Rust

Rust

AVERAGE FPS
71
good

This combination provides smooth gameplay with an average of 71 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 27 35 41 62
1440p QHD 45 59 70 104
1080p Full HD 65 86 102 152

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 62
3840x2160 Medium 41
3840x2160 High 35
3840x2160 Ultra 27
2560x1440 Low 104
2560x1440 Medium 70
2560x1440 High 59
2560x1440 Ultra 45
1920x1080 Low 152
1920x1080 Medium 102
1920x1080 High 86
1920x1080 Ultra 65

Rust with Intel Core Ultra 7 265 + NVIDIA GeForce RTX 2070 SUPER, In-Depth Analysis

The Intel Core Ultra 7 265 and NVIDIA GeForce RTX 2070 SUPER combination presents a compelling study in bottleneck dynamics within the demanding survival title, Rust. The data shows a pairing where a modern, high-core-count processor is mated with a previous-generation graphics card, producing results that shift character dramatically across resolutions and presets. This analysis unpacks the measured performance, contextualizes it against the hardware's theoretical capabilities, and determines the optimal way to experience the game with this specific setup.

FAQ

Q: What is the overall performance ranking of this CPU and GPU combo in Rust?

A: The combination ranks 1650th out of 2953 tested combos, placing it in the 44th percentile of all systems benchmarked for this game. This suggests a mid-pack standing, with significant headroom for improvement and clear limitations imposed by one of the components.

Q: How does the GPU's benchmark score compare to its closest competitors?

A: The RTX 2070 SUPER's average benchmark score of 20282 places it slightly below its nearest rivals. It trails the NVIDIA Quadro M4000M by 1%, the RTX 3070 Mobile by 1.2%, and the Intel Arc B570 and Arc A750 by 1.3% and 1.5%, respectively. These are very tight margins, indicating the GPU is performing as expected for its class.

Q: What is the difference in CPU performance between the Core Ultra 7 265 and its closest rival?

A: The Core Ultra 7 265 has an average benchmark score of 64640. Its nearest rival, the AMD EPYC 4464P, scores 64823, which is a mere 0.3% higher. Conversely, the Intel Core Ultra 7 265F scores 64438, a 0.3% difference in favor of the 265. These deltas are negligible in real-world terms.

Q: What is the best FPS result recorded for this combo at 1080p?

A: The highest average frame rate is achieved at the Low preset, where the system delivers 152 FPS. The Medium preset follows at 102 FPS, High at 86 FPS, and the Ultra preset drops to 65 FPS.

Q: How does the performance scale from 1440p to 4K at the High setting?

A: At 2560x1440, the High preset yields an average of 59 FPS. Moving to 3840x2160, the average drops to 35 FPS. This represents a 41% decrease in frame rate, a substantial hit that underscores the GPU's struggle with the increased pixel count.

Q: Does the CPU have integrated graphics that could be used as a fallback?

A: Yes, the Intel Core Ultra 7 265 includes integrated graphics in the form of Arc Xe-LPG Graphics 32EU. However, the measured FPS data in this FACT PACK is exclusively for the discrete RTX 2070 SUPER combination.

GPU Role

The NVIDIA GeForce RTX 2070 SUPER is the primary graphics processor in this pairing, and its characteristics largely dictate the experience at higher resolutions and quality settings. The card operates with a base clock of 1605 MHz and a boost clock of 1770 MHz, built on the 12 nm Turing architecture. Its memory subsystem consists of 8 GB of GDDR6 on a 256-bit bus, providing a bandwidth of 448.0 GB/s. This configuration is a deciding factor in how the game renders frames, especially when texture detail and resolution are increased.

Benchmark results indicate the GPU sits at the 65th percentile of all GPUs, with an average score of 20282. This places it in a competitive but not top-tier position, as evidenced by its near-parity with rivals like the Intel Arc B570. The performance data from Rust corroborates this standing. At 1080p with Low settings, the GPU is able to push 152 FPS, but as the load increases, the frame rate falls off steeply. The progression from 1080p Low to 1080p Ultra (152 FPS to 65 FPS) shows a 57% performance penalty, which is a direct consequence of the GPU's limited shader and texture processing capabilities relative to more modern cards.

