Rust
This combination provides smooth gameplay with an average of 92 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 33 | 46 | 53 | 80 |
| 1440p QHD | 58 | 78 | 92 | 136 |
| 1080p Full HD | 86 | 110 | 134 | 197 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Rust with Intel Core i5-14400F + NVIDIA GeForce RTX 3070 Ti, In-Depth Analysis
The pairing of the Intel Core i5-14400F with the NVIDIA GeForce RTX 3070 Ti presents a balanced 1080p and 1440p setup for Rust, but the data reveals clear limits at higher resolutions and settings. The measured FPS across the board shows a system that is capable of high refresh rates at lower presets but struggles to maintain playable frames when demands are maxed out at 4K. This analysis breaks down exactly where this combo excels and where it hits a wall, based solely on the measured results.
Resolution Scaling
The transition from 1920x1080 to 3840x2160 demonstrates a dramatic performance drop that is typical for a GPU-bound scenario. At High settings, the average FPS falls from 109.7 at 1080p to 77.6 at 1440p, a reduction of roughly 32 FPS. Pushing to 4K at High settings yields only 45.5 FPS, which is a 64.2 FPS drop from the 1080p result. This steep decline indicates that the GPU's rendering workload is scaling heavily with pixel count, and the RTX 3070 Ti’s 8 GB of GDDR6X memory and 256-bit bus are not sufficient to maintain fluid performance at 4K.
The scaling pattern changes significantly when the preset is lowered. At Low settings, the combo achieves 196.9 FPS at 1080p, which is an exceptionally high result. Dropping to 1440p Low still yields 135.6 FPS, showing that the CPU is capable of feeding the GPU well at lower resolutions. However, at 4K Low, the average FPS collapses to 79.5. The gap between 1080p Low and 1440p Low is 61.3 FPS, while the gap between 1440p Low and 4K Low is 56.1 FPS. This suggests that the GPU is the primary limiting factor at 4K, regardless of the preset.
The data shows that the limiting component shifts based on resolution. At 1080p, the CPU keeps up with the GPU’s output, allowing for high frame rates. At 4K, the GPU’s pixel throughput and memory bandwidth become the bottleneck, as evidenced by the steep FPS drop even at Low settings. For 1440p, the system is balanced, with the GPU handling the load well enough to provide smooth gameplay at Medium and High presets. The 4K Ultra setting, which produces 32.5 FPS, is clearly not a viable option for competitive play, and even High at 4K is marginal.
How This Combo Ranks
Within the benchmark database, this specific combination of CPU and GPU holds a comboRankInGame of 619 out of 1717 tested combos. This places it in the upper-middle tier of all systems tested for Rust, indicating that it outperforms a majority of the field while being far from the top-tier configurations. The ranking suggests that this pairing is a solid mid-range choice, offering better performance than many older or lower-end combos, but it is not in the top percentile for this game.
The rank of 619 out of 1717 means that roughly 64% of tested combos perform worse, which aligns with the measured FPS results showing strong 1080p performance. The CPU’s percentileVsAllCpus of 88 and the GPU’s percentileVsAllGpus of 74 highlight that the processor is notably stronger relative to its peers than the graphics card. This imbalance in percentile rankings suggests that the CPU has more headroom for future GPU upgrades, or that the current GPU is holding back the system’s overall potential in this specific title.
Compared to other combos in the database, this pairing is not a top performer for Rust, but it is far from a weak one. The data shows that the system is capable of delivering high frame rates at 1080p and playable performance at 1440p, which would place it ahead of many systems with older GPUs or lower-end CPUs. The rank reflects a balanced system where neither component is a severe bottleneck at the most common gaming resolutions.
GPU Role
The NVIDIA GeForce RTX 3070 Ti is built on the Ampere architecture with a GA104 chip. Its memory configuration consists of 8 GB of GDDR6X on a 256-bit bus, providing a bandwidth of 608.3 GB/s. The base clock is 1575 MHz with a boost clock of 1770 MHz. These specifications directly influence the measured FPS, particularly at higher resolutions where memory bandwidth and capacity become critical.
The 8 GB VRAM is a likely culprit for the poor 4K performance. At 4K Ultra, the game’s texture and geometry data likely exceed this capacity, causing the GPU to rely on slower memory paging, which manifests in the 32.5 FPS average. Even at 4K Medium, the 53.4 FPS result suggests that the GPU is struggling to keep up with the data demands. The 608.3 GB/s bandwidth is substantial, but it is insufficient to handle the data throughput required at 4K with high-quality textures.
The boost clock of 1770 MHz provides the raw compute power for the 21.75 TFLOPS FP32 performance. The data shows that this compute capability is well-utilized at 1080p and 1440p, where the GPU can maintain high frame rates. However, the pixel rate of 169.9 GPixel/s and texture rate of 339.8 GTexel/s become limiting factors as resolution increases. The GPU’s performance at High settings drops from 109.7 FPS at 1080p to 77.6 FPS at 1440p, a 32.1 FPS decrease, which is a direct result of the increased pixel and texture load that the GPU must process.
