Rust

Rust

AVERAGE FPS
88
good

This combination provides smooth gameplay with an average of 88 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 33 43 51 76
1440p QHD 56 73 87 129
1080p Full HD 81 107 126 188

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 76
3840x2160 Medium 51
3840x2160 High 43
3840x2160 Ultra 33
2560x1440 Low 129
2560x1440 Medium 87
2560x1440 High 73
2560x1440 Ultra 56
1920x1080 Low 188
1920x1080 Medium 126
1920x1080 High 107
1920x1080 Ultra 81

Rust with Intel Core i3-12100F + NVIDIA GeForce RTX 5060 Ti 8 GB, In-Depth Analysis

# Rust with Intel Core i3-12100F + NVIDIA GeForce RTX 5060 Ti 8 GB

The combination of the Intel Core i3-12100F and NVIDIA GeForce RTX 5060 Ti 8 GB produces a distinctive performance profile in Rust, a survival title that stresses both CPU and GPU depending on the resolution and settings selected. The data shows a system that delivers playable frame rates across most configurations, with the balance of responsibility shifting clearly between the processor and graphics card as resolution changes. This analysis examines the measured FPS data across three resolutions and four quality presets, contextualizing the results against the component specifications and the broader pool of tested combinations.

Resolution Scaling

The measured FPS data reveals a substantial and predictable decline as resolution increases from 1920x1080 to 3840x2160. At High settings, the average frame rate drops from 107 FPS at 1080p to 73 FPS at 1440p, and further to 43 FPS at 4K. This represents a reduction of approximately 32% when moving from 1080p to 1440p, and an additional 41% drop when stepping up to 4K. The scaling pattern suggests that the GPU becomes the primary limiting factor at higher resolutions, as the pixel throughput demands increase significantly.

The Low settings preset illustrates the scaling behavior even more clearly. At 1920x1080, the system achieves 188 FPS average, which falls to 129 FPS at 2560x1440 and 76 FPS at 3840x2160. The 4K result at Low settings is still higher than the 1080p result at Ultra settings (81 FPS), which indicates that the graphics card has substantial headroom when visual complexity is reduced. The RTX 5060 Ti's 448.0 GB/s memory bandwidth and 8 GB of GDDR7 memory are likely contributing factors to the consistent frame delivery, though the 128-bit memory bus may constrain performance at higher resolutions.

Medium settings show a similar trend with average FPS of 126 at 1080p, 87 at 1440p, and 51 at 4K. The minimum FPS values recorded for Medium settings (107 at 1080p, 74 at 1440p, 44 at 4K) indicate that frame time consistency degrades as resolution increases, with the gap between average and minimum FPS widening from 19 FPS at 1080p to 7 FPS at 4K. Ultra settings produce the lowest overall results, with 81 FPS at 1080p, 56 FPS at 1440p, and 33 FPS at 4K.

The resolution scaling data points to a system where the GPU is the dominant constraint at 1440p and 4K, while the CPU plays a more significant role at 1080p. At 1080p Low settings, the 188 FPS average suggests the game is not fully GPU-bound, as the Core i3-12100F's four cores and eight threads may limit the maximum achievable frame rate.

CPU Role

The Intel Core i3-12100F is a four-core, eight-thread processor based on the Alder Lake-S architecture, with a base clock of 3.30 GHz and a boost clock of 4.30 GHz. Its 12 MB of shared L3 cache and dual-channel memory support provide a solid foundation for gaming workloads. In synthetic benchmarks, the processor achieves a Cinebench R23 multi-core score of 11860 and a single-core score of 1674, along with a Geekbench multi-core score of 7252 and single-core score of 1932. These results place the CPU at the 68th percentile among all tested processors, with an average benchmark score of 13494.

In Rust, the CPU's role appears to be significant at lower resolutions where the GPU is less stressed. The jump from 188 FPS at 1080p Low to 129 FPS at 1440p Low represents a 31% reduction, which is larger than the pixel count increase of 78% would suggest if the system were purely GPU-bound. This indicates that at 1080p, the CPU is preventing the GPU from reaching its full potential, while at higher resolutions the GPU workload becomes the bottleneck.

The processor's nearest rivals include the Intel Core 3 N355 with an average score of 13492 (0% delta), the Intel Core i5-9500 at 13452 (0.3% delta), and the Intel Core 5 120UL at 13594 (-0.7% delta). These comparisons show that the Core i3-12100F sits in a competitive position within its performance tier, though the four-core configuration may struggle in scenarios with heavy multi-threaded workloads. The 3DMark 16-thread score of 4051 versus the 8-thread score of 4026 highlights that the processor's performance does not scale significantly beyond eight threads, which is expected given its 4-core/8-thread design.

FAQ

Q: What is the highest average FPS achieved by this combo in Rust?

