Rust

Rust

AVERAGE FPS
116
good

This combination provides smooth gameplay with an average of 116 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 48 62 72 110
1440p QHD 77 101 120 170
1080p Full HD 115 150 167 195

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 110
3840x2160 Medium 72
3840x2160 High 62
3840x2160 Ultra 48
2560x1440 Low 170
2560x1440 Medium 120
2560x1440 High 101
2560x1440 Ultra 77
1920x1080 Low 195
1920x1080 Medium 167
1920x1080 High 150
1920x1080 Ultra 115

Rust with AMD Ryzen 7 5700 + NVIDIA GeForce RTX 4070 Ti, In-Depth Analysis

The AMD Ryzen 7 5700 and NVIDIA GeForce RTX 4070 Ti combination delivers a playable experience in Rust, but the data reveals a clear hierarchy where resolution and settings dictate performance. The benchmark results show this combo ranks in the 86th percentile of tested configurations, with the system demonstrating a strong balance that shifts from CPU-bound at lower resolutions to GPU-bound at 4K. The measured frames per second (FPS) across the twelve data points provide a definitive picture of what players can expect from this pairing.

Resolution Scaling

The FPS drop from 1080p to 4K is substantial across all settings, indicating that the RTX 4070 Ti becomes the primary limiting factor at higher resolutions. At High settings, the average FPS falls from 150 at 1920x1080 to 101.2 at 2560x1440, a reduction of 48.8 FPS, and then further drops to 62.4 at 3840x2160, representing a total decline of 87.6 FPS from 1080p to 4K. This scaling pattern shows a 32.5% performance loss when moving from 1080p to 1440p, and an additional 38.4% loss when moving from 1440p to 4K, confirming that pixel throughput becomes the bottleneck at higher resolutions.

The Low preset demonstrates the least severe scaling, with FPS dropping from 195.1 at 1080p to 169.7 at 1440p and 110.2 at 4K. The 1080p-to-4K decline of 84.9 FPS is slightly less than the High preset's drop, but still substantial. The Ultra preset shows the most dramatic scaling, falling from 115.2 at 1080p to 76.9 at 1440p and 48.4 at 4K, a total loss of 66.8 FPS. Notably, the 1080p-to-1440p drop for Ultra is 38.3 FPS, which is a 33.2% reduction, while the 1440p-to-4K drop is 28.5 FPS, a 37.1% reduction, showing that the GPU workload scales consistently with resolution.

The data indicates that at 1080p, the CPU's 8 cores and 16 threads are sufficient to keep the GPU well-fed, as evidenced by the high FPS ceiling of 195.1 on Low. However, at 4K, the GPU's rendering demands dominate, and the FPS becomes more dependent on the RTX 4070 Ti's capabilities. The fact that 4K Ultra produces only 48.4 FPS, which is below the 60 FPS threshold for smooth gameplay, suggests that this resolution and preset combination is not viable for competitive play, while 4K High at 62.4 FPS is barely playable.

How This Combo Ranks

The AMD Ryzen 7 5700 + NVIDIA GeForce RTX 4070 Ti combination ranks 235 out of 1717 tested combos in Rust, placing it in the top 13.7% of all configurations. This ranking is strong, but the percentile field for the CPU shows it outperforms 84% of all CPUs, while the GPU outperforms 85% of all GPUs, indicating that both components are above average but not top-tier. The combo's rank of 235 suggests that while this pairing is capable, there are 234 other combinations that achieve higher average FPS in Rust, likely featuring more powerful CPUs or GPUs.

The CPU's nearest rivals provide context for its performance. The Ryzen 7 5700 has an average benchmark score of 27220, which is 0.7% higher than the Intel Core i9-9900K's 27043, and 0.8% higher than both the Intel Core i7-12700H and Intel Core i7-1370P, which score 27006 and 26991 respectively. The closest rival, the AMD Ryzen AI 5 340, scores 26909, putting the Ryzen 7 5700 1.2% ahead. The deltaPct values show that the CPU's performance is very close to these rivals, with differences of less than 1.2%, meaning that in Rust, the CPU is unlikely to be the differentiating factor against these alternatives.

For the GPU, the RTX 4070 Ti has an average benchmark score of 44900, which is 0.6% lower than the NVIDIA GeForce RTX 5090 Mobile's 45152, and 1.5% lower than the Intel Arc A730M's 45592. However, it is 1.6% higher than the AMD Radeon Pro 580's 44195 and 1.6% lower than the AMD Radeon Pro 5500 XT's 45642. These narrow margins indicate that the GPU's performance is competitive with these rivals, but not decisively ahead, which is reflected in the combo's mid-tier ranking.

