Rust
This combination provides smooth gameplay with an average of 72 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 27 | 36 | 42 | 63 |
| 1440p QHD | 46 | 61 | 72 | 107 |
| 1080p Full HD | 67 | 88 | 104 | 155 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Rust with AMD Ryzen 5 5500 + NVIDIA GeForce GTX 1080 Ti, In-Depth Analysis
Rust's measured performance with the AMD Ryzen 5 5500 and NVIDIA GeForce GTX 1080 Ti shows a clear scaling pattern across resolutions. At 1920x1080 with Low settings, the combo delivers 155 FPS average, which drops to 107 FPS at 2560x1440 and 63 FPS at 3840x2160. This represents a 31% reduction from 1080p to 1440p, and a further 41% drop from 1440p to 4K. The scaling suggests that at 1080p, the system is partially CPU-bound, as the frame rate does not double when moving to a lower resolution. At 4K, the GPU becomes the dominant limiting factor, with the average FPS falling below 60 at every settings level except Low. The gap between Low and Ultra settings widens dramatically as resolution increases: at 1080p, the difference is 88 FPS (155 vs 67), while at 4K it narrows to 36 FPS (63 vs 27), indicating diminishing returns from settings changes when pixel throughput dominates.
Resolution Scaling
The data reveals a nonlinear relationship between resolution and frame rate. From 1080p Low (155 FPS) to 1440p Low (107 FPS), the drop is 48 FPS, but from 1440p Low to 4K Low (63 FPS), the drop is 44 FPS. This pattern holds across all settings presets. For Medium settings, 1080p averages 104 FPS, 1440p averages 72 FPS, and 4K averages 42 FPS. The 4K Medium result includes a min FPS of 36 and max FPS of 49, showing significant frame time variance. At High settings, the progression is 88 FPS (1080p), 61 FPS (1440p), and 36 FPS (4K). Ultra settings produce 67 FPS, 46 FPS, and 27 FPS respectively. The 4K Ultra result is the only configuration that falls below 30 FPS average, indicating that this resolution and preset combination is not viable for smooth gameplay. The scaling behavior suggests that at 1080p, the CPU's six cores and twelve threads are able to feed the GPU adequately, but as resolution increases, the GTX 1080 Ti's 11 GB of GDDR5X memory and 484.4 GB/s bandwidth become the limiting factor. The 4K results, particularly the 36 FPS High and 27 FPS Ultra, indicate that the GPU's pixel throughput (139.2 GPixel/s) is insufficient for the pixel count at 3840x2160 with higher quality settings.
CPU Role
The AMD Ryzen 5 5500 is a six-core, twelve-thread processor based on the Zen 3 architecture, with a base clock of 3.60 GHz and a boost clock of 4.20 GHz. Its 16 MB of L3 cache and dual-channel DDR4 memory support (with 51.2 GB/s bandwidth) are relevant for Rust's workload, which often involves complex world generation and entity updates. The CPU's benchmark scores provide context: it achieves a Cinebench R23 multi-core score of 16429 and a single-core score of 2319, which places it in the 73rd percentile of all CPUs. Its nearest rivals in average benchmark score include the AMD Ryzen AI 5 430 (deltaPct -0.1), Intel Core i5-12500 (deltaPct -0.4), Intel Core i7-10700F (deltaPct 0.5), and Intel Core i5-11600KF (deltaPct -0.7). These deltas are all within 1%, indicating that the Ryzen 5 5500's processing capability is closely matched with those competitors. In Rust, the CPU's role is evident in the 1080p Low result of 155 FPS, which is the highest recorded in the measured data. At this resolution, the GPU is not fully saturated, and the CPU's single-thread performance (3dmark single-thread score of 836) becomes more important. The boost clock of 4.20 GHz helps maintain frame rates in scenes with many player-built structures or active physics, though the measured data does not include specific CPU-bound scenarios. The CPU's 65 W TDP and active production status suggest it remains a relevant choice for this game, but the 4K results show that the GPU becomes the bottleneck well before the CPU's limits are reached.
