Medium drops to 73 FPS and 1080p High drops to 55 FPS — while 1080p Ultra falls to 37 FPS — points to the GPU becoming the limiting factor as graphical load rises, not the CPU.

The CPU's memory bandwidth of 102.4 GB/s over a dual-channel DDR5 bus and PCIe Gen 5 with 20 lanes (CPU only) are adequate for this workload. The integrated Arc Xe-LPG Graphics 16EU is present but irrelevant for gaming; the discrete Arc B370 takes over all rendering duties. The CPU's 65 W TDP and Active production status indicate a mainstream desktop part that should sustain its boost clocks under gaming loads without thermal throttling, though no thermal data is provided in the test results.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combo rank of 2683 out of 2924 tested combos places this pairing in the bottom 8% of all configurations tested in Steamworld Build. This is a low ranking, but it is not the very worst — roughly 241 combos performed worse. The ranking reflects the GPU's severe limitations more than the CPU's capabilities. The Intel Arc B370 is an integrated graphics solution (labeled "IGP" for slot width and bus interface) based on the Xe3-LPG architecture, with a 25 W TDP and no dedicated memory — it uses System Shared memory, meaning the GPU borrows from the CPU's DDR5 pool. Its 3DMark Steel Nomad DX12 score is 1184, placing it in the 5th percentile of all GPUs. Its nearest rivals are the ATI Mobility Radeon HD 5570 (1186, -0.2%), ATI Radeon HD 5770 (1190, -0.5%), AMD Radeon HD 7650M (1192, -0.7%), and AMD FirePro M2000 (1168, +1.4%). These are all legacy or mobile parts from over a decade ago, which contextualizes the B370's performance class: it is roughly equivalent to an old integrated or low-end discrete GPU.

In the context of Steamworld Build's combo ranking, this means the Ultra 5 225 is being held back by its GPU partner. The CPU alone ranks in the 85th percentile, but the combo ranks in the 8th percentile. This disparity is the key takeaway: if you were to pair this CPU with a stronger GPU, the combo ranking would likely improve dramatically, but with the Arc B370, the system is firmly in entry-level territory. The data shows that even the best-case scenario (1080p Low at 95 FPS) is only achievable because the CPU can push enough frames; at higher settings or resolutions, the GPU's 1280 shading units, 40 TMUs, and 20 ROPs — with a 6.144 TFLOPS FP32 throughput — simply cannot keep up.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The resolution scaling data reveals a textbook GPU-bound pattern. At Low settings, the average FPS drops from 95 at 1080p to 61 at 1440p (a 36% reduction) and then to 32 at 4K (a 66% reduction from 1080p). At High settings, the FPS goes from 55 at 1080p to 35 at 1440p (a 36% drop) and then to 18 at 4K (a 67% drop from 1080p). This consistent ~36% FPS loss when moving from 1080p to 1440p, and another ~49% loss from 1440p to 4K, is characteristic of a GPU that is overwhelmed by pixel count rather than a CPU that is struggling with simulation overhead. If the CPU were the bottleneck, the FPS would remain relatively flat across resolutions because the simulation cost would stay constant regardless of pixel count. Instead, the FPS halves at 4K, which indicates the Arc B370's fillrate and memory bandwidth (System Dependent, but clearly insufficient) are the limiting factors.

The Medium settings row provides min/max FPS data that reinforces this: at 1080p Medium, the range is 62-84 FPS with a 73 average; at 1440p Medium, it's 39-53 FPS with a 46 average; at 4K Medium, it's 21-28 FPS with a 25 average. The min FPS at 4K Medium (21) is below the playable threshold for most users, and even the max FPS (28) is barely tolerable. This scaling behavior suggests that the Arc B370 is operating at its absolute limit at 1440p and above, and that any resolution above 1080p will require significant settings compromises to achieve playable frame rates. The Ultra 5 225's strong single-thread performance (3655 in Cinebench R23 single-core) is not the constraint; the GPU's 48.00 GPixel/s pixel rate and 96.00 GTexel/s texture rate are simply too low for high-resolution rendering in this game.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

At 1920x1080, the combo delivers its best results. Low settings produce an average of 95 FPS, which is smooth and responsive for a city builder. Medium settings yield 73 FPS average, with a minimum of 62 and maximum of 84 FPS, indicating consistent frame delivery. High settings drop to 55 FPS average, which is still playable but starts to show the GPU's strain. Ultra settings fall to 37 FPS average, which is borderline for a game that benefits from smooth scrolling and zooming. The progression from Low to Ultra at 1080p shows a 61% reduction in FPS (from 95 to 37), which is a steep penalty for the graphical upgrades.

At 2560x1440, the performance becomes marginal. Low settings average 61 FPS, which is acceptable, but Medium drops to 46 FPS (min 39, max 53), High falls to 35 FPS, and Ultra bottoms out at 23 FPS. The 1440p results show that only Low settings are reliably playable, and even then, the 61 FPS average is 36% lower than the equivalent 1080p Low result. Medium at 1440p is technically playable but with noticeable dips below 40 FPS, which can impact the game's simulation-heavy moments.