A: The highest average FPS is 188, recorded at 1920x1080 resolution with Low settings. This represents the peak performance of the system when the GPU workload is minimized.

Q: How does the combo perform at 4K Ultra settings?

A: At 3840x2160 with Ultra settings, the system produces an average of 33 FPS. This is below the 43 FPS achieved at High settings and 51 FPS at Medium settings, indicating that Ultra presets require more GPU resources than this combination can comfortably deliver at 4K.

Q: What is the minimum FPS recorded across all measured configurations?

A: The lowest minimum FPS recorded is 44, which occurs at 3840x2160 with Medium settings. This is the only configuration with a documented minimum FPS below 74, suggesting that 4K gaming with this combo may experience noticeable frame drops.

Q: How does the combo rank among all tested combinations in Rust?

A: The combo ranks 1085 out of 2953 tested combinations, placing it in the 63rd percentile of all tested systems. This indicates that while it is not a top-tier configuration, it outperforms the majority of tested combos in Rust.

Q: What is the difference in average FPS between Low and Ultra settings at 1440p?

A: At 2560x1440, the Low preset achieves 129 FPS average, while Ultra achieves 56 FPS. This represents a 73 FPS difference, or approximately 57% lower performance when moving from the lowest to the highest quality preset.

Q: Does the system achieve higher FPS at 1080p Medium than at 1440p High?

A: Yes, the 1080p Medium preset delivers 126 FPS average, while 1440p High delivers 73 FPS. This demonstrates that resolution has a more significant impact on performance than the quality preset level in this configuration.

Measured FPS Breakdown

At 1920x1080, the system delivers its strongest performance across all settings. Low settings produce an average of 188 FPS, which is the highest measured result in the entire dataset. Medium settings follow with 126 FPS average and a minimum of 107 FPS, while High settings achieve 107 FPS average. Ultra settings drop to 81 FPS, representing a 57% reduction from the Low preset performance. The spread between Low and Ultra at 1080p is substantial, indicating that the preset choice has a major impact on frame rate when the resolution is low enough for the CPU to keep pace.

The 2560x1440 results show a consistent step down from 1080p. Low settings maintain 129 FPS average, which remains highly playable for competitive scenarios. Medium settings deliver 87 FPS average with a minimum of 74 FPS, while High settings achieve 73 FPS. Ultra settings produce 56 FPS average, which is still acceptable for a survival game that does not require twitch reflexes. The performance drop from 1080p to 1440p averages approximately 31% across all settings, which is less severe than the drop from 1440p to 4K.

At 3840x2160, the system struggles to maintain high frame rates. Low settings produce 76 FPS average, which is the only 4K configuration exceeding 60 FPS. Medium settings achieve 51 FPS average with a minimum of 44 FPS, while High settings drop to 43 FPS. Ultra settings fall to 33 FPS, which is below the threshold for smooth gameplay in most scenarios. The data shows that 4K gaming with this combo is only viable at Low or Medium settings, and even then, the minimum FPS values suggest occasional frame dips.

The Medium settings preset is the only configuration with complete min/max FPS data across all three resolutions. At 1080p, the range spans 107 to 145 FPS; at 1440p, 74 to 100 FPS; and at 4K, 44 to 59 FPS. This data indicates that frame time consistency degrades at higher resolutions, with the 4K range of 15 FPS representing a tighter but lower overall band.

How This Combo Ranks

The combination of the Intel Core i3-12100F and NVIDIA GeForce RTX 5060 Ti 8 GB achieves a rank of 1085 out of 2953 tested combos in Rust, placing it in the upper-middle tier of the database. This ranking reflects the system's ability to deliver playable frame rates across most configurations, while not excelling in the demanding 4K Ultra scenario.

The GPU's percentile ranking of 29th among all tested GPUs, based on an average benchmark score of 4901, seems low when compared to the combo's overall ranking in Rust. However, the RTX 5060 Ti's nearest rivals include the AMD FirePro W5130M (average score 4904, -0.1% delta) and NVIDIA GeForce GTS 450 (average score 4893, 0.2% delta), which are significantly older or lower-end parts. This suggests the raw benchmark score may not fully capture the GPU's gaming performance in modern titles like Rust.

The CPU's 68th percentile ranking, with an average benchmark score of 13494, is more aligned with the combo's 63rd percentile position in Rust. The processor's nearest rivals, including the Intel Core 3 N355 (0% delta), Intel Core i5-9500 (0.3% delta), and Intel Core 5 120UL (-0.7% delta), all cluster within 1% of the Core i3-12100F's average score. This indicates that the CPU is well-matched to its performance tier, and the combo's ranking is likely driven more by the GPU's capabilities at higher resolutions.

