Steamworld Build

Steamworld Build

AVERAGE FPS
139
excellent

This combination delivers exceptional performance with an average of 139 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 40 60 80 104
1440p QHD 76 113 151 198
1080p Full HD 120 178 238 311

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 104
3840x2160 Medium 80
3840x2160 High 60
3840x2160 Ultra 40
2560x1440 Low 198
2560x1440 Medium 151
2560x1440 High 113
2560x1440 Ultra 76
1920x1080 Low 311
1920x1080 Medium 238
1920x1080 High 178
1920x1080 Ultra 120

Steamworld Build with Intel Core i5-12600KF + NVIDIA GeForce RTX 4070, In-Depth Analysis

The Intel Core i5-12600KF is a 10-core, 16-thread processor based on the Alder Lake architecture, with a base clock of 3.70 GHz and a boost clock of 4.90 GHz. In Steamworld Build, a city builder that relies heavily on simulation logic and entity updates, this CPU configuration provides a strong foundation. The benchmark data shows that the CPU’s multithreaded performance is substantial, with a Cinebench R23 multicore score of 23391 and a 3DMark max-threads score of 7952. However, the game’s frame rates at lower resolutions and settings suggest that the CPU is not the primary bottleneck in most scenarios. At 1080p with Low settings, the combo achieves 311 FPS, which is exceptionally high, but this number drops significantly as settings are increased, indicating that the GPU begins to take on more of the workload. The processor’s single-thread performance, evidenced by a 3DMark single-thread score of 1016 and a Passmark single-thread score of 3925, is adequate for the game’s logic-heavy tasks. The combination of 10 cores and 16 threads, with a large 20 MB shared L3 cache, ensures that background simulation tasks do not starve the main game thread, allowing for consistent frame delivery even in complex city layouts. The data indicates that while the CPU is capable of pushing very high frame rates, its role becomes less dominant as resolution and graphical fidelity increase, shifting the performance ceiling to the GPU.

CPU Role — cores, clocks, and how they relate to this game's results

The Core i5-12600KF’s architecture is built for high throughput, with a boost clock of 4.90 GHz that drives single-threaded responsiveness, which is critical for the primary game loop in a city builder. The processor’s 10 cores and 16 threads provide ample parallel processing for the simulation of citizens, resources, and building operations, which runs concurrently with the rendering thread. Benchmark results show a Cinebench R20 multicore score of 9824 and a Geekbench multicore score of 12137, indicating a robust capacity for multi-threaded workloads. In Steamworld Build, this translates to a system that can handle large, populated cities without frame rate collapses, as the CPU can distribute the simulation load across its threads. The single-thread performance is equally important; a Cinebench R23 single-core score of 3302 and a Passmark single-thread score of 3925 show that the processor can handle the main simulation tick efficiently. The data suggests that at 1080p Low settings, the CPU is not the limiting factor, as the 311 FPS result far exceeds what most displays can show. However, when compared to its nearest rivals, the i5-12600KF’s average benchmark score of 27799 is nearly identical to the Intel Core i9-10900K (27872, -0.3%) and the AMD Ryzen 7 5800X3D (27896, -0.3%), showing that its overall processing power is competitive with those high-end parts. This means that in CPU-bound scenarios, the i5-12600KF will not be a weak link, but its performance headroom is not infinite, and the game’s frame rates will be dictated by the GPU once settings are raised.

Settings Recommendations

Examining the measured FPS rows, the most balanced experience appears to be at High settings across all resolutions. At 4K (3840x2160), High settings deliver 60 FPS, which is the minimum target for smooth gameplay on many displays. At 1440p, High settings produce 113 FPS, and at 1080p, they achieve 178 FPS. These numbers indicate that High settings provide a substantial visual upgrade over Low or Medium while maintaining playable frame rates. In contrast, Ultra settings cause a significant performance hit, with 4K Ultra dropping to just 40 FPS, 1440p Ultra to 76 FPS, and 1080p Ultra to 120 FPS. While 120 FPS at 1080p Ultra is still fluid, the 4K Ultra result of 40 FPS is below the threshold for a comfortable experience. Medium settings offer a middle ground, with 1080p Medium at 238 FPS and 1440p Medium at 151 FPS, but the jump to High provides better visual fidelity for a relatively modest performance cost—for instance, at 1440p, High is 113 FPS versus Medium’s 151 FPS, a 25% reduction for presumably better graphics. For the best experience, the data points to High settings as the sweet spot, as it is the only preset that maintains 60 FPS or higher at every resolution tested, including 4K. Low settings, while producing extremely high frame rates (311 FPS at 1080p, 198 FPS at 1440p, 104 FPS at 4K), are likely too visually sparse for a city builder where detail and readability of the environment are important.

