Rust

Rust

AVERAGE FPS
81
good

This combination provides smooth gameplay with an average of 81 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 40 47 70
1440p QHD 51 68 80 119
1080p Full HD 75 98 116 173

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 70
3840x2160 Medium 47
3840x2160 High 40
3840x2160 Ultra 30
2560x1440 Low 119
2560x1440 Medium 80
2560x1440 High 68
2560x1440 Ultra 51
1920x1080 Low 173
1920x1080 Medium 116
1920x1080 High 98
1920x1080 Ultra 75

Rust with Intel Core Ultra 7 270K Plus + AMD Radeon RX 6750 XT, In-Depth Analysis

The Intel Core Ultra 7 270K Plus paired with the AMD Radeon RX 6750 XT delivers a playable, though not exceptional, Rust experience. The data shows a system that is heavily reliant on the graphics card at higher resolutions, while the powerful CPU takes over at lower settings. The measured frame rates reveal a clear hierarchy of performance across the four tested presets and three resolutions.

Resolution Scaling

The transition from 1920x1080 to 3840x2160 has a dramatic impact on frame rates, indicating that the AMD Radeon RX 6750 XT is the primary bottleneck at higher resolutions. At the Low preset, the average FPS drops from 173 at 1080p to 119 at 1440p, a reduction of roughly 31%. This trend continues at 4K, where the average falls to 70 FPS, a 59% decrease from the 1080p result. This scaling behavior suggests that while the CPU is capable of feeding the GPU at lower resolutions, the GPU’s compute resources are saturated as pixel count increases.

The Medium preset shows a similar pattern. The average FPS at 1080p is 116, which drops to 80 at 1440p and further to 47 at 4K. The gap between 1080p and 4K here is a 69 FPS difference, or about a 59% reduction, consistent with the Low preset’s scaling. This consistency implies that the game’s engine and the GPU’s workload scale predictably with resolution, independent of the specific graphics settings.

High settings demonstrate the most severe scaling. From 98 FPS at 1080p, the average falls to 68 at 1440p and plummets to 40 at 4K. The 4K figure represents a 59% drop from 1080p, similar to other presets, but the absolute numbers are much lower, making the 4K High experience feel distinctly sluggish. Ultra settings are the most demanding, with averages of 75 FPS at 1080p, 51 at 1440p, and just 30 at 4K.

The data indicates that resolution scaling is nearly linear for this combo. The consistent percentage drops across presets suggest that neither the CPU nor the GPU is causing a non-linear collapse in performance; rather, the GPU’s raw fill rate and memory bandwidth are the limiting factors. At 1080p, the GPU has enough headroom to produce high frame rates, but as the render target grows, the RX 6750 XT’s 192-bit memory bus and 432.0 GB/s bandwidth become constraining. The 4K results, particularly at Medium and High, show that the GPU is the clear limiting component, unable to maintain high frame rates regardless of the CPU’s capability.

How This Combo Ranks

Out of 2,953 tested combos for Rust, this specific pairing of the Intel Core Ultra 7 270K Plus and the AMD Radeon RX 6750 XT ranks 1,282nd. This places it in the lower half of the database, which is a surprising result given the hardware involved. The CPU alone sits in the 96th percentile of all CPUs, while the GPU is in the 71st percentile of all GPUs. The discrepancy between the component-level percentiles and the combo’s overall rank suggests that Rust is particularly sensitive to GPU performance, and the RX 6750 XT, while solid, is not powerful enough to boost this configuration into the upper echelon.

The combo’s rank is not a reflection of a poor pairing, but rather a statement about the game’s demands. The Core Ultra 7 270K Plus is a top-tier processor, but its high percentile ranking is largely irrelevant when the GPU cannot keep pace at higher resolutions. The data shows that the combo is more competitive at 1080p, where the CPU can help push frame rates, but the overall rank is dragged down by the 4K performance, which dips to an average of 30 FPS at Ultra settings.

Comparing the components to their nearest rivals provides context. The CPU’s average benchmark score of 93,785 is nearly identical to the Intel Xeon 6520P’s 93,786, with a 0% delta. It is slightly behind the AMD EPYC 4564P by 1.5% and the AMD EPYC 9175F by 1.9%. These are workstation-class processors, indicating that the Core Ultra 7 270K Plus is in a performance tier far above what is necessary for gaming. The GPU’s average score of 26,011 is only 0.5% ahead of the AMD Radeon R9 M395X and 1.1% ahead of the NVIDIA GeForce RTX 3080 Ti Mobile, showing that the RX 6750 XT is a mid-range part when compared to the full spectrum of GPUs.