The rank of 1085 out of 2953 places this combo in the 63rd percentile, meaning it outperforms 63% of all tested systems in Rust. This is a respectable position for a mid-range configuration, and the data shows that the system is capable of handling the game at 1080p and 1440p with high frame rates across most settings.

Settings Recommendations

Based on the measured FPS data, the optimal settings depend on the target resolution and desired frame rate. At 1920x1080, the High preset delivers 107 FPS average, which is an excellent balance of visual quality and performance. The Ultra preset at 81 FPS is also playable, but the 26 FPS difference between High and Ultra may not justify the additional visual fidelity for most users. For competitive play, the Medium preset at 126 FPS provides a significant frame rate advantage while maintaining decent visual quality.

At 2560x1440, the High preset at 73 FPS is the recommended choice for most users, as it provides smooth gameplay without requiring sacrifices in visual quality. The Medium preset at 87 FPS is preferable for users who prioritize frame rate, while the Ultra preset at 56 FPS may be acceptable for slower-paced gameplay but risks dipping below 60 FPS in demanding scenes. The Low preset at 129 FPS is recommended for competitive play, though the visual compromise may be noticeable.

At 3840x2160, the Low preset at 76 FPS is the only configuration that consistently exceeds 60 FPS. The Medium preset at 51 FPS is playable but may experience frame drops, as evidenced by the 44 FPS minimum. High and Ultra presets at 43 and 33 FPS respectively are not recommended for 4K gaming with this combo, as they fall below the threshold for smooth gameplay. Users targeting 4K should use Low or Medium settings and accept the visual trade-offs.

The data suggests that the Medium preset offers the best overall balance across all three resolutions, with average FPS of 126 at 1080p, 87 at 1440p, and 51 at 4K. This preset provides a consistent experience without the extreme visual compromises of Low settings or the performance penalties of High and Ultra.

GPU Role

The NVIDIA GeForce RTX 5060 Ti 8 GB is based on the Blackwell 2.0 architecture with the GB206 chip, manufactured on a 5 nm process by TSMC. It features 4608 shading units, 144 TMUs, and 48 ROPs, with 36 RT cores and 144 tensor cores. The GPU operates at a base clock of 2407 MHz and a boost clock of 2572 MHz, with 8 GB of GDDR7 memory on a 128-bit bus delivering 448.0 GB/s of bandwidth. The FP32 performance is rated at 23.70 TFLOPS, with a pixel rate of 123.5 GPixel/s and texture rate of 370.4 GTexel/s.

In Rust, the GPU's role becomes increasingly important as resolution increases. At 1080p, the GPU is not fully utilized in most settings, as evidenced by the CPU-limited performance at Low settings (188 FPS). However, at 4K Ultra, the GPU becomes the clear bottleneck, with the system dropping to 33 FPS average. The 8 GB VRAM capacity is sufficient for Rust at the tested settings, as the game does not appear to exceed this limit based on the performance data.

The GPU's 5 nm process node and 21,900 million transistors on a 181 mm² die size indicate a modern, efficient design. The 180 W TDP and 450 W suggested PSU are moderate for a graphics card of this class. The PCIe 5.0 x8 interface provides adequate bandwidth for the GPU's memory and compute requirements. The RTX 5060 Ti's predecessor is the GeForce 40 series, and its successor is the GeForce 60 series, positioning it within the current generation of NVIDIA GPUs.

The GPU's benchmark results include a 3DMark Steel Nomad DX12 score of 4019 and a PassMark G3D score of 21981, with a GPU compute score of 11365. These numbers, combined with the measured FPS data, show that the RTX 5060 Ti 8 GB is a capable mid-range graphics card that can handle Rust at 1080p and 1440p with high settings, but struggles at 4K with demanding presets. The 29th percentile ranking among all GPUs suggests that while the card is not a high-end performer, it delivers adequate performance for the majority of gaming scenarios in this title.

Hardware Specifications

Intel Core i3-12100F

Cores / Threads 4 / 8
Base Clock 3300 MHz
Boost Clock 4300 MHz
TDP 58W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5060 Ti 8 GB

VRAM 8 GB GDDR7
Base Clock —
Boost Clock 2572 MHz MHz
TDP 180 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i3-12100F + NVIDIA GeForce RTX 5060 Ti 8 GB in Rust

Resolution Settings Avg FPS
3840x2160 Low 76.0
3840x2160 Medium 51.0
3840x2160 High 43.0
3840x2160 Ultra 33.0
2560x1440 Low 129.0
2560x1440 Medium 87.0
2560x1440 High 73.0
2560x1440 Ultra 56.0
1920x1080 Low 188.0
1920x1080 Medium 126.0
1920x1080 High 107.0
1920x1080 Ultra 81.0

Rust with RTX 5060 Ti 8 GB + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with ii3-12100F + RTX 5060 Ti 8 GB

Explore FPS benchmarks for other games using this same hardware combination.