Rust

Rust

AVERAGE FPS
95
good

This combination provides smooth gameplay with an average of 95 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 36 47 55 83
1440p QHD 60 79 94 140
1080p Full HD 88 115 137 203

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 83
3840x2160 Medium 55
3840x2160 High 47
3840x2160 Ultra 36
2560x1440 Low 140
2560x1440 Medium 94
2560x1440 High 79
2560x1440 Ultra 60
1920x1080 Low 203
1920x1080 Medium 137
1920x1080 High 115
1920x1080 Ultra 88

Rust with Intel Core Ultra 5 225 + AMD Radeon RX 7800 XT, In-Depth Analysis

# Rust with Intel Core Ultra 5 225 + AMD Radeon RX 7800 XT

Rust presents a demanding workload that scales significantly with both resolution and settings. The measured data for the Intel Core Ultra 5 225 paired with the AMD Radeon RX 7800 XT shows a system that delivers playable performance at 1080p and 1440p, while 4K Ultra pushes the combination to its limits. The RX 7800 XT, with its 16 GB of GDDR6 memory and RDNA 3.0 architecture, handles the game's geometry and texture demands, while the Core Ultra 5 225's 10 cores and 10 threads provide the computational headroom needed for Rust's simulation-heavy gameplay. The benchmark results across twelve distinct resolution and settings combinations reveal a clear performance hierarchy, with the GPU becoming the primary limiting factor at higher resolutions and the CPU showing its strength at lower settings where frame rates climb substantially.

Resolution Scaling

The measured FPS data demonstrates a predictable but pronounced scaling pattern as resolution increases. At 1080p with Low settings, the combination achieves 203 FPS average, which drops to 140 FPS at 1440p and further to 83 FPS at 4K. This represents a 31% reduction from 1080p to 1440p and a 59% reduction from 1080p to 4K at Low settings. The scaling is slightly less severe at High settings, where 1080p delivers 115 FPS, 1440p delivers 79 FPS, and 4K delivers 47 FPS — a 31% drop to 1440p and a 59% drop to 4K. The consistency of these percentage reductions across settings suggests that resolution scaling is primarily driven by the GPU's pixel throughput capabilities rather than any CPU bottleneck.

The pattern holds across Medium and Ultra settings as well. Medium settings show 137 FPS at 1080p, 94 FPS at 1440p, and 55 FPS at 4K — reductions of 31% and 60% respectively. Ultra settings produce 88 FPS at 1080p, 60 FPS at 1440p, and 36 FPS at 4K, with drops of 32% and 59%. This uniform scaling behavior indicates that the RX 7800 XT's 96 ROPs and 256-bit memory bus are the determining factors at higher resolutions, as the pixel fill rate and memory bandwidth requirements scale linearly with resolution. The fact that the percentage drops remain nearly identical across all settings suggests that the GPU is consistently the limiting component when resolution increases, regardless of the graphical complexity being rendered.

The minimum FPS values recorded at Medium settings provide additional insight into frame-time consistency. At 4K Medium, the minimum FPS is 47, which is identical to the average FPS at 4K High — indicating that the GPU is saturated at this resolution and settings level. At 1440p Medium, the minimum of 80 FPS against a 94 FPS average shows a 15% variance, while 1080p Medium shows a minimum of 116 FPS against a 137 FPS average, a 15% variance as well. This consistent frame-time distribution across resolutions suggests that Rust's rendering pipeline is well-behaved at Medium settings, but the absolute frame rates at 4K fall below the threshold for smooth gameplay in competitive scenarios.

GPU Role

The AMD Radeon RX 7800 XT serves as the primary rendering engine in this combination, and its specifications directly explain the observed performance. The GPU operates with a base clock of 1295 MHz and a boost clock of 2430 MHz, with a game clock of 2124 MHz that represents the typical sustained frequency during gaming workloads. The 16 GB of GDDR6 memory on a 256-bit bus provides 624.1 GB/s of bandwidth, which is substantial for Rust's open-world environments that stream large texture and terrain data. The 3840 shading units and 240 texture mapping units process the game's geometry and surface details, while the 96 ROPs handle pixel output — the latter becoming increasingly important as resolution increases.

The GPU's benchmark scores place it in the 51st percentile among all GPUs, with an average benchmark score of 11627. Its nearest rivals in synthetic testing include the NVIDIA GeForce GTX 1660 at a delta of -0.5%, the AMD Radeon Pro 5500M at +0.9%, the NVIDIA Tesla K20c at +1.3%, and the AMD Radeon RX 6500 XT at -1.8%. These deltas indicate that the RX 7800 XT's synthetic performance is closely matched to much older or lower-tier cards, which is surprising given its modern RDNA 3.0 architecture and 37.32 TFLOPS of FP32 compute power. However, the real-world Rust performance tells a different story, as the measured FPS figures demonstrate that the card's actual gaming capability far exceeds what its percentile ranking might suggest.

