Rust

Rust

AVERAGE FPS
100
good

This combination provides smooth gameplay with an average of 100 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 39 52 61 91
1440p QHD 66 87 103 154
1080p Full HD 96 127 150 179

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 91
3840x2160 Medium 61
3840x2160 High 52
3840x2160 Ultra 39
2560x1440 Low 154
2560x1440 Medium 103
2560x1440 High 87
2560x1440 Ultra 66
1920x1080 Low 179
1920x1080 Medium 150
1920x1080 High 127
1920x1080 Ultra 96

Rust with AMD Ryzen 5 5500 + NVIDIA GeForce RTX 3080 Ti, In-Depth Analysis

The AMD Ryzen 5 5500 and NVIDIA GeForce RTX 3080 Ti combination delivers a highly capable Rust experience, but the data reveals a clear performance ceiling dictated by the processor at lower resolutions. The RTX 3080 Ti is powerful enough to push frame rates well past 150 FPS at 1080p, yet the system’s average scores show that the CPU struggles to maintain the highest refresh rates when settings are lowered. Across all tested presets, the pairing performs best at 1440p High, where it balances the GPU’s strength with the CPU’s limits, producing an average of 87 FPS.

FAQ

Q: What is the average FPS at 1080p with Medium settings?

A: The measured average FPS at 1920x1080 with Medium settings is 150 FPS, with a minimum of 128 FPS and a maximum of 173 FPS.

Q: How much faster is the GPU compared to its nearest rival?

A: The RTX 3080 Ti has an average benchmark score of 41187, which is 2% higher than the NVIDIA GeForce RTX 5070, its closest competitor in the data.

Q: Is the CPU better or worse than the Intel Core i5-11600KF?

A: The Ryzen 5 5500 has an average benchmark score of 19593, which is 0.7% lower than the Intel Core i5-11600KF’s score of 19723.

Q: What is the fastest FPS recorded at 4K in this data?

A: The highest average FPS at 3840x2160 is 91 FPS, achieved with Low settings. The Ultra preset drops this to an average of 39 FPS.

Q: What is the best average FPS recorded across all settings and resolutions?

A: The best average FPS is 179, recorded at 1920x1080 with Low settings.

Q: Does the CPU have enough threads for modern gaming?

A: Yes, the Ryzen 5 5500 has 6 cores and 12 threads, which is sufficient for the game’s demands, though its single-thread score of 2319 in Cinebench R23 suggests it is the limiting factor in high-FPS scenarios.

CPU Role

The AMD Ryzen 5 5500 is a 6-core, 12-thread processor based on the Zen 3 architecture, running on the AM4 socket. It has a base clock of 3.60 GHz and a boost clock of 4.20 GHz, with a 16 MB L3 cache. In Rust, the CPU’s role is crucial for handling the game’s complex simulation logic, entity updates, and building destruction physics, which are heavily single-threaded. The benchmark data shows that the CPU’s performance ceiling is reached at lower resolutions where the GPU is not the bottleneck.

The Ryzen 5 5500’s benchmark scores indicate a mid-range standing; it ranks in the 73rd percentile of all CPUs. Its Cinebench R23 multi-core score of 16429 and single-core score of 2319 demonstrate a balanced profile, but the single-core performance is what matters most for Rust’s frame pacing. When compared to its nearest rivals, the processor is nearly identical in overall performance: it is 0.1% slower than the AMD Ryzen AI 5 430, 0.4% slower than the Intel Core i5-12500, and 0.7% slower than the Intel Core i5-11600KF. It is only 0.5% faster than the Intel Core i7-10700F.

This CPU performance is directly reflected in the FPS data. At 1080p, the difference between Low and Medium settings is only 29 FPS (179 vs 150), but the jump from Medium to High is 23 FPS (150 vs 127). This suggests that as the GPU load increases with higher settings, the CPU has less headroom to push frames, indicating that the processor is the primary limiting factor at this resolution. The data shows a similar pattern at 1440p, where the CPU’s inability to feed the GPU enough frames is evident in the relatively small FPS gap between Low (154) and Medium (103) compared to the 4K results.

GPU Role

The NVIDIA GeForce RTX 3080 Ti is a high-end Ampere architecture GPU with 12 GB of GDDR6X memory on a 384-bit bus, providing a memory bandwidth of 912.4 GB/s. It features 10240 shading units and a boost clock of 1665 MHz. The GPU sits in the 83rd percentile of all GPUs, with an average benchmark score of 41187. This places it slightly ahead of the AMD Radeon Pro 5300 by 0.8% and the NVIDIA GeForce RTX 5070 by 2%, while it trails the NVIDIA Tesla M40 24 GB by 1.2% and the Tesla M40 by 1.7%.

In Rust, the GPU’s role becomes dominant at higher resolutions and settings, where the rendering load increases. The 12 GB VRAM is more than sufficient for the game’s textures and draw distances, even at 4K Ultra. The GPU’s raw compute power is evident in the 4K results; the RTX 3080 Ti can maintain a 91 FPS average at 4K Low, which is a demanding scenario for most cards. However, the Ultra preset at 4K brings the system to its knees, producing only 39 FPS. This is not a VRAM limitation but rather a combination of the GPU’s shading load and the CPU’s inability to keep up with the increased draw calls.

The GPU’s performance is best showcased at 1440p High, where it delivers 87 FPS. This is a sweet spot where the GPU is sufficiently loaded to produce high frame rates without being bottlenecked by the CPU. The data indicates that the RTX 3080 Ti has enough headroom to run at 4K Medium (61 FPS) comfortably, but the CPU’s single-thread performance prevents the system from fully saturating the GPU at lower resolutions, capping the potential for 240 Hz displays.

