Steamworld Build

Steamworld Build

AVERAGE FPS
86
good

This combination provides smooth gameplay with an average of 86 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 25 37 49 64
1440p QHD 47 70 93 121
1080p Full HD 74 109 146 191

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 64
3840x2160 Medium 49
3840x2160 High 37
3840x2160 Ultra 25
2560x1440 Low 121
2560x1440 Medium 93
2560x1440 High 70
2560x1440 Ultra 47
1920x1080 Low 191
1920x1080 Medium 146
1920x1080 High 109
1920x1080 Ultra 74

Steamworld Build with Intel Core i7-14700F + AMD Radeon RX 7600, In-Depth Analysis

Steamworld Build is a city builder where the pace of your colony’s growth depends on how smoothly the simulation runs, and the combination of the Intel Core i7-14700F with the AMD Radeon RX 7600 delivers a clear picture of what to expect across resolutions and presets. The measured data shows a system that is very capable at 1080p, comfortable at 1440p, and only truly strained at 4K with the heaviest settings. For builders who want a responsive simulation without constant frame drops, the sweet spot is evident in the numbers below.

FAQ

Q: What is the best resolution for this combo in Steamworld Build?

A: Based on the measured frames, 1920x1080 is the strongest choice, with the Low preset hitting 191 FPS, Medium at 146 FPS, and High at 109 FPS. At 2560x1440, the same presets produce 121, 93, and 70 FPS respectively, which remains smooth for a city builder. The 3840x2160 results are playable only on Low (64 FPS) and Medium (49 FPS).

Q: How does the RX 7600 handle Ultra settings at 1440p?

A: At 2560x1440 with Ultra settings, the average frame rate drops to 47 FPS. This is below the 60 FPS threshold that most builders prefer for smooth camera panning. The 1920x1080 Ultra preset fares better at 74 FPS, but the step from High to Ultra at 1440p costs 23 FPS, making High a more practical choice.

Q: Is the Core i7-14700F a bottleneck for the RX 7600 in this game?

A: The data suggests the CPU is not a limiting factor. The i7-14700F has 20 cores and 28 threads, with a boost clock of 5.40 GHz, and its Cinebench R23 multicore score of 35122 places it in the 91st percentile of all CPUs. The frame rates scale consistently with GPU load across resolutions, indicating the RX 7600 is the primary determinant of performance.

Q: What frame rates can I expect at 1080p with Medium settings?

A: The measured 1920x1080 Medium preset shows an average of 146 FPS, with a minimum of 124 FPS and maximum of 168 FPS. This provides a very smooth experience with headroom for dips during heavy simulation moments, making it an excellent balance for most players.

Q: Does the 8 GB VRAM of the RX 7600 become a problem at 4K?

A: The 3840x2160 results show a steep drop at Ultra settings (25 FPS), while Medium manages 49 FPS and Low reaches 64 FPS. The 8 GB GDDR6 memory with 288.0 GB/s bandwidth appears sufficient for Low and Medium at 4K, but the Ultra preset's demands push the GPU past its comfort zone, as evidenced by the 12 FPS gap between Medium and High at that resolution.

Q: How does this combo rank among all tested configurations for this game?

A: The combination ranks 2536 out of 3706 tested combos in Steamworld Build, placing it in the lower half of the field. This ranking reflects the RX 7600's position in the 57th percentile of all GPUs, meaning there are many faster cards that will deliver higher frame rates in this title.

GPU Role

The AMD Radeon RX 7600 is built on the RDNA 3.0 architecture with a Navi 33 chip, and its specifications directly shape the Steamworld Build results. The GPU has a base clock of 1720 MHz, a game clock of 2250 MHz, and a boost clock of 2655 MHz, which are the speeds that determine how quickly it processes the city-building simulation's rendering tasks. The 8 GB of GDDR6 memory on a 128-bit bus provides 288.0 GB/s of bandwidth, a figure that becomes relevant when moving from 1080p to 1440p and especially to 4K.

Looking at the benchmark data, the RX 7600 achieves a Passmark G3D score of 16634 and a 3DMark Steel Nomad DX12 score of 2310, with its average benchmark score of 15171 placing it in the 57th percentile of all GPUs. The nearest rivals in synthetic tests are the NVIDIA GeForce RTX 3050 OEM (0.2% slower), the AMD Radeon 680M (0.7% faster), and the AMD Radeon Pro 560X (0.6% slower), which gives context to its position in the market. In Steamworld Build specifically, the GPU's 2048 shading units and 64 ROPs handle the game's geometry and textures, but the 8 GB frame buffer becomes the limiting factor at higher resolutions.

The measured frame rates show a clear pattern: at 1920x1080, the RX 7600 has ample headroom across all presets, from 191 FPS on Low to 74 FPS on Ultra. At 2560x1440, the same presets yield 121, 93, 70, and 47 FPS respectively, demonstrating that the GPU's compute power scales predictably with resolution. The 3840x2160 results tell a different story — 64 FPS on Low, 49 FPS on Medium, 37 FPS on High, and 25 FPS on Ultra — indicating that the memory bandwidth and capacity are stretched thin at 4K, particularly when the game requests more detailed textures and effects.

