Rust
This combination offers playable performance with an average of 49 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 21 | 26 | 28 | 41 |
| 1440p QHD | 31 | 41 | 47 | 75 |
| 1080p Full HD | 49 | 58 | 71 | 105 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Rust with AMD Ryzen 5 9600X + NVIDIA GeForce GTX 1660 SUPER, In-Depth Analysis
The AMD Ryzen 5 9600X paired with the NVIDIA GeForce GTX 1660 SUPER delivers playable frame rates in Rust primarily at 1080p, but the data clearly shows that the GTX 1660 SUPER is the limiting component as resolution and settings increase. The combination ranks 1519th out of 1717 tested configurations in this game, placing it in the lower percentile of systems, yet the CPU’s strong multi-threaded and single-threaded performance ensures that the GPU is the bottleneck in most scenarios, particularly at higher resolutions.
Resolution Scaling
The measured FPS data reveals a steep performance drop as resolution scales from 1080p to 4K, which is a classic indicator of GPU-bound behavior. At 1080p with Low settings, the system achieves 104.8 FPS, but this falls to 75 FPS at 1440p and further to 41.2 FPS at 4K — a reduction of roughly 61% from 1080p to 4K. This pattern intensifies at higher settings: with Ultra settings, the frame rate drops from 49 FPS at 1080p to 31.4 FPS at 1440p and 21.4 FPS at 4K, representing a 56% loss between 1080p and 4K.
The scaling behavior suggests that the GTX 1660 SUPER’s 6 GB of GDDR6 memory and 192-bit bus are overwhelmed by the pixel throughput demands of 4K, especially since the GPU’s memory bandwidth is 336.0 GB/s. At 1080p, the CPU’s capabilities are more apparent — the Ryzen 5 9600X’s 6 cores and 12 threads can feed the GPU adequately, as evidenced by the 104.8 FPS Low result. However, the gap between Low and Ultra at 1080p (104.8 vs. 49 FPS) shows that even at the lowest resolution, the GPU struggles with the increased shading and texture work, not the CPU.
The most telling data point is the difference between 1440p and 4K at Medium settings: 46.5 FPS vs. 28 FPS. This 40% drop indicates that the GPU is rendering beyond its comfortable capacity, and the 4K Ultra result of 21.4 FPS is borderline unplayable for a survival game where quick reactions matter. The 1080p to 1440p scaling is more moderate — for instance, High settings drop from 57.7 to 41 FPS, a 29% reduction — suggesting that 1440p is the practical ceiling for this combo in Rust, but only with reduced settings.
GPU Role
The NVIDIA GeForce GTX 1660 SUPER is built on the Turing architecture with a TU116 chip, and its specifications directly explain the measured results. The GPU has 6 GB of GDDR6 memory on a 192-bit bus, delivering 336.0 GB/s of bandwidth, which is adequate for 1080p but insufficient for 4K texture streaming in Rust’s large open-world environments. The boost clock of 1785 MHz and base clock of 1530 MHz provide a solid foundation, but the 1408 shading units and 48 ROPs limit the pixel fill rate to 85.68 GPixel/s, which is why 4K Ultra produces only 21.4 FPS.
The GPU’s 12 nm process node and 125 W TDP indicate it is a mid-range part from the GeForce 16-series, and its benchmark scores confirm this positioning. The PassMark G3D score of 12699 places it at the 55th percentile of all GPUs, with its nearest rivals being the AMD Radeon RX Vega 11 (14314, -0.2%) and Intel Iris Xe MAX Graphics (14315, -0.2%). These margins are razor-thin, meaning the GTX 1660 SUPER is statistically indistinguishable from these integrated and entry-level discrete solutions in synthetic tests, yet in Rust’s real-world workload, the 6 GB VRAM capacity becomes a differentiator at higher resolutions.
The FP32 performance of 5.027 TFLOPS and texture rate of 157.1 GTexel/s suggest that the GPU can handle moderate settings at 1080p, but the 4K results — 41.2 FPS on Low and 28 FPS on Medium — show that the hardware is stretched beyond its intended design envelope. The 8-pin power connector and 300 W suggested PSU further underscore that this is a power-efficient but not high-end solution, and the data confirms that its sweet spot is 1080p gaming.
FAQ
Q: What is the best resolution for this CPU/GPU combo in Rust?
A: The data shows 1920x1080 as the only resolution where all settings achieve playable frame rates. At 1080p, even Ultra settings hit 49 FPS, while 1440p Ultra drops to 31.4 FPS and 4K Ultra falls to 21.4 FPS, making 1080p the clear choice for consistent performance.