Measured FPS Breakdown

The measured FPS data provides a complete picture of the system’s performance across three resolutions and four quality presets. The table below summarizes the average FPS for each configuration:

  • 1080p Low: 179 FPS
  • 1080p Medium: 150 FPS (min 128, max 173)
  • 1080p High: 127 FPS
  • 1080p Ultra: 96 FPS
  • 1440p Low: 154 FPS
  • 1440p Medium: 103 FPS (min 88, max 119)
  • 1440p High: 87 FPS
  • 1440p Ultra: 66 FPS
  • 4K Low: 91 FPS
  • 4K Medium: 61 FPS (min 52, max 70)
  • 4K High: 52 FPS
  • 4K Ultra: 39 FPS

The data shows a consistent scaling pattern. At 1080p, the system is clearly CPU-bound, as the difference between Low and Ultra is 83 FPS, but the GPU is still capable of producing high frame rates. The Medium preset offers the best balance at 1080p, with a 150 FPS average and a minimum of 128 FPS, ensuring smooth gameplay. At 1440p, the CPU bottleneck is less severe, but still present; the Low preset hits 154 FPS, while High drops to 87 FPS. The Ultra preset at 1440p produces 66 FPS, which is still playable but not ideal for competitive play.

The 4K results show a different story. Here, the GPU becomes the primary bottleneck, as the difference between Low and High is 39 FPS. The 4K Medium preset provides a 61 FPS average with a minimum of 52 FPS, which is just above the threshold for smooth gameplay. The 4K Ultra preset is the only configuration that falls below 40 FPS, making it unsuitable for anything other than screenshots. The data suggests that the RTX 3080 Ti is a 4K-capable card for this title, but only at Medium settings or lower.

Resolution Scaling

The FPS drop from 1080p to 4K reveals the shifting bottleneck between the CPU and GPU. At 1080p Low, the system produces 179 FPS. Moving to 1440p Low, the FPS drops to 154, a reduction of 14%. This relatively small drop indicates that the CPU is still the limiting factor at these resolutions, as the GPU has enough headroom to render the extra pixels without causing a significant frame rate penalty. However, at 4K Low, the FPS drops to 91, a 41% reduction from 1440p. This sharp decline shows that the GPU is now fully saturated, and the CPU is no longer the primary constraint.

The pattern is more pronounced at higher settings. At 1080p Ultra, the system hits 96 FPS. At 1440p Ultra, it drops to 66 FPS, a 31% reduction, and at 4K Ultra, it falls to 39 FPS, a 41% reduction from 1440p. This scaling indicates that the GPU is the limiting component at Ultra settings across all resolutions, but the CPU’s influence is still felt at 1080p where the GPU is not fully utilized. The data shows that the system is balanced at 1440p Medium, where the FPS drop from 1080p is 31% (150 to 103), which is a typical curve for a GPU-bound scenario.

The resolution scaling analysis suggests that the RTX 3080 Ti is the dominant component at 4K, while the Ryzen 5 5500 holds back performance at 1080p. For users with a 1080p 144 Hz monitor, the CPU will prevent the system from reaching its full potential, as the FPS is capped at 179 even at Low settings. At 1440p, the pairing is more balanced, allowing the GPU to stretch its legs while the CPU still provides enough frames for a smooth experience. At 4K, the GPU is the clear bottleneck, and the CPU’s performance is less relevant.

Settings Recommendations

Based on the measured FPS data, the best experience for this system depends on the target resolution. At 1080p, the Medium preset is the recommended choice, as it delivers a 150 FPS average with a minimum of 128 FPS. This ensures a smooth and responsive experience on high-refresh-rate monitors, while the High preset at 127 FPS is also acceptable but leaves less headroom for demanding scenes. The Ultra preset at 96 FPS is not worth the visual gain, as the frame rate drops below the 100 FPS threshold, which can be noticeable in fast-paced combat.

At 1440p, the High preset is the sweet spot, providing an 87 FPS average. This is a significant improvement over the Medium preset’s 103 FPS, but the visual fidelity upgrade is substantial. The Ultra preset at 66 FPS is playable but may struggle in heavily populated areas, so High is the better balance. For players who prioritize frame rate over visuals, the Medium preset at 103 FPS is a solid alternative, but the data suggests that High is the best overall experience.

At 4K, the Medium preset is the only viable option for smooth gameplay, delivering a 61 FPS average with a minimum of 52 FPS. The High preset at 52 FPS is borderline, and the Ultra preset at 39 FPS is not recommended. The Low preset at 91 FPS is technically the fastest, but the visual downgrade is severe. The data indicates that the system is not ideal for 4K gaming in Rust, as even the Medium preset requires compromises. For the best experience, a 1440p monitor with High settings is recommended, as it provides the optimal balance of visual quality and performance for this hardware combination.

Hardware Specifications

AMD Ryzen 5 5500

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 3080 Ti

VRAM 12 GB GDDR6X
Base Clock —
Boost Clock 1665 MHz MHz
TDP 350 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5500 + NVIDIA GeForce RTX 3080 Ti in Rust

Resolution Settings Avg FPS
3840x2160 Low 91.0
3840x2160 Medium 61.0
3840x2160 High 52.0
3840x2160 Ultra 39.0
2560x1440 Low 154.0
2560x1440 Medium 103.0
2560x1440 High 87.0
2560x1440 Ultra 66.0
1920x1080 Low 179.0
1920x1080 Medium 150.0
1920x1080 High 127.0
1920x1080 Ultra 96.0

Rust with Ryzen 5 5500 + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RTX 3080 Ti + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 5 5500 + RTX 3080 Ti

Explore FPS benchmarks for other games using this same hardware combination.