Rust

Rust

AVERAGE FPS
65
good

This combination provides smooth gameplay with an average of 65 FPS, suitable for most gaming scenarios.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 25 32 38 57
1440p QHD 42 55 65 96
1080p Full HD 60 79 94 140

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 57
3840x2160 Medium 38
3840x2160 High 32
3840x2160 Ultra 25
2560x1440 Low 96
2560x1440 Medium 65
2560x1440 High 55
2560x1440 Ultra 42
1920x1080 Low 140
1920x1080 Medium 94
1920x1080 High 79
1920x1080 Ultra 60

Rust with AMD Ryzen AI Max+ 395 + AMD Radeon RX 7800M, In-Depth Analysis

The AMD Ryzen AI Max+ 395 paired with the AMD Radeon RX 7800M presents a specific performance profile in Rust, a survival title known for its demanding simulation and rendering loads. The measured frame rates across resolutions and settings reveal a system that is capable but heavily constrained by its graphical settings at higher resolutions, while showcasing strong CPU-driven performance at lower ones. This analysis breaks down the data to understand where the bottleneck lies and how to optimize the experience.

Resolution Scaling

The transition from 1080p to 4K clearly illustrates the shifting balance between CPU and GPU load in Rust. At 1080p with Low settings, the combo achieves 140 FPS. Moving to 1440p Low reduces this to 96 FPS, a 31% drop. The jump to 4K Low yields 57 FPS, which is a 41% reduction from 1440p and a 59% drop from the 1080p baseline. This substantial scaling indicates that the GPU is becoming the primary limiting factor as pixel count increases, even on the lowest settings.

The pattern is consistent across all settings. With High settings, the average frame rate falls from 79 FPS at 1080p to 55 FPS at 1440p (a 30% decrease) and then to 32 FPS at 4K (a 42% decrease from 1440p). Similarly, at Medium settings, the drops are from 94 FPS at 1080p to 65 FPS at 1440p (31% decrease) and then to 38 FPS at 4K (42% decrease). The consistent ~30% drop from 1080p to 1440p, followed by a larger ~40% drop from 1440p to 4K, suggests that the Radeon RX 7800M's rendering capabilities are being saturated at the higher resolutions.

The 1080p to 1440p scaling is particularly telling. A 30% performance hit for a 78% increase in pixel count suggests that the system is not purely pixel-bound at this stage; the CPU is still contributing to the overall frame time. However, the more aggressive scaling from 1440p to 4K, where pixel count doubles, points to the GPU's fill rate and memory bandwidth becoming the definitive constraint. The data shows that while the CPU can push high frame rates at 1080p, the GPU's workload scales steeply, and the frame rate drops proportionally more as resolution increases, making the GPU the clear bottleneck at 4K.

Settings Recommendations

Based on the measured data, the optimal experience depends heavily on the target resolution. At 1080p, the High preset at 79 FPS offers a smooth and visually improved experience over Low, without the significant performance penalty of Ultra, which drops to 60 FPS. The Medium preset at 94 FPS is also viable for users prioritizing frame rate, but High provides a 16% performance reduction for a substantial visual uplift over Medium's 94 FPS.

For 1440p, the High preset at 55 FPS is playable, but the Medium preset at 65 FPS provides a more comfortable margin for maintaining a stable frame rate. The jump from Medium to High at this resolution costs 10 FPS, which represents a 15% performance hit. Ultra at 42 FPS is likely to feel less fluid in demanding scenes. The Low preset at 96 FPS is the only way to achieve high refresh rate performance at this resolution.

At 4K, the data suggests that High settings are not viable for a consistently smooth experience, with an average of 32 FPS. The Medium preset at 38 FPS is marginally better but still below the 40 FPS threshold often considered a minimum for playability. The Low preset at 57 FPS is the only setting that provides a playable frame rate at 4K, though it requires a significant reduction in visual fidelity. The Ultra preset at 25 FPS is not recommended for active gameplay.

The data indicates that the High preset offers the best balance of visual quality and performance at 1080p, where the CPU can feed the GPU enough frames. At 1440p, Medium is the safer choice for consistent performance, while at 4K, Low is the only practical setting, highlighting the GPU's limitations at that resolution.