At 3840x2160, the results are largely unplayable. Low settings average 32 FPS, Medium averages 25 FPS (min 21, max 28), High averages 18 FPS, and Ultra averages 12 FPS. None of these are acceptable for a city builder where you need to pan and zoom frequently; even the Low setting's 32 FPS will feel choppy. The 4K Ultra result of 12 FPS is essentially a slideshow. The data shows a clear recommendation: 4K is not viable for this combo in Steamworld Build, and even 1440p requires Low settings for a smooth experience.

FAQ

Q: What is the best resolution to play Steamworld Build with this CPU/GPU combo?

A: 1080p is the only resolution where the combo achieves consistently playable frame rates. At 1080p Low, the average is 95 FPS; at 1080p Medium, it's 73 FPS with a minimum of 62 FPS. 1440p is playable only at Low settings (61 FPS), and 4K is not recommended as even Low settings only reach 32 FPS.

Q: How does the Intel Arc B370 compare to its nearest rival GPUs?

A: The Arc B370 scores 1184 in 3DMark Steel Nomad DX12, placing it in the 5th percentile. Its nearest rivals are the ATI Mobility Radeon HD 5570 (1186, 0.2% faster), ATI Radeon HD 5770 (1190, 0.5% faster), AMD Radeon HD 7650M (1192, 0.7% faster), and AMD FirePro M2000 (1168, 1.4% slower). These are all legacy parts, indicating the B370 performs at an early-2010s discrete GPU level.

Q: Is the Intel Core Ultra 5 225 the bottleneck in this combo?

A: No. The CPU ranks in the 85th percentile of all CPUs with a Cinebench R23 multi-core score of 25891 and single-core score of 3655. The FPS drops from 1080p to 4K (e.g., from 55 to 18 FPS at High settings) are far too steep to be CPU-related. The GPU's 5th percentile ranking and its limited 6.144 TFLOPS FP32 throughput are the clear bottleneck.

Q: What FPS can I expect at 1080p Ultra settings?

A: The average FPS at 1080p Ultra is 37 FPS. This is marginally playable but may feel inconsistent. For comparison, 1080p High achieves 55 FPS, and 1080p Medium achieves 73 FPS, so dropping from Ultra to High yields a 49% FPS improvement.

Q: How does this combo rank among all tested configurations in Steamworld Build?

A: It ranks 2683rd out of 2924 tested combos, placing it in the bottom 8%. This is due almost entirely to the Arc B370's low GPU score, as the CPU alone would rank much higher if paired with a stronger graphics solution.

Q: Is 4K gaming possible with this combo?

A: Technically yes, but not at playable frame rates. The best 4K result is 32 FPS at Low settings. Medium averages 25 FPS (min 21), High averages 18 FPS, and Ultra averages 12 FPS. None of these are smooth enough for a city builder.

Settings Recommendations

The measured data points to a single viable path for this combo: prioritize 1080p and choose settings based on your tolerance for frame rate dips. At 1080p, the Low preset delivers 95 FPS average, which is excellent for a city builder — you get smooth panning and zooming without any graphical compromises that would hurt readability of the game's mechanics. However, the Medium preset at 73 FPS (min 62, max 84) is the best balance of visual quality and performance, as it provides a meaningful upgrade over Low while staying comfortably above 60 FPS. The High preset at 55 FPS is acceptable if you prefer better shadows and lighting, but the 25% FPS hit from Medium to High may not be worth it for a genre that doesn't demand fast reaction times. The Ultra preset at 37 FPS is not recommended; the 49% FPS drop from High to Ultra is too steep, and the visual gains in a city builder are unlikely to justify the choppiness.

If you must play at 1440p, the Low preset at 61 FPS is the only setting that maintains smoothness. Medium at 1440p (46 FPS) is borderline, and High (35 FPS) and Ultra (23 FPS) are too slow for comfortable play. At 4K, none of the presets are playable — even Low at 32 FPS will feel sluggish, and Ultra at 12 FPS is unusable. The data strongly suggests that this combo is best used at 1080p Medium, which provides the highest visual fidelity while maintaining a minimum of 62 FPS. If you prioritize absolute smoothness over visuals, 1080p Low at 95 FPS is the optimal choice. For the best experience per the measured rows, the 1080p Medium preset is the sweet spot: it stays above 60 FPS at all times and offers a noticeable visual upgrade over Low without the steep performance penalty of High or Ultra.

Hardware Specifications

Intel Core Ultra 5 225

Cores / Threads 10 / 10
Base Clock 3300 MHz
Boost Clock 4900 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

Intel Arc B370

VRAM System Shared System Shared
Base Clock —
Boost Clock 2400 MHz MHz
TDP 25 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 225 + Intel Arc B370 in Steamworld Build

Resolution Settings Avg FPS
3840x2160 Low 32.0
3840x2160 Medium 25.0
3840x2160 High 18.0
3840x2160 Ultra 12.0
2560x1440 Low 61.0
2560x1440 Medium 46.0
2560x1440 High 35.0
2560x1440 Ultra 23.0
1920x1080 Low 95.0
1920x1080 Medium 73.0
1920x1080 High 55.0
1920x1080 Ultra 37.0

Steamworld Build with iUltra 5 225 + Other GPUs

See how Steamworld Build performs with the same CPU but different graphics cards.

Steamworld Build with Arc B370 + Other CPUs

See how Steamworld Build performs with the same GPU but different processors.

Other Games with iUltra 5 225 + Arc B370

Explore FPS benchmarks for other games using this same hardware combination.