The VRAM capacity of 8 GB and the 256-bit memory bus are critical components. While 8 GB is often sufficient for 1080p, the data suggests it becomes a limiting factor as resolution and texture quality scales up. The bandwidth of 448.0 GB/s is decent for the card's era but can be saturated by the large, complex textures and draw distances common in Rust. The GPU's FP32 performance of 9.062 TFLOPS provides a baseline for its raw compute power, but the game's engine demands a balance of pixel throughput and memory bandwidth, where this card shows its age at higher settings.

Resolution Scaling

The measured FPS data reveals a clear and predictable pattern of performance degradation as resolution increases, but the rate of that degradation is telling. At the High preset, the average frame rate moves from 86 FPS at 1920x1080, to 59 FPS at 2560x1440, and finally to 35 FPS at 3840x2160. The drop from 1080p to 1440p is a 31% reduction, while the drop from 1440p to 4K is a steeper 41% reduction. This non-linear scaling is a hallmark of a GPU-bound scenario at higher resolutions.

The implications are clear: the RTX 2070 SUPER is the limiting component in this pairing, particularly at 4K. The CPU's performance is sufficient to feed the GPU at 1080p, as evidenced by the high frame rates at Low settings. However, the GPU's rendering throughput and memory bandwidth cannot keep pace with the increasing pixel count. The 4K Low setting (62 FPS) still manages a playable frame rate, but the 4K High (35 FPS) and 4K Ultra (27 FPS) results are sub-optimal, suggesting that the GPU's fill-rate and memory subsystem are overwhelmed.

This scaling analysis indicates that the system is well-balanced for 1080p gaming, where the GPU is the primary limiter but can still deliver high frame rates. At 1440p, the balance begins to tip, and the GPU's workload becomes more demanding, resulting in a noticeable performance hit. At 4K, the GPU is unequivocally the bottleneck, and the frame rates suffer accordingly. The CPU is not the limiting factor in this resolution range; its role is to ensure the GPU is fed with data, which it does effectively. The data suggests a user with this combo should target 1080p for high refresh rate gameplay or accept lower settings at 1440p.

How This Combo Ranks

Within the database of 2953 tested combinations for Rust, this specific pairing of the Intel Core Ultra 7 265 and RTX 2070 SUPER achieves a rank of 1650. This places it almost exactly in the middle of the pack, a position that aligns with the individual performance of its components. The CPU is a high-end part, ranking in the 93rd percentile of all CPUs, while the GPU is a mid-range part, ranking in the 65th percentile of all GPUs. The combination of a top-tier CPU with a mid-tier GPU results in a system that is held back by its graphics card in most gaming scenarios.

The rank of 1650 suggests that while this system is capable, there are a significant number of other combinations that deliver better performance in Rust. The delta between this combo and the top-performing systems is likely substantial, primarily due to the GPU's limitations. However, the rank also indicates that this is not a low-end setup; it outperforms a large portion of the tested population, which includes systems with weaker CPUs and GPUs.

This ranking is a direct consequence of the GPU's position in the market. The RTX 2070 SUPER, while a capable card, is outperformed by newer generations and higher-tier models. The processor, on the other hand, is a modern powerhouse with a 20-core, 20-thread configuration that can handle demanding workloads. The data implies that if this CPU were paired with a more powerful GPU, the combo's rank would improve dramatically. As it stands, the system's potential is capped by the graphics card, making it a solid but not exceptional performer in Rust.

Settings Recommendations

Based on the measured FPS data, the optimal experience for this combo depends heavily on the user's target resolution and refresh rate. For a 1080p display, the High preset offers a strong balance of visual fidelity and performance, delivering an average of 86 FPS. This is a significant upgrade over the Low preset's 152 FPS, but the visual improvements in a game like Rust are substantial, making the 66 FPS difference a worthwhile trade-off for many. The Medium preset at 102 FPS is also a viable option for those prioritizing higher frame rates on a 1440p or 165Hz monitor.

For 1440p, the High preset provides a playable 59 FPS average, which is on the cusp of being smooth. However, the Medium preset, with an average of 70 FPS and a minimum of 60 FPS, offers a more consistent and responsive experience. The data suggests that Medium at 1440p is the sweet spot for this resolution, as the drop to High incurs an 11 FPS penalty that may not justify the marginal visual gains. The Low preset at 104 FPS is an option for competitive play, but it sacrifices too much visual quality for most users.