CPU Role

The AMD Ryzen 7 5700 is a Zen 3 architecture processor built on a 7 nm process, featuring 8 cores and 16 threads. Its base clock is 3.70 GHz, with a boost clock of 4.60 GHz, and it has a 16 MB L3 cache. The CPU's benchmark results show a single-thread score of 901 in 3DMark, and a max-thread score of 6617, indicating that its multi-threaded performance is strong but not exceptional. The Cinebench R23 scores of 2916 for single-core and 20655 for multi-core further confirm this, with the multi-core score being 7.1 times higher than the single-core score, showing good scaling across cores.

In Rust, the CPU's role is primarily to handle game logic, entity updates, and world simulation, which are often single-threaded or lightly threaded. The 3.70 GHz base clock and 4.60 GHz boost clock provide adequate single-thread performance, as evidenced by the 1080p Low preset achieving 195.1 FPS, which is the highest measured in the dataset. The 16 threads help with background tasks and multi-threaded workloads, but the game's reliance on single-thread performance is reflected in the fact that the CPU's single-thread benchmark scores are relatively modest compared to its multi-thread scores.

The CPU's 84th percentile ranking against all CPUs suggests that it is a solid mid-range processor, and its nearest rivals all have similar average scores within 1.2% of each other. This means that swapping the Ryzen 7 5700 for an Intel Core i9-9900K or Intel Core i7-12700H would likely result in very similar FPS in Rust, as the CPU is not the bottleneck at higher resolutions. At 1080p, however, the CPU becomes more important, and the data shows that the FPS at 1080p Low is 195.1, which is likely near the CPU's limit for this game.

FAQ

Q: Does the AMD Ryzen 7 5700 bottleneck the RTX 4070 Ti at 1080p?

A: The data suggests no, as the 1080p Low preset achieves 195.1 FPS, which is high and indicates the CPU can feed the GPU adequately. The 1080p Medium preset drops to 167.1 FPS, showing that the GPU still has headroom, but the CPU's single-thread performance of 901 in 3DMark is sufficient for this game's demands.

Q: What is the best preset for 4K gaming on this combo?

A: At 4K, the High preset produces 62.4 FPS, which is playable, while the Medium preset drops to 71.9 FPS, and the Ultra preset falls to 48.4 FPS, which is below the 60 FPS threshold. The Low preset at 110.2 FPS is the most playable, but the High preset offers a better visual experience at a playable frame rate.

Q: How does the RTX 4070 Ti compare to its nearest rivals in terms of average score?

A: The RTX 4070 Ti has an average benchmark score of 44900, which is 0.6% lower than the RTX 5090 Mobile's 45152, and 1.5% lower than the Intel Arc A730M's 45592. It is 1.6% higher than the AMD Radeon Pro 580's 44195, and 1.6% lower than the AMD Radeon Pro 5500 XT's 45642.

Q: Is this combo better suited for 1080p or 1440p gaming?

A: At 1440p, the High preset achieves 101.2 FPS, and the Medium preset reaches 120.4 FPS, both of which are smooth. At 1080p, the Low preset hits 195.1 FPS and the Ultra preset reaches 115.2 FPS, indicating that both resolutions are viable, but 1440p offers a better balance of visual quality and performance.

Q: What is the combo's rank in the database for Rust?

A: The combo ranks 235 out of 1717 tested combinations, placing it in the top 13.7% of all configurations. This rank reflects a strong performance, but not the top tier, as the CPU and GPU both sit in the 84th-85th percentile individually.

Q: Does the CPU's 16 MB L3 cache affect Rust performance?

A: The 16 MB L3 cache is part of the CPU's design, and its impact is reflected in the benchmark scores, such as the 3DMark 16-thread score of 6628. The data does not isolate cache effects, but the CPU's overall performance in Rust is consistent with its benchmark scores.

GPU Role

The NVIDIA GeForce RTX 4070 Ti is based on the Ada Lovelace architecture and features 12 GB of GDDR6X memory on a 192-bit bus, providing 504.2 GB/s of bandwidth. The GPU has 7680 shading units, 240 texture mapping units, and 80 raster output units, with base and boost clocks of 2310 MHz and 2610 MHz respectively. Its FP32 performance of 40.09 TFLOPS and texture rate of 626.4 GTexel/s indicate strong raw processing power, which is essential for handling the visual effects and draw calls in Rust at higher resolutions.

The GPU's benchmark scores show a Passmark G3D score of 31624 and a 3DMark Steel Nomad DX12 score of 5024, placing it in the 85th percentile of all GPUs. The nearest rivals include the RTX 5090 Mobile with a score of 45152 (0.6% higher), and the Intel Arc A730M with 45592 (1.5% higher), while the AMD Radeon Pro 580 scores 44195 (1.6% lower). These narrow deltas mean that the RTX 4070 Ti's performance is competitive, but not dominant, and in Rust, this translates to the GPU being the limiting factor at 4K.

