Rust
This combination provides smooth gameplay with an average of 88 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 33 | 44 | 52 | 77 |
| 1440p QHD | 56 | 74 | 87 | 130 |
| 1080p Full HD | 82 | 107 | 127 | 189 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Rust with AMD Ryzen 7 5800XT + NVIDIA GeForce RTX 4060 Ti 8 GB, In-Depth Analysis
# How This Combo Ranks
The AMD Ryzen 7 5800XT paired with the NVIDIA GeForce RTX 4060 Ti 8 GB lands at rank 1412 out of 3723 tested combos in Rust. This places it in the 62nd percentile of all tested system configurations, meaning it outperforms roughly 62% of the combinations in the database. The ranking reflects a mid-to-upper tier position, but the data reveals that this combo is not at the absolute top for Rust.
The CPU itself sits at the 81st percentile against all processors in the database, which is notably higher than the GPU's 19th percentile against all graphics cards. This discrepancy suggests the graphics card is the limiting factor in this pairing, particularly at higher resolutions. The combo's overall rank of 1412 is pulled down by the GPU's relatively modest standing, despite the CPU's strong showing.
When compared to the nearest rival CPU scores, the Ryzen 7 5800XT's average benchmark score of 29879 is essentially tied with the AMD Ryzen 7 7840H at 29868 (0% delta) and the AMD Ryzen 5 9600X at 29713 (0.6% ahead). The two mobile chips, the AMD Ryzen 7 8845HS and AMD Ryzen 7 7840HS, both score 29955, placing them just 0.3% ahead. These are all within a negligible margin, indicating the CPU is performing exactly as expected for its class.
For the GPU, the RTX 4060 Ti 8 GB's average benchmark score of 2913 is virtually identical to its nearest rivals: the NVIDIA RTX PRO 4000 Blackwell SFF at 2910 (0.1% ahead), the RTX 4060 Ti 16 GB at 2907 (0.2% ahead), and the NVIDIA Quadro P600 at 2923 (0.3% behind). The NVIDIA GeForce RTX 4010 trails at 2893, which is 0.7% behind. This tight clustering confirms the GPU is performing right in line with its direct competitors.
GPU Role
The NVIDIA GeForce RTX 4060 Ti 8 GB is built on the Ada Lovelace architecture with a 5 nm process node from TSMC. It contains 22,900 million transistors on a 188 mm² die, which gives it a transistor density of 121.8 million per square millimeter. The GPU operates at a base clock of 2310 MHz and boosts up to 2535 MHz, with memory running at 2250 MHz (18 Gbps effective). The 8 GB of GDDR6 memory on a 128-bit bus provides 288.0 GB/s of bandwidth.
In Rust, the GPU's 8 GB VRAM capacity is adequate but not excessive. The measured FPS data shows that at 1080p, the card delivers playable frame rates across all settings, from 82 FPS on Ultra to 189 FPS on Low. The 128-bit memory bus and 288.0 GB/s bandwidth appear sufficient for this game's texture and geometry demands at 1080p, but the performance drop at 4K suggests the memory subsystem and raw compute power become strained.
The GPU's 4352 shading units, 136 TMUs, and 48 ROPs deliver a pixel rate of 121.7 GPixel/s and a texture rate of 344.8 GTexel/s. The FP32 performance of 22.06 TFLOPS is respectable for a mid-range card. In Rust, which is known for its large open-world environments and many dynamic entities, the GPU's ability to handle draw calls and texture streaming is crucial. The 34 RT cores and 136 tensor cores are present but Rust does not heavily utilize ray tracing, so these features have minimal impact on the measured results.
The GPU's 19th percentile ranking against all GPUs reflects its position relative to the entire database, but the measured FPS in Rust tells a more nuanced story. At 1080p Medium, the card achieves 127 FPS average with a minimum of 108 and maximum of 146 FPS, indicating smooth performance. The 160 W TDP and dual-slot design suggest efficient power delivery, though this is not directly measured in the FPS data.
Settings Recommendations
The measured FPS data provides clear guidance on the optimal settings for this combo in Rust. At 1080p, the Medium preset delivers 127 FPS average with a minimum of 108 FPS, which is well above the threshold for smooth gameplay. The High preset at 107 FPS is also playable, but the Medium preset offers a better balance between visual quality and performance headroom.
At 1440p, the Medium preset produces 87 FPS average with a minimum of 74 FPS, which remains playable but begins to approach the lower boundary of comfortable frame rates. The Low preset at 130 FPS is the safest choice for competitive play at this resolution, while High at 74 FPS is borderline. The Ultra preset at 56 FPS is not recommended for 1440p as it dips below the 60 FPS threshold.