Q: Does the GTX 1660 SUPER’s 6 GB VRAM cause issues at 4K?
A: Yes. The 4K results indicate severe performance degradation, with Low settings at 41.2 FPS and Medium at 28 FPS. The 6 GB GDDR6 memory and 192-bit bus providing 336.0 GB/s bandwidth are not sufficient for Rust’s 4K texture demands, as evidenced by the steep FPS drops.
Q: How does this combo compare to similar hardware in synthetic benchmarks?
A: The GPU’s average benchmark score of 14286 places it at the 55th percentile, with the AMD Radeon RX Vega 11 (14314) and Intel Iris Xe MAX Graphics (14315) as nearest rivals, both within -0.2%. The CPU’s average score of 28246 puts it at the 85th percentile, outperforming the Intel Core i5-13490F (28173) by 0.3%.
Q: Is the Ryzen 5 9600X bottlenecking the GTX 1660 SUPER?
A: No. At 1080p Low, the system reaches 104.8 FPS, and the CPU’s Cinebench R23 multi-core score of 25525 and single-core score of 3603 indicate it can handle Rust’s simulation load. The GPU becomes the limiting factor at higher resolutions, not the CPU.
Q: What settings should be used for 1440p gaming?
A: Low settings at 1440p produce 75 FPS, while Medium drops to 46.5 FPS and High to 41 FPS. For consistent 60+ FPS, Low settings are required, as Medium and above fall below the 60 FPS threshold.
Q: How does the 4K Low result compare to 1080p Ultra?
A: The 4K Low result of 41.2 FPS is lower than the 1080p Ultra result of 49 FPS, indicating that the resolution increase has a greater performance impact than the settings increase. This confirms the GPU’s pixel throughput limitations.
Measured FPS Breakdown
At 1920x1080, the system delivers its best performance across all settings. Low settings achieve 104.8 FPS, Medium reaches 70.5 FPS, High produces 57.7 FPS, and Ultra manages 49 FPS. These results show a clear progression where each settings tier reduces performance by roughly 15-20%, with the gap between Low and Ultra being 53%. The 1080p results are all playable, though Ultra is marginal for competitive play.
Moving to 2560x1440, the frame rates drop significantly. Low settings still deliver 75 FPS, which is smooth, but Medium falls to 46.5 FPS and High to 41 FPS. Ultra at 1440p produces 31.4 FPS, which is below the threshold for comfortable gameplay in a fast-paced survival title. The 1440p results suggest that Low is the only setting that maintains 60+ FPS, with a 35% reduction from Low to Medium and a 58% reduction from Low to Ultra.
At 3840x2160, the GTX 1660 SUPER is clearly overwhelmed. Low settings yield 41.2 FPS, which is playable but not ideal, while Medium drops to 28 FPS and High to 25.7 FPS. Ultra at 4K produces 21.4 FPS, which is effectively unplayable for a game requiring constant awareness. The 4K results show a 48% drop from Low to Ultra, and even the Low setting cannot maintain 60 FPS, highlighting the GPU’s resolution ceiling.
The data shows a consistent pattern: each resolution increase at the same settings costs roughly 40-50% performance, while each settings increase at the same resolution costs 15-30%. This means that users should prioritize resolution reduction over settings reduction for the best experience, as 1080p Ultra (49 FPS) outperforms 1440p Medium (46.5 FPS) and 4K Low (41.2 FPS).
How This Combo Ranks
The AMD Ryzen 5 9600X + NVIDIA GeForce GTX 1660 SUPER combination ranks 1519th out of 1717 tested combos in Rust, placing it in the bottom 12% of systems. This low ranking is primarily due to the GPU’s age and mid-range positioning, as the CPU is a much stronger component. The GPU’s 55th percentile ranking among all GPUs and the CPU’s 85th percentile ranking among all CPUs create a significant imbalance, with the GPU holding back the overall system performance.
In Rust specifically, the combo’s rank suggests that most other tested configurations deliver higher average FPS, particularly at 1080p where the CPU could theoretically support higher frame rates if paired with a more capable GPU. The GTX 1660 SUPER’s nearest rivals in synthetic benchmarks — the AMD Radeon RX Vega 11 (14314) and Intel Iris Xe MAX Graphics (14315) — are both integrated or low-power solutions, yet they score nearly identically, indicating that the GTX 1660 SUPER’s discrete nature does not provide a significant advantage in raw compute.