The rank of 1,282 out of 2,953 suggests that while this combo is not a top performer, it is also not a bottom-tier configuration. It sits comfortably in the middle, indicating that it can handle Rust at acceptable frame rates for most users, but it will not be breaking any records. The percentile data for the CPU and GPU are not directly additive, but they do highlight the imbalance: a 96th percentile CPU paired with a 71st percentile GPU results in a combo that performs around the 43rd percentile. This is a clear indicator that the GPU is the limiting factor in this pairing.

Settings Recommendations

The measured data reveals a clear trade-off between visual fidelity and performance. For players aiming for a smooth experience, the Low preset is the only option that provides triple-digit frame rates at all resolutions. At 1080p, the Low preset delivers an average of 173 FPS, which is excellent for competitive play. Even at 1440p, the Low preset maintains an average of 119 FPS, which is above the 60 FPS threshold for most monitors.

However, the Low preset sacrifices significant visual quality. The Medium preset provides a better balance. At 1080p, it achieves an average of 116 FPS, which is still very playable and a substantial improvement over Low in terms of visual detail. The Medium preset also has recorded minimum FPS values, showing a floor of 99 FPS at 1080p, 68 FPS at 1440p, and 40 FPS at 4K. These minimums are more informative than the averages, as they indicate the worst-case performance during heavy scenes.

For 1440p users, the Medium preset is the recommended choice. The average of 80 FPS is solid, and the minimum of 68 FPS ensures that the game will rarely stutter. Pushing to High at 1440p drops the average to 68 FPS, which is still acceptable but leaves less headroom for demanding moments. The Ultra preset at 1440p, with an average of 51 FPS, is not advisable for a smooth experience, as it falls below the 60 FPS target.

At 4K, the options are limited. The Low preset is the only one that provides a playable average of 70 FPS. The Medium preset drops to 47 FPS, which is borderline, and the High preset falls to 40 FPS. Ultra at 4K is effectively unplayable at 30 FPS. Therefore, the data suggests that the best experience for this combo is either Low at 4K, Medium at 1440p, or Medium at 1080p. The Medium preset at 1440p offers the best compromise between visual quality and performance, providing a 80 FPS average with a 68 FPS minimum.

The High preset is a middle ground that does not offer a compelling value. At 1080p, it provides 98 FPS, which is good, but the jump from Medium to High costs 18 FPS on average. At 1440p, the High preset’s 68 FPS average is the same as the Medium preset’s minimum, making it a risky choice for maintaining a consistent frame rate. The data suggests that users should either stick with Medium for a balanced experience or drop to Low for maximum frame rates.

Measured FPS Breakdown

At 1920x1080, the full range of settings is usable. The Low preset delivers the highest average at 173 FPS, followed by Medium at 116 FPS, High at 98 FPS, and Ultra at 75 FPS. The Medium preset records a minimum of 99 FPS and a maximum of 134 FPS, showing a relatively tight range of performance. The gap between Low and Ultra is 98 FPS, indicating that the visual settings have a massive impact on the GPU workload at this resolution.

At 2560x1440, the frame rates scale down proportionally. The Low preset averages 119 FPS, which is still excellent. Medium averages 80 FPS, with a minimum of 68 FPS and a maximum of 92 FPS. High averages 68 FPS, and Ultra drops to 51 FPS. The difference between Low and Ultra at 1440p is 68 FPS, showing that the GPU is becoming more of a limiting factor as the pixel count increases. The Medium preset’s minimum of 68 FPS is identical to the High preset’s average, highlighting that the step from Medium to High costs significant performance.

At 3840x2160, the GPU is clearly overburdened. The Low preset averages 70 FPS, which is the only playable result at this resolution. Medium averages 47 FPS, with a minimum of 40 FPS and a maximum of 54 FPS. High averages 40 FPS, and Ultra averages 30 FPS. The data shows that the step from Low to Medium at 4K costs 23 FPS on average, which is a 33% reduction in performance. The High and Ultra presets are not recommended for 4K gaming, as they fall below the 60 FPS threshold.

The measured FPS data shows a consistent pattern: the Medium preset provides approximately 60-70% of the performance of the Low preset across all resolutions. Specifically, at 1080p, Medium is 67% of Low’s performance; at 1440p, it is 67%; and at 4K, it is 67%. This consistency suggests that the game’s rendering pipeline scales linearly with the settings, and the GPU’s workload increases at a steady rate as visual quality improves.