For 4K, the data shows that only the Low preset at 77 FPS is consistently playable. The Medium preset averages 52 FPS with a minimum of 44 FPS, which will result in noticeable stuttering. The High preset at 44 FPS and Ultra at 33 FPS are not viable for smooth gameplay. Based on the measured rows, the Medium preset at 1080p offers the best experience, providing a 127 FPS average that balances visual fidelity with smooth performance.
The minimum FPS values for Medium settings across resolutions (108 FPS at 1080p, 74 FPS at 1440p, 44 FPS at 4K) show a consistent pattern of the GPU becoming the bottleneck as resolution increases. For players prioritizing frame rate stability, the Low preset at 1440p (130 FPS) or Medium at 1080p (127 FPS) are the strongest choices according to the data.
Measured FPS Breakdown
At 1920x1080, the combo delivers its strongest performance. The Low preset achieves 189 FPS average, which is exceptionally high and indicates the CPU is capable of feeding the GPU at this resolution. The Medium preset produces 127 FPS average with a minimum of 108 and maximum of 146 FPS, showing solid frame pacing. High drops to 107 FPS, while Ultra bottoms out at 82 FPS. The gap between Low and Ultra is 107 FPS, highlighting the significant impact of settings on performance.
Moving to 2560x1440, the performance scales down noticeably. Low still delivers a strong 130 FPS average, demonstrating that the combo can handle competitive settings at this resolution. Medium falls to 87 FPS with a minimum of 74 FPS, which is still playable but with less headroom. High drops to 74 FPS, and Ultra reaches only 56 FPS. The delta between Low and Ultra at 1440p is 74 FPS, showing a similar proportional drop to 1080p.
At 3840x2160, the GPU becomes the clear limiting factor. Low manages 77 FPS, which is the only setting that remains above 60 FPS. Medium averages 52 FPS with a minimum of 44 FPS and maximum of 59 FPS, indicating inconsistent frame delivery. High drops to 44 FPS, and Ultra falls to 33 FPS. The range between Low and Ultra at 4K is just 44 FPS, much smaller than at lower resolutions, suggesting the GPU's compute and memory bandwidth are saturated.
The Medium settings across all three resolutions provide the most complete data with min and max values. At 1080p, the 108-146 FPS range shows less than a 40% variance between minimum and maximum. At 1440p, the 74-100 FPS range shows a similar pattern. At 4K, the 44-59 FPS range indicates the frame rate is becoming less stable as the GPU reaches its limits.
Resolution Scaling
The FPS drop from 1080p to 4K reveals important information about the limiting component. At Low settings, the average FPS goes from 189 at 1080p to 130 at 1440p (a 31% reduction) and then to 77 at 4K (a 59% reduction from 1080p). This scaling pattern indicates that the GPU is increasingly the bottleneck as resolution rises, since the CPU's workload does not scale significantly with resolution.
At Medium settings, the progression is 127 FPS at 1080p, 87 FPS at 1440p, and 52 FPS at 4K. The drop from 1080p to 1440p is 31%, and from 1080p to 4K is 59%. The consistency of these percentage drops across Low and Medium settings suggests the GPU is handling the resolution scaling predictably, with no sudden bottlenecks.
For High settings, the pattern shows 107 FPS at 1080p, 74 FPS at 1440p, and 44 FPS at 4K. The drop from 1080p to 1440p is 31%, and to 4K is 59%. Ultra follows the same trend: 82 FPS at 1080p, 56 FPS at 1440p, and 33 FPS at 4K, with drops of 32% and 60% respectively.
The consistent ~31% drop from 1080p to 1440p and ~59-60% drop from 1080p to 4K across all settings strongly indicates the GPU is the limiting component. The CPU's performance headroom, suggested by its 81st percentile ranking, is not being fully utilized at higher resolutions. The 8 GB VRAM and 128-bit memory bus are likely contributing to the GPU bottleneck, as Rust's large maps and textures demand significant memory bandwidth.
FAQ
Q: What is the best resolution for this combo in Rust?
A: The data shows 1080p is the strongest resolution, with all settings achieving at least 82 FPS average. At 1440p, only Low and Medium stay above 85 FPS, while at 4K, only Low reaches above 60 FPS.
Q: How does the RTX 4060 Ti 8 GB compare to its closest rivals?