The GPU's memory configuration is particularly relevant for Rust, which is known for large memory footprints due to its persistent world and entity tracking. The 16 GB capacity allows for high-resolution textures without swapping, and the 624.1 GB/s bandwidth ensures that texture streaming keeps pace with the rendering requirements at 1440p and 4K. The 3DMark Steel Nomad DX12 score of 4157 and Geekbench Vulkan score of 54228 indicate strong DirectX 12 and Vulkan performance, which aligns with Rust's modern rendering API requirements. The PassMark G3D score of 24176 places the card in a competitive position for gaming workloads, and the GPU compute score of 13473 shows capable compute performance for any physics or simulation tasks Rust offloads to the GPU.

CPU Role

The Intel Core Ultra 5 225 provides the computational foundation for this combination, and its characteristics are well-suited to Rust's CPU-intensive simulation and server communication workloads. The processor features 10 cores and 10 threads, with a base clock of 3.30 GHz and a boost clock of 4.90 GHz. This configuration delivers strong single-threaded performance, which is critical for Rust's main game loop and physics calculations that are not easily parallelized. The 20 MB of shared L3 cache and 3 MB L2 cache per core provide fast access to frequently used game data, reducing memory latency that could otherwise impact frame times.

The CPU's benchmark results show a balanced profile across both single-threaded and multi-threaded workloads. The Cinebench R23 scores of 25891 multi-core and 3655 single-core place the processor in the 85th percentile among all CPUs, with an average benchmark score of 36938. Its nearest rivals include the AMD Ryzen 5 5600F at a 0% delta, the AMD Ryzen 5 5500X3D at -0.2%, the AMD Ryzen AI 7 PRO 450 at -0.4%, and the Intel Core i9-12900T at -0.5%. These near-identical scores indicate that the Core Ultra 5 225 sits in a highly competitive performance tier, with any of these processors delivering comparable CPU-bound performance in Rust.

The PassMark scores further illuminate the CPU's capabilities: a multi-thread score of 30459 and single-thread score of 4412 show strong performance in both domains. The floating-point math score of 92038 and integer math score of 65345 indicate robust arithmetic processing, which matters for Rust's procedural world generation and physics calculations. The data compression score of 302811 and encryption score of 22285 demonstrate strong throughput for any network packet processing or save game operations. In Rust's context, the CPU's 10 cores handle the game's server-side-style simulation, including entity updates, building stability calculations, and player character physics, while the boost clock of 4.90 GHz ensures responsive frame generation when the GPU is not the limiting factor.

How This Combo Ranks

The combination of the Intel Core Ultra 5 225 and AMD Radeon RX 7800 XT ranks 882nd out of 2953 tested combinations in Rust, placing it in the 70th percentile of all tested systems. This ranking reflects a strong mid-to-high-tier configuration that outperforms the majority of systems tested with this game. The rank is influenced by both the CPU's 85th percentile standing among all CPUs and the GPU's 51st percentile among all GPUs, with the final ranking weighted toward the actual measured FPS performance across the tested scenarios.

The CPU's performance tier is particularly relevant to this ranking. With an average benchmark score of 36938, the Core Ultra 5 225 sits within 0.5% of its nearest rivals, including the AMD Ryzen 5 5600F, AMD Ryzen 5 5500X3D, AMD Ryzen AI 7 PRO 450, and Intel Core i9-12900T. This tight clustering means that any of these processors would likely produce nearly identical Rust performance when paired with the same GPU. The GPU's ranking, while lower at the 51st percentile, still delivers strong real-world performance in Rust, as evidenced by the measured FPS figures that show playable frame rates at most resolution and settings combinations.

The combination's rank of 882 out of 2953 indicates that roughly 30% of tested systems outperform it, while 70% perform worse. This places the configuration in a solid position for Rust, where the game's CPU-heavy nature means that the Core Ultra 5 225's strong single-threaded performance helps offset the GPU's mid-tier synthetic ranking. The measured FPS data confirms that the system delivers 60+ FPS at 1440p Ultra and 88+ FPS at 1080p Ultra, which are playable thresholds for most users. The 4K Ultra result of 36 FPS is the weakest measured outcome, but the 4K Medium result of 55 FPS shows that reducing settings by one step recovers meaningful performance.

FAQ

Q: What is the best resolution for this combination to achieve 60+ FPS in Rust?

A: The measured data shows that 1440p Ultra delivers 60 FPS average, and all settings at 1080p deliver at least 88 FPS. For 4K, only Low (83 FPS) and Medium (55 FPS) exceed or approach 60 FPS, while High (47 FPS) and Ultra (36 FPS) fall below.

Q: How does the CPU compare to its nearest rivals in synthetic benchmarks?

A: The Intel Core Ultra 5 225 has an average benchmark score of 36938, placing it within 0.5% of the AMD Ryzen 5 5600F (36945, 0% delta), AMD Ryzen 5 5500X3D (37018, -0.2%), AMD Ryzen AI 7 PRO 450 (37093, -0.4%), and Intel Core i9-12900T (37112, -0.5%).

Q: What is the GPU's synthetic performance percentile and average score?

A: The AMD Radeon RX 7800 XT ranks in the 51st percentile among all GPUs with an average benchmark score of 11627. Its closest rival is the NVIDIA GeForce GTX 1660 at 11680 (-0.5% delta).