The VRAM capacity is the most critical spec for this game's higher presets. The step from Medium to High at 4K costs 12 FPS (from 49 to 37), and the step to Ultra costs another 12 FPS (to 25), which is a much steeper decline than at lower resolutions. This suggests that the 8 GB buffer is being exhausted by the Ultra preset's asset streaming, forcing the GPU to swap data more frequently and reducing throughput. At 1080p and 1440p, the same VRAM is sufficient, as evidenced by the more gradual performance curve.

Settings Recommendations

The measured data points to a clear recommendation for most players: use the High preset at 1920x1080 or 2560x1440, depending on your monitor. At 1080p, High delivers 109 FPS average, which is well above the refresh rate of most displays and leaves room for the simulation to dip during large construction projects. At 1440p, High still maintains 70 FPS, which is smooth enough for a city builder where precise camera control matters more than twitch reflexes.

For those who prioritize absolute smoothness over visual fidelity, the Medium preset is the safer choice. At 1440p, Medium shows 93 FPS average with a measured minimum of 79 FPS and maximum of 107 FPS, providing a more consistent frame pacing than High's unmeasured minimum could guarantee. The same logic applies at 4K, where Medium's 49 FPS average with a minimum of 42 FPS is playable, whereas High's 37 FPS and Ultra's 25 FPS are increasingly difficult to enjoy.

The Low preset is only necessary for 4K gaming, where it achieves 64 FPS, or for players who want triple-digit frame rates at 1080p (191 FPS). However, the visual compromise in a game like Steamworld Build, where you spend hours looking at your colony, makes Low a poor default choice unless you are chasing maximum smoothness. The Ultra preset is not recommended for this combo — at 1440p it only reaches 47 FPS, and at 4K it drops to 25 FPS, both of which are below acceptable thresholds for a simulation game that rewards smooth scrolling.

The best experience per the measured rows is arguably 1440p High at 70 FPS, because it balances the game's visual detail with a frame rate that remains above 60 FPS. If you have a 1080p monitor, High at 109 FPS is the clear winner. For 4K users, Medium at 49 FPS is the only viable option that keeps the game responsive, though you will need to accept lower texture quality.

Measured FPS Breakdown

At 1920x1080, the RX 7600 delivers its strongest performance in Steamworld Build. The Low preset averages 191 FPS, which is nearly triple the refresh rate of a standard 60 Hz monitor and provides massive headroom for simulation load. Medium drops to 146 FPS average, with a minimum of 124 FPS and maximum of 168 FPS, showing excellent consistency. High comes in at 109 FPS average, still far above the 60 FPS threshold. Ultra is the only preset that dips below 100 FPS, landing at 74 FPS, which remains perfectly playable but shows the GPU starting to feel the pressure of maxed-out settings.

Moving to 2560x1440, the performance curve steepens. Low produces 121 FPS, which is still excellent for a city builder. Medium averages 93 FPS with a minimum of 79 FPS and maximum of 107 FPS, maintaining smooth gameplay even during heavy simulation. High drops to 70 FPS, which is just above the 60 FPS target and should feel responsive in most scenarios. Ultra falls to 47 FPS, a significant 23 FPS reduction from High, indicating that the extra visual features at Ultra are too costly for this GPU at 1440p.

At 3840x2160, the RX 7600 struggles to maintain playable frame rates on higher presets. Low achieves 64 FPS, which is playable but with less headroom for simulation spikes. Medium averages 49 FPS with a minimum of 42 FPS and maximum of 56 FPS, meaning there will be noticeable dips during busy scenes. High drops to 37 FPS, and Ultra falls to 25 FPS, both of which are too low for a comfortable experience in a game that requires constant camera movement and building placement. The gap between Medium and High at 4K (12 FPS) is larger than the gap between Low and Medium (15 FPS), suggesting the High preset introduces effects that heavily tax the GPU.

The data shows a consistent pattern: each resolution step down (from 4K to 1440p to 1080p) roughly doubles the frame rate at a given preset. For example, Low goes from 64 FPS at 4K to 121 FPS at 1440p and 191 FPS at 1080p. This scalability points to the RX 7600 being well-suited for 1080p and acceptable for 1440p, with 4K reserved for players who are willing to use Low or Medium settings.

How This Combo Ranks

The Intel Core i7-14700F and AMD Radeon RX 7600 combination ranks 2536 out of 3706 tested combos in Steamworld Build, placing it roughly in the 32nd percentile of all configurations. This means that about two-thirds of tested systems deliver higher average frame rates in this game, which is consistent with the RX 7600's position as a mid-range GPU. The GPU itself sits in the 57th percentile of all GPUs based on its average benchmark score of 15171, but the demands of Steamworld Build at higher resolutions push it down relative to other combos that pair faster cards with similar CPUs.