The CPU’s nearest rivals tell a different story. The Ryzen 5 9600X scores 28246 on average, with the Intel Core i5-13490F (28173) and AMD Ryzen 5 230 (28164) within 0.3%, and the AMD Ryzen 7 8845HS (28369) and Intel Core i5-14500T (28377) slightly ahead by -0.4% and -0.5% respectively. These margins are negligible, meaning the CPU is competitive with modern mid-range processors, but the system’s 1519th rank in Rust underscores that the GPU is the limiting factor.
CPU Role
The AMD Ryzen 5 9600X is a 6-core, 12-thread processor from the 9000 series, built on the Zen 5 architecture (Granite Ridge) using a 4 nm process. It has a base clock of 3.90 GHz and a boost clock of 5.40 GHz, with a 65 W TDP. The CPU’s cache hierarchy includes 80 KB of L1 per core, 1 MB of L2 per core, and 32 MB of shared L3, which is well-suited for Rust’s simulation-heavy gameplay that benefits from fast data access.
In synthetic benchmarks, the 9600X demonstrates strong performance. Its Cinebench R23 multi-core score of 25525 and single-core score of 3603 indicate excellent thread scaling and high per-core performance. The Geekbench multi-core score of 15182 and single-core score of 3363 further confirm its capabilities. The PassMark multi-thread score of 30027 and single-thread score of 4570 show that the CPU excels at both lightly-threaded and heavily-threaded workloads, which is important for Rust’s server-side simulation and client-side rendering.
In Rust, the CPU’s role is to handle the game’s physics, entity updates, and world streaming. The measured FPS data shows that at 1080p Low, the system achieves 104.8 FPS, which suggests the CPU can feed the GPU adequately at this resolution. However, the GPU’s limitations become apparent at higher resolutions, where the CPU’s performance headroom is wasted. The CPU’s nearest rivals — the Intel Core i5-13490F (28173, 0.3%), AMD Ryzen 5 230 (28164, 0.3%), and AMD Ryzen 7 8845HS (28369, -0.4%) — all score similarly, indicating that the 9600X is not a bottleneck in this configuration.
Settings Recommendations
Based on the measured FPS data, the optimal settings depend on the target resolution and desired frame rate. At 1920x1080, Low settings provide the best experience with 104.8 FPS, which is well above the 60 FPS threshold. Medium settings at 70.5 FPS are also excellent, offering improved visual quality while maintaining smooth gameplay. High settings at 57.7 FPS are acceptable, but Ultra at 49 FPS may cause noticeable stuttering in intense moments.
For 2560x1440, Low settings are the only option for 60+ FPS, delivering 75 FPS. Medium at 46.5 FPS is playable but may drop below 40 FPS in complex scenes, while High at 41 FPS and Ultra at 31.4 FPS are not recommended for competitive play. Users with 1440p monitors should accept the visual trade-offs of Low settings to maintain responsiveness.
At 3840x2160, the data shows that even Low settings at 41.2 FPS are marginal, and Medium at 28 FPS, High at 25.7 FPS, and Ultra at 21.4 FPS are all below playable thresholds. The recommendation is to avoid 4K with this combo, as the 6 GB VRAM and 336.0 GB/s bandwidth cannot handle Rust’s 4K demands. The best overall experience is 1080p Medium, which balances the 70.5 FPS average with improved visual fidelity over Low, while avoiding the performance penalty of High and Ultra settings.
Hardware Specifications
AMD Ryzen 5 9600X
NVIDIA GeForce GTX 1660 SUPER
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 9600X + NVIDIA GeForce GTX 1660 SUPER in Rust
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 41.2 |
| 3840x2160 | Medium | 28.0 |
| 3840x2160 | High | 25.7 |
| 3840x2160 | Ultra | 21.4 |
| 2560x1440 | Low | 75.0 |
| 2560x1440 | Medium | 46.5 |
| 2560x1440 | High | 41.0 |
| 2560x1440 | Ultra | 31.4 |
| 1920x1080 | Low | 104.8 |
| 1920x1080 | Medium | 70.5 |
| 1920x1080 | High | 57.7 |
| 1920x1080 | Ultra | 49.0 |
Rust with Ryzen 5 9600X + Other GPUs
See how Rust performs with the same CPU but different graphics cards.
Rust with GTX 1660 SUPER + Other CPUs
See how Rust performs with the same GPU but different processors.
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Explore FPS benchmarks for other games using this same hardware combination.