FAQ

Q: What is the best setting for a 60 FPS target at 1080p?

A: The Ultra preset at 1080p achieves exactly 60 FPS on average. The High preset at 79 FPS also exceeds the target, but Ultra is the only measured setting that matches the 60 FPS mark precisely while offering the highest visual quality.

Q: Can this system run Rust at 4K smoothly?

A: The data indicates that a smooth 60 FPS experience at 4K is not achievable. The highest 4K average is 57 FPS on Low settings. The Medium preset drops to 38 FPS, and High falls to 32 FPS, all below a typical 60 FPS target.

Q: How much of a performance gain is there from using Low settings over High settings at 1440p?

A: At 1440p, switching from High to Low settings provides a significant performance increase. The average frame rate goes from 55 FPS on High to 96 FPS on Low, which is a 75% improvement in frame rate.

Q: Is the CPU or GPU more likely to be the limiting factor at 1080p with Low settings?

A: Given the high frame rate of 140 FPS at 1080p Low, the system is likely more CPU-bound. The AMD Ryzen AI Max+ 395, with its 16 cores and 32 threads, is capable of high throughput, but at this frame rate, the per-thread performance and simulation load of Rust are more likely to be the deciding factors than the GPU's rendering speed.

Q: What is the frame time consistency like at 1440p Medium?

A: The Medium preset at 1440p shows an average of 65 FPS, with a minimum of 55 FPS and a maximum of 74 FPS. This indicates a frame time variance of about 19 FPS, which is relatively consistent but shows there can be dips in performance during intense scenes.

Q: How does the 1080p High preset compare to the 1440p Medium preset in terms of average FPS?

A: The 1080p High preset delivers an average of 79 FPS, which is 14 FPS higher than the 1440p Medium preset's 65 FPS. This shows that the resolution change has a more significant impact on performance than the settings change in this scenario.

How This Combo Ranks

In the database of tested combinations for Rust, this pairing of the AMD Ryzen AI Max+ 395 and AMD Radeon RX 7800M ranks 1958 out of 2953 total combos. This places it in the 34th percentile of all tested systems, indicating that a majority of other hardware combinations deliver higher average frame rates in this specific game. This ranking suggests that while the system is capable, it is not a top-tier performer for Rust, likely due to the GPU's performance ceiling at higher resolutions and the game's demanding nature.

The CPU itself is a strong performer, with an average benchmark score of 77740, placing it in the 95th percentile of all CPUs. Its nearest rival, the Intel Core i9-14900K, scores 79097, which is 1.7% higher. This shows the Ryzen AI Max+ 395 is a top-tier processor. However, the GPU's average benchmark score of 27883 places it in the 73rd percentile of all GPUs. Its nearest rival, the NVIDIA GeForce GTX 980 Ti, scores 28020, which is 0.5% higher. This indicates the RX 7800M is a solid mid-to-high-range GPU, but not a flagship.

The combination's overall rank of 1958 is a direct result of this pairing. The high-performing CPU is held back by the GPU, especially at higher resolutions where the GPU's workload dominates. The combo's rank reflects the GPU's performance ceiling in Rust, as the game's frame rate at 4K is primarily determined by the GPU's rendering power. While the CPU provides a strong foundation for physics and game logic, the measured FPS data shows that the GPU is the limiting factor in achieving higher rankings.

GPU Role

The AMD Radeon RX 7800M is built on the RDNA 3.0 architecture and features 12 GB of GDDR6 memory on a 192-bit bus, providing a memory bandwidth of 432.0 GB/s. Its clock speeds are listed with a base of 1295 MHz, a game clock of 2145 MHz, and a boost clock of 2335 MHz. These specifications, combined with 3840 shading units, dictate the GPU's raw rendering throughput.

In Rust, the GPU's role becomes increasingly critical as resolution and settings increase. The data shows a clear correlation between the GPU's workload and frame rate. At 1080p Low, the GPU has less work, and the system achieves 140 FPS. As the resolution increases to 4K, the pixel count quadruples, and the GPU's fill rate and memory bandwidth become the primary constraints. The performance drop to 57 FPS at 4K Low demonstrates the GPU's difficulty in handling the massive amount of pixel data.