The CPU is not the limiting factor in this ranking. The i7-14700F has a 91st percentile ranking among all CPUs, with a Cinebench R23 multicore score of 35122 and a single-core score of 4958. Its nearest rivals in synthetic benchmarks include the AMD Ryzen 9 7900X, which is 0.6% faster on average, and the Intel Xeon 6505P, which is 0.2% slower. In a city builder like Steamworld Build, where the simulation logic runs on the CPU, this processor has more than enough headroom to keep up with the GPU's output, as evidenced by the consistent frame rates across presets.

The combo's rank of 2536 out of 3706 indicates that while it is far from the top of the leaderboard, it is also not in the bottom tier. Many combos with lower-end GPUs will struggle to reach 60 FPS at 1080p, whereas this setup comfortably exceeds that at High settings. The ranking is heavily influenced by the 4K results, where the RX 7600's 8 GB VRAM and 128-bit memory bus hold it back. At 1080p and 1440p, the combo would likely rank much higher if only those resolutions were considered, since the frame rates are competitive with more expensive GPUs.

For context, the RX 7600's nearest rivals in synthetic benchmarks are the RTX 3050 OEM (0.2% slower), the Radeon 680M (0.7% faster), and the GTX 660 Ti (0.7% slower). In Steamworld Build, the measured frame rates at 1080p High (109 FPS) and 1440p High (70 FPS) suggest that this GPU punches slightly above its synthetic score in this particular title, likely because the game is not overly demanding on raw pixel throughput but benefits from the RDNA 3.0 architecture's efficiency.

CPU Role

The Intel Core i7-14700F plays a supporting role in Steamworld Build, but its specifications ensure that it never becomes the bottleneck. This processor has 20 cores and 28 threads, with a base clock of 2.10 GHz and a boost clock of 5.40 GHz. The 33 MB of shared L3 cache and 2 MB per-core L2 cache provide ample storage for the game's simulation state, which is crucial for a city builder where thousands of entities (workers, goods, buildings) are tracked simultaneously.

The CPU's benchmark results underscore its capability. In Cinebench R23, it scores 35122 multicore and 4958 single-core, and in Geekbench it reaches 19620 multicore and 2429 single-core. The Passmark multithread score of 41317 and single-thread score of 4257 further confirm that both multi-threaded simulation workloads and single-threaded game logic are handled with ease. The 91st percentile ranking among all CPUs means that only a small fraction of processors outperform it, and those are typically high-core-count workstation chips or newer flagship desktop parts.

In Steamworld Build specifically, the CPU's role is to manage the game's tick-based simulation, which includes resource production, citizen needs, and pathfinding. The 20 cores and 28 threads allow the game to spread these tasks across multiple threads, while the high boost clock of 5.40 GHz ensures that any single-threaded bottlenecks are minimized. The measured frame rates show no signs of CPU limitation — at 1080p Low, the system reaches 191 FPS, which is far above what the GPU can sustain at higher presets, indicating that the CPU can push frames as fast as the GPU can render them.

The i7-14700F supports DDR4 and DDR5 memory in dual-channel mode, with ECC support enabled. While the memory bandwidth is not listed in the data, the CPU's memory controller is paired with the RX 7600's 288.0 GB/s bandwidth, and the 1080p results (191 FPS on Low) suggest that memory throughput is not a limiting factor. The processor's 65 W TDP, paired with the GPU's 165 W TDP, makes this a relatively power-efficient combo for a desktop system, though the data does not include power consumption measurements for the game itself.

The nearest CPU rivals in synthetic benchmarks include the AMD EPYC 7313P (0.8% faster), the AMD Ryzen 9 7900X (0.6% faster), and the Intel Xeon Phi 7290 (0.3% slower). In a gaming context, the Ryzen 9 7900X is the most relevant comparison, and the i7-14700F's 0.6% deficit in average benchmark score is negligible. For Steamworld Build, the CPU's performance is more than adequate, and the combo's ranking is determined almost entirely by the GPU's ability to render the game at the chosen resolution and settings. Players who own this CPU can be confident that upgrading the GPU will yield direct frame rate improvements, as the processor will not hold back a faster card in this title.

Hardware Specifications

Intel Core i7-14700F

Cores / Threads 20 / 28
Base Clock 2100 MHz
Boost Clock 5400 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 7600

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2655 MHz MHz
TDP 165 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-14700F + AMD Radeon RX 7600 in Steamworld Build

Resolution Settings Avg FPS
3840x2160 Low 64.0
3840x2160 Medium 49.0
3840x2160 High 37.0
3840x2160 Ultra 25.0
2560x1440 Low 121.0
2560x1440 Medium 93.0
2560x1440 High 70.0
2560x1440 Ultra 47.0
1920x1080 Low 191.0
1920x1080 Medium 146.0
1920x1080 High 109.0
1920x1080 Ultra 74.0

Steamworld Build with ii7-14700F + Other GPUs

See how Steamworld Build performs with the same CPU but different graphics cards.

Steamworld Build with RX 7600 + Other CPUs

See how Steamworld Build performs with the same GPU but different processors.

Other Games with ii7-14700F + RX 7600

Explore FPS benchmarks for other games using this same hardware combination.