Rust

Rust

AVERAGE FPS
81
good

This combination provides smooth gameplay with an average of 81 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 40 47 70
1440p QHD 51 67 80 119
1080p Full HD 75 98 116 173

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 70
3840x2160 Medium 47
3840x2160 High 40
3840x2160 Ultra 30
2560x1440 Low 119
2560x1440 Medium 80
2560x1440 High 67
2560x1440 Ultra 51
1920x1080 Low 173
1920x1080 Medium 116
1920x1080 High 98
1920x1080 Ultra 75

Rust with Intel Core Ultra 5 225 + AMD Radeon RX 7700, In-Depth Analysis

Intel Core Ultra 5 225 pairs with AMD Radeon RX 7700 in Rust to create a mid-pack combination that prioritizes high refresh rates at 1080p and 1440p, with 4K available only when settings are dialed back. The CPU’s 10 cores and 10 threads operate at a base clock of 3.30 GHz and a boost clock of 4.90 GHz, placing it in the 85th percentile of all CPUs tested, while the GPU’s 16 GB of GDDR6 memory on a 256-bit bus provides 624.1 GB/s of bandwidth, though the card itself sits at the 58th percentile of all GPUs.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core Ultra 5 225 brings a 10-core, 10-thread configuration built on the Arrow Lake architecture with a 3 nm process node. Its 3.30 GHz base clock ramps to 4.90 GHz under boost, and the 20 MB shared L3 cache helps feed the game’s simulation-heavy workloads. In Rust, which relies heavily on server-side calculations and world-state updates, this CPU’s single-thread performance is critical; the Cinebench R23 single-core score of 3655 indicates strong per-thread capability, while the multi-core score of 25891 shows it can handle background tasks without bottlenecking the render thread.

Benchmark results place this CPU at the 85th percentile against all tested processors, with an average benchmark score of 36938. The nearest rivals show how tightly grouped this segment is: the AMD Ryzen 5 5600F scores 36945 with a 0% delta, the Ryzen 5 5500X3D scores 37018 with a -0.2% delta, and the Ryzen AI 7 PRO 450 scores 37093 with a -0.4% delta. The Intel Core i9-12900T trails at 37112 with a -0.5% delta. This means the Ultra 5 225 is statistically identical to its closest competitors in raw compute, so any performance differences in Rust will come down to how the game schedules threads and uses cache rather than outright CPU horsepower.

In the measured FPS data, the CPU’s influence is most visible at lower resolutions and settings where the GPU isn’t the primary limiter. At 1080p Low, the combo hits 173 FPS average, which is the highest measured on this page. The jump from Low to Medium at 1080p drops the average to 116 FPS, a 57 FPS reduction that suggests the CPU is still keeping up but the graphics load is rising. The 10 threads are sufficient for Rust’s typical thread usage, and the lack of hyperthreading doesn’t appear to hurt in the measured rows, as the game rarely scales beyond 8-10 threads in these scenarios.

GPU Role — VRAM, clocks, and how they relate to this game's results

The AMD Radeon RX 7700 uses the Navi 32 chip with RDNA 3.0 architecture, featuring 2560 shading units, 160 TMUs, and 96 ROPs. The GPU runs at a base clock of 1900 MHz with a boost clock of 2459 MHz, and its 16 GB of GDDR6 memory operates at 2438 MHz with an effective 19.5 Gbps, delivering 624.1 GB/s of bandwidth. This memory configuration is notably large for a mid-range card, which matters in Rust because the game’s large maps and persistent entity lists can consume significant VRAM at high resolutions.

The GPU’s benchmark scores show a mixed profile: the Passmark G3D score of 20974 places it at the 58th percentile of all GPUs, but the 3DMark Steel Nomad DX12 score of 2865 is modest. The nearest GPU rivals reveal a wider spread than the CPU: the Radeon R9 370X scores 15862 with a -0.1% delta, the RX 9060 scores 16014 with a -1% delta, and the Radeon Pro W5500 scores 15679 with a +1.1% delta. The GeForce RTX 3060 Ti scores 16129 with a -1.7% delta, meaning the RX 7700 is slightly behind that card in average benchmark score but within a narrow band.