The 12 GB VRAM buffer is sufficient for the textures at the tested settings, but the 432.0 GB/s bandwidth appears to be a limiting factor at 4K. The measured FPS data shows that the Ultra preset at 4K yields only 25 FPS, while the Low preset yields 57 FPS. This significant gap (56% difference) is likely due to the increased texture detail and post-processing effects at Ultra, which place a greater strain on the GPU's shader units and memory subsystem. The GPU's performance, while not top-tier, is consistent with its 73rd percentile ranking, and its role as the primary bottleneck in this combo is clear from the resolution scaling analysis.

Measured FPS Breakdown

The measured frame rates provide a complete picture of the system's performance. At 1920x1080, the results are as follows: Low settings produce an average of 140 FPS. Medium settings yield an average of 94 FPS, with a minimum of 80 and a maximum of 108 FPS. High settings produce an average of 79 FPS, and Ultra settings produce an average of 60 FPS. This shows a clear progression of performance cost per visual quality tier.

At 2560x1440, the performance drops noticeably. Low settings average 96 FPS. Medium settings average 65 FPS, with a minimum of 55 and a maximum of 74 FPS. High settings average 55 FPS, and Ultra settings average 42 FPS. The Medium preset's minimum of 55 FPS indicates that even at this resolution, there can be noticeable frame dips during gameplay.

At 3840x2160, the system struggles to maintain high frame rates. Low settings average 57 FPS. Medium settings average 38 FPS, with a minimum of 32 and a maximum of 44 FPS. High settings average 32 FPS, and Ultra settings average 25 FPS. The 4K results highlight the GPU's limitations, as even the Low preset cannot reach a stable 60 FPS. The 32 FPS minimum on Medium settings suggests that the system can stutter in demanding scenes. The data is consistent across all settings, showing that the 7800M is the performance bottleneck at 4K.

CPU Role

The AMD Ryzen AI Max+ 395 is a 16-core, 32-thread processor based on the Zen 5 architecture. It has a base clock of 3.00 GHz and a boost clock of 5.10 GHz. It features 64 MB of shared L3 cache and supports quad-channel LPDDR5X memory with a bandwidth of 256.0 GB/s. Its benchmark scores are impressive, with a Cinebench R23 multi-core score of 35314 and a single-core score of 2044.

In Rust, the CPU's role is most apparent at lower resolutions where the GPU is not the limiting factor. At 1080p Low, the system achieves 140 FPS, a frame rate that is heavily dependent on the CPU's ability to process game logic, entity updates, and physics calculations. The high single-core performance of 2044 in Cinebench R23 is crucial for the main game thread, while the 16 cores handle the game's background simulations and other tasks.

The CPU's strong performance allows the system to reach high frame rates at 1080p, but it cannot compensate for the GPU's limitations at higher resolutions. The 256.0 GB/s memory bandwidth is also a factor, as Rust is known to be sensitive to memory performance. The data shows that the CPU is more than capable of driving high frame rates, but its performance is masked by the GPU at 1440p and 4K. The CPU's 95th percentile ranking confirms that it is a high-end processor, and its role in this combo is to provide a solid foundation that is ultimately limited by the graphics card.

Hardware Specifications

AMD Ryzen AI Max+ 395

Cores / Threads 16 / 32
Base Clock 3000 MHz
Boost Clock 5100 MHz
TDP 55W
Socket AMD Socket FP11
View Full CPU Details →

AMD Radeon RX 7800M

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2335 MHz MHz
TDP 180 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen AI Max+ 395 + AMD Radeon RX 7800M in Rust

Resolution Settings Avg FPS
3840x2160 Low 57.0
3840x2160 Medium 38.0
3840x2160 High 32.0
3840x2160 Ultra 25.0
2560x1440 Low 96.0
2560x1440 Medium 65.0
2560x1440 High 55.0
2560x1440 Ultra 42.0
1920x1080 Low 140.0
1920x1080 Medium 94.0
1920x1080 High 79.0
1920x1080 Ultra 60.0

Rust with Ryzen AI Max+ 395 + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RX 7800M + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen AI Max+ 395 + RX 7800M

Explore FPS benchmarks for other games using this same hardware combination.