Q: Does the system maintain consistent frame times at Medium settings?

A: Yes, at Medium settings the minimum FPS values are consistently about 15% below the average: 116 vs 137 at 1080p, 80 vs 94 at 1440p, and 47 vs 55 at 4K.

Q: How much performance is gained by dropping from Ultra to Low at each resolution?

A: At 1080p, the gain from Ultra (88 FPS) to Low (203 FPS) is 115 FPS, a 131% improvement. At 1440p, the gain is 80 FPS (60 to 140), a 133% improvement. At 4K, the gain is 47 FPS (36 to 83), a 131% improvement.

Q: What is the combination's overall rank among all tested systems in Rust?

A: The combination ranks 882nd out of 2953 tested combinations, placing it in the top 30% of all systems tested with this game.

Settings Recommendations

The measured FPS data provides clear guidance for optimal settings based on the targeted frame rate. For users prioritizing smooth competitive gameplay at 1080p, Low settings deliver 203 FPS, which far exceeds the 144 Hz refresh rate of most gaming monitors. Even at 1080p Ultra, the system maintains 88 FPS, which is suitable for 60 Hz displays and provides headroom for demanding scenes. The 1080p Medium setting at 137 FPS offers an excellent balance between visual quality and performance, with minimum frame times of 116 FPS ensuring minimal stuttering during intense gameplay.

At 1440p, Medium settings at 94 FPS provide the best balance of visual fidelity and frame rate, with the minimum FPS of 80 ensuring smooth gameplay on 75 Hz or 100 Hz displays. High settings at 79 FPS are also viable for users who prioritize visual quality over maximum frame rate. The 1440p Ultra setting at 60 FPS is the minimum recommended configuration for users with 60 Hz monitors, but those with higher refresh rates should consider dropping to High or Medium to maintain frame times above 80 FPS.

For 4K gaming, the system requires significant settings compromises to maintain playable frame rates. Medium settings at 55 FPS are the highest quality option that approaches smooth gameplay, though users may prefer Low settings at 83 FPS for a more consistent experience. High (47 FPS) and Ultra (36 FPS) settings at 4K fall below the 50 FPS threshold that most users consider minimum for acceptable gameplay, making them difficult to recommend except for screenshots or slow-paced exploration. The 16 GB VRAM capacity prevents memory-related stuttering at 4K, but the GPU's pixel throughput becomes the limiting factor at this resolution.

Measured FPS Breakdown

At 1920x1080, the measured average FPS spans from 203 at Low settings to 88 at Ultra. The Medium setting records 137 FPS average with a minimum of 116 and maximum of 157, while High delivers 115 FPS. This represents a spread of 115 FPS between the lowest and highest settings, with each settings tier reducing performance by approximately 25-30%. The Low-to-Medium transition costs 66 FPS, while Medium-to-High costs 22 FPS, and High-to-Ultra costs 27 FPS, indicating diminishing returns at higher settings levels.

At 2560x1440, the average FPS ranges from 140 at Low to 60 at Ultra. Medium settings deliver 94 FPS average with a minimum of 80 and maximum of 108, while High provides 79 FPS. The performance spread between Low and Ultra is 80 FPS, with the Low-to-Medium drop being 46 FPS, Medium-to-High being 15 FPS, and High-to-Ultra being 19 FPS. The 1440p results show a similar proportional scaling to 1080p, with each settings tier approximately 20-25% slower than the previous tier.

At 3840x2160, the average FPS ranges from 83 at Low to 36 at Ultra. Medium settings deliver 55 FPS average with a minimum of 47 and maximum of 64, while High provides 47 FPS. The spread between Low and Ultra is 47 FPS, with Low-to-Medium dropping 28 FPS, Medium-to-High dropping 8 FPS, and High-to-Ultra dropping 11 FPS. The 4K results show that the GPU becomes progressively more saturated as settings increase, with the frame rate differences between Medium, High, and Ultra becoming smaller as the GPU approaches its pixel throughput limit. The minimum FPS of 47 at 4K Medium matches the average FPS at 4K High, indicating that the GPU is consistently operating at maximum capacity in these scenarios.

Hardware Specifications

Intel Core Ultra 5 225

Cores / Threads 10 / 10
Base Clock 3300 MHz
Boost Clock 4900 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

AMD Radeon RX 7800 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2430 MHz MHz
TDP 263 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 225 + AMD Radeon RX 7800 XT in Rust

Resolution Settings Avg FPS
3840x2160 Low 83.0
3840x2160 Medium 55.0
3840x2160 High 47.0
3840x2160 Ultra 36.0
2560x1440 Low 140.0
2560x1440 Medium 94.0
2560x1440 High 79.0
2560x1440 Ultra 60.0
1920x1080 Low 203.0
1920x1080 Medium 137.0
1920x1080 High 115.0
1920x1080 Ultra 88.0

Rust with iUltra 5 225 + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RX 7800 XT + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with iUltra 5 225 + RX 7800 XT

Explore FPS benchmarks for other games using this same hardware combination.