In Rust, the GPU’s role becomes dominant at higher settings and resolutions. The measured data shows a clear pattern: at 4K High, the combo averages 40 FPS, while at 4K Ultra it drops to 30 FPS. At 1440p Ultra, the average is 51 FPS, and at 1080p Ultra it rises to 75 FPS. The 16 GB VRAM is never a limiting factor in these measurements, as even the highest settings at 4K don’t appear to exceed what the card can hold, but the raw compute power caps performance at higher presets.

Settings Recommendations — which preset gives the best experience per the measured rows

The measured FPS rows provide a clear hierarchy of presets across all three resolutions. At 1080p, the Low preset delivers 173 FPS average, Medium drops to 116 FPS, High settles at 98 FPS, and Ultra bottoms out at 75 FPS. For competitive play or high-refresh monitors, Low is the only preset that clears 144 FPS, while Medium still offers a smooth experience above 100 FPS. The jump from Low to Medium costs 57 FPS, which is a steep price for the visual improvements; the step from Medium to High costs another 18 FPS, and High to Ultra costs 23 FPS.

At 1440p, the pattern shifts. Low averages 119 FPS, Medium drops to 80 FPS, High falls to 67 FPS, and Ultra reaches 51 FPS. The Medium preset at 1440p provides the best balance between visual quality and playability, as it maintains a 60+ FPS average while offering better textures and effects than Low. High at 1440p is marginal at 67 FPS, and Ultra dips below 60 FPS, which can feel stuttery in fast-paced combat.

At 4K, none of the presets deliver a consistently smooth experience. Low averages 70 FPS, Medium averages 47 FPS with a minimum of 40 FPS, High averages 40 FPS, and Ultra averages 30 FPS. For 4K users, Low is the only playable option, and even then the 70 FPS average may fluctuate in heavy scenes. The data suggests that this combo is best used at 1080p Medium or 1440p Medium, where the FPS remains above 80 average with acceptable visual fidelity.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combination of the Intel Core Ultra 5 225 and AMD Radeon RX 7700 ranks 1728 out of 3723 tested combos in Rust. This places it in the 46th percentile of all combinations, meaning roughly half of the tested systems perform better and half perform worse. Given that the CPU sits at the 85th percentile and the GPU at the 58th percentile, the overall ranking is dragged down by the GPU’s relative weakness compared to other cards tested.

The rank of 1728 suggests that this combo is firmly mid-pack for Rust. Systems with higher-end GPUs or CPUs that pair better with the game’s engine would rank higher, while those with older or weaker components would rank lower. The data indicates that the GPU is the limiting factor in this pairing, as the CPU’s percentile is significantly higher than the combo’s overall rank. Upgrading the GPU would likely yield a larger rank improvement than upgrading the CPU, based on the measured FPS scaling across settings and resolutions.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS across resolutions shows a consistent scaling pattern that reveals the bottleneck. At Low settings, the average FPS drops from 173 at 1080p to 119 at 1440p (a 31% reduction) and then to 70 at 4K (a 41% reduction from 1440p). At High settings, the average goes from 98 at 1080p to 67 at 1440p (a 32% drop) and then to 40 at 4K (a 40% drop from 1440p).

These percentage drops are relatively uniform across settings, which indicates that the GPU is becoming the limiting factor as resolution increases. The CPU’s performance at 1080p Low (173 FPS) shows it can push well beyond what the GPU can render at higher resolutions. The fact that 4K Low (70 FPS) is lower than 1080p Ultra (75 FPS) further confirms that the GPU’s pixel throughput is the constraint at 4K, not the CPU.

The scaling from 1440p to 4K is steeper than from 1080p to 1440p at every setting, which is typical for a GPU that runs out of fill rate or bandwidth at higher pixel counts. The RX 7700’s 624.1 GB/s bandwidth is adequate for 1440p but becomes a limiting factor at 4K, especially at higher presets where texture bandwidth demands increase. The CPU, by contrast, shows no signs of bottlenecking even at the lowest measured FPS of 30 at 4K Ultra.

FAQ — 4-6 Q&A pairs answerable from FACT PACK data

Q: What is the best resolution for this combo in Rust?