Resolution Scaling

The frame rate scaling from 1080p to 4K reveals how the performance burden shifts between the CPU and GPU. At Low settings, the drop from 1080p (311 FPS) to 4K (104 FPS) is a 66% reduction, which is significant but still leaves a playable frame rate. This suggests that even at 4K Low, the GPU is not entirely overwhelmed. However, at High settings, the scaling is more dramatic: 1080p High is 178 FPS, 1440p High is 113 FPS, and 4K High is 60 FPS. The reduction from 1080p to 4K at High settings is 66% as well (178 to 60 FPS), indicating that the game is scaling consistently with pixel count, which is a hallmark of a GPU-bound workload. At Medium settings, the trend continues: 1080p Medium is 238 FPS, 1440p Medium is 151 FPS, and 4K Medium is 80 FPS, with a 66% drop from 1080p to 4K as well. The consistent percentage drop across settings strongly suggests that the limiting component at higher resolutions is the GPU, specifically the NVIDIA GeForce RTX 4070’s rendering capabilities. The CPU, with its high multithreaded scores, is maintaining its end of the bargain, as the frame rates do not collapse disproportionately at 4K. The only outlier is Ultra settings, where 1080p is 120 FPS and 4K is 40 FPS, a 66% drop that is consistent with the other presets, further confirming that the GPU’s pixel throughput is the primary constraint as resolution increases. This data indicates that users with high-refresh-rate 1080p monitors can expect excellent performance, while 4K users will need to rely on the High preset to achieve a playable 60 FPS.

How This Combo Ranks

Within the benchmark database, the combination of the Intel Core i5-12600KF and NVIDIA GeForce RTX 4070 in Steamworld Build ranks at 818 out of 3706 tested combos. This places the combo in the top 22% of all configurations, which is a strong result given the game’s genre. The ranking reflects that this pairing is well-balanced for this title, as it is neither held back by a weak CPU nor a weak GPU. The CPU’s average benchmark score of 27799 is competitive with its nearest rivals, including the AMD Ryzen 7 5800X3D, which scores 27896, a difference of only -0.3%. This indicates that the i5-12600KF is not a bottleneck in most scenarios. On the GPU side, the RTX 4070 has an average benchmark score of 37648, and its nearest rival, the NVIDIA GeForce RTX 4080 Mobile, scores 38135, which is only 1.3% higher. This suggests that the desktop RTX 4070 is performing at a level that is close to a mobile 4080, which reflects its capabilities for this game. The combo’s rank of 818 out of 3706 shows that there are many other configurations that can outperform it, but given that it achieves 60 FPS at 4K High, the practical performance is excellent for a city builder. The data implies that users with this combo are getting a top-tier experience relative to the broader pool of tested hardware, with the main upgrade path being to a higher-end GPU for more headroom at 4K Ultra settings, which currently only yields 40 FPS.

GPU Role

The NVIDIA GeForce RTX 4070 is the primary driver of visual performance in this combo, with 12 GB of GDDR6X memory and a 192-bit memory bus providing 504.2 GB/s of bandwidth. The GPU’s boost clock of 2475 MHz and its 5888 shading units allow it to handle the rendering demands of Steamworld Build at high resolutions. The 3DMark Steel Nomad DX12 score of 3854 and the Passmark G3D score of 26927 show that the GPU has substantial raw compute power. In this game, the GPU’s role becomes increasingly important as the resolution and settings are raised. The measured data shows that at 4K Ultra, the frame rate drops to 40 FPS, which is a clear indication that the GPU is the limiting factor at that preset. The GPU’s memory capacity of 12 GB is likely sufficient for the game’s textures and geometry at 4K, as the frame rates do not exhibit sudden stutters, but the average FPS numbers show a steady decline. The RTX 4070’s performance is comparable to the AMD Radeon RX Vega 56, which has an average score of 37507, a delta of only 0.4% from the RTX 4070’s 37648. This comparison puts the RTX 4070 in a solid mid-to-high-end tier, capable of delivering 60 FPS at 4K High, but not at Ultra. The data suggests that for 1440p gaming, the RTX 4070 is more than adequate, providing 113 FPS at High and 151 FPS at Medium, which are excellent numbers for a city builder with complex scenes. The GPU’s 46 RT cores and 184 tensor cores are not heavily utilized in this genre, but they contribute to the overall feature set, ensuring compatibility with any future graphical enhancements.