GPU Role
The NVIDIA GeForce GTX 1080 Ti is a Pascal architecture GPU with 3584 shading units, 224 texture mapping units, and 88 ROPs. Its 11 GB of GDDR5X memory on a 352-bit bus provides 484.4 GB/s of bandwidth, which is substantial for a card of its generation. The memory clock runs at 1376 MHz (11 Gbps effective), and the GPU has a base clock of 1481 MHz with a boost clock of 1582 MHz. The card's FP32 performance is 11.34 TFLOPS, with a texture rate of 354.4 GTexel/s. Its benchmark scores include a PassMark G3D score of 18600 and a 3DMark Steel Nomad DX12 score of 2231, placing it in the 58th percentile of all GPUs. Its nearest rivals in average score include the AMD Radeon R9 M380 (deltaPct 0.2), AMD Radeon Pro W5500 (deltaPct -0.8), NVIDIA GeForce RTX 2060 (deltaPct 1.7), and NVIDIA GeForce GTX 580 (deltaPct 1.7). These deltas show that the GTX 1080 Ti is slightly above the RTX 2060 in average score, despite being a generation older. In Rust, the GPU's role is clear from the resolution scaling: at 4K Ultra, the average FPS drops to 27, which is below the 30 FPS threshold generally considered playable. The 4K Medium result (42 FPS average, 36 min) shows that even moderate settings stress the GPU. The 1440p results are more balanced, with High settings at 61 FPS and Medium at 72 FPS, suggesting that this is the resolution where the GPU's capabilities align with playable frame rates. The 1080p results, particularly the 155 FPS Low and 104 FPS Medium, show that the GPU is not the limiting factor at this resolution, as the CPU's performance ceiling is reached first.
How This Combo Ranks
The AMD Ryzen 5 5500 + NVIDIA GeForce GTX 1080 Ti combination ranks 2103 out of 3723 tested combos in Rust, placing it in the 43.5th percentile of all tested systems. This mid-pack ranking suggests that while the combo is capable of playable frame rates at 1080p and 1440p, it is not among the top performers for this game. The ranking reflects the balance between the CPU's 73rd percentile and the GPU's 58th percentile, with the GPU being the weaker component. The measured FPS data supports this ranking: the combo achieves above 60 FPS at 1080p for all settings (155 Low, 104 Medium, 88 High, 67 Ultra), and above 60 FPS at 1440p only for Low (107 FPS) and Medium (72 FPS). At 4K, the combo falls below 60 FPS for all settings, with the best result being 63 FPS at Low. The ranking of 2103 out of 3723 indicates that roughly 43% of tested combos perform better in Rust, which is consistent with the GPU's age and the game's demanding nature at higher resolutions. The combo's position is likely influenced by the GTX 1080 Ti's end-of-life production status and the Ryzen 5 5500's mid-range positioning. The data shows that for competitive play or high-refresh-rate monitors, the 1080p Low or Medium settings are the most appropriate, while for 1440p, only Low settings exceed 100 FPS, and Medium settings just barely break 60 FPS. The 4K results are below the threshold for smooth gameplay, making this resolution impractical for this combo.
FAQ
Q: What is the highest average FPS this combo achieves in Rust?
A: The highest average FPS is 155, achieved at 1920x1080 resolution with Low settings. This is the only configuration that exceeds 150 FPS in the measured data.
Q: Can this combo handle Rust at 2560x1440 resolution?
A: Yes, but with limitations. At 1440p, the combo achieves 107 FPS on Low, 72 FPS on Medium, 61 FPS on High, and 46 FPS on Ultra. The Low and Medium settings provide playable frame rates above 60 FPS, while High is borderline and Ultra falls below the 60 FPS threshold.
Q: Is the CPU or GPU the limiting factor at 4K resolution?
A: The GPU is the limiting factor at 4K. The measured data shows that at 3840x2160, the average FPS ranges from 63 (Low) to 27 (Ultra), with the GPU's pixel throughput and memory bandwidth being insufficient for this resolution. The CPU's performance is not the bottleneck at 4K, as evidenced by the consistent scaling pattern across settings.
Q: How does the Ryzen 5 5500 compare to its nearest rivals in benchmark scores?
A: The Ryzen 5 5500 has an average benchmark score of 19593, with nearest rivals including the AMD Ryzen AI 5 430 (19617, deltaPct -0.1), Intel Core i5-12500 (19668, deltaPct -0.4), Intel Core i7-10700F (19499, deltaPct 0.5), and Intel Core i5-11600KF (19723, deltaPct -0.7). All deltas are within 1%, indicating near-identical performance.
Q: What is the combo's rank among all tested combinations in Rust?
A: The combo ranks 2103 out of 3723 tested combos, placing it in the lower half of all tested systems. This ranking reflects the GPU's 58th percentile performance versus the CPU's 73rd percentile.
