Rust

Rust

AVERAGE FPS
131
excellent

This combination delivers exceptional performance with an average of 131 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 56 73 89 132
1440p QHD 96 123 145 180
1080p Full HD 139 164 172 204

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 132
3840x2160 Medium 89
3840x2160 High 73
3840x2160 Ultra 56
2560x1440 Low 180
2560x1440 Medium 145
2560x1440 High 123
2560x1440 Ultra 96
1920x1080 Low 204
1920x1080 Medium 172
1920x1080 High 164
1920x1080 Ultra 139

Rust with AMD Ryzen 7 5800X + NVIDIA GeForce RTX 4090, In-Depth Analysis

The data for Rust on the AMD Ryzen 7 5800X with the NVIDIA GeForce RTX 4090 shows a configuration that is decisively GPU-limited at higher resolutions but becomes increasingly CPU-bound as resolution drops. This pairing ranks at the 72nd position out of 1717 tested combinations, placing it in the top tier of systems for this title. The measured frames per second (FPS) across the three resolutions and four quality presets reveal a clear pattern of scaling that informs both the bottleneck analysis and the optimal settings strategy.

Resolution Scaling

The FPS drop from 1080p to 4K is substantial and indicates the RTX 4090 is the primary driver of performance at higher pixel counts. At the High preset, the average FPS falls from 164 at 1920x1080 to 123.3 at 2560x1440, and then to 72.8 at 3840x2160. The transition from 1440p to 4K alone represents a 41% reduction in frame rate, which is a classic sign of the GPU reaching its rendering limits due to the fourfold increase in pixel count. This is further corroborated by the Ultra preset, where the 4K average of 56 FPS is nearly half the 1080p average of 138.9 FPS.

Conversely, the scaling from 1080p to 1440p is much more moderate. The High preset only drops from 164 to 123.3 FPS, a 24.8% reduction, suggesting that at 1080p the system is not fully GPU-bound. The CPU's influence becomes more apparent here. The Ryzen 7 5800X, with its 8 cores and 16 threads, has a strong multi-threaded foundation, but the data implies that at lower resolutions, the frame generation rate is increasingly dependent on the processor's ability to feed the GPU. The difference between 1080p and 1440p at Low settings is even smaller, going from 204.1 to 180.4 FPS, which reinforces the idea that the CPU is starting to become a limiting factor at the lowest resolution.

The pattern is consistent across all presets: the steepest FPS declines occur between 1440p and 4K, while the 1080p to 1440p step is less punishing. This suggests that for users with high-refresh-rate 1080p or 1440p monitors, the system's performance headroom is constrained by the CPU and the game's engine, not the GPU. At 4K, however, the RTX 4090's architecture is fully engaged, and the frame rates scale downward in a predictable, GPU-bound fashion. The data indicates that the 5800X is a capable partner for the 4090, but it does not leave the same headroom at 1080p that it does at 4K.

FAQ

Q: What is the highest average frame rate achievable with this combination?

A: The highest measured average FPS is 204.1, achieved at 1920x1080 resolution with the Low preset. This is the only setting combination that exceeds 200 FPS in the data.

Q: How does the Ultra preset at 4K compare to the High preset at 1440p?

A: The Ultra preset at 3840x2160 delivers an average of 56 FPS, while the High preset at 2560x1440 delivers 123.3 FPS. This represents a 67.3 FPS difference, or a 120% improvement, when moving from 4K Ultra to 1440p High.

Q: Is the RTX 4090 the bottleneck at 1080p?

A: No. The performance scaling from 1440p to 1080p is modest, with the High preset only improving from 123.3 to 164 FPS. This indicates that the CPU or game engine is limiting the frame rate at 1080p, as the GPU has less pixel work to do.

Q: What is the performance difference between the Low and Ultra presets at 1440p?

A: At 2560x1440, the Low preset averages 180.4 FPS, while the Ultra preset averages 96.2 FPS. The Ultra preset is 46.7% slower than Low, showing a significant performance cost for maxing out visual quality.

Q: Which resolution offers the closest performance between Medium and High presets?

A: At 1920x1080, the Medium preset averages 172.1 FPS and High averages 164 FPS, a difference of only 8.1 FPS. This is the smallest gap between these two presets across all resolutions.

Q: Does the system maintain above 60 FPS at 4K on all presets?

A: No. The Ultra preset at 3840x2160 falls to 56 FPS, which is below the 60 FPS threshold. The High preset at 4K achieves 72.8 FPS, so only the Ultra preset drops below 60 FPS.

GPU Role

The NVIDIA GeForce RTX 4090 is the dominant component in this configuration, and its role in Rust is clearly defined by the resolution scaling data. The GPU's 24 GB of GDDR6X memory on a 384-bit bus provides 1.01 TB/s of bandwidth, which is more than sufficient for the textures and scene complexity at 4K. The memory clock is listed at 1313 MHz, with an effective data rate of 21 Gbps, and the base clock is 2235 MHz with a boost clock of 2520 MHz. These specifications allow the card to maintain high utilization at 1440p and 4K, where the measured FPS drops are directly proportional to the increase in pixel count.

