Rust

Rust

AVERAGE FPS
31
playable

This combination offers playable performance with an average of 31 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 10 13 16 29
1440p QHD 18 26 32 44
1080p Full HD 31 39 47 68

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 29
3840x2160 Medium 16
3840x2160 High 13
3840x2160 Ultra 10
2560x1440 Low 44
2560x1440 Medium 32
2560x1440 High 26
2560x1440 Ultra 18
1920x1080 Low 68
1920x1080 Medium 47
1920x1080 High 39
1920x1080 Ultra 31

Rust with AMD Ryzen 9 9950X3D + AMD Radeon RX 570, In-Depth Analysis

The AMD Ryzen 9 9950X3D paired with the AMD Radeon RX 570 presents a stark illustration of a platform bottleneck in Rust. The 16-core, 32-thread processor is a top-tier component, ranking in the 96th percentile of all CPUs, while the graphics card sits in the 74th percentile. This pairing produces a dataset where the GPU is consistently the limiting factor, as evidenced by the measured frame rates across all resolutions and settings.

Resolution Scaling

The frame rate data shows a predictable and severe decline as resolution increases, confirming that the RX 570 is the primary constraint in this system. At 1080p with Low settings, the combo achieves an average of 67.6 FPS. This is the only configuration in the entire dataset that approaches a playable level of smoothness. Moving to 1440p at the same Low setting drops the average to 44 FPS, a reduction of 23.6 frames. At 4K, the same Low setting yields only 28.7 FPS, which is a mere 42.5% of the 1080p performance.

The scaling pattern becomes more pronounced at higher graphical presets. At High settings, the average frame rate falls from 39.2 FPS at 1080p to 26 FPS at 1440p, and then plummets to 12.7 FPS at 4K. This halving of performance from 1440p to 4K indicates that the GPU's 4 GB of memory and 224.0 GB/s of bandwidth are being overwhelmed by the pixel count and texture data. The Ultra preset is even more demanding, with the 4K average dropping to a mere 9.5 FPS.

This behavior is typical of a GPU-bound scenario. The Ryzen 9 9950X3D has ample headroom; its Cinebench R23 multi-core score of 59712 and single-core score of 8430 suggest it is not struggling to feed the graphics card. The data indicates that the RX 570 is the sole arbiter of performance here, and its limitations are exposed at every resolution above 1080p. The sharp drop-offs in performance at 4K, particularly from Medium (15.5 FPS) to High (12.7 FPS), suggest that the card's memory capacity and fill rate are exhausted, making the higher resolutions unplayable regardless of the CPU's capabilities.

FAQ

Q: What is the best resolution for this CPU and GPU combo in Rust?

A: The only resolution that provides a consistently playable experience is 1920x1080. At 1080p, the Low preset achieves an average of 67.6 FPS, while the Medium preset reaches 46.8 FPS. Higher resolutions result in average frame rates below 44 FPS, which is generally not smooth enough for a competitive survival game.

Q: How does the RX 570 compare to its nearest rivals in overall benchmark scores?

A: The RX 570 has an average benchmark score of 30158. This places it within 0.2% of the NVIDIA GeForce RTX 5060 and the AMD Radeon RX 7700 XT, and it is 0.6% ahead of the NVIDIA Tesla M60. The data shows these cards are statistically tied in synthetic tests, despite the RX 570 being an older architecture.

Q: Is the Ryzen 9 9950X3D a bottleneck for the RX 570 in this game?

A: No, the data suggests the opposite. The CPU is not the limiting factor. The frame rates drop significantly with resolution and settings, which is characteristic of a GPU bottleneck. The CPU's high benchmark scores, such as a PassMark single-thread score of 4737 and a multi-thread score of 70255, indicate it has far more performance headroom than the graphics card can utilize in Rust.

Q: What is the performance difference between the Low and Ultra presets at 1080p?

A: The difference is substantial. The Low preset produces an average of 67.6 FPS, while the Ultra preset produces 30.5 FPS. This represents a 37.1 FPS reduction in performance. The High preset sits in between at 39.2 FPS, showing that the jump from Low to Medium (46.8 FPS) is less costly than the jump from Medium to High.

Q: Given the GPU's memory, what can be said about its role in 4K performance?

A: The GPU has 4 GB of GDDR5 memory. At 4K resolution, the demands on this memory are severe. The average frame rates of 28.7 FPS (Low), 15.5 FPS (Medium), 12.7 FPS (High), and 9.5 FPS (Ultra) indicate that the card cannot maintain adequate memory bandwidth or capacity for fluid rendering, making 4K an unsuitable target for this configuration.

Q: How does this combo rank among all tested configurations?

A: This specific CPU and GPU combination ranks 1647 out of 1717 total combos for Rust. This places it in the bottom 5% of all tested pairings, reinforcing the analysis that the GPU is severely underpowered for the CPU and the game's demands at higher settings.