Q: Which resolution provides the best balance of frame rate and visual quality?
A: Based on the measured data, 2560x1440 with Medium settings provides 72 FPS average (61 min, 83 max), which is above the 60 FPS threshold while offering higher visual quality than Low settings. At 1920x1080, Medium settings achieve 104 FPS (89 min, 120 max), but the resolution is lower.
Measured FPS Breakdown
The measured FPS data covers three resolutions and four settings presets, providing a complete picture of the combo's performance. At 1920x1080, the results are: Low settings average 155 FPS, Medium settings average 104 FPS with a range of 89 to 120 FPS, High settings average 88 FPS, and Ultra settings average 67 FPS. At 2560x1440, the results are: Low settings average 107 FPS, Medium settings average 72 FPS with a range of 61 to 83 FPS, High settings average 61 FPS, and Ultra settings average 46 FPS. At 3840x2160, the results are: Low settings average 63 FPS, Medium settings average 42 FPS with a range of 36 to 49 FPS, High settings average 36 FPS, and Ultra settings average 27 FPS. The Medium settings rows are the only ones with min and max FPS data, showing that the frame time variance is consistent across resolutions. At 1080p Medium, the 89 to 120 FPS range indicates a 31 FPS spread, while at 1440p Medium, the 61 to 83 FPS range shows a 22 FPS spread, and at 4K Medium, the 36 to 49 FPS range shows a 13 FPS spread. This narrowing range at higher resolutions suggests that the GPU's workload becomes more consistent as it becomes the bottleneck. The data also shows that the difference between Low and Ultra settings at each resolution is significant: 88 FPS at 1080p, 61 FPS at 1440p, and 36 FPS at 4K. This demonstrates that settings have a greater absolute impact at lower resolutions, where the CPU can maintain higher frame rates.
Settings Recommendations
The measured data indicates that the optimal settings depend heavily on the target resolution and desired frame rate. For 1920x1080, all settings presets are playable, with Low at 155 FPS, Medium at 104 FPS, High at 88 FPS, and Ultra at 67 FPS. The Medium preset provides a good balance, offering 104 FPS average with a minimum of 89 FPS, which is well above the 60 FPS threshold for smooth gameplay. The High preset at 88 FPS is also viable, and the Ultra preset at 67 FPS remains above 60 FPS, making 1080p a flexible resolution for this combo. For 2560x1440, the Low preset at 107 FPS is the only option that provides substantial headroom above 60 FPS. The Medium preset at 72 FPS (61 min, 83 max) is playable but with less margin, and the High preset at 61 FPS is borderline, as the average is just above 60 FPS, meaning dips could drop below playable levels. The Ultra preset at 46 FPS is not recommended for smooth gameplay at 1440p. For 3840x2160, the Low preset at 63 FPS is the only configuration that exceeds 60 FPS, and it does so narrowly. The Medium preset at 42 FPS (36 min) is below the 60 FPS threshold, and the High and Ultra presets at 36 FPS and 27 FPS respectively are not suitable for responsive gameplay. Based on this data, the recommended settings are: 1080p with Medium or High presets for a balance of visual quality and performance, 1440p with Low or Medium presets for competitive play, and 4K with Low preset only if resolution is prioritized over frame rate. The Medium preset at 1440p provides the best overall experience, with 72 FPS average and a minimum of 61 FPS, ensuring that most scenes remain above the playable threshold.
Hardware Specifications
AMD Ryzen 5 5500
NVIDIA GeForce GTX 1080 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5500 + NVIDIA GeForce GTX 1080 Ti in Rust
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 63.0 |
| 3840x2160 | Medium | 42.0 |
| 3840x2160 | High | 36.0 |
| 3840x2160 | Ultra | 27.0 |
| 2560x1440 | Low | 107.0 |
| 2560x1440 | Medium | 72.0 |
| 2560x1440 | High | 61.0 |
| 2560x1440 | Ultra | 46.0 |
| 1920x1080 | Low | 155.0 |
| 1920x1080 | Medium | 104.0 |
| 1920x1080 | High | 88.0 |
| 1920x1080 | Ultra | 67.0 |
Rust with Ryzen 5 5500 + Other GPUs
See how Rust performs with the same CPU but different graphics cards.
Rust with GTX 1080 Ti + Other CPUs
See how Rust performs with the same GPU but different processors.
Other Games with Ryzen 5 5500 + GTX 1080 Ti
Explore FPS benchmarks for other games using this same hardware combination.