Measured FPS Breakdown
At 1920x1080, the data shows a wide range of performance across presets. Low settings deliver an average of 196.9 FPS, which is exceptionally high and suitable for high-refresh-rate monitors. Medium settings reduce this to 133.8 FPS, a significant drop of 63.1 FPS, indicating that the medium preset introduces a substantial increase in GPU workload. High settings yield 109.7 FPS, and Ultra settings produce 86.1 FPS. The difference between Low and Medium at 1080p is 63.1 FPS, while the difference between High and Ultra is 23.6 FPS, showing that the Ultra preset is not as punishing as the jump from Low to Medium.
Moving to 2560x1440, the performance scales down predictably. Low settings average 135.6 FPS, which is still very smooth. Medium settings drop to 92.3 FPS, a 43.3 FPS reduction from Low. High settings yield 77.6 FPS, and Ultra settings drop to 58.2 FPS. The data shows that at 1440p, the system can maintain over 90 FPS on Medium, which is a good target for most players. However, the jump from Medium to High is 14.7 FPS, and from High to Ultra is 19.4 FPS, indicating that the Ultra preset is a heavy load on the GPU.
At 3840x2160, the results are less encouraging. Low settings average 79.5 FPS, which is playable but not ideal for competitive play. Medium settings drop to 53.4 FPS, High settings to 45.5 FPS, and Ultra settings to 32.5 FPS. The performance curve here is steep, with the difference between Low and Medium being 26.1 FPS, and between Medium and High being 7.9 FPS. The data clearly shows that 4K is only viable at Low settings for a playable experience, and even then, the frame rate is not high enough for fast-paced gameplay.
Settings Recommendations
For the best experience, the data suggests that a resolution of 1920x1080 with Medium settings provides an excellent balance of visual quality and performance, delivering 133.8 FPS. This is well above the threshold for smooth gameplay and leaves headroom for demanding scenes. If a player prefers higher visual fidelity, High settings at 1080p still offer 109.7 FPS, which is sufficient for most monitors.
At 2560x1440, Medium settings are the recommended choice, as they yield 92.3 FPS, which is a good balance for a higher resolution. High settings at 1440p drop to 77.6 FPS, which is still playable but may be noticeable on a high-refresh-rate display. Ultra settings at 1440p are not recommended, as the 58.2 FPS result is below the ideal threshold for smooth gameplay.
For 4K, the data suggests avoiding the resolution unless using Low settings, which produce 79.5 FPS. This is the only 4K preset that offers a playable frame rate. The difference between 4K Low and 4K Medium is a 26.1 FPS drop, which is too significant to justify the visual improvement. The measured results indicate that this combo is not designed for 4K gaming, and players should stick to 1080p or 1440p for the best experience.
CPU Role
The Intel Core i5-14400F is a 10-core, 16-thread processor with a base clock of 2.50 GHz and a boost clock of 4.70 GHz. It has a 20 MB shared L3 cache and supports DDR4 and DDR5 memory. The data shows that this CPU is not a bottleneck at 1080p, as evidenced by the high frame rates at Low settings (196.9 FPS). The CPU’s high single-core performance, as indicated by its Cinebench R23 single-core score of 3093, is crucial for Rust, which is known to be sensitive to single-threaded performance.
The CPU’s multi-core capabilities are also strong, with a Cinebench R23 multi-core score of 21914. This helps with the game’s background simulation and server-side calculations, but the data suggests that the GPU is the limiting factor at higher resolutions and settings. The boost clock of 4.70 GHz ensures that the CPU can keep up with the GPU’s output at 1080p, but at 4K, the GPU’s workload increases to the point where the CPU’s performance is no longer the primary concern.
The CPU’s percentileVsAllCpus of 88 indicates that it performs better than 88% of all tested CPUs, which is a strong showing. This is reflected in the 1080p results, where the frame rates are consistently high. However, the data shows that the CPU’s headroom is not fully utilized at higher resolutions, as the GPU becomes the bottleneck. This suggests that the i5-14400F is a capable partner for the RTX 3070 Ti, but the pairing is ultimately limited by the GPU’s memory and bandwidth constraints at 4K.
Hardware Specifications
Intel Core i5-14400F
NVIDIA GeForce RTX 3070 Ti
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-14400F + NVIDIA GeForce RTX 3070 Ti in Rust
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 79.5 |
| 3840x2160 | Medium | 53.4 |
| 3840x2160 | High | 45.5 |
| 3840x2160 | Ultra | 32.5 |
| 2560x1440 | Low | 135.6 |
| 2560x1440 | Medium | 92.3 |
| 2560x1440 | High | 77.6 |
| 2560x1440 | Ultra | 58.2 |
| 1920x1080 | Low | 196.9 |
| 1920x1080 | Medium | 133.8 |
| 1920x1080 | High | 109.7 |
| 1920x1080 | Ultra | 86.1 |
Rust with ii5-14400F + Other GPUs
See how Rust performs with the same CPU but different graphics cards.
Rust with RTX 3070 Ti + Other CPUs
See how Rust performs with the same GPU but different processors.
Other Games with ii5-14400F + RTX 3070 Ti
Explore FPS benchmarks for other games using this same hardware combination.