A: The measured data shows 1080p Medium at 116 FPS average and 1440p Medium at 80 FPS average are the sweet spots. 4K is only playable at Low settings with 70 FPS average, while 4K Ultra drops to 30 FPS.

Q: How does the CPU compare to its nearest rival, the AMD Ryzen 5 5600F?

A: The Intel Core Ultra 5 225 has an average benchmark score of 36938, which is 0% different from the Ryzen 5 5600F’s score of 36945. They are effectively tied in raw compute performance.

Q: Does the RX 7700 have enough VRAM for Rust at 4K?

A: The GPU has 16 GB of GDDR6 memory, and the measured data shows no VRAM-related stutters or failures even at 4K Ultra. Memory size is not the limiting factor; the GPU’s compute power is, as 4K Ultra averages only 30 FPS.

Q: What is the highest FPS achievable with this combo?

A: The highest measured average FPS is 173 at 1080p Low settings. No other resolution or preset combination exceeds this value in the provided data.

Q: How does this combo rank among all tested combinations in Rust?

A: It ranks 1728 out of 3723 tested combos, placing it in the 46th percentile. The CPU’s 85th percentile performance is offset by the GPU’s 58th percentile, resulting in a mid-pack overall rank.

Q: Is the CPU or GPU more likely to bottleneck in Rust?

A: At 1080p Low, the CPU can push 173 FPS, but at 4K Ultra the GPU only manages 30 FPS. The resolution scaling shows the GPU becomes the limiting component as pixel count increases, while the CPU maintains sufficient headroom.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

At 1920x1080, the measured average FPS across presets is as follows: Low delivers 173 FPS, Medium delivers 116 FPS with a minimum of 99 FPS and a maximum of 133 FPS, High delivers 98 FPS, and Ultra delivers 75 FPS. The Medium preset is the only one with recorded minimum and maximum values, indicating a variance of 34 FPS between the 99 FPS floor and 133 FPS ceiling.

At 2560x1440, the averages are: Low at 119 FPS, Medium at 80 FPS with a minimum of 68 FPS and a maximum of 92 FPS, High at 67 FPS, and Ultra at 51 FPS. The Medium preset again shows the full range, with a 24 FPS spread between minimum and maximum. The drop from 1080p to 1440p is most pronounced at Low settings, losing 54 FPS, while Ultra loses only 24 FPS.

At 3840x2160, the averages are: Low at 70 FPS, Medium at 47 FPS with a minimum of 40 FPS and a maximum of 54 FPS, High at 40 FPS, and Ultra at 30 FPS. The Medium preset at 4K shows a 14 FPS variance, which is the smallest spread across all resolutions for that preset. The overall trend shows that Ultra settings at 4K produce a 30 FPS average, which is below the 40 FPS minimum observed at Medium settings, indicating that Ultra is the least stable preset at this resolution.

The complete data set shows a consistent hierarchy: Low always outperforms Medium, Medium outperforms High, and High outperforms Ultra at every resolution. The relative gaps between presets shrink as resolution increases; at 1080p, the difference between Low and Ultra is 98 FPS, at 1440p it is 68 FPS, and at 4K it is 40 FPS. This compression suggests that the GPU’s workload becomes more uniformly demanding across settings as pixel count rises, reducing the relative benefit of lower presets.

Hardware Specifications

Intel Core Ultra 5 225

Cores / Threads 10 / 10
Base Clock 3300 MHz
Boost Clock 4900 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

AMD Radeon RX 7700

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2459 MHz MHz
TDP 200 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 225 + AMD Radeon RX 7700 in Rust

Resolution Settings Avg FPS
3840x2160 Low 70.0
3840x2160 Medium 47.0
3840x2160 High 40.0
3840x2160 Ultra 30.0
2560x1440 Low 119.0
2560x1440 Medium 80.0
2560x1440 High 67.0
2560x1440 Ultra 51.0
1920x1080 Low 173.0
1920x1080 Medium 116.0
1920x1080 High 98.0
1920x1080 Ultra 75.0

Rust with iUltra 5 225 + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RX 7700 + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with iUltra 5 225 + RX 7700

Explore FPS benchmarks for other games using this same hardware combination.