At 4K, the GPU's raw compute power is the deciding factor. The frame rate penalty from High to Ultra is 16.8 FPS (from 72.8 to 56), which is a 23% reduction for a single step up in quality. This suggests that the Ultra preset's additional effects and shading work are heavy on the GPU's 16,384 shading units and 176 ROPs. The RTX 4090's role is less critical at 1080p, where the FPS differences between presets are compressed. For instance, the gap between Medium (172.1) and Low (204.1) at 1080p is 32 FPS, but the gap between High (164) and Ultra (138.9) is 25.1 FPS. This compression indicates that the GPU is not the limiting factor at 1080p.

The GPU's benchmark scores support its high-end positioning. It scores 38,194 in Passmark's G3D test and 26,613 in the GPU compute test, with a 91st percentile ranking versus all GPUs. Its nearest rivals in the database include the NVIDIA Tesla T4 and Tesla P40, with delta percentages of -0.4% and 0.5%, respectively. This places it in a performance tier where its 4K capabilities are expected, but the Rust data shows that even this powerful GPU is constrained by the CPU at lower resolutions.

Settings Recommendations

The measured data points to a clear recommendation for balancing frame rate and visual fidelity, depending on the target resolution. For 4K displays, the High preset is the most sensible choice. It provides an average of 72.8 FPS, which is above the 60 FPS threshold for smooth gameplay, while the Ultra preset drops to 56 FPS, which may be acceptable for slower-paced survival gameplay but is below the target for competitive scenarios. The Medium preset at 4K offers 88.7 FPS, which is a significant improvement over High, but the visual quality reduction may be noticeable.

For 1440p users, the High preset at 123.3 FPS is the best balance. It is significantly faster than the Ultra preset's 96.2 FPS, which is a 28% improvement, while still maintaining high visual quality. The Medium preset at 144.8 FPS offers an additional 17% headroom over High, making it suitable for users with 144Hz monitors. The Low preset at 180.4 FPS is only recommended for maximizing competitive advantage, as the visual downgrade is substantial.

At 1080p, the situation is different. The High preset at 164 FPS is the optimal choice for most users, as it provides a high frame rate without sacrificing too much visual quality. The Ultra preset at 138.9 FPS is still playable and offers the best image quality, but the 25.1 FPS gap between High and Ultra is significant. The Medium preset at 172.1 FPS is a viable alternative, but the difference from High is only 8.1 FPS, making High the better value in terms of visual fidelity per frame. The Low preset at 204.1 FPS is the clear choice for esports-style play, but it is not recommended for general use due to the stark reduction in graphical details.

Measured FPS Breakdown

At 1920x1080, the system's performance ranges from a low of 138.9 FPS on Ultra to a high of 204.1 FPS on Low. The Medium preset averages 172.1 FPS, and High is slightly lower at 164 FPS. The progression from Low to Ultra is not linear, with the largest single step-down occurring between High (164) and Ultra (138.9), a 25.1 FPS drop. The step from Low to Medium is a 32 FPS reduction, and from Medium to High is 8.1 FPS, showing that the first two quality tiers cost more performance than the jump to High.

At 2560x1440, the frame rates scale down across all presets. The Low preset averages 180.4 FPS, Medium at 144.8 FPS, High at 123.3 FPS, and Ultra at 96.2 FPS. The differences between presets are more uniform here: Low to Medium is a 35.6 FPS drop, Medium to High is a 21.5 FPS drop, and High to Ultra is a 27.1 FPS drop. This indicates that the GPU is becoming a more significant factor, as each quality level has a measurable impact on the rendering load.

At 3840x2160, the performance is the most constrained. The Low preset averages 131.5 FPS, which is still high, but the Medium preset drops to 88.7 FPS. The High preset is at 72.8 FPS, and the Ultra preset is the only one below 60 FPS, at 56 FPS. The scaling from Low to Medium is a 42.8 FPS drop, which is the largest single preset penalty in the entire dataset. This shows that at 4K, the transition from Low to Medium settings imposes a heavy GPU cost. From Medium to High, the penalty is 15.9 FPS, and from High to Ultra, it is 16.8 FPS. The data confirms that 4K Ultra is the most demanding scenario, and even the RTX 4090 cannot maintain a 60 FPS average under those conditions.

Hardware Specifications

AMD Ryzen 7 5800X

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4700 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 4090

VRAM 24 GB GDDR6X
Base Clock
Boost Clock 2520 MHz MHz
TDP 450 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800X + NVIDIA GeForce RTX 4090 in Rust

Resolution Settings Avg FPS
3840x2160 Low 131.5
3840x2160 Medium 88.7
3840x2160 High 72.8
3840x2160 Ultra 56.0
2560x1440 Low 180.4
2560x1440 Medium 144.8
2560x1440 High 123.3
2560x1440 Ultra 96.2
1920x1080 Low 204.1
1920x1080 Medium 172.1
1920x1080 High 164.0
1920x1080 Ultra 138.9

Rust with Ryzen 7 5800X + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RTX 4090 + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 7 5800X + RTX 4090

Explore FPS benchmarks for other games using this same hardware combination.