Measured FPS Breakdown

At 1920x1080, the combo delivers a wide range of performance depending on the preset. Low settings produce an average of 311 FPS, which is extraordinarily high and indicates that the CPU and GPU are both operating well below their limits. Medium settings yield 238 FPS, with a minimum of 202 FPS and a maximum of 274 FPS, showing a stable frame delivery. High settings at 1080p average 178 FPS, which is still well above the refresh rate of most monitors. Ultra settings at 1080p drop to 120 FPS, which is a significant reduction but still very playable.

Moving to 2560x1440, the performance scales down predictably. Low settings average 198 FPS, Medium settings average 151 FPS with a minimum of 129 FPS and a maximum of 174 FPS, High settings average 113 FPS, and Ultra settings fall to 76 FPS. These numbers show that 1440p is the sweet spot for this combo, as even High settings maintain a triple-digit frame rate.

At 3840x2160, the GPU begins to show its limits. Low settings average 104 FPS, which is still very fluid. Medium settings average 80 FPS, with a minimum of 68 FPS and a maximum of 92 FPS, which is a solid experience. High settings average exactly 60 FPS, which meets the standard for console-quality smoothness. Ultra settings drop to 40 FPS, which is below the ideal threshold for a real-time strategy game where camera panning and zooming can make lower frame rates feel sluggish. The data shows that the combo is best utilized at 4K with the High preset, as it provides a perfect 60 FPS average without the severe performance penalty of Ultra.

FAQ

Q: What is the best resolution for this combo in Steamworld Build?

A: The data shows that 2560x1440 provides the best balance, with High settings achieving 113 FPS, which is well above the 60 FPS target, while 4K High is exactly 60 FPS.

Q: How does the CPU compare to its nearest rival in terms of overall processing power?

A: The Intel Core i5-12600KF has an average benchmark score of 27799, which is only 0.3% lower than the AMD Ryzen 7 5800X3D’s score of 27896, indicating near-identical performance.

Q: Is the GPU a bottleneck at 4K Ultra settings?

A: Yes, at 4K Ultra, the combo only achieves 40 FPS, which is a significant drop from the 60 FPS at 4K High, showing that the GPU is the limiting factor at the highest visual quality.

Q: What are the minimum FPS numbers for Medium settings?

A: At 1080p Medium, the minimum FPS is 202; at 1440p Medium, the minimum is 129; and at 4K Medium, the minimum is 68, showing consistent frame pacing.

Q: How does the RTX 4070’s raw performance compare to a mobile RTX 4080?

A: The RTX 4070 has an average benchmark score of 37648, which is 1.3% lower than the NVIDIA GeForce RTX 4080 Mobile’s score of 38135, showing they are very close in overall capability.

Q: What is the combo’s rank among all tested configurations?

A: The combo ranks 818 out of 3706 tested combos in Steamworld Build, placing it in the top 22% of all systems tested.

Hardware Specifications

Intel Core i5-12600KF

Cores / Threads 10 / 16
Base Clock 3700 MHz
Boost Clock 4900 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 4070

VRAM 12 GB GDDR6X
Base Clock —
Boost Clock 2475 MHz MHz
TDP 200 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-12600KF + NVIDIA GeForce RTX 4070 in Steamworld Build

Resolution Settings Avg FPS
3840x2160 Low 104.0
3840x2160 Medium 80.0
3840x2160 High 60.0
3840x2160 Ultra 40.0
2560x1440 Low 198.0
2560x1440 Medium 151.0
2560x1440 High 113.0
2560x1440 Ultra 76.0
1920x1080 Low 311.0
1920x1080 Medium 238.0
1920x1080 High 178.0
1920x1080 Ultra 120.0

Steamworld Build with ii5-12600KF + Other GPUs

See how Steamworld Build performs with the same CPU but different graphics cards.

Steamworld Build with RTX 4070 + Other CPUs

See how Steamworld Build performs with the same GPU but different processors.

Other Games with ii5-12600KF + RTX 4070

Explore FPS benchmarks for other games using this same hardware combination.