GPU Role

The AMD Radeon RX 570 is the definitive performance limiter in this build. Its 4 GB of GDDR5 memory on a 256-bit bus provides 224.0 GB/s of bandwidth. This is insufficient for Rust at higher resolutions. The measured frame rates show that at 4K Ultra, the average drops to 9.5 FPS, highlighting the card's inability to handle the texture data and pixel shading required.

The GPU's clocks are modest, with a base of 1168 MHz and a boost of 1244 MHz. The memory runs at 1750 MHz, or 7 Gbps effective. These specifications, combined with a pixel rate of 39.81 GPixel/s and a texture rate of 159.2 GTexel/s, dictate the performance ceiling. The 2048 shading units are simply not enough to maintain playable frame rates at 1440p or 4K with any preset above Low.

The synthetic benchmarks for the GPU reinforce its position. Its Geekbench OpenCL score is 32084, and its Vulkan score is 42752. These scores are surprisingly close to modern cards, as indicated by its 0.2% delta from the RTX 5060 and RX 7700 XT in average benchmark score. However, in the real-world Rust test, the card's architectural age and limited memory show. The data suggests that while the card can perform adequately in synthetic workloads relative to its peers, its real-time rendering capabilities in a demanding, open-world game like Rust are far more constrained.

Settings Recommendations

Based on the measured data, the only viable path to a smooth experience is to prioritize the Low preset at 1080p. This is the sole configuration that yields an average frame rate above 60 FPS (67.6 FPS). For users who can tolerate lower frame rates, the Medium preset at 1080p offers an average of 46.8 FPS, which may be acceptable for a slower-paced survival experience.

The High preset is not recommended. At 1080p, it only produces 39.2 FPS, and at 1440p it falls to 26 FPS. The Ultra preset is entirely unplayable, with a 1080p average of 30.5 FPS and a 4K average below 10 FPS. The data clearly shows that the cost of moving from Medium to High at 1080p is a 7.6 FPS drop, while the jump from Low to Medium costs 20.8 FPS. The performance penalty for the visual fidelity of High and Ultra is too severe for this GPU.

The best experience per the measured rows is unambiguous: 1080p with Low settings. This is the only configuration that clears the 60 FPS threshold. Any attempt to increase visual quality or resolution will result in a significant compromise to playability. It is also notable that at 1440p, even the Low preset (44 FPS) fails to reach a consistently smooth 60 FPS, making 1080p the definitive target.

Measured FPS Breakdown

The dataset provides a complete matrix of average frame rates across three resolutions and four settings.

1920x1080:

  • Low: 67.6 FPS
  • Medium: 46.8 FPS
  • High: 39.2 FPS
  • Ultra: 30.5 FPS

2560x1440:

  • Low: 44 FPS
  • Medium: 32.4 FPS
  • High: 26 FPS
  • Ultra: 18 FPS

3840x2160:

  • Low: 28.7 FPS
  • Medium: 15.5 FPS
  • High: 12.7 FPS
  • Ultra: 9.5 FPS

Examining the data, the performance drop from 1080p to 1440p at Low settings is 23.6 FPS, a 34.9% decrease. The transition from 1440p to 4K at the same setting results in a 15.3 FPS drop, a further 34.8% decrease. This linear scaling pattern indicates a consistent GPU resource limitation.

The gap between Low and Ultra presets widens as resolution increases. At 1080p, the difference is 37.1 FPS. At 1440p, the difference is 26 FPS. At 4K, the difference narrows to 19.2 FPS, but this is because the card is already performing at such low levels that the additional load has diminishing returns. The 4K data points (28.7, 15.5, 12.7, 9.5 FPS) are all below the threshold for playable performance, confirming that this resolution is entirely out of reach for the RX 570. The 1080p Medium preset at 46.8 FPS is the only other configuration that might be considered borderline playable, but the Low preset remains the clear choice for consistent responsiveness.

Hardware Specifications

AMD Ryzen 9 9950X3D

Cores / Threads 16 / 32
Base Clock 4300 MHz
Boost Clock 5700 MHz
TDP 170W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 570

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1244 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 9950X3D + AMD Radeon RX 570 in Rust

Resolution Settings Avg FPS
3840x2160 Low 28.7
3840x2160 Medium 15.5
3840x2160 High 12.7
3840x2160 Ultra 9.5
2560x1440 Low 44.0
2560x1440 Medium 32.4
2560x1440 High 26.0
2560x1440 Ultra 18.0
1920x1080 Low 67.6
1920x1080 Medium 46.8
1920x1080 High 39.2
1920x1080 Ultra 30.5

Rust with Ryzen 9 9950X3D + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RX 570 + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 9 9950X3D + RX 570

Explore FPS benchmarks for other games using this same hardware combination.