At 4K, the situation is more challenging. The Low preset is the only viable option for a smooth experience, averaging 62 FPS. The Medium preset averages 41 FPS, which is playable but not ideal for fast-paced action, and the High and Ultra presets are effectively unplayable at 35 and 27 FPS, respectively. The data clearly indicates that 4K is not this combo's intended resolution. Therefore, the recommendation is to prioritize 1080p High for the best balance, or 1440p Medium for a sharper image with slightly lower frame rates.

Measured FPS Breakdown

The following data provides a comprehensive look at the average frame rates achieved across all tested resolutions and settings.

1920x1080

  • Low: Average 152 FPS.
  • Medium: Average 102 FPS, with a minimum of 87 FPS and a maximum of 117 FPS.
  • High: Average 86 FPS.
  • Ultra: Average 65 FPS.

2560x1440

  • Low: Average 104 FPS.
  • Medium: Average 70 FPS, with a minimum of 60 FPS and a maximum of 81 FPS.
  • High: Average 59 FPS.
  • Ultra: Average 45 FPS.

3840x2160

  • Low: Average 62 FPS.
  • Medium: Average 41 FPS, with a minimum of 35 FPS and a maximum of 48 FPS.
  • High: Average 35 FPS.
  • Ultra: Average 27 FPS.

The pattern is consistent across all resolutions: the jump from Low to Medium is significant, but the subsequent jumps to High and Ultra yield diminishing returns in performance. The data for the Medium preset at all resolutions is the only set that includes minimum and maximum FPS values, which provides insight into frame time consistency. At 1080p Medium, the system maintains a tight window between 87 and 117 FPS, indicating stable performance. At 1440p Medium, the range expands slightly to 60-81 FPS, and at 4K Medium, the range is 35-48 FPS, showing increased variance as the GPU works harder.

CPU Role

The Intel Core Ultra 7 265 is a formidable processor, built on the Arrow Lake architecture using a 3 nm process from TSMC. It features 20 cores and 20 threads, with a base clock of 2.40 GHz and a boost clock of 5.30 GHz. This high core count and clock speed are designed to handle heavy multi-threaded workloads, as evidenced by its strong Cinebench R23 multi-core score of 42216. The processor's performance is further underscored by its 93rd percentile ranking among all CPUs and an average benchmark score of 64640, which is nearly identical to its closest rival, the AMD EPYC 4464P.

In the context of Rust, the CPU's role is to handle game logic, physics, entity updates, and the simulation of the persistent world. The data suggests that this processor is more than capable of fulfilling this role, as it does not appear to be the primary bottleneck in the system. At 1080p Low, the system achieves 152 FPS, a frame rate that is typically limited by the CPU's single-thread performance in many games. However, given the 265's robust single-core score of 5960 in Cinebench R23, it is likely providing sufficient headroom.

The processor's 30 MB of shared L3 cache is a critical asset for gaming, as it helps reduce memory latency and improve data access speeds for frequently used instructions. Paired with dual-channel DDR5 memory support and a memory bandwidth of 102.4 GB/s, the CPU is well-equipped to feed data to the GPU. The benchmark results indicate the CPU is a high-performance part, and the system's overall rank of 1650 is likely constrained by the GPU. If the RTX 2070 SUPER were replaced with a more powerful GPU, the Core Ultra 7 265 would likely allow for significant performance gains, as its 20-core configuration provides ample processing power for future gaming demands.

Hardware Specifications

Intel Core Ultra 7 265

Cores / Threads 20 / 20
Base Clock 2400 MHz
Boost Clock 5300 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 2070 SUPER

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1770 MHz MHz
TDP 215 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265 + NVIDIA GeForce RTX 2070 SUPER in Rust

Resolution Settings Avg FPS
3840x2160 Low 62.0
3840x2160 Medium 41.0
3840x2160 High 35.0
3840x2160 Ultra 27.0
2560x1440 Low 104.0
2560x1440 Medium 70.0
2560x1440 High 59.0
2560x1440 Ultra 45.0
1920x1080 Low 152.0
1920x1080 Medium 102.0
1920x1080 High 86.0
1920x1080 Ultra 65.0

Rust with iUltra 7 265 + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RTX 2070 SUPER + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with iUltra 7 265 + RTX 2070 SUPER

Explore FPS benchmarks for other games using this same hardware combination.