At 4K, the GPU's workload increases significantly, as shown by the FPS dropping from 110.2 on Low to 48.4 on Ultra. The 12 GB VRAM is sufficient for Rust's textures at 4K, as the game does not appear to exceed this capacity based on the measured FPS. The GPU's memory bandwidth of 504.2 GB/s helps maintain performance at higher resolutions, but the data shows that the GPU cannot sustain 60 FPS at 4K Ultra, indicating that settings must be reduced for a smooth experience. At 1440p and 1080p, the GPU's performance is more than adequate, with the 1440p High preset achieving 101.2 FPS and the 1080p High preset reaching 150 FPS.

Settings Recommendations

Based on the measured FPS data, the optimal settings depend on the target resolution and desired frame rate. For 4K gaming, the High preset at 62.4 FPS is the best playable option, as the Medium preset at 71.9 FPS offers a slight improvement but the Ultra preset at 48.4 FPS falls below the 60 FPS threshold. The Low preset at 110.2 FPS provides the highest frame rate but sacrifices visual quality, making High the recommended choice for a balanced experience.

At 1440p, the Medium preset at 120.4 FPS is the sweet spot, offering a substantial improvement over High's 101.2 FPS while maintaining good visual fidelity. The Ultra preset at 76.9 FPS is also playable, but the Medium preset provides a smoother experience with a 43.5 FPS advantage over Ultra. For competitive play, the Low preset at 169.7 FPS is the best option, but most players will find Medium to be the ideal trade-off.

At 1080p, the Ultra preset at 115.2 FPS is playable and delivers the best visual quality, while the High preset at 150 FPS offers a significant performance boost with minimal visual loss. The Medium preset at 167.1 FPS and Low preset at 195.1 FPS are better for high-refresh-rate monitors, but the Ultra preset is recommended for those prioritizing image quality. The data shows that the Low preset at 1080p is the only setting that exceeds 190 FPS, making it suitable for 240 Hz displays, while the Ultra preset is the most demanding and still achieves over 100 FPS.

Measured FPS Breakdown

The measured FPS data covers four resolutions and four settings, providing a comprehensive view of performance. At 1920x1080, the Low preset achieves 195.1 FPS, which is the highest of any configuration, followed by Medium at 167.1 FPS, High at 150 FPS, and Ultra at 115.2 FPS. The differences between settings are notable: Low is 28 FPS faster than Medium, and Medium is 17.1 FPS faster than High, while High is 34.8 FPS faster than Ultra.

At 2560x1440, the Low preset produces 169.7 FPS, Medium reaches 120.4 FPS, High achieves 101.2 FPS, and Ultra drops to 76.9 FPS. The scaling from Low to Medium is a 49.3 FPS drop, which is the largest single-step reduction in the dataset, indicating that Medium settings add significant GPU load. The High to Ultra drop is 24.3 FPS, showing that Ultra is particularly demanding at this resolution.

At 3840x2160, the Low preset hits 110.2 FPS, Medium reaches 71.9 FPS, High achieves 62.4 FPS, and Ultra drops to 48.4 FPS. The Low to Medium drop is 38.3 FPS, while the Medium to High drop is 9.5 FPS, and the High to Ultra drop is 14 FPS. The 4K Ultra result is the only one below 50 FPS, confirming that this setting is not recommended. Across all resolutions, the Low preset provides the highest FPS, but the High preset at 1080p and 1440p offers a better balance of quality and performance, with the 1080p High at 150 FPS being particularly strong.

Hardware Specifications

AMD Ryzen 7 5700

Cores / Threads 8 / 16
Base Clock 3700 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 4070 Ti

VRAM 12 GB GDDR6X
Base Clock —
Boost Clock 2610 MHz MHz
TDP 285 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700 + NVIDIA GeForce RTX 4070 Ti in Rust

Resolution Settings Avg FPS
3840x2160 Low 110.2
3840x2160 Medium 71.9
3840x2160 High 62.4
3840x2160 Ultra 48.4
2560x1440 Low 169.7
2560x1440 Medium 120.4
2560x1440 High 101.2
2560x1440 Ultra 76.9
1920x1080 Low 195.1
1920x1080 Medium 167.1
1920x1080 High 150.0
1920x1080 Ultra 115.2

Rust with Ryzen 7 5700 + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RTX 4070 Ti + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 7 5700 + RTX 4070 Ti

Explore FPS benchmarks for other games using this same hardware combination.