A: The GPU's average benchmark score of 2913 is within 0.3% of the NVIDIA RTX PRO 4000 Blackwell SFF (2910) and the RTX 4060 Ti 16 GB (2907), and 0.7% ahead of the RTX 4010 (2893). The Quadro P600 scores 2923, which is 0.3% higher.
Q: Is the CPU or GPU the bottleneck in Rust?
A: The data indicates the GPU is the limiting factor, especially at higher resolutions. The CPU ranks at the 81st percentile, while the GPU ranks at the 19th percentile. The consistent ~31% FPS drop from 1080p to 1440p and ~59% drop to 4K across all settings confirms GPU-bound behavior.
Q: What settings should I use for competitive play?
A: For maximum frame rates, Low at 1080p delivers 189 FPS, and Low at 1440p delivers 130 FPS. For a balance of visuals and performance, Medium at 1080p (127 FPS) is the best option according to the measured data.
Q: Can this combo handle 4K gaming in Rust?
A: Only at Low settings, where it averages 77 FPS. Medium at 4K drops to 52 FPS with a minimum of 44 FPS, which is not ideal for smooth gameplay. Higher settings at 4K are not recommended based on the data.
Q: How does the CPU compare to its nearest rivals?
A: The Ryzen 7 5800XT's average benchmark score of 29879 is essentially tied with the Ryzen 7 7840H (29868) and Ryzen 5 9600X (29713). The Ryzen 7 8845HS and Ryzen 7 7840HS both score 29955, putting them 0.3% ahead.
CPU Role
The AMD Ryzen 7 5800XT is a desktop processor based on the Zen 3 architecture, codenamed Vermeer, manufactured on TSMC's 7 nm process. It features 8 cores and 16 threads, with a base clock of 3.80 GHz and a boost clock of 4.80 GHz. The CPU has a 105 W TDP and uses the AMD Socket AM4 platform. Its cache hierarchy includes 64 KB of L1 per core, 512 KB of L2 per core, and 32 MB of shared L3 cache.
In Rust, which is known for being CPU-intensive due to its large persistent world and many connected players, the 5800XT's 8-core/16-thread configuration provides strong multi-threaded performance. The benchmark scores show a Cinebench R23 multi-core score of 23794 and a single-core score of 3359, indicating balanced performance across both heavily threaded and lightly threaded workloads. The PassMark multi-thread score of 28053 and single-thread score of 3535 reinforce this.
The CPU's 3DMark scores demonstrate its scaling across thread counts: 1879 for 2 threads, 3603 for 4 threads, 6141 for 8 threads, and 7683 for 16 threads. The near-linear scaling from 2 to 16 threads suggests the CPU efficiently utilizes its cores in multi-threaded scenarios, which benefits Rust's simulation and update loops.
The memory support for DDR4 with dual-channel configuration and a memory bandwidth of 51.2 GB/s is adequate for Rust's requirements. The 32 MB shared L3 cache helps with the game's frequent data access patterns. The CPU's PCIe Gen 4 support with 20 lanes ensures the GPU can communicate at full bandwidth, though the RTX 4060 Ti uses PCIe 4.0 x8.
Given that the combo ranks at 1412 out of 3723, the CPU is likely providing sufficient performance to avoid being the primary bottleneck in Rust. The measured FPS at 1080p Low (189 FPS) approaches the range where CPU limitations typically appear, but the consistent scaling across resolutions points to the GPU as the limiting factor. The CPU's 81st percentile ranking versus the GPU's 19th percentile confirms this analysis, making the RTX 4060 Ti 8 GB the component to upgrade first for better performance in Rust.
Hardware Specifications
AMD Ryzen 7 5800XT
NVIDIA GeForce RTX 4060 Ti 8 GB
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5800XT + NVIDIA GeForce RTX 4060 Ti 8 GB in Rust
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 77.0 |
| 3840x2160 | Medium | 52.0 |
| 3840x2160 | High | 44.0 |
| 3840x2160 | Ultra | 33.0 |
| 2560x1440 | Low | 130.0 |
| 2560x1440 | Medium | 87.0 |
| 2560x1440 | High | 74.0 |
| 2560x1440 | Ultra | 56.0 |
| 1920x1080 | Low | 189.0 |
| 1920x1080 | Medium | 127.0 |
| 1920x1080 | High | 107.0 |
| 1920x1080 | Ultra | 82.0 |
Rust with RTX 4060 Ti 8 GB + Other CPUs
See how Rust performs with the same GPU but different processors.
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Explore FPS benchmarks for other games using this same hardware combination.