GPU Role

The AMD Radeon RX 6750 XT is the defining component in this combo’s performance. With 12 GB of GDDR6 memory on a 192-bit bus, the GPU provides 432.0 GB/s of bandwidth. This is a moderate amount for a mid-range card, and the data shows that it is insufficient for high-fidelity 4K gaming. The GPU’s boost clock of 2600 MHz and game clock of 2495 MHz are respectable, but the raw compute power of 13.31 TFLOPS is the limiting factor in Rust’s demanding environments.

The GPU’s 40 ray tracing cores and 64 ROPs are present, but Rust does not heavily utilize these features. The 2560 shading units are the main workhorses, and their performance at 4K is shown to be inadequate for maintaining high frame rates at higher presets. The 4K Ultra result of 30 FPS is a clear indicator that the GPU is maxed out, and the 4K Low result of 70 FPS shows that reducing the workload is the only way to achieve playable frame rates.

The GPU’s position in the benchmark database, at the 71st percentile, is reflected in its gaming performance. It is a solid 1080p and 1440p card, but it struggles at 4K. The memory bandwidth of 432.0 GB/s is a bottleneck at higher resolutions, as the GPU must fetch more texture data and geometry. The 12 GB VRAM capacity is sufficient for Rust, as the game does not typically exceed this limit, but the bus width limits the speed at which data can be transferred.

The GPU’s nearest rival, the AMD Radeon R9 M395X, is only 0.5% behind in average benchmark score, but the RX 6750 XT has a significant advantage in modern API support, including DirectX 12 Ultimate and Vulkan 1.4. The data suggests that the GPU is performing as expected for its class, but it is not a high-end part. The 250 W TDP and 600 W suggested PSU indicate that it is a power-hungry card, but its performance is capped by its silicon rather than its power delivery.

CPU Role

The Intel Core Ultra 7 270K Plus is an exceptionally powerful processor, but its role in this combo is secondary to the GPU in most scenarios. With 24 cores and 24 threads, the CPU has massive parallel processing capability. The boost clock of 5.50 GHz and base clock of 3.70 GHz provide strong single-threaded performance, which is crucial for Rust’s game logic and physics calculations. The CPU’s 36 MB of shared L3 cache helps reduce memory latency, which can improve frame pacing.

The CPU’s benchmark results are outstanding, with a Cinebench R23 multi-core score of 44,253 and a single-core score of 2,439. The PassMark multi-thread score of 68,574 further confirms its dominance. However, in Rust, the CPU’s impact is most visible at 1080p with the Low preset, where the GPU is not the bottleneck. The 173 FPS average at 1080p Low is likely CPU-limited, as the GPU has enough headroom to render frames quickly. At higher resolutions, the GPU takes over as the limiting factor, and the CPU’s performance becomes less relevant.

The CPU’s 96th percentile ranking among all CPUs means it is faster than 96% of processors in the database. This is reflected in the combo’s ability to maintain high minimum frame rates at 1080p. The Medium preset’s minimum of 99 FPS at 1080p suggests that the CPU is capable of feeding the GPU consistently, preventing stutters. The CPU’s memory support for DDR5 and dual-channel configuration provides a high memory bandwidth of 115.2 GB/s, which is sufficient for the game’s data streaming needs.

The CPU’s nearest rivals are all server-class EPYC and Xeon processors, which have similar average benchmark scores. This indicates that the Core Ultra 7 270K Plus is overkill for gaming, but it provides headroom for future titles and other workloads. The CPU’s role in Rust is to ensure that the game logic runs smoothly, and the data shows that it does not introduce any frame rate drops. The 24 threads are more than enough for Rust’s multi-threaded rendering and simulation, and the high single-thread speed ensures that the main game loop is not a bottleneck.

Hardware Specifications

Intel Core Ultra 7 270K Plus

Cores / Threads 24 / 24
Base Clock 3700 MHz
Boost Clock 5500 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

AMD Radeon RX 6750 XT

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2600 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 270K Plus + AMD Radeon RX 6750 XT in Rust

Resolution Settings Avg FPS
3840x2160 Low 70.0
3840x2160 Medium 47.0
3840x2160 High 40.0
3840x2160 Ultra 30.0
2560x1440 Low 119.0
2560x1440 Medium 80.0
2560x1440 High 68.0
2560x1440 Ultra 51.0
1920x1080 Low 173.0
1920x1080 Medium 116.0
1920x1080 High 98.0
1920x1080 Ultra 75.0

Rust with iUltra 7 270K Plus + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RX 6750 XT + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with iUltra 7 270K Plus + RX 6750 XT

Explore FPS benchmarks for other games using this same hardware combination.